コード例 #1
0
def test_tie_goes_to_highest_priority_two_ties():
    roster1 = Roster(id="1",
                     name="team 1",
                     rank=1,
                     positions=deepcopy(league_positions))
    roster2 = Roster(id="2",
                     name="team 2",
                     rank=2,
                     positions=deepcopy(league_positions))

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=player1, amount=5))
    roster2.waiver_bids.append(
        WaiverBid(roster_id=roster2.id, player=player1, amount=5))

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=player2, amount=5))
    roster2.waiver_bids.append(
        WaiverBid(roster_id=roster2.id, player=player2, amount=5))

    target = WaiverService(get_roster_player_service())
    target.process_bids([roster1, roster2])

    assert roster1.waiver_bids[
        0].result == WaiverBidResult.FailedLowerPriority, "Assert 1 failed"
    assert roster2.waiver_bids[
        0].result == WaiverBidResult.SuccessPending, "Assert 2 failed"

    assert roster1.waiver_bids[
        1].result == WaiverBidResult.SuccessPending, "Assert 3 failed"
    assert roster2.waiver_bids[
        1].result == WaiverBidResult.FailedLowerPriority, "Assert 4 failed"
コード例 #2
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def test_sort_roster(rosters: List[Roster], first):

    for roster in rosters:
        roster.wl_points = Roster.calculate_wl_points(roster)

    rosters = Roster.sort(rosters)

    assert rosters[0].name == first
コード例 #3
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def test_random_winner():
    rosters = [Roster(name="one"), Roster(name="two")]

    winners = []

    for x in range(1000):
        rosters = Roster.sort(rosters)
        sleep(0.001)
        winners.append(rosters[0].name)

    assert "one" in winners
    assert "two" in winners
コード例 #4
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def update_record(roster: Roster, up_to_week: int, schedule: Schedule,
                  league_start_week: int):
    wins = 0
    losses = 0
    ties = 0
    total_score_for = 0.0
    total_score_against = 0.0
    last_result = "-"

    for week in schedule.weeks:
        if week.week_number < league_start_week:
            continue

        if week.week_number > up_to_week or week.week_type != WeekType.REGULAR:
            break

        matchup = next(m for m in week.matchups
                       if m.away and m.away.id == roster.id
                       or m.home and m.home.id == roster.id)

        if matchup:
            score_for = matchup.away_score if matchup.away and matchup.away.id == roster.id else matchup.home_score
            score_against = matchup.home_score if matchup.away and matchup.away.id == roster.id else matchup.away_score

            total_score_for += score_for
            total_score_against += score_for

            won = score_for > score_against
            lost = score_for < score_against
            tied = score_for == score_against

            if won:
                wins += 1
                last_result = "W"

            if lost:
                losses += 1
                last_result = "L"

            if tied:
                ties += 1
                last_result = "T"

    roster.wins = wins
    roster.losses = losses
    roster.ties = ties
    roster.record = Roster.format_record(roster)
    roster.wl_points = Roster.calculate_wl_points(roster)
    roster.last_week_result = last_result
    roster.points_for = total_score_for
    roster.points_against = total_score_against
コード例 #5
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def test_waiver_priority_is_reverse_rank():
    roster1 = Roster(id="1", name="team 1", rank=1)
    roster2 = Roster(id="2", name="team 2", rank=3)
    roster3 = Roster(id="3", name="team 3", rank=4)
    roster4 = Roster(id="4", name="team 4", rank=2)

    rosters = [roster1, roster2, roster3, roster4]

    target = WaiverService(get_roster_player_service())

    waiver_priority = target.get_initial_waiver_priority(rosters)

    assert waiver_priority[0] == "3"
    assert waiver_priority[1] == "2"
    assert waiver_priority[2] == "4"
    assert waiver_priority[3] == "1"
コード例 #6
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def test_update_by_commisssioner():
    league = League.construct(id="league1",
                              draft_state=DraftState.NOT_STARTED,
                              name="Test League",
                              commissioner_id="commish")
    roster = Roster(id="roster1", name="Mock Roster")
    user_league = UserLeaguePreview.create(roster, league)

    roster_repo = get_league_roster_repo(roster)
    league_repo = get_league_repo(league)
    user_league_repo = get_user_league_repo(user_league)

    command_executor = UpdateRosterNameCommandExecutor(
        league_config_repo=get_league_config_repo,
        league_repo=league_repo,
        league_roster_repo=roster_repo,
        league_week_matchup_repo=get_league_week_matchup_repo(),
        user_league_repo=user_league_repo,
        publisher=get_publisher(),
        league_transaction_repo=get_league_transaction_repo())

    new_name = "Update Roster Name"
    command = UpdateRosterNameCommand(league_id=league.id,
                                      roster_id=roster.id,
                                      roster_name=new_name,
                                      current_user_id=league.commissioner_id)

    result = command_executor.execute(command)

    assert result.success

    expected = new_name
    actual = roster_repo.get(league.id, roster.id).name

    are_equal(expected, actual)
コード例 #7
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def test_cannot_change_while_drafting():
    league = League.construct(id="league1",
                              draft_state=DraftState.IN_PROGRESS,
                              name="Test League",
                              commissioner_id="commish")
    roster = Roster(id="roster1", name="Mock Roster")
    user_league = UserLeaguePreview.create(roster, league)

    roster_repo = get_league_roster_repo(roster)
    league_repo = get_league_repo(league)
    user_league_repo = get_user_league_repo(user_league)

    command_executor = UpdateRosterNameCommandExecutor(
        league_config_repo=get_league_config_repo,
        league_repo=league_repo,
        league_roster_repo=roster_repo,
        league_week_matchup_repo=get_league_week_matchup_repo(),
        user_league_repo=user_league_repo,
        publisher=get_publisher(),
        league_transaction_repo=get_league_transaction_repo())

    new_name = "Update Roster Name"

    command = UpdateRosterNameCommand(league_id=league.id,
                                      roster_id=roster.id,
                                      roster_name=new_name,
                                      current_user_id=roster.id)

    result = command_executor.execute(command)

    assert not result.success
コード例 #8
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def test_drop_transaction_is_created():
    roster1 = Roster(id="1",
                     name="team 1",
                     rank=1,
                     positions=deepcopy(league_positions))

    roster1.positions["2"].player = rb2

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=rb1, drop_player=rb2,
                  amount=25))

    command = ProcessWaiversCommand(league_id=league.id)
    executor = get_target([roster1])

    executor.execute(command)

    transaction_repo = executor.waiver_service.roster_player_service.league_transaction_repo
    transactions = transaction_repo.firestore.get_all(None)
    transaction = next(
        (x for x in transactions
         if x.type == TransactionType.DROP_PLAYER and x.player_id == rb2.id),
        None)

    assert transaction, "No drop transaction found"
コード例 #9
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def test_drop_player_must_still_be_on_roster_already_dropped():
    roster1 = Roster(id="1",
                     name="team 1",
                     rank=1,
                     positions=deepcopy(league_positions))

    roster1.positions["1"].player = player2

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id,
                  player=player1,
                  drop_player=player2,
                  amount=25))
    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id,
                  player=player3,
                  drop_player=player2,
                  amount=15))

    target = WaiverService(get_roster_player_service())

    target.process_bids([roster1])

    assert roster1.waiver_bids[
        1].result == WaiverBidResult.FailedDropPlayerNotOnRoster
コード例 #10
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    def fix_roster(self, week_number: int, league_id, roster: Roster,
                   games_by_week: Dict[int, List[str]]):
        for position in roster.positions.values():
            if not position.is_starting_position_type() or not position.player:
                continue

            player_score = self.player_score_repo.get(league_id,
                                                      position.player.id)
            if not player_score:
                continue

            for game_id in games_by_week[week_number]:
                if game_id in player_score.game_scores:
                    game_score = player_score.game_scores[game_id]
                    position.game_score = game_score.total_score

        roster.this_week_points_for = roster.calculate_score()
コード例 #11
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def test_teams_with_no_bids_work_ok():
    roster1 = Roster(id="1",
                     name="team 1",
                     rank=1,
                     positions=deepcopy(league_positions))
    roster2 = Roster(id="2",
                     name="team 2",
                     rank=2,
                     positions=deepcopy(league_positions))

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=player1, amount=5))

    target = WaiverService(get_roster_player_service())

    target.process_bids([roster1, roster2])

    assert roster1.waiver_bids[0].result == WaiverBidResult.SuccessPending
コード例 #12
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def test_roster_budget_not_updated_failed_bids():
    roster1 = Roster(id="1",
                     name="team 1",
                     rank=1,
                     positions=deepcopy(league_positions))
    roster2 = Roster(id="2",
                     name="team 2",
                     rank=2,
                     positions=deepcopy(league_positions))

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=player1, amount=5))
    roster2.waiver_bids.append(
        WaiverBid(roster_id=roster2.id, player=player1, amount=4))

    target = WaiverService(get_roster_player_service())

    target.process_bids([roster1, roster2])

    assert roster2.waiver_budget == 100
コード例 #13
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def test_highest_bid_wins_second_team():

    roster1 = Roster(id="1",
                     name="team 1",
                     rank=1,
                     positions=deepcopy(league_positions))
    roster2 = Roster(id="2",
                     name="team 2",
                     rank=2,
                     positions=deepcopy(league_positions))

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=player1, amount=4))
    roster2.waiver_bids.append(
        WaiverBid(roster_id=roster2.id, player=player1, amount=5))

    target = WaiverService(get_roster_player_service())

    target.process_bids([roster1, roster2])

    assert roster1.waiver_bids[0].result == WaiverBidResult.FailedOutBid
    assert roster2.waiver_bids[0].result == WaiverBidResult.SuccessPending
コード例 #14
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    def assign_player_to_roster(
        self,
        league_id: str,
        roster: Roster,
        player: Player,
        transaction: Transaction = None,
        target_position: LeaguePosition = None,
        record_transaction: bool = False,
        waiver_bid: int = None
    ) -> Tuple[bool, Union[str, List[LeagueTransaction]]]:
        position = target_position or self.find_position_for(player, roster)

        if not position:
            return False, "Unable to find position for player"

        if player.position == PositionType.qb and roster.count_qbs(
        ) == 1 and not self.dropping(PositionType.qb, target_position):
            return False, "Rosters are limited to 1 quarterback"

        if player.position == PositionType.rb and roster.count_rbs(
        ) == 1 and not self.dropping(PositionType.rb, target_position):
            return False, "Rosters are limited to 1 running back"

        if player.position == PositionType.k and roster.count_kickers(
        ) == 1 and not self.dropping(PositionType.k, target_position):
            return False, "Rosters are limited to 1 kicker"

        league_transactions = self.assign_player_to_roster_position(
            league_id,
            roster,
            player,
            position,
            transaction,
            record_transaction=record_transaction,
            waiver_bid=waiver_bid)

        return True, league_transactions
コード例 #15
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def test_update_roster_name_updates_schedule_config_home():
    week_number = 1

    league = League.construct(id="league1",
                              draft_state=DraftState.NOT_STARTED,
                              name="Test League",
                              schedule_generated=True,
                              commissioner_id="commish")
    roster = Roster(id="roster1", name="Mock Roster")
    user_league = UserLeaguePreview.create(roster, league)
    schedule = create_mock_schedule(week_number)

    roster_repo = get_league_roster_repo(roster)
    league_repo = get_league_repo(league)
    user_league_repo = get_user_league_repo(user_league)
    matchup_repo = get_league_week_matchup_repo()
    config_repo = get_league_config_repo()

    matchup = Matchup(id="1", home=roster, type=MatchupType.REGULAR)
    matchup_repo.set(league.id, week_number, matchup)
    schedule.weeks[0].matchups.append(matchup)

    config_repo.set_schedule_config(league.id, schedule)

    command_executor = UpdateRosterNameCommandExecutor(
        league_config_repo=config_repo,
        league_repo=league_repo,
        league_roster_repo=roster_repo,
        league_week_matchup_repo=matchup_repo,
        user_league_repo=user_league_repo,
        publisher=get_publisher(),
        league_transaction_repo=get_league_transaction_repo())

    new_name = "Update Roster Name"

    command = UpdateRosterNameCommand(league_id=league.id,
                                      roster_id=roster.id,
                                      roster_name=new_name,
                                      current_user_id=roster.id)

    result = command_executor.execute(command)

    assert result.success

    expected = new_name
    updated_schedule = config_repo.get_schedule_config(league.id)
    actual = updated_schedule.weeks[0].matchups[0].home.name

    are_equal(expected, actual)
コード例 #16
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    def archive_roster(self, roster: Roster):
        copy = roster.copy(deep=True)

        for position in copy.positions.values():
            if position.player:
                for game in self.games_for_week:
                    if position.player.id in game.player_stats:
                        game_stats = game.player_stats[position.player.id]
                        score = self.league_scoring.calculate_score(
                            game_stats.stats)

                        position.game_id = game.id
                        position.game_score = score.total_score

        return copy
コード例 #17
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def test_cannot_exceed_waiver_budget_one_bid():
    roster1 = Roster(id="1",
                     name="team 1",
                     rank=1,
                     waiver_budget=20,
                     positions=deepcopy(league_positions))

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=player1, amount=25))

    target = WaiverService(get_roster_player_service())

    target.process_bids([roster1])

    assert roster1.waiver_bids[
        0].result == WaiverBidResult.FailedNotEnoughMoney
コード例 #18
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def test_bids_are_saved():
    roster1 = Roster(id="1",
                     name="team 1",
                     rank=1,
                     positions=deepcopy(league_positions))

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=rb1, amount=25))

    command = ProcessWaiversCommand(league_id=league.id)
    executor = get_target([roster1])

    executor.execute(command)

    updated_week = executor.league_week_repo.get(league.id,
                                                 str(state.current_week - 1))

    assert updated_week and updated_week is not None, "Bids were not saved on week"
コード例 #19
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def test_roster_budget_updated():
    # create two bids without drop players, no conflicts, ensure they both work
    roster1 = Roster(id="1",
                     name="team 1",
                     waiver_budget=100,
                     rank=1,
                     positions=deepcopy(league_positions))

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=rb1, amount=25))

    command = ProcessWaiversCommand(league_id=league.id)
    executor = get_target([roster1])

    executor.execute(command)

    roster = executor.league_roster_repo.get(league.id, roster1.id)

    assert roster.waiver_budget == 75, "Waiver budget was not updated"
コード例 #20
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def test_drop_player_must_still_be_on_roster():
    roster1 = Roster(id="1",
                     name="team 1",
                     rank=1,
                     positions=deepcopy(league_positions))

    # note that player 2 is not actually in a position on roster1
    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id,
                  player=player1,
                  drop_player=player2,
                  amount=25))

    target = WaiverService(get_roster_player_service())

    target.process_bids([roster1])

    assert roster1.waiver_bids[
        0].result == WaiverBidResult.FailedDropPlayerNotOnRoster
コード例 #21
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def test_process_two_successful_bids():
    # create two bids without drop players, no conflicts, ensure they both work
    roster1 = Roster(id="1",
                     name="team 1",
                     rank=1,
                     positions=deepcopy(league_positions))

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=rb1, amount=25))
    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=wr1, amount=15))

    command = ProcessWaiversCommand(league_id=league.id)
    executor = get_target([roster1])

    executor.execute(command)

    assert roster1.processed_waiver_bids[
        0].result == WaiverBidResult.Success, "assert 1 failed"
    assert roster1.processed_waiver_bids[
        1].result == WaiverBidResult.Success, "assert 2 failed"
コード例 #22
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def test_no_drop_player_no_space_on_roster():
    # create two bids without drop players, same position, only one position available
    # first should pass, second should fail as there is no space on roster after processing the first one
    roster1 = Roster(id="1",
                     name="team 1",
                     rank=1,
                     positions=deepcopy(league_positions))

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=rb1, amount=25))
    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=rb3, amount=15))

    command = ProcessWaiversCommand(league_id=league.id)
    executor = get_target([roster1])

    executor.execute(command)

    assert roster1.processed_waiver_bids[
        0].result == WaiverBidResult.Success, "assert 1 failed"
    assert roster1.processed_waiver_bids[
        1].result == WaiverBidResult.FailedNoRosterSpace, "assert 2 failed"
コード例 #23
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    def remove_player_from_roster(self,
                                  league_id: str,
                                  roster: Roster,
                                  player_id: str,
                                  transaction: Transaction = None):

        for position_id in roster.positions:
            position = roster.positions[position_id]
            if not position.player or position.player.id != player_id:
                continue

            position.player = None

        active_filled_positions = [
            position for position in roster.positions.values()
            if position.player
            and position.position_type.is_active_position_type()
        ]
        roster.active_player_count = len(active_filled_positions)

        self.league_owned_player_repo.delete(league_id, player_id, transaction)
        self.roster_repo.set(league_id, roster, transaction)
コード例 #24
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def test_add_transaction_is_created():
    # create two bids without drop players, no conflicts, ensure they both work
    roster1 = Roster(id="1",
                     name="team 1",
                     rank=1,
                     positions=deepcopy(league_positions))

    roster1.waiver_bids.append(
        WaiverBid(roster_id=roster1.id, player=rb1, amount=25))

    command = ProcessWaiversCommand(league_id=league.id)
    executor = get_target([roster1])

    executor.execute(command)

    transaction_repo = executor.waiver_service.roster_player_service.league_transaction_repo
    transactions = transaction_repo.firestore.get_all(None)
    transaction = next(
        (x for x in transactions
         if x.type == TransactionType.CLAIM_PLAYER and x.player_id == rb1.id),
        None)

    assert transaction, "No add transaction found"
コード例 #25
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ファイル: waiver_service.py プロジェクト: mdryden/110yards
    def apply_winning_bid(self, league_id: str, bid: WaiverBid, roster: Roster,
                          transaction: Transaction):
        if bid.drop_player:
            target_position = roster.find_player_position(bid.drop_player.id)
        else:
            target_position = self.roster_player_service.find_position_for(
                bid.player, roster)

        if not target_position:
            bid.result = WaiverBidResult.FailedNoRosterSpace
        else:
            success, _ = self.roster_player_service.assign_player_to_roster(
                league_id,
                roster,
                bid.player,
                transaction,
                target_position=target_position,
                record_transaction=True,
                waiver_bid=bid.amount)

            if success:
                bid.result = WaiverBidResult.Success
            else:
                bid.result = WaiverBidResult.FailedNoRosterSpace
コード例 #26
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from typing import List
from api.app.domain.entities.roster import Roster
from api.app.domain.entities.schedule import MatchupType, PlayoffType
import pytest
from api.app.domain.services.schedule_service import ScheduledMatchup, combine_schedule, generate_schedule, get_sequence_for_count
from api.tests.asserts import are_equal

SEASON_WEEKS = 21

# MANAGERS
teams = [
    Roster(id=1, name="team 1"),
    Roster(id=2, name="team 2"),
    Roster(id=3, name="team 3"),
    Roster(id=4, name="team 4"),
    Roster(id=5, name="team 5"),
    Roster(id=6, name="team 6"),
    Roster(id=7, name="team 7"),
    Roster(id=8, name="team 8"),
]

teamCounts = [2, 4, 6, 8]
playoffTypes = [
    {
        "type": PlayoffType.TOP_2,
        "weeks": 1
    },
    {
        "type": PlayoffType.TOP_3,
        "weeks": 2
    },
コード例 #27
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        def calculate(transaction):
            league = self.league_repo.get(command.league_id, transaction)

            rosters = self.league_roster_repo.get_all(command.league_id,
                                                      transaction)
            rosters = {roster.id: roster for roster in rosters}
            matchups = self.matchup_repo.get_all(command.league_id,
                                                 command.week_number,
                                                 transaction)
            schedule = self.league_config_repo.get_schedule_config(
                command.league_id, transaction)
            week_index = command.week_number - 1

            for matchup in matchups:
                schedule_matchup = next(
                    m for m in schedule.weeks[week_index].matchups
                    if m.id == matchup.id)
                if not matchup.home and not matchup.away:
                    continue  # not sure how this would happen, but there's nothing to calculate

                if matchup.home:
                    if not command.past_week:  # don't copy current roster if re-calculating a previous week
                        matchup.home = self.archive_roster(
                            rosters[matchup.home.id])
                    matchup.home.this_week_points_for = matchup.home.calculate_score(
                    )
                    matchup.home.this_week_bench_points_for = matchup.home.calculate_bench_score(
                    )
                    matchup.home_score = matchup.home.this_week_points_for

                if matchup.away:
                    if not command.past_week:
                        matchup.away = self.archive_roster(
                            rosters[matchup.away.id])
                    matchup.away.this_week_points_for = matchup.away.calculate_score(
                    )
                    matchup.away.this_week_bench_points_for = matchup.away.calculate_bench_score(
                    )
                    matchup.away_score = matchup.away.this_week_points_for

                schedule_matchup.away_score = matchup.away_score
                schedule_matchup.home_score = matchup.home_score

                self.matchup_repo.set(command.league_id, command.week_number,
                                      matchup, transaction)

            next_week_matchups = schedule.weeks[
                week_index +
                1].matchups if len(schedule.weeks) > week_index + 1 else None
            next_week_playoffs = schedule.weeks[
                week_index + 1].week_type.is_playoffs() if len(
                    schedule.weeks) > week_index + 1 else False

            for roster in rosters.values():
                update_record(roster, command.week_number, schedule,
                              league.league_start_week)
                if next_week_matchups:
                    roster_matchup = next(
                        (m for m in next_week_matchups
                         if (m.away and m.away.id == roster.id) or (
                             m.home and m.home.id == roster.id)), None)
                    if roster_matchup:
                        roster_matchup = MatchupPreview.from_matchup(
                            roster_matchup)
                    else:
                        roster_matchup = None

                    updates = {
                        "matchup":
                        roster_matchup.dict() if roster_matchup else None
                    }

                    self.user_league_repo.partial_update(
                        roster.id, command.league_id, updates, transaction)

            for week in schedule.weeks:
                if week.week_number <= command.week_number:
                    continue

                for matchup in week.matchups:
                    if matchup.away:
                        if not command.past_week:
                            matchup.away = rosters[matchup.away.id].copy(
                                deep=True)
                        matchup.away.positions = []
                        matchup.away.waiver_bids = []
                        matchup.away.processed_waiver_bids = []

                    if matchup.home:
                        if not command.past_week:
                            matchup.home = rosters[matchup.home.id].copy(
                                deep=True)
                        matchup.home.positions = []
                        matchup.home.waiver_bids = []
                        matchup.home.processed_waiver_bids = []

            rosters = list(rosters.values())
            rosters = Roster.sort(rosters)

            rank = 1
            for roster in rosters:
                roster.rank = rank
                rank += 1
                roster.this_week_points_for = 0
                roster.this_week_bench_points_for = 0

                for position in roster.positions.values():
                    position.game_score = 0

                self.league_roster_repo.set(command.league_id, roster,
                                            transaction)

            self.league_config_repo.set_schedule_config(
                command.league_id, schedule, transaction)

            return CalculateResultsResult(
                command=command, next_week_is_playoffs=next_week_playoffs)
コード例 #28
0
ファイル: join_league.py プロジェクト: mdryden/110yards
def create_roster(user_id, display_name) -> Roster:
    return Roster(id=user_id, name=f"Team {display_name}")
コード例 #29
0
from typing import List
from api.app.domain.entities.roster import Roster
import pytest
from time import sleep

case1 = [
    # purely by points
    ([Roster(name="one", wins=1), Roster(name="two", wins=0, losses=1)], "one"),
    ([Roster(name="two", wins=0, losses=1), Roster(name="one", wins=1)], "one"),

    # by points for
    ([Roster(name="one", points_for=100), Roster(name="two", points_for=50)], "one"),
    ([Roster(name="one", points_for=50), Roster(name="two", points_for=150)], "two"),


    # by point differential
    ([Roster(name="one", points_for=100, points_against=50), Roster(name="two", points_for=100, points_against=75)], "one"),
    ([Roster(name="one", points_for=100, points_against=50), Roster(name="two", points_for=100, points_against=25)], "two"),

]


@pytest.mark.parametrize("rosters, first", case1)
def test_sort_roster(rosters: List[Roster], first):

    for roster in rosters:
        roster.wl_points = Roster.calculate_wl_points(roster)

    rosters = Roster.sort(rosters)

    assert rosters[0].name == first
コード例 #30
0
ファイル: test_week.py プロジェクト: mdryden/110yards
import pytest
from api.tests.asserts import are_equal
from api.app.domain.entities.roster import Roster

from api.app.domain.entities.schedule import Matchup, PlayoffType, ScheduleWeek
from api.app.domain.enums.matchup_type import MatchupType
from api.app.domain.enums.week_type import WeekType
from api.app.domain.services.schedule_service import generate_playoffs

# MANAGERS
team_1 = Roster(id=1, name="team 1", rank=1)
team_2 = Roster(id=2, name="team 2", rank=2)
team_3 = Roster(id=3, name="team 3", rank=3)
team_4 = Roster(id=4, name="team 4", rank=4)
team_5 = Roster(id=5, name="team 5", rank=5)
team_6 = Roster(id=6, name="team 6", rank=6)
team_7 = Roster(id=7, name="team 7", rank=7)
team_8 = Roster(id=8, name="team 8", rank=8)

teams = [
    team_1,
    team_2,
    team_3,
    team_4,
    team_5,
    team_6,
    team_7,
    team_8,
]