class AttackPetTest(unittest.TestCase): def setUp(self): print 'start run AttackPet test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "attackPet" self.account_id = 100861 self.pet_url = "http://192.168.19.220/v0.1/static/cscommon/avatar/123456789/123456789.jpg" self.total_part_name = ["head", "arm", "clothes", "skirt", "shoes"] def tearDown(self): print 'AttackPet test complete.....close socket' def test_attack_pet_no_attack(self): """ 攻击玩家未抽取到攻击卡\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) res = self.ar_con2.attack_pet(part, user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_NOT_ALLOW_ATTACK["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_NOT_ALLOW_ATTACK["err_msg"]), "response msg mismatching...") def test_attack_pet_no_shield(self): """ 被攻击玩家无护盾,攻击玩家获得300000金币\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) res = self.ar_con2.attack_pet(part, user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data, has_key("win_coin"), "no win_coin response...") assert_that(res_data["win_coin"], equal_to(300000), "response coin mismatch...") assert_that(res_data, has_key("star"), "no star response...") assert_that(res_data["star"], equal_to(1), "response star mismatch...") assert_that(res_data, has_key("reward_coin"), "no reward_coin response...") assert_that(res_data["reward_coin"], equal_to(0), "response reward_coin mismatch...") assert_that(res_data, has_key("shield"), "no shield response...") assert_that(res_data["shield"], equal_to(0), "response shield mismatch...") def test_attack_pet_has_shield(self): """ 被攻击玩家有护盾,攻击玩家获得100000金币\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "shield", 1) self.ar_con.gm_reload_user_data(user_id_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) res = self.ar_con2.attack_pet(part, user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data, has_key("win_coin"), "no win_coin response...") assert_that(res_data["win_coin"], equal_to(100000), "response coin mismatch...") assert_that(res_data, has_key("star"), "no star response...") assert_that(res_data["star"], equal_to(1), "response star mismatch...") assert_that(res_data, has_key("reward_coin"), "no reward_coin response...") assert_that(res_data["reward_coin"], equal_to(0), "response reward_coin mismatch...") assert_that(res_data, has_key("shield"), "no shield response...") assert_that(res_data["shield"], equal_to(2), "response shield mismatch...") def test_attack_pet_first_attack(self): """ 部件第一次被攻击,星章数不变,部件等级不变,仍为可攻击状态\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) res = self.ar_con.upgrade_pet_part(part) res_data = json.loads(res) user1_coin_before = res_data["coin"] print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) res = self.ar_con2.get_user_info(user_id_2) res_data = json.loads(res) user2_coin_before = res_data["coin"] res = self.ar_con2.attack_pet(part, user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data, has_key("win_coin"), "no win_coin response...") win_coin = res_data["win_coin"] assert_that(res_data["coin"], equal_to(user2_coin_before + win_coin), "response coin mismatch...") assert_that(res_data, has_key("star"), "no star response...") assert_that(res_data["star"], equal_to(1), "response star mismatch...") print "玩家1执行操作:" self.ar_con.get_rev() res = self.ar_con.get_user_info(user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("can_attack"), "no can_attack response...") assert_that(res_data["can_attack"], equal_to(1), "response can_attack mismatch...") assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data["coin"], equal_to(user1_coin_before), "response coin mismatch...") res = self.ar_con.get_pet_info(pet_id, user_id_1) res_data = json.loads(res) attack_part_status = self.total_part_name[part - 1] + "_status" attack_part_level = self.total_part_name[part - 1] + "_level" assert_that(res_data, has_key(attack_part_status), "no attack_part_name response...") assert_that(res_data[attack_part_status], equal_to(1), "response attack_part_name mismatch...") assert_that(res_data, has_key(attack_part_level), "no attack_part_level response...") assert_that(res_data[attack_part_level], equal_to(1), "response attack_part_level mismatch...") def test_attack_pet_twice(self): """ 同部件两次被攻击,部件等级重置为0,星章数-1\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家1:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) res = self.ar_con.upgrade_pet_part(part) res_data = json.loads(res) user1_coin_before = res_data["coin"] print "创建玩家2两次攻击1:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) self.ar_con.get_rev() self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) res = self.ar_con2.attack_pet(part, user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data, has_key("win_coin"), "no win_coin response...") assert_that(res_data["win_coin"], equal_to(300000), "response coin mismatch...") assert_that(res_data, has_key("star"), "no star response...") assert_that(res_data["star"], equal_to(0), "response star mismatch...") print "玩家1查看宠物信息:" self.ar_con.get_rev() res = self.ar_con.get_user_info(user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("can_attack"), "no can_attack response...") assert_that(res_data["can_attack"], equal_to(0), "response can_attack mismatch...") assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data["coin"], equal_to(user1_coin_before), "response coin mismatch...") res = self.ar_con.get_pet_info(pet_id, user_id_1) res_data = json.loads(res) attack_part_status = self.total_part_name[part - 1] + "_status" attack_part_level = self.total_part_name[part - 1] + "_level" assert_that(res_data, has_key(attack_part_status), "no attack_part_name response...") assert_that(res_data[attack_part_status], equal_to(0), "response attack_part_name mismatch...") assert_that(res_data, has_key(attack_part_level), "no attack_part_level response...") assert_that(res_data[attack_part_level], equal_to(0), "response attack_part_level mismatch...") def test_attack_pet_third(self): """ 同部件已两次被攻击,无法再次攻击\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) res = self.ar_con2.attack_pet(part, user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_PLAYER_BE_PROTECTED["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_PLAYER_BE_PROTECTED["err_msg"]), "response msg mismatching...") def test_attack_pet_part_level_0(self): """ 攻击0级部位\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) res = self.ar_con2.attack_pet(part, user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_PLAYER_BE_PROTECTED["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_PLAYER_BE_PROTECTED["err_msg"]), "response msg mismatching...") def test_attack_pet_user_not_have_pet(self): """ 攻击--被攻击玩家没有宠物\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) part = CoRand.get_rand_int(1, 5) res = self.ar_con2.attack_pet(part, user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_PLAYER_BE_PROTECTED["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_PLAYER_BE_PROTECTED["err_msg"]), "response msg mismatching...") def test_attack_pet_self(self): """ 玩家攻击自己\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id, "im") res_data = json.loads(res) user_id = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) self.sql = ModifySql() self.sql.update_user(user_id, "guidance", 131071) self.ar_con.gm_reload_user_data(user_id) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.sql = ModifySql() self.sql.update_user(user_id, "lottery_type", 104) self.ar_con.gm_reload_user_data(user_id) res = self.ar_con.attack_pet(part, user_id) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_PLAYER_BE_PROTECTED["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_PLAYER_BE_PROTECTED["err_msg"]), "response msg mismatching...") def test_attack_pet_without_param(self): """ 攻击失败,未传参数\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id, "im") res_data = json.loads(res) user_id = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) self.sql = ModifySql() self.sql.update_user(user_id, "guidance", 131071) self.ar_con.gm_reload_user_data(user_id) self.sql = ModifySql() self.sql.update_user(user_id, "lottery_type", 104) self.ar_con.gm_reload_user_data(user_id) json_body = {} res = self.ar_con.get_res(self.api_name, json_body) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_USER_NOT_EXIST["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_USER_NOT_EXIST["err_msg"]), "response msg mismatching...") def test_attack_pet_without_user_id(self): """ 攻击失败,未传user_id参数\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id, "im") res_data = json.loads(res) user_id = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) self.sql = ModifySql() self.sql.update_user(user_id, "guidance", 131071) self.ar_con.gm_reload_user_data(user_id) self.sql = ModifySql() self.sql.update_user(user_id, "lottery_type", 104) self.ar_con.gm_reload_user_data(user_id) json_body = {"part": 1} res = self.ar_con.get_res(self.api_name, json_body) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_USER_NOT_EXIST["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_USER_NOT_EXIST["err_msg"]), "response msg mismatching...") def test_attack_pet_without_part(self): """ 攻击失败,未传part参数\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) json_body = {"user_id": user_id_1} res = self.ar_con2.get_res(self.api_name, json_body) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_INVALID_REQUEST_PARAM["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_INVALID_REQUEST_PARAM["err_msg"]), "response msg mismatching...") def test_attack_pet_error_part(self): """ 攻击失败,part参数错误\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) json_body = {"user_id": user_id_1, "part": 123} res = self.ar_con2.get_res(self.api_name, json_body) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_NOT_ALLOW_ATTACK_PART["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_NOT_ALLOW_ATTACK_PART["err_msg"]), "response msg mismatching...") def test_attack_pet_error_user_id(self): """ 攻击失败,user_id参数错误\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) user_id_2 = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "guidance", 131071) self.ar_con.gm_reload_user_data(user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "lottery_type", 104) self.ar_con.gm_reload_user_data(user_id_1) json_body = {"user_id": user_id_2, "part": 1} res = self.ar_con.get_res(self.api_name, json_body) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_USER_NOT_EXIST["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_USER_NOT_EXIST["err_msg"]), "response msg mismatching...")
class GetRewardTest(unittest.TestCase): def setUp(self): print 'start run GetReward test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "getReward" self.account_id = 100861 self.pet_url = "http://192.168.19.220/v0.1/static/cscommon/avatar/123456789/123456789.jpg" def tearDown(self): print 'GetReward test complete.....close socket' def test_get_reward_normal(self): """ 获取悬赏令信息:普通悬赏令,被悬赏者被攻击后,剩余悬赏攻击次数-1\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "创建悬赏令使用者:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_1 = res_data["item_id"] self.ar_con.capture_pet(item_id_1) self.ar_con.set_cultivate_pet(item_id_1) part_1 = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part_1) print "创建攻击者玩家:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) res = self.ar_con3.get_user_coin() res_data = json.loads(res) coin_before = res_data["coin"] res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_3 = CoRand.get_rand_int(1, 5) res = self.ar_con3.upgrade_pet_part(part_3) res_data = json.loads(res) coin_after = res_data["coin"] self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_1, user_id_1) print "悬赏令使用者通缉攻击者:" self.ar_con.get_rev() self.ar_con.reward_player(0, user_id_3) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...") reward_id = res_data["reward_list"][0]["reward_id"] res = self.ar_con.get_reward(reward_id) res_data = json.loads(res) assert_that(res_data, has_key("reward_id"), "no reward_id response...") assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...") assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...") assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...") assert_that(res_data, has_key("end_time"), "no end_time response...") assert_that(res_data, has_key("left_times"), "no left_times response...") assert_that(res_data["left_times"], equal_to(5), "response left_times mismatch...") assert_that(res_data, has_key("reward_type"), "no left_times response...") assert_that(res_data["reward_type"], equal_to(0), "response left_times mismatch...") assert_that(res_data, has_key("total_toll"), "no total_toll response...") assert_that(res_data["total_toll"], equal_to(0), "response total_toll mismatch...") assert_that(res_data, has_key("total_attack"), "no total_attack response...") assert_that(res_data["total_attack"], equal_to(0), "response total_attack mismatch...") print "悬赏令使用者自己攻击被悬赏者:" self.sql = ModifySql() self.sql.update_user(user_id_1, "guidance", 131071) self.ar_con.gm_reload_user_data(user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "lottery_type", 104) self.ar_con.gm_reload_user_data(user_id_1) self.ar_con.attack_pet(part_3, user_id_3, reward_id) self.ar_con.get_rev() res = self.ar_con.get_reward(reward_id) res_data = json.loads(res) assert_that(res_data, has_key("reward_id"), "no reward_id response...") assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...") assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...") assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...") assert_that(res_data, has_key("end_time"), "no end_time response...") assert_that(res_data, has_key("left_times"), "no left_times response...") assert_that(res_data["left_times"], equal_to(4), "response left_times mismatch...") assert_that(res_data, has_key("reward_type"), "no left_times response...") assert_that(res_data["reward_type"], equal_to(0), "response left_times mismatch...") assert_that(res_data, has_key("total_toll"), "no total_toll response...") assert_that(res_data["total_toll"], equal_to(int((coin_before-coin_after)*0.5)), "response total_toll mismatch...") assert_that(res_data, has_key("total_attack"), "no total_attack response...") assert_that(res_data["total_attack"], equal_to(1), "response total_attack mismatch...") def test_get_reward_advance(self): """ 获取悬赏令信息:高级悬赏令\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "创建悬赏令使用者:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "guidance", 131071) self.ar_con.gm_reload_user_data(user_id_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_1 = res_data["item_id"] self.ar_con.capture_pet(item_id_1) self.ar_con.set_cultivate_pet(item_id_1) part_1 = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part_1) print "创建攻击者玩家:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) res = self.ar_con3.get_user_coin() res_data = json.loads(res) coin_before = res_data["coin"] self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_3 = CoRand.get_rand_int(1, 5) res = self.ar_con3.upgrade_pet_part(part_3) res_data = json.loads(res) coin_after = res_data["coin"] self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_1, user_id_1) print "悬赏令使用者通缉攻击者,并攻击:" self.ar_con.get_rev() self.ar_con.reward_player(1, user_id_3) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...") reward_id = res_data["reward_list"][0]["reward_id"] self.ar_con.pm_set_role_data("lotteryType", 104) self.ar_con.attack_pet(part_3, user_id_3, reward_id) self.ar_con.get_rev() res = self.ar_con.get_reward(reward_id) res_data = json.loads(res) assert_that(res_data, has_key("reward_id"), "no reward_id response...") assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...") assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...") assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...") assert_that(res_data, has_key("end_time"), "no end_time response...") assert_that(res_data, has_key("left_times"), "no left_times response...") assert_that(res_data["left_times"], equal_to(9), "response left_times mismatch...") assert_that(res_data, has_key("reward_type"), "no left_times response...") assert_that(res_data["reward_type"], equal_to(1), "response left_times mismatch...") assert_that(res_data, has_key("total_toll"), "no total_toll response...") assert_that(res_data["total_toll"], equal_to(int((coin_before - coin_after) * 0.5)), "response total_toll mismatch...") assert_that(res_data, has_key("total_attack"), "no total_attack response...") assert_that(res_data["total_attack"], equal_to(1), "response total_attack mismatch...") def test_get_reward_others(self): """ 获取悬赏令信息:获取其他玩家悬赏令信息\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "创建悬赏令使用者:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_1 = res_data["item_id"] self.ar_con.capture_pet(item_id_1) self.ar_con.set_cultivate_pet(item_id_1) part_1 = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part_1) print "创建攻击者玩家:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_3 = CoRand.get_rand_int(1, 5) self.ar_con3.upgrade_pet_part(part_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_1, user_id_1) print "悬赏令使用者通缉攻击者:" self.ar_con.get_rev() self.ar_con.reward_player(1, user_id_3) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...") reward_id = res_data["reward_list"][0]["reward_id"] print "创建其他玩家:" account_id_4 = CoRand.get_rand_int(100001) uc_id_4 = CoRand.get_rand_int() self.ar_con4 = ARControl() self.ar_con4.connect_server() res = self.ar_con4.login(account_id_4, "im", uc_id_4) res_data = json.loads(res) user_id_4 = res_data["user_id"] nick_name_4 = CoRand.get_random_word_filter_sensitive(6) self.ar_con4.modify_info(nick_name_4) res = self.ar_con4.get_reward(reward_id) res_data = json.loads(res) assert_that(res_data, has_key("reward_id"), "no reward_id response...") assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...") assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...") assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...") assert_that(res_data, has_key("end_time"), "no end_time response...") assert_that(res_data, has_key("left_times"), "no left_times response...") assert_that(res_data["left_times"], equal_to(10), "response left_times mismatch...") assert_that(res_data, has_key("reward_type"), "no left_times response...") assert_that(res_data["reward_type"], equal_to(1), "response left_times mismatch...") def test_get_reward_error_reward_id(self): """ 获取悬赏令信息:错误的reward_id\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ self.ar_con.login(self.account_id, "im") reward_id = CoRand.get_rand_int() res = self.ar_con.get_reward(reward_id) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_INVALID_REQUEST_PARAM["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_INVALID_REQUEST_PARAM["err_msg"]), "response msg mismatching...") def test_get_reward_without_params(self): """ 获取悬赏令信息:未传参数\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ self.ar_con.login(self.account_id, "im") json_body = {} res = self.ar_con.get_res(self.api_name, json_body) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_INVALID_REQUEST_PARAM["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_INVALID_REQUEST_PARAM["err_msg"]), "response msg mismatching...") def test_get_reward_add_reward(self): """ 获取悬赏令信息--获取追加悬赏令信息\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "悬赏令使用者登陆:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_1 = res_data["item_id"] self.ar_con.capture_pet(item_id_1) self.ar_con.set_cultivate_pet(item_id_1) part_1 = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part_1) print "创建攻击者玩家:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_3 = CoRand.get_rand_int(1, 5) self.ar_con3.upgrade_pet_part(part_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_1, user_id_1) print "悬赏令使用者使用普通通缉令通缉攻击者:" self.ar_con.get_rev() res = self.ar_con.reward_player(0, user_id_3) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_SUCCESS["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_SUCCESS["err_msg"]), "response msg mismatching...") self.ar_con.get_enemy_list() print "追加高级悬赏令:" self.ar_con.reward_player(1, user_id_3) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...") reward_id = res_data["reward_list"][0]["reward_id"] self.ar_con.evil_rank_list(0) # print "悬赏令使用者自己攻击被悬赏者:" # self.sql = ModifySql() # self.sql.update_user(user_id_1, "lottery_type", 104) # self.ar_con.gm_reload_user_data(user_id_1) # self.ar_con.attack_pet(part_3, user_id_3, reward_id) # self.ar_con.get_rev() print"获取悬赏令信息:" res = self.ar_con.get_reward(reward_id) res_data = json.loads(res) assert_that(res_data, has_key("reward_id"), "no reward_id response...") assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...") assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...") assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...") assert_that(res_data, has_key("end_time"), "no end_time response...") assert_that(res_data, has_key("left_times"), "no left_times response...") assert_that(res_data["left_times"], equal_to(15), "response left_times mismatch...") assert_that(res_data, has_key("reward_type"), "no left_times response...") assert_that(res_data["reward_type"], equal_to(0), "response left_times mismatch...") def test_get_reward_add_reward_attack(self): """ 获取悬赏令信息--获取追加悬赏令信息,包含追加前和追加后的信息\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "悬赏令使用者A登陆:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_1 = res_data["item_id"] self.ar_con.capture_pet(item_id_1) self.ar_con.set_cultivate_pet(item_id_1) part_1 = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part_1) print "创建好友玩家B:" account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.ar_con2.add_friend(user_id_1) print "A同意添加好友B:" self.ar_con.get_rev() self.ar_con.deal_add_friend(user_id_2, 1) print "B收到消息:" self.ar_con2.get_rev() print "创建好友玩家D:" account_id_4 = CoRand.get_rand_int(100001) uc_id_4 = CoRand.get_rand_int() self.ar_con4 = ARControl() self.ar_con4.connect_server() res = self.ar_con4.login(account_id_4, "im", uc_id_4) res_data = json.loads(res) user_id_4 = res_data["user_id"] nick_name_4 = CoRand.get_random_word_filter_sensitive(6) self.ar_con4.modify_info(nick_name_4) self.ar_con4.add_friend(user_id_1) print "A同意添加好友D:" self.ar_con.get_rev() self.ar_con.deal_add_friend(user_id_4, 1) print "D收到消息:" self.ar_con4.get_rev() print "创建攻击者玩家C:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_3 = CoRand.get_rand_int(1, 5) self.ar_con3.upgrade_pet_part(part_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_1, user_id_1) print "A使用普通通缉令通缉C:" self.ar_con.get_rev() res = self.ar_con.reward_player(0, user_id_3) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_SUCCESS["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_SUCCESS["err_msg"]), "response msg mismatching...") res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...") reward_id = res_data["reward_list"][0]["reward_id"] self.ar_con.evil_rank_list(0) print "好友玩家B收到消息,攻击被悬赏者C:" self.ar_con2.get_rev() self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) res = self.ar_con2.get_user_info(user_id_2) res_data = json.loads(res) coin_before = res_data["coin"] res = self.ar_con2.attack_pet(part_3, user_id_3, reward_id) res_data = json.loads(res) assert_that(res_data, has_key("win_coin"), "no win_coin response...") assert_that(res_data["win_coin"], equal_to(300000), "response win_coin mismatch...") assert_that(res_data, has_key("reward_coin"), "no reward_coin response...") assert_that(res_data["reward_coin"], equal_to(300000), "response reward_coin mismatch...") assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data["coin"], equal_to(coin_before + 600000), "response reward_coin mismatch...") print"A获取悬赏令信息:" time.sleep(1) self.ar_con.get_rev() res = self.ar_con.get_reward_attack(reward_id) res_data = json.loads(res) assert_that(res_data[0], has_key("attack_time"), "no attack_time response...") assert_that(res_data[0], has_key("user_id"), "no user_id response...") assert_that(res_data[0]["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(res_data[0], has_key("nick_name"), "no nick_name response...") assert_that(res_data[0]["nick_name"], equal_to(nick_name_2), "response nick_name mismatch...") assert_that(res_data[0], has_key("toll"), "no toll response...") print "A追加高级悬赏令:" self.ar_con.reward_player(1, user_id_3) print "好友玩家D收到消息,攻击被悬赏者C:" self.ar_con4.get_rev() self.sql = ModifySql() self.sql.update_user(user_id_4, "guidance", 131071) self.ar_con4.gm_reload_user_data(user_id_4) self.sql = ModifySql() self.sql.update_user(user_id_4, "lottery_type", 104) self.ar_con4.gm_reload_user_data(user_id_4) res = self.ar_con4.attack_pet(part_3, user_id_3, reward_id) res_data = json.loads(res) assert_that(res_data, has_key("win_coin"), "no win_coin response...") assert_that(res_data["win_coin"], equal_to(300000), "response win_coin mismatch...") assert_that(res_data, has_key("reward_coin"), "no reward_coin response...") assert_that(res_data["reward_coin"], equal_to(300000), "response reward_coin mismatch...") assert_that(res_data, has_key("coin"), "no coin response...") # print "A自己攻击被悬赏者C:" # self.sql = ModifySql() # self.sql.update_user(user_id_1, "lottery_type", 104) # self.ar_con.gm_reload_user_data(user_id_1) # res = self.ar_con.attack_pet(part_3, user_id_3, reward_id) # res_data = json.loads(res) # assert_that(res_data[0], has_key("reward_coin"), "no reward_coin response...") # assert_that(res_data[0]["reward_coin"], equal_to(300000), "response reward_coin mismatch...") self.ar_con.get_rev() print"获取悬赏令信息:" time.sleep(1) res = self.ar_con.get_reward_attack(reward_id) res_data = json.loads(res) assert_that(res_data[0], has_key("attack_time"), "no attack_time response...") assert_that(res_data[0], has_key("user_id"), "no user_id response...") assert_that(res_data[0]["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(res_data[0], has_key("nick_name"), "no nick_name response...") assert_that(res_data[0]["nick_name"], equal_to(nick_name_2), "response nick_name mismatch...") assert_that(res_data[0], has_key("toll"), "no toll response...") assert_that(res_data[1], has_key("attack_time"), "no attack_time response...") assert_that(res_data[1], has_key("user_id"), "no user_id response...") assert_that(res_data[1]["user_id"], equal_to(user_id_4), "response user_id mismatch...") assert_that(res_data[1], has_key("nick_name"), "no nick_name response...") assert_that(res_data[1]["nick_name"], equal_to(nick_name_4), "response nick_name mismatch...") assert_that(res_data[1], has_key("toll"), "no toll response...") def test_get_reward_total_toll_statistics(self): """ 获取悬赏令信息--验证累计损失、累计攻击次数数据正确性\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "悬赏令使用者A登陆:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_1 = res_data["item_id"] self.ar_con.capture_pet(item_id_1) self.ar_con.set_cultivate_pet(item_id_1) part_1 = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part_1) print "创建好友玩家B:" account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.ar_con2.add_friend(user_id_1) print "A同意添加好友B:" self.ar_con.get_rev() self.ar_con.deal_add_friend(user_id_2, 1) print "B收到消息:" self.ar_con2.get_rev() print "创建好友玩家D:" account_id_4 = CoRand.get_rand_int(100001) uc_id_4 = CoRand.get_rand_int() self.ar_con4 = ARControl() self.ar_con4.connect_server() res = self.ar_con4.login(account_id_4, "im", uc_id_4) res_data = json.loads(res) user_id_4 = res_data["user_id"] nick_name_4 = CoRand.get_random_word_filter_sensitive(6) self.ar_con4.modify_info(nick_name_4) self.ar_con4.add_friend(user_id_1) print "A同意添加好友D:" self.ar_con.get_rev() self.ar_con.deal_add_friend(user_id_4, 1) print "D收到消息:" self.ar_con4.get_rev() print "创建攻击者玩家C:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) res = self.ar_con3.get_user_coin() res_data = json.loads(res) coin_before = res_data["coin"] res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_attacker_1 = 1 res = self.ar_con3.upgrade_pet_part(part_attacker_1) res_data = json.loads(res) coin_part_1_level_1 = coin_before - res_data["coin"] res = self.ar_con3.upgrade_pet_part(part_attacker_1) res_data = json.loads(res) coin_part_1_level_2 = coin_before - res_data["coin"] - coin_part_1_level_1 part_attacker_2 = 2 res = self.ar_con3.upgrade_pet_part(part_attacker_2) res_data = json.loads(res) coin_part_2_level_1 = coin_before - res_data["coin"] - coin_part_1_level_1 - coin_part_1_level_2 self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_1, user_id_1) print "A使用普通通缉令通缉C:" self.ar_con.get_rev() res = self.ar_con.reward_player(0, user_id_3) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_SUCCESS["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_SUCCESS["err_msg"]), "response msg mismatching...") res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...") reward_id = res_data["reward_list"][0]["reward_id"] self.ar_con.evil_rank_list(0) print "好友玩家B收到消息,攻击被悬赏者C,打坏部件2:" self.ar_con2.get_rev() self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.pm_set_role_data("lotteryType", 104) res = self.ar_con2.get_user_info(user_id_2) res_data = json.loads(res) coin_before = res_data["coin"] res = self.ar_con2.attack_pet(part_attacker_2, user_id_3, reward_id) res_data = json.loads(res) assert_that(res_data, has_key("win_coin"), "no win_coin response...") assert_that(res_data["win_coin"], equal_to(300000), "response win_coin mismatch...") assert_that(res_data, has_key("reward_coin"), "no reward_coin response...") assert_that(res_data["reward_coin"], equal_to(300000), "response reward_coin mismatch...") assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data["coin"], equal_to(coin_before + 600000), "response reward_coin mismatch...") res = self.ar_con.get_rev() res_data = json.loads(res) assert_that(res_data, has_key("toll"), "no toll response...") assert_that(res_data["toll"], equal_to(int(coin_part_2_level_1*0.5))) print "好友玩家D收到消息,攻击被悬赏者C,打坏部件1:" self.ar_con4.get_rev() self.sql = ModifySql() self.sql.update_user(user_id_4, "guidance", 131071) self.ar_con4.gm_reload_user_data(user_id_4) self.ar_con4.pm_set_role_data("lotteryType", 104) self.ar_con4.attack_pet(part_attacker_1, user_id_3, reward_id) print "A收到消息:" res = self.ar_con.get_rev() res_data = json.loads(res) assert_that(res_data, has_key("toll"), "no toll response...") assert_that(res_data["toll"], equal_to(int(coin_part_1_level_2 * 0.5))) print "好友玩家D再次攻击被悬赏者C,打爆部件1:" self.ar_con4.pm_set_role_data("lotteryType", 104) self.ar_con4.attack_pet(part_attacker_1, user_id_3, reward_id) print "A收到消息:" res = self.ar_con.get_rev() res_data = json.loads(res) assert_that(res_data, has_key("toll"), "no toll response...") assert_that(res_data["toll"], equal_to(int(coin_part_1_level_2 * 0.5)+coin_part_1_level_1)) print "A自己攻击被悬赏者C,打爆部件2:" self.ar_con.pm_set_role_data("lotteryType", 104) self.ar_con.attack_pet(part_attacker_2, user_id_3, reward_id) res = self.ar_con.get_rev() res_data = json.loads(res) assert_that(res_data, has_key("toll"), "no toll response...") assert_that(res_data["toll"], equal_to(int(coin_part_2_level_1*0.5))) print"获取悬赏令信息:" time.sleep(1) res = self.ar_con.get_reward(reward_id) res_data = json.loads(res) assert_that(res_data, has_key("reward_id"), "no reward_id response...") assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...") assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...") assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...") assert_that(res_data, has_key("end_time"), "no end_time response...") assert_that(res_data, has_key("left_times"), "no left_times response...") assert_that(res_data["left_times"], equal_to(1), "response left_times mismatch...") assert_that(res_data, has_key("reward_type"), "no left_times response...") assert_that(res_data["reward_type"], equal_to(0), "response left_times mismatch...") assert_that(res_data, has_key("total_toll"), "no total_toll response...") assert_that(res_data["total_toll"], equal_to(coin_part_1_level_1+coin_part_1_level_2+coin_part_2_level_1), "response total_toll mismatch...") assert_that(res_data, has_key("total_attack"), "no total_attack response...") assert_that(res_data["total_attack"], equal_to(4), "response total_attack mismatch...")
class EvilRankListTest(unittest.TestCase): def setUp(self): print 'start run EvilRankList test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "evilRankList" self.account_id = 100861 self.pet_url = "http://192.168.19.220/v0.1/static/cscommon/avatar/123456789/123456789.jpg" def tearDown(self): print 'EvilRankList test complete.....close socket' def test_evil_rank_list_none(self): """ 获取排行榜--无人攻击\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id, "im") res_data = json.loads(res) user_id = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) res = self.ar_con.evil_rank_list(0) res_data = json.loads(res) assert res_data == [], "response rank_list mismatch..." def test_evil_rank_list_success(self): """ 获取排行榜--验证恶人榜数据正确性(攻击次数、昵称、通缉、星级等信息)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家A:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "创建攻击玩家B:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) # 获取玩家昵称、星章数等信息 nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name) res = self.ar_con2.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_2 = res_data["item_id"] self.ar_con2.capture_pet(item_id_2) self.ar_con2.set_cultivate_pet(item_id_2) part_2 = CoRand.get_rand_int(1, 5) self.ar_con2.upgrade_pet_part(part_2) self.ar_con2.upgrade_pet_part(part_2) # 攻击 self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "A获取恶人榜:" self.ar_con.get_rev() res = self.ar_con.evil_rank_list(0) res_data = json.loads(res) assert res_data != [], "response rank_list mismatch..." users = [] for i in res_data: assert_that(i, has_key("user_id"), "no user_id response...") users.append(i["user_id"]) assert user_id_2 in users attack_user_index = users.index(user_id_2) assert_that(res_data[attack_user_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data[attack_user_index]["nick_name"], equal_to(nick_name), "response nick_name mismatch...") assert_that(res_data[attack_user_index], has_key("icon"), "no icon response...") assert_that(res_data[attack_user_index]["icon"], equal_to("https://www.baidu.com/"), "response icon mismatch...") assert_that(res_data[attack_user_index], has_key("star"), "no star response...") assert_that(res_data[attack_user_index]["star"], equal_to(2), "response star mismatch...") assert_that(res_data[attack_user_index], has_key("attack"), "no attack response...") assert_that(res_data[attack_user_index]["attack"], equal_to(1), "response attack mismatch...") assert_that(res_data[attack_user_index], has_key("reward_id"), "no reward_id response...") assert_that(res_data[attack_user_index]["reward_id"], equal_to(0), "response reward_id mismatch...") assert_that(res_data[attack_user_index], has_key("reward_type"), "no reward_type response...") assert_that(res_data[attack_user_index]["reward_type"], equal_to(0), "response attack mismatch...") print "A悬赏B后获取恶人榜周榜、历史榜:" self.ar_con.reward_player(0, user_id_2) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...") reward_id = res_data["reward_list"][0]["reward_id"] res = self.ar_con.evil_rank_list(0) res_data = json.loads(res) assert res_data != [], "response mismatch..." users = [] for i in res_data: assert_that(i, has_key("user_id"), "no user_id response...") users.append(i["user_id"]) assert user_id_2 in users attack_user_index = users.index(user_id_2) assert_that(res_data[attack_user_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data[attack_user_index]["nick_name"], equal_to(nick_name), "response nick_name mismatch...") assert_that(res_data[attack_user_index], has_key("icon"), "no icon response...") assert_that(res_data[attack_user_index]["icon"], equal_to("https://www.baidu.com/"), "response icon mismatch...") assert_that(res_data[attack_user_index], has_key("star"), "no star response...") assert_that(res_data[attack_user_index]["star"], equal_to(2), "response star mismatch...") assert_that(res_data[attack_user_index], has_key("attack"), "no attack response...") assert_that(res_data[attack_user_index]["attack"], equal_to(1), "response attack mismatch...") assert_that(res_data[attack_user_index], has_key("reward_id"), "no reward_id response...") assert_that(res_data[attack_user_index]["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(res_data[attack_user_index], has_key("reward_type"), "no reward_type response...") assert_that(res_data[attack_user_index]["reward_type"], equal_to(0), "response attack mismatch...") res = self.ar_con.evil_rank_list(1) res_data = json.loads(res) assert res_data != [], "response rank_list mismatch..." users = [] for i in res_data: assert_that(i, has_key("user_id"), "no user_id response...") users.append(i["user_id"]) assert user_id_2 in users attack_user_index = users.index(user_id_2) assert_that(res_data[attack_user_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data[attack_user_index]["nick_name"], equal_to(nick_name), "response nick_name mismatch...") assert_that(res_data[attack_user_index], has_key("icon"), "no icon response...") assert_that(res_data[attack_user_index]["icon"], equal_to("https://www.baidu.com/"), "response icon mismatch...") assert_that(res_data[attack_user_index], has_key("star"), "no star response...") assert_that(res_data[attack_user_index]["star"], equal_to(2), "response star mismatch...") assert_that(res_data[attack_user_index], has_key("attack"), "no attack response...") assert_that(res_data[attack_user_index]["attack"], equal_to(1), "response attack mismatch...") assert_that(res_data[attack_user_index], has_key("reward_id"), "no reward_id response...") assert_that(res_data[attack_user_index]["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(res_data[attack_user_index], has_key("reward_type"), "no reward_type response...") assert_that(res_data[attack_user_index]["reward_type"], equal_to(0), "response attack mismatch...") def test_evil_rank_list_order(self): """ 获取排行榜--验证排行顺序\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "创建玩家A:" account_id_1 = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = 1 while part != 6: self.ar_con.upgrade_pet_part(part) part += 1 self.ar_con.close() print "创建攻击玩家B,攻击一次:" self.ar_con2 = ARControl() self.ar_con2.connect_server() account_id_2 = CoRand.get_rand_int(100001) res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(1, user_id_1) print "创建攻击玩家C,攻击三次:" self.ar_con3 = ARControl() self.ar_con3.connect_server() account_id_3 = CoRand.get_rand_int(100001) res = self.ar_con3.login(account_id_3, "im") res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(2, user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(2, user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(3, user_id_1) print "创建攻击玩家D,攻击两次:" self.ar_con4 = ARControl() self.ar_con4.connect_server() account_id_4 = CoRand.get_rand_int(100001) res = self.ar_con4.login(account_id_4, "im") res_data = json.loads(res) user_id_4 = res_data["user_id"] nick_name_4 = CoRand.get_random_word_filter_sensitive(6) self.ar_con4.modify_info(nick_name_4) self.sql = ModifySql() self.sql.update_user(user_id_4, "guidance", 131071) self.ar_con4.gm_reload_user_data(user_id_4) self.sql = ModifySql() self.sql.update_user(user_id_4, "lottery_type", 104) self.ar_con4.gm_reload_user_data(user_id_4) self.ar_con4.attack_pet(4, user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_4, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_4) self.ar_con4.attack_pet(4, user_id_1) print "玩家A获取恶人榜:" self.ar_con.connect_server() res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] self.ar_con.evil_rank_list(1) res = self.ar_con.evil_rank_list(0) res_data = json.loads(res) assert res_data != [], "response rank_list mismatch..." assert_that(res_data[0], has_key("user_id"), "no user_id response...") assert_that(res_data[0]["user_id"], equal_to(user_id_3), "排序玩家错误") assert_that(res_data[0], has_key("attack"), "no attack response...") assert_that(res_data[0]["attack"], equal_to(3), "攻击次数错误") assert_that(res_data[1], has_key("user_id"), "no user_id response...") assert_that(res_data[1]["user_id"], equal_to(user_id_4), "排序玩家错误") assert_that(res_data[1], has_key("attack"), "no attack response...") assert_that(res_data[1]["attack"], equal_to(2), "攻击次数错误") assert_that(res_data[2], has_key("user_id"), "no user_id response...") assert_that(res_data[2]["user_id"], equal_to(user_id_2), "排序玩家错误") assert_that(res_data[2], has_key("attack"), "no attack response...") assert_that(res_data[2]["attack"], equal_to(1), "攻击次数错误") print "玩家A悬赏BCD后,追加悬赏D,获取恶人榜:" self.ar_con.reward_player(0, user_id_2) self.ar_con.reward_player(1, user_id_3) self.ar_con.pm_set_role_data("rewardNormal", 2) self.ar_con.reward_player(0, user_id_4) self.ar_con.reward_player(0, user_id_4) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") for i in res_data["reward_list"]: if i["be_reward_user_id"] == user_id_2: reward_id_2 = i["reward_id"] elif i["be_reward_user_id"] == user_id_3: reward_id_3 = i["reward_id"] elif i["be_reward_user_id"] == user_id_4: reward_id_4 = i["reward_id"] res = self.ar_con.evil_rank_list(1) res_data = json.loads(res) assert res_data != [], "response rank_list mismatch..." assert_that(res_data[0], has_key("user_id"), "no user_id response...") assert_that(res_data[0]["user_id"], equal_to(user_id_3), "排序玩家错误") assert_that(res_data[0], has_key("attack"), "no attack response...") assert_that(res_data[0]["attack"], equal_to(3), "攻击次数错误") assert_that(res_data[0], has_key("reward_id"), "no reward_id response...") assert_that(res_data[0]["reward_id"], equal_to(reward_id_3), "悬赏令错误") assert_that(res_data[0], has_key("reward_type"), "no reward_type response...") assert_that(res_data[0]["reward_type"], equal_to(1), "reward_type错误") assert_that(res_data[1], has_key("user_id"), "no user_id response...") assert_that(res_data[1]["user_id"], equal_to(user_id_4), "排序玩家错误") assert_that(res_data[1], has_key("attack"), "no attack response...") assert_that(res_data[1]["attack"], equal_to(2), "攻击次数错误") assert_that(res_data[1], has_key("reward_id"), "no reward_id response...") assert_that(res_data[1]["reward_id"], equal_to(reward_id_4), "悬赏令错误") assert_that(res_data[1], has_key("reward_type"), "no reward_type response...") assert_that(res_data[1]["reward_type"], equal_to(0), "reward_type错误") assert_that(res_data[2], has_key("user_id"), "no user_id response...") assert_that(res_data[2]["user_id"], equal_to(user_id_2), "排序玩家错误") assert_that(res_data[2], has_key("attack"), "no attack response...") assert_that(res_data[2]["attack"], equal_to(1), "攻击次数错误") assert_that(res_data[2], has_key("reward_id"), "no reward_id response...") assert_that(res_data[2]["reward_id"], equal_to(reward_id_2), "悬赏令错误") assert_that(res_data[2], has_key("reward_type"), "no reward_type response...") assert_that(res_data[2]["reward_type"], equal_to(0), "reward_type错误")
class GetAttackCountTest(unittest.TestCase): def setUp(self): print 'start run GetAttackCount test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "getAttackCount" self.account_id = 100861 self.pet_url = "http://192.168.19.220/v0.1/static/cscommon/avatar/123456789/123456789.jpg" self.total_part_name = ["head", "arm", "clothes", "skirt", "shoes"] def tearDown(self): print 'GetAttackCount test complete.....close socket' def test_get_attack_count_not_attacked(self): """ 获取玩家被攻击次数:未被攻击过\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ res = self.ar_con.login(self.account_id, "im") res_data = json.loads(res) self.user_id = res_data["user_id"] self.ar_con.connect_server() account_id = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id, "im") res_data = json.loads(res) user_id = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) res = self.ar_con.get_attack_count(self.user_id) res_data = json.loads(res) assert_that(res_data, has_key("attack"), "no attack response...") assert_that(res_data["attack"], equal_to(0), "response attack mismatch...") def test_get_attack_count(self): """ 获取玩家被攻击次数\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "创建玩家A:" account_id_1 = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "创建攻击玩家B,攻击A(无护盾):" account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家A获取攻击次数:" self.ar_con.get_rev() res = self.ar_con.get_attack_count(user_id_2) res_data = json.loads(res) assert_that(res_data, has_key("attack"), "no attack response...") assert_that(res_data["attack"], equal_to(1), "response attack mismatch...") self.sql = ModifySql() self.sql.update_user(user_id_1, "shield", 1) self.ar_con.gm_reload_user_data(user_id_1) print "玩家B再次攻击,A(有护盾):" self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家A获取攻击次数:" self.ar_con.get_rev() res = self.ar_con.get_attack_count(user_id_2) res_data = json.loads(res) assert_that(res_data, has_key("attack"), "no attack response...") assert_that(res_data["attack"], equal_to(2), "response attack mismatch...") def test_get_attack_count_without_params(self): """ 获取玩家被攻击次数:未传参数\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ self.ar_con.login(self.account_id, "im") json_body = {} res = self.ar_con.get_res(self.api_name, json_body) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_INVALID_REQUEST_PARAM["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_INVALID_REQUEST_PARAM["err_msg"]), "response msg mismatching...")
class GetUnreadMsgTest(unittest.TestCase): def setUp(self): print 'start run GetUnreadMsg test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "getUnReadMsg" self.account_id = 100861 self.pet_url = "http://192.168.19.220/v0.1/static/cscommon/avatar/123456789/123456789.jpg" def tearDown(self): print 'GetUnreadMsg test complete.....close socket' def test_get_unread_msg_add_friend_online(self): """ 获取未读消息--添加好友(在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.ar_con.add_friend(user_id_2) print "玩家2执行操作:" res = self.ar_con2.get_rev() res_data = json.loads(res) # assert_that(res_data, has_key("type"), "no type response...") # assert_that(res_data["type"], equal_to(1), "response type mismatch...") # assert_that(res_data, has_key("user_id"), "no user_id response...") # assert_that(res_data["user_id"], equal_to(user_id_1), "response type mismatch...") def test_get_unread_msg_add_friend_offline(self): """ 获取未读消息--添加好友(不在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "创建玩家2后离线:" self.ar_con2 = ARControl() self.ar_con2.connect_server() account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.ar_con2.close() time.sleep(1) print "玩家1向2请求添加好友:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.ar_con.add_friend(user_id_2) print "玩家2登陆后获取未读消息:" self.ar_con2.connect_server() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] res = self.ar_con2.get_unread_msg() res_data = json.loads(res) assert res_data != [], "response mismatch..." for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("type"), "no type response...") assert_that(i["msg"]["type"], equal_to(1), "response type mismatch...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") assert_that(i["msg"]["user_id"], equal_to(user_id_1), "response user_id mismatch...") def test_get_unread_msg_deal_add_friend_agree_online(self): """ 获取未读消息--同意添加好友(在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.ar_con.add_friend(user_id_2) print "玩家2执行操作:" self.ar_con2.get_rev() self.ar_con2.deal_add_friend(user_id_1, 1) print "玩家1执行操作:" res = self.ar_con.get_rev() res_data = json.loads(res) assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(res_data, has_key("op"), "no op response...") assert_that(res_data["op"], equal_to(1), "response op mismatch...") assert_that(res_data, has_key("convid"), "no convid response...") def test_get_unread_msg_deal_add_friend_agree_offline(self): """ 获取未读消息--同意添加好友(不在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "创建玩家2:" self.ar_con2 = ARControl() self.ar_con2.connect_server() account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) print "玩家1向2请求添加好友后离线:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.ar_con.add_friend(user_id_2) self.ar_con.close() time.sleep(1) print "玩家2同意好友请求:" self.ar_con2.get_rev() self.ar_con2.deal_add_friend(user_id_1, 1) print "玩家1登陆后获取消息:" self.ar_con.connect_server() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] res = self.ar_con.get_unread_msg() res_data = json.loads(res) assert res_data != [], "response mismatch..." for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(i["msg"], has_key("op"), "no op response...") assert_that(i["msg"]["op"], equal_to(1), "response op mismatch...") assert_that(i["msg"], has_key("convid"), "no convid response...") def test_get_unread_msg_deal_add_friend_refuse_online(self): """ 获取未读消息--拒绝添加好友(在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.ar_con.add_friend(user_id_2) print "玩家2执行操作:" self.ar_con2.get_rev() self.ar_con2.deal_add_friend(user_id_1, -1) print "玩家1执行操作:" res = self.ar_con.get_rev() res_data = json.loads(res) assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(res_data, has_key("op"), "no op response...") assert_that(res_data["op"], equal_to(-1), "response op mismatch...") assert_that(res_data, has_key("type"), "no type response...") assert_that(res_data["type"], equal_to(2), "response type mismatch...") def test_get_unread_msg_deal_add_friend_refuse_offline(self): """ 获取未读消息--拒绝添加好友(不在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "玩家2执行操作:" self.ar_con2 = ARControl() self.ar_con2.connect_server() account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) print "玩家1执行操作后离线:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.ar_con.add_friend(user_id_2) self.ar_con.close() time.sleep(1) print "玩家2处理好友请求:" self.ar_con2.get_rev() self.ar_con2.deal_add_friend(user_id_1, -1) print "玩家1登陆后获取消息:" self.ar_con.connect_server() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] res = self.ar_con.get_unread_msg() res_data = json.loads(res) assert res_data != [], "response mismatch..." for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(i["msg"], has_key("op"), "no op response...") assert_that(i["msg"]["op"], equal_to(-1), "response op mismatch...") def test_get_unread_msg_no_msg(self): """ 无未读消息\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ self.ar_con.login(self.account_id, "im") res = self.ar_con.get_unread_msg() res_data = json.loads(res) assert_that(res_data, equal_to([]), "response mismatch...") # def test_get_unread_msg_coin_steal_online(self): # """ # 获取未读消息--金币被偷取(在线)\ # 开发:黄良江(900000)\ # 测试:林冰晶(791099) # """ # account_id_1 = CoRand.get_rand_int(100001) # res = self.ar_con.login(account_id_1, "im") # res_data = json.loads(res) # user_id_1 = res_data["user_id"] # nick_name_1 = CoRand.get_random_word_filter_sensitive(6) # self.ar_con.modify_info(nick_name_1) # self.sql = ModifySql() # self.sql.update_user(user_id_1, "guidance", 131071) # self.ar_con.gm_reload_user_data(user_id_1) # self.sql = ModifySql() # self.sql.update_user(user_id_1, "lottery_type", 105) # self.ar_con.gm_reload_user_data(user_id_1) # print "玩家获取富豪列表:" # res = self.ar_con.get_rich_player_list() # res_data = json.loads(res) # user_total_ids = [] # coins = [] # for i in res_data: # assert_that(i, has_key("user_id"), "no user_id response...") # user_total_ids.append(i["user_id"]) # res_info = self.ar_con.get_user_info(i["user_id"]) # res_info_data = json.loads(res_info) # coins.append(res_info_data["coin"]) # # 获取富豪user_id和coin # rich_user_index = coins.index(max(coins)) # rich_user_id = user_total_ids[rich_user_index] # user_ids = [rich_user_id] # print rich_user_id # print "被偷取玩家登录:" # self.sql = ModifySql() # rich_account_id = self.sql.query_account_id(rich_user_id) # self.ar_con2 = ARControl() # self.ar_con2.connect_server() # self.ar_con2.login(rich_account_id, "im") # print "玩家捕捉富豪:" # self.ar_con.catch_player_list(user_ids) # print "被偷取玩家收到服务端消息:" # res = self.ar_con2.get_rev() # res_data = json.loads(res) # assert_that(res_data, has_key("user_id"), "no user_id response...") # assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...") # assert_that(res_data, has_key("type"), "no type response...") # assert_that(res_data["type"], equal_to(4), "response type mismatch...") # assert_that(res_data, has_key("steal_time"), "no steal_time response...") # assert_that(res_data, has_key("steal_coin"), "no steal_coin response...") # assert_that(res_data["steal_coin"], equal_to(int(max(coins)*0.7)), "response steal_coin mismatch...") def test_get_unread_msg_coin_steal_offline(self): """ 获取未读消息--金币被偷取(不在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "guidance", 131071) self.ar_con.gm_reload_user_data(user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "lottery_type", 105) self.ar_con.gm_reload_user_data(user_id_1) print "玩家获取富豪列表:" res = self.ar_con.get_rich_player_list() res_data = json.loads(res) user_total_ids = [] coins = [] for i in res_data: assert_that(i, has_key("user_id"), "no user_id response...") user_total_ids.append(i["user_id"]) res_info = self.ar_con.get_user_info(i["user_id"]) res_info_data = json.loads(res_info) coins.append(res_info_data["coin"]) # 获取富豪user_id和coin rich_user_index = coins.index(max(coins)) rich_user_id = user_total_ids[rich_user_index] user_ids = [rich_user_id] print "玩家捕捉富豪:" self.ar_con.catch_player_list(user_ids) print "被偷取玩家登录:" self.ar_con2 = ARControl() self.ar_con2.connect_server() self.ar_con2.login(rich_user_id, "im") print "被偷取玩家获取未读消息:" res = self.ar_con2.get_unread_msg() res_data = json.loads(res) msg_user_list = [] if res_data!=[]: for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") msg_user_list.append(i["msg"]["user_id"]) assert user_id_1 in msg_user_list msg_index = msg_user_list.index(user_id_1) assert_that(res_data[msg_index]["msg"], has_key("type"), "no type response...") assert_that(res_data[msg_index]["msg"]["type"], equal_to(4), "response type mismatch...") assert_that(res_data[msg_index]["msg"], has_key("steal_time"), "no steal_time response...") assert_that(res_data[msg_index]["msg"], has_key("steal_coin"), "no steal_coin response...") assert_that(res_data[msg_index]["msg"]["steal_coin"], equal_to(int(max(coins)*0.7)), "response steal_coin mismatch...") else: pass def test_attack_pet_attacked_user_notify_online(self): """ 获取未读消息--验证无护盾玩家被攻击通知(在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家A:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) # 第一次攻击 print "创建玩家B,攻击A:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家A获取服务端消息:" res = self.ar_con.get_rev() res_data = json.loads(res) assert_that(res_data, has_key("type"), "no type response...") assert_that(res_data["type"], equal_to(3), "response type mismatch...") assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(res_data, has_key("attack_time"), "no attack_time response...") assert_that(res_data, has_key("part"), "no part response...") assert_that(res_data["part"], equal_to(part), "response part mismatch...") assert_that(res_data, has_key("level"), "no level response...") assert_that(res_data["level"], equal_to(1), "response level mismatch...") assert_that(res_data, has_key("status"), "no status response...") assert_that(res_data["status"], equal_to(1), "response status mismatch...") assert_that(res_data, has_key("star"), "no star response...") assert_that(res_data["star"], equal_to(1), "response star mismatch...") assert_that(res_data, has_key("shield"), "no shield response...") assert_that(res_data["shield"], equal_to(0), "response shield mismatch...") # 第二次攻击 print "玩家B第二次攻击A:" self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家A获取服务端消息:" res = self.ar_con.get_rev() res_data = json.loads(res) assert_that(res_data, has_key("type"), "no type response...") assert_that(res_data["type"], equal_to(3), "response type mismatch...") assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(res_data, has_key("attack_time"), "no attack_time response...") assert_that(res_data, has_key("part"), "no part response...") assert_that(res_data["part"], equal_to(part), "response part mismatch...") assert_that(res_data, has_key("level"), "no level response...") assert_that(res_data["level"], equal_to(0), "response level mismatch...") assert_that(res_data, has_key("status"), "no status response...") assert_that(res_data["status"], equal_to(0), "response status mismatch...") assert_that(res_data, has_key("star"), "no star response...") assert_that(res_data["star"], equal_to(0), "response star mismatch...") assert_that(res_data, has_key("shield"), "no shield response...") assert_that(res_data["shield"], equal_to(0), "response shield mismatch...") def test_attack_pet_attacked_user_notify_offline(self): """ 获取未读消息-验证有护盾玩家被攻击通知(不在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家A后离线:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "shield", 2) self.ar_con.gm_reload_user_data(user_id_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) self.ar_con.close() time.sleep(1) print "创建玩家B,攻击A:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家A获取未读消息后离线:" self.ar_con.connect_server() res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] res = self.ar_con.get_unread_msg() res_data = json.loads(res) assert res_data != [], "response mismatch..." for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(i["msg"], has_key("type"), "no type response...") assert_that(i["msg"]["type"], equal_to(3), "response type mismatch...") assert_that(i["msg"], has_key("attack_time"), "no attack_time response...") assert_that(i["msg"], has_key("part"), "no part response...") assert_that(i["msg"]["part"], equal_to(part), "response part mismatch...") assert_that(i["msg"], has_key("level"), "no level response...") assert_that(i["msg"]["level"], equal_to(1), "response level mismatch...") assert_that(i["msg"], has_key("status"), "no status response...") assert_that(i["msg"]["status"], equal_to(0), "response status mismatch...") assert_that(i["msg"], has_key("star"), "no star response...") assert_that(i["msg"]["star"], equal_to(1), "response star mismatch...") assert_that(i["msg"], has_key("shield"), "no shield response...") assert_that(i["msg"]["shield"], equal_to(2), "response shield mismatch...") self.ar_con.close() time.sleep(1) print "玩家B第二次攻击A:" self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家A登陆,获取未读消息:" self.ar_con.connect_server() res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] res = self.ar_con.get_unread_msg() res_data = json.loads(res) assert res_data != [], "response mismatch..." for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(i["msg"], has_key("type"), "no type response...") assert_that(i["msg"]["type"], equal_to(3), "response type mismatch...") assert_that(i["msg"], has_key("attack_time"), "no attack_time response...") assert_that(i["msg"], has_key("part"), "no part response...") assert_that(i["msg"]["part"], equal_to(part), "response part mismatch...") assert_that(i["msg"], has_key("level"), "no level response...") assert_that(i["msg"]["level"], equal_to(1), "response level mismatch...") assert_that(i["msg"], has_key("status"), "no status response...") assert_that(i["msg"]["status"], equal_to(0), "response status mismatch...") assert_that(i["msg"], has_key("star"), "no star response...") assert_that(i["msg"]["star"], equal_to(1), "response star mismatch...") assert_that(i["msg"], has_key("shield"), "no shield response...") assert_that(i["msg"]["shield"], equal_to(2), "response shield mismatch...") def test_get_unread_msg_reward_player_online(self): """ 获取未读消息--验证悬赏消息(在线),包含部件被打坏、打爆\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "悬赏令使用者登陆:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_1 = res_data["item_id"] self.ar_con.capture_pet(item_id_1) self.ar_con.set_cultivate_pet(item_id_1) part_1 = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part_1) print "创建好友玩家:" account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.ar_con2.add_friend(user_id_1) print "悬赏令使用者同意添加好友:" self.ar_con.get_rev() self.ar_con.deal_add_friend(user_id_2, 1) print "好友玩家收到消息:" self.ar_con2.get_rev() print "创建攻击者玩家:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) res = self.ar_con3.get_user_info(user_id_3) res_data = json.loads(res) coin_before = res_data["coin"] res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_3 = CoRand.get_rand_int(1, 5) res = self.ar_con3.upgrade_pet_part(part_3) res_data = json.loads(res) coin_level_1 = coin_before - res_data["coin"] res = self.ar_con3.upgrade_pet_part(part_3) res_data = json.loads(res) coin_level_2 = coin_before - res_data["coin"] - coin_level_1 self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_1, user_id_1) print "悬赏令使用普通通缉令通缉攻击者:" self.ar_con.get_rev() self.ar_con.get_enemy_list() self.ar_con.reward_player(0, user_id_3) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...") reward_id = res_data["reward_list"][0]["reward_id"] self.ar_con.evil_rank_list(0) print "好友玩家收到消息并攻击被悬赏者:" res = self.ar_con2.get_rev() res_data = json.loads(res) assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...") assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...") assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...") assert_that(res_data, has_key("type"), "no type response...") assert_that(res_data["type"], equal_to(6), "response type mismatch...") assert_that(res_data, has_key("reward_type"), "no reward_type response...") assert_that(res_data["reward_type"], equal_to(0), "response reward_type mismatch...") assert_that(res_data, has_key("reward_time"), "no reward_time response...") self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part_3, user_id_3, reward_id) print "悬赏者收到消息:" res = self.ar_con.get_rev() res_data = json.loads(res) assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(res_data, has_key("reward_id"), "no reward_id response...") assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(res_data, has_key("type"), "no type response...") assert_that(res_data["type"], equal_to(5), "response type mismatch...") assert_that(res_data, has_key("reward_type"), "no reward_type response...") assert_that(res_data["reward_type"], equal_to(0), "response reward_type mismatch...") assert_that(res_data, has_key("attack_time"), "no attack_time response...") assert_that(res_data, has_key("toll"), "no toll response...") assert_that(res_data["toll"], equal_to(int(coin_level_2*0.5)), "response toll mismatch...") print "好友玩家再次攻击被悬赏者:" self.ar_con2.pm_set_role_data("lotteryType", 104) self.ar_con2.attack_pet(part_3, user_id_3, reward_id) print "悬赏者收到消息:" res = self.ar_con.get_rev() res_data = json.loads(res) assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(res_data, has_key("reward_id"), "no reward_id response...") assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(res_data, has_key("type"), "no type response...") assert_that(res_data["type"], equal_to(5), "response type mismatch...") assert_that(res_data, has_key("reward_type"), "no reward_type response...") assert_that(res_data["reward_type"], equal_to(0), "response reward_type mismatch...") assert_that(res_data, has_key("attack_time"), "no attack_time response...") assert_that(res_data, has_key("toll"), "no toll response...") assert_that(res_data["toll"], equal_to(int(coin_level_2 * 0.5)+coin_level_1), "response toll mismatch...") def test_get_unread_msg_reward_player_offline(self): """ 获取未读消息--验证悬赏消息(不在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "悬赏令使用者登陆:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_1 = res_data["item_id"] self.ar_con.capture_pet(item_id_1) self.ar_con.set_cultivate_pet(item_id_1) part_1 = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part_1) print "创建好友玩家:" account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.ar_con2.add_friend(user_id_1) print "悬赏令使用者同意添加好友:" self.ar_con.get_rev() self.ar_con.deal_add_friend(user_id_2, 1) print "好友玩家收到消息后离线:" self.ar_con2.get_rev() self.ar_con2.close() time.sleep(1) print "创建攻击者玩家:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) res = self.ar_con3.get_user_info(user_id_3) res_data = json.loads(res) coin_before = res_data["coin"] res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_3 = CoRand.get_rand_int(1, 5) res = self.ar_con3.upgrade_pet_part(part_3) res_data = json.loads(res) coin_after = res_data["coin"] self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_1, user_id_1) print "悬赏令使用高级通缉令通缉攻击者后离线:" self.ar_con.get_rev() self.ar_con.get_enemy_list() self.ar_con.reward_player(1, user_id_3) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...") reward_id = res_data["reward_list"][0]["reward_id"] self.ar_con.evil_rank_list(0) self.ar_con.close() time.sleep(1) print "好友玩家登陆,获取未读消息并攻击被悬赏者:" self.ar_con2.connect_server() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] res = self.ar_con2.get_unread_msg() res_data = json.loads(res) assert res_data != [], "response mismatch..." for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") assert_that(i["msg"]["user_id"], equal_to(user_id_1), "response user_id mismatch...") assert_that(i["msg"], has_key("be_reward_user_id"), "no be_reward_user_id response...") assert_that(i["msg"]["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...") assert_that(i["msg"], has_key("type"), "no type response...") assert_that(i["msg"]["type"], equal_to(6), "response type mismatch...") assert_that(i["msg"], has_key("reward_type"), "no reward_type response...") assert_that(i["msg"]["reward_type"], equal_to(1), "response reward_type mismatch...") assert_that(i["msg"], has_key("reward_time"), "no reward_time response...") self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part_3, user_id_3, reward_id) print "悬赏者登陆获取未读消息:" self.ar_con.connect_server() self.ar_con.login(account_id_1, "im", uc_id_1) res = self.ar_con.get_unread_msg() res_data = json.loads(res) assert res_data != [], "response mismatch..." for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(i["msg"], has_key("type"), "no type response...") assert_that(i["msg"]["type"], equal_to(5), "response type mismatch...") assert_that(i["msg"], has_key("attack_time"), "no attack_time response...") assert_that(i["msg"], has_key("reward_type"), "no reward_type response...") assert_that(i["msg"]["reward_type"], equal_to(1), "response reward_type mismatch...") assert_that(i["msg"], has_key("reward_id"), "no reward_id response...") assert_that(i["msg"]["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(i["msg"], has_key("toll"), "no toll response...") assert_that(i["msg"]["toll"], equal_to(int((coin_before-coin_after)*0.5)), "response toll mismatch...") def test_get_unread_msg_del_friend_online(self): """ 获取未读消息:被好友删除(在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家A:" res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) print "玩家B向A请求添加好友:" res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.ar_con.add_friend(user_id_2) print "A同意好友请求:" self.ar_con2.get_rev() self.ar_con2.deal_add_friend(user_id_1, 1) print "B收到好友同意消息:" self.ar_con.get_rev() self.ar_con2.get_friend_list() print "A删除好友B:" res = self.ar_con2.del_friend(user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_SUCCESS["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_SUCCESS["err_msg"]), "response msg mismatching...") print "B收到消息:" res = self.ar_con.get_rev() res_data = json.loads(res) assert_that(res_data, has_key("user_id"), "no user_id response...") assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...") def test_get_unread_msg_del_friend_offline(self): """ 获取未读消息:被好友删除(不在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家A:" res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) print "玩家B向A请求添加好友:" res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.ar_con.add_friend(user_id_2) print "A同意好友请求:" self.ar_con2.get_rev() self.ar_con2.deal_add_friend(user_id_1, 1) print "B收到好友同意消息后离线:" self.ar_con.get_rev() self.ar_con.get_friend_list() self.ar_con.close() time.sleep(1) print "A删除好友B:" res = self.ar_con2.del_friend(user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_SUCCESS["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_SUCCESS["err_msg"]), "response msg mismatching...") print "B登陆获取未读消息:" self.ar_con.connect_server() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] res = self.ar_con.get_unread_msg() res_data = json.loads(res) assert res_data != [], "response mismatch..." for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...")
class RepairPetPartTest(unittest.TestCase): def setUp(self): print 'start run RepairPetPart test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "repairPetPart" self.account_id = 100861 self.pet_url = "http://192.168.19.220/v0.1/static/cscommon/avatar/123456789/123456789.jpg" self.total_part_name = ["head", "arm", "clothes", "skirt", "shoes"] def tearDown(self): print 'RepairPetPart test complete.....close socket' def test_repair_pet_part_success(self): """ 修复部件成功,部件状态正常\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "coin", 100000000) self.ar_con.gm_reload_user_data(user_id_1) self.ar_con.get_user_info(user_id_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家1执行操作:" self.ar_con.get_rev() res = self.ar_con.repair_pet_part(part) res_data = json.loads(res) assert_that(res_data, has_key("coin"), "no coin response...") res = self.ar_con.get_pet_info(pet_id, user_id_1) res_data = json.loads(res) attack_part_status = self.total_part_name[part - 1] + "_status" attack_part_level = self.total_part_name[part - 1] + "_level" assert_that(res_data, has_key(attack_part_status), "no attack_part_name response...") assert_that(res_data[attack_part_status], equal_to(0), "response attack_part_name mismatch...") assert_that(res_data, has_key(attack_part_level), "no attack_part_level response...") assert_that(res_data[attack_part_level], equal_to(1), "response attack_part_level mismatch...") def test_repair_pet_part_cut_coin(self): """ 验证修复部件扣除对应等级价格50%的金币\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "coin", 100000000) self.ar_con.gm_reload_user_data(user_id_1) res = self.ar_con.get_user_info(user_id_1) res_data = json.loads(res) coin_before = res_data["coin"] res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) upgrade_time = CoRand.get_rand_int(1, 5) coin_cut = 0 for i in range(0, upgrade_time): res = self.ar_con.upgrade_pet_part(part) res_data = json.loads(res) coin_cut = coin_before - res_data["coin"] coin_before = res_data["coin"] print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) self.ar_con.get_rev() res = self.ar_con.repair_pet_part(part) res_data = json.loads(res) assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data["coin"], equal_to(coin_before - coin_cut // 2), "response coin mismatch...") def test_repair_pet_part_attacked_twice(self): """ 二次被攻击的部件,无法修复\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家1执行操作:" self.ar_con.get_rev() print "玩家2执行操作:" self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家1执行操作:" self.ar_con.get_rev() res = self.ar_con.repair_pet_part(part) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_NOT_PART_BROKEN["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_NOT_PART_BROKEN["err_msg"]), "response msg mismatching...") def test_repair_pet_part_not_broken(self): """ 修复未被攻击的部件\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id, "im") res_data = json.loads(res) user_id = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) res = self.ar_con.repair_pet_part(part) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_NOT_PART_BROKEN["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_NOT_PART_BROKEN["err_msg"]), "response msg mismatching...") def test_repair_pet_part_not_enough_coin(self): """ 修复部件失败,金币不足\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "玩家1执行操作:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) self.sql = ModifySql() self.sql.update_user(user_id_1, "coin", 100) self.ar_con.gm_reload_user_data(user_id_1) print "玩家2执行操作:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家1执行操作:" self.ar_con.get_rev() res = self.ar_con.repair_pet_part(part) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_NOT_ENOUGH_COIN["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_NOT_ENOUGH_COIN["err_msg"]), "response msg mismatching...") def test_repair_pet_part_without_param(self): """ 修复失败,未传参数\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ self.ar_con.login(self.account_id, "im") json_body = {} res = self.ar_con.get_res(self.api_name, json_body) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_INVALID_REQUEST_PARAM["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_INVALID_REQUEST_PARAM["err_msg"]), "response msg mismatching...") def test_repair_pet_part_no_cultivate_pet(self): """ 修复失败,无随身宠\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id, "im") res_data = json.loads(res) user_id = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) res = self.ar_con.repair_pet_part(1) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_NOT_FOUND_PET["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_NOT_FOUND_PET["err_msg"]), "response msg mismatching...") def test_repair_pet_part_error_part(self): """ 修复失败,part参数错误\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id, "im") res_data = json.loads(res) user_id = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con.capture_pet(pet_id) self.ar_con.set_cultivate_pet(pet_id) json_body = {"part": 123} res = self.ar_con.get_res(self.api_name, json_body) res_data = json.loads(res) assert_that(res_data, has_key("code"), "no code response...") assert_that(res_data, has_key("err_msg"), "no err_msg response...") assert_that(res_data["code"], equal_to(EC_INVALID_REQUEST_PARAM["code"]), "response code mismatching...") assert_that(res_data["err_msg"], equal_to(EC_INVALID_REQUEST_PARAM["err_msg"]), "response msg mismatching...")
class GetEnemyListTest(unittest.TestCase): def setUp(self): print 'start run GetEnemyList test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.sql = ModifySql() self.api_name = "getEnemyList" self.account_id = 100861 self.pet_url = "http://192.168.19.220/v0.1/static/cscommon/avatar/123456789/123456789.jpg" self.total_part_name = ["head", "arm", "clothes", "skirt", "shoes"] def tearDown(self): print 'GetEnemyList test complete.....close socket' def test_attack_pet_join_enemy_list(self): """ 非好友玩家攻击成功,加入仇人列表(未复仇)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家A:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "创建玩家B攻击A:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name) res = self.ar_con2.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_2 = res_data["item_id"] self.ar_con2.capture_pet(item_id_2) self.ar_con2.set_cultivate_pet(item_id_2) part_2 = CoRand.get_rand_int(1, 5) self.ar_con2.upgrade_pet_part(part_2) res = self.ar_con2.get_user_info(user_id_2) res_data = json.loads(res) user2_coin_before = res_data["coin"] self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) res = self.ar_con2.attack_pet(part, user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data, has_key("win_coin"), "no win_coin response...") win_coin = res_data["win_coin"] assert_that(res_data["coin"], equal_to(user2_coin_before + win_coin), "response coin mismatch...") print "玩家A查看仇人列表:" self.ar_con.get_rev() time.sleep(1) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("enemy_list"), "no enemy_list response...") assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert res_data["enemy_list"] != [], "response enemy_list mismatch..." user_ids = [] for i in res_data["enemy_list"]: assert_that(i, has_key("user_id"), "no user_id response...") user_ids.append(i["user_id"]) assert user_id_2 in user_ids enemy_index = user_ids.index(user_id_2) assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data["enemy_list"][enemy_index]["nick_name"], equal_to(nick_name), "response nick_name mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("sex"), "no sex response...") assert_that(res_data["enemy_list"][enemy_index]["sex"], equal_to(0), "response sex mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("icon"), "no icon response...") assert_that(res_data["enemy_list"][enemy_index], has_key("star"), "no star response...") assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"), "no can_attack response...") assert_that(res_data["enemy_list"][enemy_index], has_key("attack"), "no attack response...") assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1), "response attack mismatch...") def test_attack_pet_join_enemy_list_revenge(self): """ 非好友玩家攻击,玩家已复仇,从仇人列表中去除\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家A:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "创建玩家B攻击A:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name) res = self.ar_con2.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_2 = res_data["item_id"] self.ar_con2.capture_pet(item_id_2) self.ar_con2.set_cultivate_pet(item_id_2) part_2 = CoRand.get_rand_int(1, 5) self.ar_con2.upgrade_pet_part(part_2) res = self.ar_con2.get_user_info(user_id_2) res_data = json.loads(res) user2_coin_before = res_data["coin"] self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) res = self.ar_con2.attack_pet(part, user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data, has_key("win_coin"), "no win_coin response...") win_coin = res_data["win_coin"] assert_that(res_data["coin"], equal_to(user2_coin_before + win_coin), "response coin mismatch...") print "玩家A复仇,攻击B后查看仇人列表:" self.ar_con.get_rev() res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("enemy_list"), "no enemy_list response...") assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert res_data["enemy_list"] != [], "response enemy_list mismatch..." user_ids = [] for i in res_data["enemy_list"]: assert_that(i, has_key("user_id"), "no user_id response...") user_ids.append(i["user_id"]) assert user_id_2 in user_ids enemy_index = user_ids.index(user_id_2) assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data["enemy_list"][enemy_index]["nick_name"], equal_to(nick_name), "response nick_name mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("sex"), "no sex response...") assert_that(res_data["enemy_list"][enemy_index]["sex"], equal_to(0), "response sex mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("icon"), "no icon response...") assert_that(res_data["enemy_list"][enemy_index], has_key("star"), "no star response...") assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"), "no can_attack response...") assert_that(res_data["enemy_list"][enemy_index], has_key("attack"), "no attack response...") assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1), "response attack mismatch...") self.sql = ModifySql() self.sql.update_user(user_id_1, "guidance", 131071) self.ar_con.gm_reload_user_data(user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "lottery_type", 104) self.ar_con.gm_reload_user_data(user_id_1) self.ar_con.attack_pet(part_2, user_id_2) time.sleep(1) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("enemy_list"), "no enemy_list response...") assert res_data["enemy_list"] == [], "response enemy_list mismatch..." assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert res_data[ "reward_list"] == [], "response reward_list mismatch..." def test_attack_pet_join_enemy_list_has_revenged_and_friend_reward(self): """ 非好友玩家攻击,玩家已复仇,且该攻击玩家被好友悬赏,查看仇人列表\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() print "创建玩家A:" res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "创建好友玩家B:" account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) res = self.ar_con2.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_2 = res_data["item_id"] self.ar_con2.capture_pet(item_id_2) self.ar_con2.set_cultivate_pet(item_id_2) part_2 = CoRand.get_rand_int(1, 5) self.ar_con2.upgrade_pet_part(part_2) self.ar_con2.add_friend(user_id_1) print "A同意添加好友:" self.ar_con.get_rev() self.ar_con.deal_add_friend(user_id_2, 1) print "B收到消息:" self.ar_con2.get_rev() print "创建玩家C攻击A、B:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name) res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_3 = CoRand.get_rand_int(1, 5) self.ar_con3.upgrade_pet_part(part_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part, user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_2, user_id_2) print "B通缉攻击者C:" self.ar_con2.get_rev() self.ar_con2.reward_player(0, user_id_3) print "玩家A复仇,攻击C后查看仇人列表:" self.ar_con.get_rev() self.ar_con.get_enemy_list() self.sql = ModifySql() self.sql.update_user(user_id_1, "guidance", 131071) self.ar_con.gm_reload_user_data(user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "lottery_type", 104) self.ar_con.gm_reload_user_data(user_id_1) self.ar_con.attack_pet(part_3, user_id_3) time.sleep(1) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("enemy_list"), "no enemy_list response...") assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert res_data["enemy_list"] != [], "response enemy_list mismatch..." user_ids = [] for i in res_data["enemy_list"]: assert_that(i, has_key("user_id"), "no user_id response...") user_ids.append(i["user_id"]) assert user_id_3 in user_ids enemy_index = user_ids.index(user_id_3) assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data["enemy_list"][enemy_index]["nick_name"], equal_to(nick_name), "response nick_name mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("sex"), "no sex response...") assert_that(res_data["enemy_list"][enemy_index]["sex"], equal_to(0), "response sex mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("icon"), "no icon response...") assert_that(res_data["enemy_list"][enemy_index], has_key("star"), "no star response...") assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"), "no can_attack response...") assert_that(res_data["enemy_list"][enemy_index], has_key("attack"), "no attack response...") assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1), "response attack mismatch...") assert res_data["reward_list"] != [], "response reward_list mismatch..." reward_player_ids = [] for j in res_data["reward_list"]: assert_that(j, has_key("be_reward_user_id"), "no be_reward_user_id response...") reward_player_ids.append(j["be_reward_user_id"]) assert user_id_3 in reward_player_ids, "attack_user not in reward_list..." user_id_3_index = reward_player_ids.index(user_id_3) assert_that(res_data["reward_list"][user_id_3_index], has_key("reward_id"), "no reward_id response...") assert_that(res_data["reward_list"][user_id_3_index], has_key("user_id"), "no user_id response...") assert_that(res_data["reward_list"][user_id_3_index]["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(res_data["reward_list"][user_id_3_index], has_key("reward_type"), "no reward_type response...") assert_that(res_data["reward_list"][user_id_3_index]["reward_type"], equal_to(0), "response reward_type mismatch...") def test_attack_pet_friend(self): """ 好友玩家攻击成功,加入仇人列表\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家2:" res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) res = self.ar_con2.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_2 = res_data["item_id"] self.ar_con2.capture_pet(item_id_2) self.ar_con2.set_cultivate_pet(item_id_2) part_2 = CoRand.get_rand_int(1, 5) self.ar_con2.upgrade_pet_part(part_2) print "创建好友玩家1:" res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.ar_con.add_friend(user_id_2) print "玩家2同意添加好友:" self.ar_con2.get_rev() self.ar_con2.deal_add_friend(user_id_1, 1) print "玩家1执行操作:" self.ar_con.get_rev() res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "玩家2攻击1:" self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家1获取仇人列表:" self.ar_con.get_rev() time.sleep(1) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("enemy_list"), "no enemy_list response...") assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert res_data["enemy_list"] != [], "response enemy_list mismatch..." user_ids = [] for i in res_data["enemy_list"]: assert_that(i, has_key("user_id"), "no user_id response...") user_ids.append(i["user_id"]) assert user_id_2 in user_ids enemy_index = user_ids.index(user_id_2) assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data["enemy_list"][enemy_index]["nick_name"], equal_to(nick_name_2), "response nick_name mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("sex"), "no sex response...") assert_that(res_data["enemy_list"][enemy_index]["sex"], equal_to(0), "response sex mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("icon"), "no icon response...") assert_that(res_data["enemy_list"][enemy_index], has_key("star"), "no star response...") assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"), "no can_attack response...") assert_that(res_data["enemy_list"][enemy_index], has_key("attack"), "no attack response...") assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1), "response attack mismatch...") def test_get_enemy_list_reward_player_normal(self): """ 获取仇人列表--悬赏仇人后,加入悬赏令列表(普通通缉令)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "创建悬赏令使用者:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_1 = res_data["item_id"] self.ar_con.capture_pet(item_id_1) self.ar_con.set_cultivate_pet(item_id_1) part_1 = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part_1) print "创建攻击者玩家:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_3 = CoRand.get_rand_int(1, 5) self.ar_con3.upgrade_pet_part(part_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_1, user_id_1) print "悬赏令使用者获取仇人列表:" self.ar_con.get_rev() res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("enemy_list"), "no enemy_list response...") assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert res_data["enemy_list"] != [], "response enemy_list mismatch..." user_ids = [] for i in res_data["enemy_list"]: assert_that(i, has_key("user_id"), "no user_id response...") user_ids.append(i["user_id"]) assert user_id_3 in user_ids enemy_index = user_ids.index(user_id_3) assert_that(res_data["enemy_list"][enemy_index], has_key("user_id"), "no user_id response...") assert_that(res_data["enemy_list"][enemy_index]["user_id"], equal_to(user_id_3), "response user_id mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data["enemy_list"][enemy_index], has_key("sex"), "no sex response...") assert_that(res_data["enemy_list"][enemy_index], has_key("icon"), "no icon response...") assert_that(res_data["enemy_list"][enemy_index], has_key("star"), "no star response...") assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"), "no can_attack response...") assert_that(res_data["enemy_list"][enemy_index], has_key("attack"), "no attack response...") assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1), "response attack mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("pet_id"), "no pet_id response...") print "悬赏令使用者通缉攻击者后,查询仇人列表:" self.ar_con.reward_player(0, user_id_3) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("enemy_list"), "no enemy_list response...") assert res_data["enemy_list"] != [], "response enemy_list mismatch..." user_ids = [] for i in res_data["enemy_list"]: assert_that(i, has_key("user_id"), "no user_id response...") user_ids.append(i["user_id"]) assert user_id_3 in user_ids enemy_index = user_ids.index(user_id_3) assert_that(res_data["enemy_list"][enemy_index], has_key("user_id"), "no user_id response...") assert_that(res_data["enemy_list"][enemy_index]["user_id"], equal_to(user_id_3), "response user_id mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data["enemy_list"][enemy_index], has_key("sex"), "no sex response...") assert_that(res_data["enemy_list"][enemy_index], has_key("icon"), "no icon response...") assert_that(res_data["enemy_list"][enemy_index], has_key("star"), "no star response...") assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"), "no can_attack response...") assert_that(res_data["enemy_list"][enemy_index], has_key("attack"), "no attack response...") assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1), "response attack mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("pet_id"), "no pet_id response...") reward_player_ids = [] assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert res_data["reward_list"] != [], "response reward_list mismatch..." for j in res_data["reward_list"]: assert_that(j, has_key("be_reward_user_id"), "no be_reward_user_id response...") reward_player_ids.append(j["be_reward_user_id"]) assert user_id_3 in reward_player_ids, "attack_user not in reward_list..." user_id_3_index = reward_player_ids.index(user_id_3) assert_that(res_data["reward_list"][user_id_3_index], has_key("reward_id"), "no reward_id response...") assert_that(res_data["reward_list"][user_id_3_index], has_key("user_id"), "no user_id response...") assert_that(res_data["reward_list"][user_id_3_index]["user_id"], equal_to(user_id_1), "response user_id mismatch...") assert_that(res_data["reward_list"][user_id_3_index], has_key("reward_type"), "no reward_type response...") assert_that(res_data["reward_list"][user_id_3_index]["reward_type"], equal_to(0), "response reward_type mismatch...") assert_that(res_data["reward_list"][user_id_3_index], has_key("end_time"), "no end_time response...") def test_get_enemy_list_reward_player_advance(self): """ 获取仇人列表---悬赏仇人后,加入悬赏令列表(高级通缉令)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "创建悬赏令使用者:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_1 = res_data["item_id"] self.ar_con.capture_pet(item_id_1) self.ar_con.set_cultivate_pet(item_id_1) part_1 = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part_1) print "创建攻击者玩家:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_3 = CoRand.get_rand_int(1, 5) self.ar_con3.upgrade_pet_part(part_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_1, user_id_1) print "悬赏令使用者获取仇人列表:" self.ar_con.get_rev() res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("enemy_list"), "no enemy_list response...") assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert res_data["enemy_list"] != [], "response enemy_list mismatch..." user_ids = [] for i in res_data["enemy_list"]: assert_that(i, has_key("user_id"), "no user_id response...") user_ids.append(i["user_id"]) assert user_id_3 in user_ids enemy_index = user_ids.index(user_id_3) assert_that(res_data["enemy_list"][enemy_index], has_key("user_id"), "no user_id response...") assert_that(res_data["enemy_list"][enemy_index]["user_id"], equal_to(user_id_3), "response user_id mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data["enemy_list"][enemy_index], has_key("sex"), "no sex response...") assert_that(res_data["enemy_list"][enemy_index], has_key("icon"), "no icon response...") assert_that(res_data["enemy_list"][enemy_index], has_key("star"), "no star response...") assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"), "no can_attack response...") assert_that(res_data["enemy_list"][enemy_index], has_key("attack"), "no attack response...") assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1), "response attack mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("pet_id"), "no pet_id response...") print "悬赏令使用者通缉攻击者后,查询仇人列表:" self.ar_con.reward_player(1, user_id_3) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("enemy_list"), "no enemy_list response...") assert res_data["enemy_list"] != [], "response enemy_list mismatch..." user_ids = [] for i in res_data["enemy_list"]: assert_that(i, has_key("user_id"), "no user_id response...") user_ids.append(i["user_id"]) assert user_id_3 in user_ids enemy_index = user_ids.index(user_id_3) assert_that(res_data["enemy_list"][enemy_index], has_key("user_id"), "no user_id response...") assert_that(res_data["enemy_list"][enemy_index]["user_id"], equal_to(user_id_3), "response user_id mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data["enemy_list"][enemy_index], has_key("sex"), "no sex response...") assert_that(res_data["enemy_list"][enemy_index], has_key("icon"), "no icon response...") assert_that(res_data["enemy_list"][enemy_index], has_key("star"), "no star response...") assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"), "no can_attack response...") assert_that(res_data["enemy_list"][enemy_index], has_key("attack"), "no attack response...") assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1), "response attack mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("pet_id"), "no pet_id response...") reward_player_ids = [] assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert res_data["reward_list"] != [], "response reward_list mismatch..." for j in res_data["reward_list"]: assert_that(j, has_key("be_reward_user_id"), "no be_reward_user_id response...") reward_player_ids.append(j["be_reward_user_id"]) assert user_id_3 in reward_player_ids, "attack_user not in reward_list..." user_id_3_index = reward_player_ids.index(user_id_3) assert_that(res_data["reward_list"][user_id_3_index], has_key("reward_id"), "no reward_id response...") assert_that(res_data["reward_list"][user_id_3_index], has_key("user_id"), "no user_id response...") assert_that(res_data["reward_list"][user_id_3_index]["user_id"], equal_to(user_id_1), "response user_id mismatch...") assert_that(res_data["reward_list"][user_id_3_index], has_key("reward_type"), "no reward_type response...") assert_that(res_data["reward_list"][user_id_3_index]["reward_type"], equal_to(1), "response reward_type mismatch...") assert_that(res_data["reward_list"][user_id_3_index], has_key("end_time"), "no end_time response...") def test_get_enemy_list_reward_player_friend(self): """ 获取仇人列表--被悬赏玩家加入悬赏者好友的悬赏列表\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "创建悬赏令使用者:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_1 = res_data["item_id"] self.ar_con.capture_pet(item_id_1) self.ar_con.set_cultivate_pet(item_id_1) part_1 = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part_1) print "创建好友玩家:" account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.ar_con2.add_friend(user_id_1) print "悬赏令使用者同意添加好友:" self.ar_con.get_rev() self.ar_con.deal_add_friend(user_id_2, 1) print "好友玩家收到消息:" self.ar_con2.get_rev() print "创建攻击者玩家:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_3 = CoRand.get_rand_int(1, 5) self.ar_con3.upgrade_pet_part(part_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_1, user_id_1) print "悬赏令使用者通缉攻击者:" self.ar_con.get_rev() self.ar_con.reward_player(0, user_id_3) print "好友玩家收到消息:" self.ar_con2.get_rev() res = self.ar_con2.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("enemy_list"), "no enemy_list response...") assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert res_data["reward_list"] != [], "response reward_list mismatch..." reward_player_ids = [] for j in res_data["reward_list"]: assert_that(j, has_key("be_reward_user_id"), "no be_reward_user_id response...") reward_player_ids.append(j["be_reward_user_id"]) assert user_id_3 in reward_player_ids, "attack_user not in reward_list..." user_id_3_index = reward_player_ids.index(user_id_3) assert_that(res_data["reward_list"][user_id_3_index], has_key("reward_id"), "no reward_id response...") assert_that(res_data["reward_list"][user_id_3_index], has_key("user_id"), "no user_id response...") assert_that(res_data["reward_list"][user_id_3_index]["user_id"], equal_to(user_id_1), "response user_id mismatch...") assert_that(res_data["reward_list"][user_id_3_index], has_key("reward_type"), "no reward_type response...") assert_that(res_data["reward_list"][user_id_3_index]["reward_type"], equal_to(0), "response reward_type mismatch...") def test_get_enemy_list_attacker_can_not_attack(self): """ 攻击自己的非好友玩家养成宠不可被攻击,加入仇人列表\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家A:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "创建玩家B攻击A,B当前养成宠未升级,不可攻击:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name) res = self.ar_con2.get_user_info(user_id_2) res_data = json.loads(res) user2_coin_before = res_data["coin"] self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) res = self.ar_con2.attack_pet(part, user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data, has_key("win_coin"), "no win_coin response...") win_coin = res_data["win_coin"] assert_that(res_data["coin"], equal_to(user2_coin_before + win_coin), "response coin mismatch...") print "玩家A查看仇人列表:" self.ar_con.get_rev() time.sleep(1) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("enemy_list"), "no enemy_list response...") assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert res_data["enemy_list"] != [], "response enemy_list mismatch..." user_ids = [] for i in res_data["enemy_list"]: assert_that(i, has_key("user_id"), "no user_id response...") user_ids.append(i["user_id"]) assert user_id_2 in user_ids enemy_index = user_ids.index(user_id_2) assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data["enemy_list"][enemy_index]["nick_name"], equal_to(nick_name), "response nick_name mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("sex"), "no sex response...") assert_that(res_data["enemy_list"][enemy_index]["sex"], equal_to(0), "response sex mismatch...") assert_that(res_data["enemy_list"][enemy_index], has_key("icon"), "no icon response...") assert_that(res_data["enemy_list"][enemy_index], has_key("star"), "no star response...") assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"), "no can_attack response...") assert_that(res_data["enemy_list"][enemy_index], has_key("attack"), "no attack response...") assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1), "response attack mismatch...") def test_enemy_list_attack_first(self): """ A攻击B,B复仇,B不加入A的仇人列表\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家B:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "创建玩家A攻击B:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name) res = self.ar_con2.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_2 = res_data["item_id"] self.ar_con2.capture_pet(item_id_2) self.ar_con2.set_cultivate_pet(item_id_2) part_2 = CoRand.get_rand_int(1, 5) self.ar_con2.upgrade_pet_part(part_2) res = self.ar_con2.get_user_info(user_id_2) res_data = json.loads(res) user2_coin_before = res_data["coin"] self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) res = self.ar_con2.attack_pet(part, user_id_1) res_data = json.loads(res) assert_that(res_data, has_key("coin"), "no coin response...") assert_that(res_data, has_key("win_coin"), "no win_coin response...") win_coin = res_data["win_coin"] assert_that(res_data["coin"], equal_to(user2_coin_before + win_coin), "response coin mismatch...") print "玩家B复仇,攻击A:" self.ar_con.get_rev() self.sql = ModifySql() self.sql.update_user(user_id_1, "guidance", 131071) self.ar_con.gm_reload_user_data(user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "lottery_type", 104) self.ar_con.gm_reload_user_data(user_id_1) self.ar_con.attack_pet(part_2, user_id_2) print "获取A的仇人列表:" self.ar_con2.get_rev() res = self.ar_con2.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("enemy_list"), "no enemy_list response...") assert res_data["enemy_list"] == [], "response enemy_list mismatch..." assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert res_data[ "reward_list"] == [], "response reward_list mismatch..."