コード例 #1
0
ファイル: lockd.py プロジェクト: nictally/luftschleuse2
 if not command_queue.empty():
     command = command_queue.get()
     logger.info("-------------Received new command: %s----------------"%command)
     if command == 'unlock':
         for door in [door for door in doors.values() if door.initial_unlock == True]:
             logger.info("Unlocking %s"%door.name)
             door.unlock(relock_timeout=5)
     elif command == 'lock':
         for door in doors.values():
             door.lock()
         command_queue.put('announce_closed')
     elif command == 'announce_open':
         announcer.announce_open()
         master.announce_open()
     elif command == 'announce_closed':
         announcer.announce_closed()
         master.announce_closed()
     elif command == 'toggle_announce':
         if announcer.open:
             command_queue.put('announce_closed')
         else:
             command_queue.put('announce_open')
 for d in doors:
     doors[d].tick()
 master.tick()
 announcer.tick()
 
 all_locked = True
 for d in doors:
     if not doors[d].locked:
         all_locked = False
コード例 #2
0
ファイル: lockd.py プロジェクト: nictally/luftschleuse2
            if command == 'unlock':
                for door in [
                        door for door in doors.values()
                        if door.initial_unlock == True
                ]:
                    logger.info("Unlocking %s" % door.name)
                    door.unlock(relock_timeout=5)
            elif command == 'lock':
                for door in doors.values():
                    door.lock()
                command_queue.put('announce_closed')
            elif command == 'announce_open':
                announcer.announce_open()
                master.announce_open()
            elif command == 'announce_closed':
                announcer.announce_closed()
                master.announce_closed()
            elif command == 'toggle_announce':
                if announcer.open:
                    command_queue.put('announce_closed')
                else:
                    command_queue.put('announce_open')
        for d in doors:
            doors[d].tick()
        master.tick()
        announcer.tick()

        all_locked = True
        for d in doors:
            if not doors[d].locked:
                all_locked = False