def clean_up(self, surrounding_scene=None): Animation.clean_up(self, surrounding_scene) if self.replace_mobject_with_target_in_scene \ and surrounding_scene is not None: if hasattr(self, "parent"): self.parent.remove(self.mobject) if not self.remover: self.parent.add(self.original_target_mobject) surrounding_scene.remove(self.mobject) if not self.remover: surrounding_scene.add(self.original_target_mobject)
def clean_up(self, surrounding_scene=None): Animation.clean_up(self, surrounding_scene) if self.replace_mobject_with_target_in_scene and surrounding_scene is not None: surrounding_scene.remove(self.mobject) if not self.remover: surrounding_scene.add(self.original_target_mobject)