def ReSizeGLScene(self, width, height): visualizer.Visualizer.ReSizeGLScene(self, width, height) self._size = min(width, height) - 2*MARGIN AncestryPlotter.set_size(self, self._size, self._size)
def resized_window(self): self._size = min(self.width, self.height) - 2 * MARGIN AncestryPlotter.set_size(self, self._size, self._size)