def roleLogin(dynamicId, userId, characterId): """角色登陆 @param dynamicId: int 客户端的ID @param userId: int 用户的ID @param characterId: int 角色的ID """ user = UsersManager().getUserByDynamicId(dynamicId) if not user: return {'result': False, 'message': u'conn_error'} characterInfo = user.getCharacterInfo() if not characterInfo: return {'result': False, 'message': u'norole'} _characterId = user.characterId if _characterId != characterId: return {'result': False, 'message': u'norole'} oldvcharacter = VCharacterManager().getVCharacterByCharacterId(characterId) if oldvcharacter: oldvcharacter.setDynamicId(dynamicId) else: vcharacter = VirtualCharacter(characterId, dynamicId) VCharacterManager().addVCharacter(vcharacter) data = {'placeId': characterInfo.get('town', 1000)} return {'result': True, 'message': u'login_success', 'data': data}
def roleLogin(dynamicId, userId, characterId): '''角色登陆 @param dynamicId: int 客户端的ID @param userId: int 用户的ID @param characterId: int 角色的ID ''' user = UsersManager().getUserByDynamicId(dynamicId) if not user: return {'result': False, 'message': u'conn_error'} characterInfo = user.getCharacterInfo() if not characterInfo: # 没有角色信息 return {'result': False, 'message': u'norole'} _characterId = user.characterId if _characterId != characterId: # 角色id不对应 return {'result': False, 'message': u'norole'} # 虚拟角色管理类,并由这个管理类来管理一批登陆的虚拟角色 # 获取最后次下线的虚拟角色 oldvcharacter = VCharacterManager().getVCharacterByCharacterId(characterId) data = {'placeId': characterInfo.get('town', 1000)} # 获取角色最后所在城镇id,默认为1000 if oldvcharacter: oldvcharacter.setDynamicId(dynamicId) # 更新动态id else: vcharacter = VirtualCharacter(characterId, dynamicId) # 构造一个虚拟角色 VCharacterManager().addVCharacter(vcharacter) # 添加到管理类中 return {'result': True, 'message': u'login_success', 'data': data}
def roleLogin(dynamicId, userId): '''角色登陆 @param dynamicId:int 客户端的ID @param userId:int 用户的ID ''' user = User(dynamicId=dynamicId, uid=userId) characterInfo = user.getCharacterInfo() if not characterInfo: data = {'hasRole': False} return {'result': True, 'data': data} else: if UsersManager()._users.has_key(user.id): olduser = UsersManager().getUserByID(user.id) if not olduser.CheckEffective(): return {"result": False, 'message': "账号异常"} else: UsersManager().dropUser(user) UsersManager().addUser(user) oldvcharacter = VCharacterManager().getVCharacterByCharacterId( user.characterId) data = { 'placeId': characterInfo.get('town', 1000), 'characterId': user.characterId, 'hasRole': True } if oldvcharacter: oldvcharacter.setDynamicId(dynamicId) else: vcharacter = VirtualCharacter(user.characterId, dynamicId) VCharacterManager().addVCharacter(vcharacter) return {'result': True, 'data': data}
def roleLogin(dynamicId,userId): '''角色登陆 @param dynamicId:int 客户端的ID @param userId:int 用户的ID ''' user=User(dynamicId=dynamicId,uid=userId) characterInfo=user.getCharacterInfo() if not characterInfo: data={'hasRole':False} return {'result':True,'data':data} else: if UsersManager()._users.has_key(user.id): olduser=UsersManager().getUserByID(user.id) if not olduser.CheckEffective(): return {"result":False,'message':"账号异常"} else: UsersManager().dropUser(user) UsersManager().addUser(user) oldvcharacter=VCharacterManager().getVCharacterByCharacterId(user.characterId) data={'placeId':characterInfo.get('town',1000),'characterId':user.characterId,'hasRole':True} if oldvcharacter: oldvcharacter.setDynamicId(dynamicId) else: vcharacter=VirtualCharacter(user.characterId,dynamicId) VCharacterManager().addVCharacter(vcharacter) return {'result':True,'data':data}
def roleLogin(dynamicId, userId, characterId): '''角色登陆 @param dynamicId: int 客户端的ID @param userId: int 用户的ID @param characterId: int 角色的ID ''' user = UsersManager().getUserByDynamicId(dynamicId) if not user: return {'result': False, 'message': u'conn_error'} _characterId = user.characterId if _characterId != characterId: return {'result': False, 'message': u'norole'} oldvcharacter = VCharacterManager().getVCharacterByCharacterId(characterId) data = {'placeId': 1000} if oldvcharacter: oldvcharacter.setDynamicId(dynamicId) else: vcharacter = VirtualCharacter(characterId, dynamicId) VCharacterManager().addVCharacter(vcharacter) return {'result': True, 'message': u'login_success', 'data': data}
def roleLogin(dynamicId, userId, characterId): """角色登陆 @param dynamicId: int 客户端的ID @param userId: int 用户的ID @param characterId: int 角色的ID """ user = UsersManager().getUserByDynamicId(dynamicId) if not user: return {"result": False, "message": u"conn_error"} characterInfo = user.getCharacterInfo() if not characterInfo: return {"result": False, "message": u"norole"} _characterId = user.characterId if _characterId != characterId: return {"result": False, "message": u"norole"} oldvcharacter = VCharacterManager().getVCharacterByCharacterId(characterId) data = {"placeId": characterInfo.get("town", 1000)} if oldvcharacter: oldvcharacter.setDynamicId(dynamicId) else: vcharacter = VirtualCharacter(characterId, dynamicId) VCharacterManager().addVCharacter(vcharacter) return {"result": True, "message": u"login_success", "data": data}