コード例 #1
0
 def setUp(cls):
     """启动应用"""
     cls.login_page = LoginPage()
     cls.home_page = HomePage()
     cls.homework = Homework()
     cls.read = ReadCompre()
     cls.result = ResultPage()
コード例 #2
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 def setUp(cls):
     """启动应用"""
     cls.login_page = LoginPage()
     cls.home_page = HomePage()
     cls.homework = Homework()
     cls.choice = ChoiceWordCloze()
     cls.result = ResultPage()
コード例 #3
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 def setUp(cls):
     """启动应用"""
     cls.login_page = LoginPage()
     cls.home_page = HomePage()
     cls.homework = Homework()
     cls.sentence = StrengthenSentence()
     cls.result = ResultPage()
コード例 #4
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 def setUp(cls):
     """启动应用"""
     cls.login_page = LoginPage()
     cls.home_page = HomePage()
     cls.homework = Homework()
     cls.article = CompleteArticle()
     cls.result = ResultPage()
コード例 #5
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 def setUp(cls):
     """启动应用"""
     cls.login_page = LoginPage()
     cls.home_page = HomePage()
     cls.homework = Homework()
     cls.single_choe = SingleChoice()
     cls.result = ResultPage()
コード例 #6
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    def single_choice_operate(self):
        """《单项选择》 游戏过程   返回当前大题的题数,正确数,正确题目内容, 最终完成时间"""
        if self.wait_check_page():
            if self.wait_check_play_page():
                count = 0
                timestr = []  # 获取每小题的时间
                questions = []  # 答对的题
                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断加 点击操作

                    item = self.question_content()  # 题目
                    print('题目:', item)
                    options = self.option_button()  # 四个选项
                    options[random.randint(0,
                                           len(options) - 1)].click()  # 随机点击选项

                    ele = []  # 四个选项selected属性值为true的个数
                    for j in range(len(options)):  # 统计答案正确与否
                        if self.option_selected(j) == 'true':
                            ele.append(j)

                    if len(ele) == 1:  # 如果选项的selected属性为true的作业数为1,说明答对了,则+1
                        index = ele[0]
                        print('回答正确:', self.option_content(index))
                        questions.append(self.question_content())
                        count += 1
                    else:
                        print('回答错误:', ele)

                    timestr.append(self.time())  # 统计每小题的计时控件time信息
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击
                    print('--------------------')

                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                final_time = ResultPage().get_time(timestr[len(timestr) -
                                                           1])  # 最后一个小题的时间
                print('=======================================')
                return rate, count, questions, final_time
コード例 #7
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 def now_time(self, ele):
     """判断游戏界面 计时功能控件 是否在计时"""
     time.sleep(1)
     print('判断计时:', ele)
     time_list = []
     for i in range(len(ele)):
         time_list.append(ResultPage().get_time(ele[i]))
     if len(time_list) > 1:
         if any(time_list[i + 1] > time_list[i]
                for i in range(0,
                               len(time_list) - 1)):
             print('计时功能无误:', time_list)
             return True
         else:
             print('❌❌❌ Error - 计时错误:', time_list)
             MyError(self.driver).my_error(
                 any(time_list[i + 1] <= time_list[i]
                     for i in range(0,
                                    len(time_list) - 1)))
     else:  # 只有一道题
         print('只有一道题,时间为:', time_list[0])
         return True
コード例 #8
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 def __init__(self):
     self.result = ResultPage()
コード例 #9
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class VocabularyChoice(BasePage):
    """词汇选择"""
    def __init__(self):
        self.result = ResultPage()

    @teststeps
    def wait_check_page(self):
        """以“title:词汇选择”的xpath-index为依据"""
        locator = (By.XPATH,
                   "//android.widget.TextView[contains(@text,'词汇选择')]")
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def wait_check_play_page(self):
        """以“rate”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                   "'{}rate')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def click_voice(self):
        """页面内音量按钮"""
        self.driver \
            .find_element_by_id(self.id_type() + "fab_sound") \
            .click()

    @teststep
    def rate(self):
        """获取作业数量"""
        rate = self.driver\
            .find_element_by_id(self.id_type() + "rate").text
        return rate

    @teststep
    def time(self):
        """获取作业时间"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "time").text
        return ele

    @teststep
    def question_content(self):
        """获取题目内容"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "tv_head").text
        return ele

    @teststep
    def option_button(self):
        """获取四个选项"""
        ele = self.driver\
            .find_elements_by_id(self.id_type() + "option")
        return ele

    # 听音选词模式 特有元素
    @teststep
    def voice(self):
        """点击喇叭,听音选词后的小喇叭"""
        self.driver\
            .find_element_by_id(self.id_type() + "iv_speak")\
            .click()

    @teststeps
    def tips(self):
        """tips:点击喇叭,听音选词"""
        word = self.driver \
            .find_elements_by_xpath("//android.widget.TextView[contains(@index,0)]")[0].text
        print('tips:', word)

    @teststeps
    def explain(self):
        """选择答案后,出现中文解释"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "explain").text
        print(word)

    # 以下为答案详情页面元素
    @teststeps
    def wait_check_detail_page(self):
        """以“answer”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                   "'{}tv_answer')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def result_voice(self, index):
        """语音按钮"""
        self.driver \
            .find_elements_by_id(self.id_type() + "iv_speak")[index] \
            .click()

    @teststep
    def result_answer(self, index):
        """单词"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_answer")[index].text
        return ele

    @teststep
    def result_explain(self, index):
        """解释"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_hint")[index].text
        return ele

    @teststep
    def result_mine(self, index):
        """我的"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "iv_mine")[index]
        value = GetAttribute().get_selected(ele)
        return value

    @teststeps
    def back_up(self):
        """返回"""
        if self.result.wait_check_result_page():
            self.result.back_up_button()  # 结果页 返回按钮

    @teststeps
    def diff_type(self, tpe):
        """选择 不同模式小游戏的 游戏方法"""
        print(tpe)
        if tpe == '选单词':
            result = self.vocab_select_choice_word()
            return result
        elif tpe == '选解释':
            result = self.vocab_select_choice_explain()
            return result
        elif tpe == '听音选词':  # 听音选词模式
            result = self.vocab_select_listen_choice()
            return result
            # print('听音选词模式')

    @teststeps
    def vocab_select_choice_explain(self):
        """《词汇选择》 - 选解释模式 游戏过程"""
        if self.wait_check_page():
            if self.wait_check_play_page():
                count = 0
                # questions = []  # 答对的题
                timestr = []  # 获取每小题的时间

                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断加 点击操作

                    self.click_voice()  # 点击发音按钮
                    item = self.question_content()  # 题目
                    print('题目:', item)

                    options = self.option_button()
                    options[random.randint(0,
                                           len(options) - 1)].click()  # 随机点击选项
                    self.options_statistic(count)  # 选择对错统计

                    print('----------------------------------')
                    timestr.append(self.time())  # 统计每小题的计时控件time信息
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击
                print('==============================================')
                return rate, count

    @teststeps
    def vocab_select_choice_word(self):
        """《词汇选择》 - 选单词模式 游戏过程"""
        if self.wait_check_page():
            if self.wait_check_play_page():
                count = 0
                # questions = []  # 答对的题
                timestr = []  # 获取每小题的时间

                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断加 点击操作

                    item = self.question_content()  # 题目
                    print('题目:', item)

                    options = self.option_button()
                    options[random.randint(0,
                                           len(options) - 1)].click()  # 随机点击选项
                    self.options_statistic(count)  # 选择对错统计

                    print('----------------------------------')
                    timestr.append(self.time())  # 统计每小题的计时控件time信息
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击
                print('==============================================')
                return rate, count

    @teststeps
    def vocab_select_listen_choice(self):
        """《词汇选择》 - 听音选词模式 游戏过程"""
        if self.wait_check_page():
            if self.wait_check_play_page():
                count = 0
                # questions = []  # 答对的题
                timestr = []  # 获取每小题的时间

                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断加 点击操作

                    self.voice()  # 题目后的听力按钮
                    self.click_voice()  # 发音按钮

                    options = self.option_button()
                    options[random.randint(0,
                                           len(options) - 1)].click()  # 随机点击选项

                    self.explain()  # 中文解释
                    self.options_statistic(count)  # 选择对错统计

                    print('----------------------------------')
                    timestr.append(self.time())  # 统计每小题的计时控件time信息
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击
                print('==============================================')
                return rate, count

    @teststeps
    def options_statistic(self, count):
        """选择对错统计"""
        time.sleep(1)
        ele = []  # 四个选项selected属性值为true的个数

        options = self.option_button()  # 四个选项
        for j in range(len(options)):  # 统计答案正确与否
            if GetAttribute().get_selected(options[j]) == 'true':  # 错误答案
                ele.append(j)
            if GetAttribute().get_description(options[j]) == 'true':  # 正确答案
                ele.append(j)

        if ele[0] == ele[1]:  # 如果选项的selected属性为true的作业数为1,说明答对了,则+1
            count += 1
            print('回答正确:', options[ele[0]].text)
        else:  # ele[0] != ele[1]
            print('回答错误T/F:%s、%s' %
                  (options[ele[1]].text, options[ele[0]].text))
        # questions.append(self.question_content())

    @teststeps
    def result_detail_page(self, rate):
        """《词汇选择》 查看答案 操作过程"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.check_result_button()  # 结果页 查看答案 按钮
            if self.result.wait_check_detail_page():
                if self.wait_check_detail_page():
                    print('查看答案:')
                    self.error_sum(rate)
                    time.sleep(2)
            print('==============================================')

    @teststeps
    def error_sum(self, rate):
        """查看答案 - 点击答错的题 对应的 听力按钮"""
        print('题数:', int(rate))
        for i in range(0, int(rate)):
            print('解释:', self.result_explain(i))  # 解释
            print('单词:', self.result_answer(i))  # 正确word
            print('对错标识:', self.result_mine(i))  # 对错标识
            print('-----------------------------------')
            self.result_voice(i)  # 点击发音按钮
        self.result.back_up_button()  # 返回结果页

    @teststeps
    def study_again(self, tpe):
        """《词汇选择》 选解释&听音选词模式 操作过程"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.again_button()  # 结果页 错题再练/再练一遍 按钮
            print('错题再练:')
            self.diff_type(tpe)  # 不同模式 对应不同的游戏过程
コード例 #10
0
 def __init__(self):
     self.result = ResultPage()
     self.get = GetAttribute()
コード例 #11
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class CompleteArticle(BasePage):
    """补全文章"""
    def __init__(self):
        self.result = ResultPage()
        self.get = GetAttribute()

    @teststeps
    def wait_check_page(self):
        """以“title:补全文章”的xpath-index为依据"""
        locator = (By.XPATH,
                   "//android.widget.TextView[contains(@text,'补全文章')]")
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def wait_check_play_page(self):
        """以“rate”的ID为依据"""
        locator = (
            By.XPATH,
            "//android.widget.TextView[contains(@resource-id,'{}rate)]".format(
                self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def rate(self):
        """获取作业数量"""
        rate = self.driver \
            .find_element_by_id(self.id_type() + "rate").text
        return rate

    @teststep
    def font_middle(self):
        """第一个Aa"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "font_middle")

        return ele

    @teststep
    def font_large(self):
        """第二个Aa"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "font_large")
        return ele

    @teststep
    def font_great(self):
        """第三个Aa"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "font_great")
        return ele

    @teststep
    def dragger_button(self):
        """拖动按钮"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "dragger")
        return ele

    @teststep
    def option_button(self):
        """选项ABCD"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + 'tv_char')
        return ele

    @teststep
    def option_content(self, index):
        """选项 内容"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + 'tv_item')[index].text
        print('选项内容:', ele)
        return ele

    def options_view_size(self):
        """获取整个选项页面大小"""
        num = self.driver.find_element_by_id(self.id_type() + "option")
        var = num.size
        return var['height']

    @teststep
    def time(self):
        """获取作业时间"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "time").text
        return ele

    @teststep
    def input_text(self):
        """输入框"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "ss_view")
        return ele

    @teststeps
    def get_input_bounds(self):
        """获取 输入框坐标"""
        ele = self.input_text()  # 输入框
        content = self.get.get_description(ele)
        item_x = re.match(".*\[(.*)\].*\[", content)  # x值
        item_y = re.match(".*\[(.*)\].*", content)  # y值
        x = item_x.group(1).split(',')  # 所有输入框y值的列表
        y = item_y.group(1).split(',')  # 所有输入框x值的列表
        return x, y

    # 查看答案 页面
    @teststeps
    def wait_check_detail_page(self):
        """以“answer”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                   "'{}tb_content)']".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def get_result(self):
        """获取 输入框 的结果"""
        ele = self.input_text()  # 输入框
        content = self.get.get_description(ele)
        value = re.match("\\[(.+?)\\]", content)  # answer
        answer = value.group(1).split(',')  # 所有输入框值的列表
        return answer

    @teststeps
    def complete_article_operate(self):
        """《补全文章》 游戏过程"""
        if self.wait_check_page():
            if self.wait_check_play_page():
                content = []
                timestr = []  # 获取每小题的时间

                self.font_operate()  # Aa文字大小切换按钮 切换 及状态统计

                drag = self.dragger_button()  # 拖拽 拖动按钮
                loc = self.get_element_bounds(drag)  # 获取按钮坐标
                size = self.options_view_size()  # 获取整个选项页面大小
                self.driver.swipe(loc[2], loc[3], loc[2], loc[3] - size,
                                  1000)  # 向上拖拽

                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断加 点击操作

                    options = self.option_button()  # 选项ABCD
                    if len(options) < i + 1:
                        options = self.option_button()  # 选项ABCD
                        self.screen_swipe_up(0.5, 0.9, 0.6, 1000)  # 滑屏

                    text = [options[i].text]
                    options[i].click()  # 依次点击选项

                    content.append(self.get_result()[i])  # 测试 是否答案已填入文章中
                    time.sleep(1)
                    if content[i] == ' ':
                        print('❌❌❌ Error - 答案未填入文章中')
                    else:
                        print('第%s题:' % (i + 1))
                        print(text, content[i])
                    timestr.append(self.time())  # 统计每小题的计时控件time信息
                    print('-------------------------')

                    if i == int(rate) - 1:
                        drag = self.dragger_button()  # 拖拽 拖动按钮
                        loc = self.get_element_bounds(drag)  # 获取按钮坐标
                        size = self.options_view_size()  # 获取整个选项页面大小
                        self.driver.swipe(loc[2], loc[3], loc[2],
                                          loc[3] + size - 10, 1000)  # 向下拖拽按钮

                Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击
                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                print('============================================')
                return rate

    @teststeps
    def result_detail_page(self):
        """查看答案页面"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.check_result_button()  # 结果页 查看答案 按钮
            if self.result.wait_check_detail_page():  # 页面检查点
                if self.wait_check_detail_page():
                    print('查看答案页面:')
                    item = self.get_result()
                    print("正确答案:", item)
                    self.result.back_up_button()  # 返回结果页

    @teststeps
    def font_operate(self):
        """Aa文字大小切换按钮 状态判断 及 切换操作"""
        x = []
        y = []
        middle = self.font_middle()  # first
        large = self.font_large()  # second
        great = self.font_great()  # third

        i = 0
        j = 0
        while i < 3:
            bounds = self.get_input_bounds()  # 获取输入框坐标
            print(self.get.get_checked(middle), self.get.get_checked(large),
                  self.get.get_checked(great))

            if self.get.get_checked(middle) == 'false':
                if self.get.get_checked(large) == 'false':
                    x.insert(2, bounds[0][0])
                    y.insert(2, bounds[1][0])
                    print('当前选中的Aa按钮为第3个:', bounds[0][0], bounds[1][0])
                    j = 3
                else:
                    if self.get.get_checked(large) == 'true':
                        x.insert(1, bounds[0][0])
                        y.insert(1, bounds[1][0])
                        print('当前选中的Aa按钮为第2个:', bounds[0][0], bounds[1][0])
                        j = 2
            else:
                x.insert(0, bounds[0][0])
                y.insert(0, bounds[1][0])
                print('当前选中的Aa按钮为第1个:', bounds[0][0], bounds[1][0])
                j = 1

            if j == 1:
                large.click()
            elif j == 2:
                great.click()
            elif j == 3:
                middle.click()
            i += 1
            print('--------------------------------------------')
            time.sleep(2)

        if not float(y[2]) > float(y[1]) > float(y[0]):
            print('❌❌❌ Error - Aa文字大小切换按钮:', y)
        print('==============================================')
コード例 #12
0
class MatchingExercises(BasePage):
    """连连看"""
    def __init__(self):
        self.result = ResultPage()

    @teststeps
    def wait_check_page(self):
        """以“title:连连看”的xpath-index为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@text,'连连看')]")
        try:
            WebDriverWait(self.driver, 20, 0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def wait_check_play_page(self):
        """以“rate”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                             "'{}rate')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20, 0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def rate(self):
        """获取作业数量"""
        rate = self.driver\
            .find_element_by_id(self.id_type() + "rate").text
        return rate

    @teststep
    def time(self):
        """获取作业时间"""
        rate = self.driver\
            .find_element_by_id(self.id_type() + "time").text
        return rate

    @teststep
    def word(self):
        """展示的Word"""
        ele = self.driver \
            .find_elements_by_class_name("android.widget.TextView")
        return ele

    # 以下为答案详情页面元素
    @teststeps
    def wait_check_detail_page(self):
        """以“answer”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                             "'{}tv_answer')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20, 0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def result_voice(self, index):
        """语音按钮"""
        self.driver \
            .find_elements_by_id(self.id_type() + "iv_speak")[index] \
            .click()

    @teststep
    def result_answer(self, index):
        """单词"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_answer")[index].text
        return ele

    @teststep
    def result_explain(self, index):
        """解释"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_hint")[index].text
        return ele

    @teststep
    def result_mine(self, index):
        """我的"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "iv_mine")[index]
        value = GetAttribute().get_selected(ele)
        return value

    @teststeps
    def match_exercise(self):
        """《连连看》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                timestr = []  # 获取每小题的时间
                rate = self.rate()
                if int(rate) % 5 == 0:
                    page = int(int(rate)/5)
                else:
                    page = int(int(rate) / 5) + 1
                print('页数:', page)
                for j in range(page):  # 然后在不同页面做对应的题目
                    print('第%s页:' % (j+1))
                    word = []  # 单词list
                    word_index = []  # 单词在所有button中的索引
                    explain = []  # 解释list
                    explain_index = []   # 解释在所有button中的索引
                    ele = self.word()  # 所有button
                    for i in range(3, len(ele)):
                        if self.is_alphabet(ele[i].text[0]):  # 如果是字母
                            word.append(ele[i].text)
                            word_index.append(i)
                        else:  # 如果是汉字
                            explain.append(ele[i].text)
                            explain_index.append(i)
                    # print(word_index, study_word, explain, explain_index)

                    for k in range(len(word)):  # 具体操作
                        Homework().rate_judge(rate, k+j*4)  # 测试当前rate值显示是否正确

                        value = match_operate(word[k])  # 数据字典
                        ele[word_index[k]].click()  # 点击解释
                        for z in range(len(explain)):
                            if explain[z] == value:
                                timestr.append(self.time())  # 统计每小题的计时控件time信息
                                ele[explain_index[z]].click()  # 点击对应word
                                #
                                # if k == 1:  # 测试 配对成功后,不可再次点击
                                #     ele[word_index[k]].click()
                                print('--------------------------')
                                break
                    time.sleep(1)
                    print('=================================')
                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                return rate

    @teststeps
    def result_detail_page(self, rate):
        """《连连看》 查看答案 操作过程"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.check_result_button()  # 结果页 查看答案 按钮
            if self.result.wait_check_detail_page():
                if self.wait_check_detail_page():
                    print('==============================================')
                    print('查看答案:')
                    self.error_sum(rate)
                    time.sleep(2)

    @teststeps
    def error_sum(self, rate):
        """查看答案 - 点击答错的题 对应的 听力按钮"""
        print('题数:', int(rate))
        for i in range(0, int(rate)):
            print('解释:', self.result_explain(i))  # 解释
            print('单词:', self.result_answer(i))  # 正确word
            mine = self.result_mine(i)  # 对错标识
            if mine != 'true':
                print('❌❌❌ Error - 对错标识')
            else:
                print('对错标识:', mine)
            print('-----------------------------------')

            self.result_voice(i)  # 点击发音按钮
        self.result.back_up_button()  # 返回结果页

    @teststeps
    def study_again(self):
        """再练一遍 操作过程"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.again_button()  # 结果页 再练一遍 按钮
            print('==============================================')
            print('再练一遍:')
            self.match_exercise()  # 游戏过程
コード例 #13
0
class ChoiceWordCloze(BasePage):
    """选词填空"""
    def __init__(self):
        self.bounds = ClickBounds()
        self.result = ResultPage()
        self.get = GetAttribute()
        self.key = Keyboard()

    @teststeps
    def wait_check_page(self):
        """以“title:选词填空”的xpath-index为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@text,'选词填空')]")
        try:
            WebDriverWait(self.driver, 20, 0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def wait_check_play_page(self):
        """以“rate”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                             + self.id_type() + "rate)]")
        try:
            WebDriverWait(self.driver, 20, 0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def rate(self):
        """获取作业数量"""
        rate = self.driver\
            .find_element_by_id(self.id_type() + "rate").text
        return rate

    @teststep
    def font_middle(self):
        """第一个Aa"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "font_middle")
        return ele

    @teststep
    def font_large(self):
        """第二个Aa"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "font_large")
        return ele

    @teststep
    def font_great(self):
        """第三个Aa"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "font_great")
        return ele

    @teststep
    def prompt(self):
        """提示词"""
        self.driver\
            .find_element_by_id(self.id_type() + "prompt").click()

    @teststep
    def bounds_prompt(self):
        """提示词按钮"""
        ele = self.driver\
            .find_elements_by_xpath("//android.widget.TextView[contains(@index,0)]")[1]
        return ele

    @teststep
    def prompt_content(self):
        """提示词内容"""
        ele = self.driver \
            .find_elements_by_xpath("//android.widget.TextView[contains(@index,0)]")[1].text
        return ele

    @teststep
    def click_blank(self):
        """点击页面 提示词弹框 以外空白处,弹框消失"""
        self.bounds.click_bounds(67.5, 1119.5)
        time.sleep(1)

    @teststep
    def time(self):
        """获取作业时间"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "time").text
        return ele

    # 查看答案 页面
    @teststeps
    def wait_check_detail_page(self):
        """以“answer”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                             + self.id_type() + "tv_answer)]")
        try:
            WebDriverWait(self.driver, 20, 0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def content_value(self):
        """获取整个 外框元素"""
        ele = self.driver\
            .find_element_by_id(self.id_type() + "tb_content")
        return ele

    @teststeps
    def content_desc(self):
        """点击输入框,激活小键盘"""
        content = self.get.get_description(self.content_value())
        item_x = re.match(".*\[(.*)\].*\[", content)  # x值
        item_y = re.match(".*\[(.*)\].*", content)  # y值
        x = item_x.group(1).split(',')  # 所有输入框y值的列表
        y = item_y.group(1).split(',')  # 所有输入框x值的列表
        return x, y

    @teststeps
    def get_result(self):
        """点击输入框,激活小键盘"""
        content = self.get.get_description(self.content_value())
        value = re.match("\\[(.+?)\\]", content)  # answer
        answer = value.group(1).split(',')  # 所有输入框值的列表
        print('正确答案:', answer)
        self.click_blank()
        return answer

    @teststeps
    def choice_word_filling(self):
        """《选词填空》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                timestr = []
                self.prompt()  # 右上角 提示词
                time.sleep(1)
                content = self.prompt_content()  # 取出提示内容
                self.click_blank()  # 点击空白处 弹框消失
                word_list = content.split('   ')  # 取出单词列表
                print('待输入的单词:', word_list)

                self.font_operate()  # Aa文字大小切换按钮 切换 及状态统计

                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 状态判断 加点击

                    if i == 0:  # 获取第一个输入框的坐标,点击激活小键盘
                        item = self.content_desc()
                        loc = self.get_element_location(self.content_value())  # 文章元素左上角 顶点坐标
                        x = float(item[0][i]) + loc[0]+55.0  # 55.0为点击输入框中心点的偏移量
                        y = float(item[1][i]) + loc[1]
                        self.driver.tap([(x, y)])  # 点击激活输入框
                    else:
                        self.key.games_keyboard('enter')  # 点击回车键进入下一题

                    word = word_list[i]  # 单词
                    print('study_word:', word)
                    if len(word_list) >= int(rate):
                        for index in range(len(word)):
                            if index == 4:
                                self.key.games_keyboard('capslock')  # 点击键盘 切换到 大写字母
                                self.key.games_keyboard(word[index].upper())  # 点击键盘对应 大写字母
                                self.key.games_keyboard('capslock')  # 点击键盘 切换到 小写字母
                            else:
                                self.key.games_keyboard(word[index])  # 点击键盘对应字母
                    else:
                        self.key.games_keyboard('a')  # 点击键盘对应字母

                    timestr.append(self.time())  # 统计每小题的计时控件time信息

                Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击
                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                print('==================================================')
                return rate

    @teststeps
    def check_detail_page(self, rate, homework_title, game_title):
        """查看答案页面面"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.check_result_button()  # 结果页 查看答案 按钮

            if self.result.wait_check_detail_page():  # 页面检查点
                print('查看答案页面:')
                item = self.get_result()
                print('excel-opeate:')
                for i in range(len(item)):
                    print('----------------------')
                    ExcelUtil().data_write(rate, homework_title, game_title, item[i])
                self.result.back_up_button()

    @teststeps
    def font_operate(self):
        """Aa文字大小切换按钮 状态判断 及 切换操作"""
        x = []
        y = []
        middle = self.font_middle()  # first
        large = self.font_large()  # second
        great = self.font_great()  # third

        i = 0
        j = 0
        while i < 3:
            bounds = self.content_desc()  # 获取输入框坐标
            print(self.get.get_checked(middle), self.get.get_checked(large), self.get.get_checked(great))

            if self.get.get_checked(middle) == 'false':
                if self.get.get_checked(large) == 'false':
                    x.insert(2, bounds[0][0])
                    y.insert(2, bounds[1][0])
                    print('当前选中的Aa按钮为第3个:', bounds[0][0], bounds[1][0])
                    j = 3
                else:
                    if self.get.get_checked(large) == 'true':
                        x.insert(1, bounds[0][0])
                        y.insert(1, bounds[1][0])
                        print('当前选中的Aa按钮为第2个:', bounds[0][0], bounds[1][0])
                        j = 2
            else:
                x.insert(0, bounds[0][0])
                y.insert(0, bounds[1][0])
                print('当前选中的Aa按钮为第1个:', bounds[0][0], bounds[1][0])
                j = 1

            if j == 1:
                large.click()
            elif j == 2:
                great.click()
            else:
                middle.click()
            i += 1
            print('--------------------------------------------')
            time.sleep(2)

        if not float(y[2]) > float(y[1]) > float(y[0]):
            print('❌❌❌ Error - Aa文字大小切换按钮:', y)
        print('==============================================')
コード例 #14
0
 def back_operate(self):
     """从结果页返回小游戏list"""
     if ResultPage().wait_check_result_page():
         self.back_up_button()  # 返回小游戏界面
コード例 #15
0
 def __init__(self):
     self.result = ResultPage()
     self.key = Keyboard()
コード例 #16
0
class WordDictation(BasePage):
    """单词听写"""
    def __init__(self):
        self.result = ResultPage()
        self.key = Keyboard()

    @teststeps
    def wait_check_page(self):
        """以“title:单词听写”的xpath-index为依据"""
        locator = (By.XPATH,
                   "//android.widget.TextView[contains(@text,'单词听写')]")
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def wait_check_play_page(self):
        """以“rate”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                   "'{}rate')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def rate(self):
        """获取作业数量"""
        rate = self.driver \
            .find_element_by_id(self.id_type() + "rate").text
        return rate

    @teststep
    def time(self):
        """获取作业时间"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "time").text
        return ele

    @teststep
    def click_voice(self):
        """页面内音量按钮"""
        self.driver \
            .find_element_by_id(self.id_type() + "play_voice") \
            .click()

    @teststeps
    def word(self):
        """展示的Word  点击喇叭听写单词"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "tv_word").text
        word = ele.replace(' ', '')  # 删除空格
        return word

    # 下一步 按钮之后 答案页展示的答案
    @teststeps
    def mine_answer(self):
        """展示的Word """
        ele = self.driver \
            .find_element_by_id(self.id_type() + "tv_word").text
        word = ele.replace(' ', '')  # 删除空格
        return word

    @teststep
    def question(self):
        """展示的翻译"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "tv_explain").text
        return word

    @teststeps
    def correct(self):
        """展示的答案"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "tv_answer").text
        print('正确答案:', word)
        return word

    @teststep
    def correct_judge(self):
        """判断 答案是否展示"""
        ele = self.find_element(self.id_type() + "tv_answer")
        return ele

    # 以下为答案详情页面元素
    @teststeps
    def wait_check_detail_page(self):
        """以“answer”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                   "'{}tv_answer')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def result_voice(self, index):
        """语音按钮"""
        self.driver \
            .find_elements_by_id(self.id_type() + "iv_speak")[index] \
            .click()

    @teststep
    def result_answer(self, index):
        """单词"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_answer")[index].text
        return ele

    @teststep
    def result_explain(self, index):
        """解释"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_hint")[index].text
        return ele

    @teststep
    def result_mine(self, index):
        """我的"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "iv_mine")[index].get_attribute("selected")
        return ele

    @teststeps
    def word_dictation(self):
        """《单词听写》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                count = []
                answer = []  # return值 与结果页内容比对
                timestr = []  # 获取每小题的时间
                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断 加点击

                    self.word()  # 灰字文案:点击喇叭听写单词
                    self.click_voice()  # 点击喇叭

                    word = dictation_operate(i)  # 数据字典
                    if self.is_alphabet(word):  # 解释内容为word
                        for j in range(0, len(word)):
                            self.keyboard_operate(j, word[j])  # 点击键盘 具体操作

                    answer.append(self.word())  # 我的答案
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击

                    self.result_operate(answer, count, i, timestr,
                                        self.mine_answer())  # 下一步按钮后的答案页面 测试
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击
                    print('--------------------------------------')

                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                print('==============================================')
                return rate, answer

    @teststeps
    def keyboard_operate(self, j, value):
        """点击键盘 具体操作"""
        if j == 4:
            self.key.games_keyboard('capslock')  # 点击键盘 切换到 大写字母
            self.key.games_keyboard(value.upper())  # 点击键盘对应 大写字母
            self.key.games_keyboard('capslock')  # 点击键盘 切换到 小写字母
        else:
            self.key.games_keyboard(value)  # 点击键盘对应字母
        Homework().next_button_judge('true')  # 测试 下一步 按钮的状态

    @teststeps
    def result_operate(self, answer, count, i, timestr, mine):
        """下一步按钮后的答案页面"""
        # mine 为 答案页面展示的 我的答题结果
        result = answer[len(answer) - 1]
        print('我的答案:', result)
        print('我的答题结果:', mine)
        if self.correct_judge():  # 展示的答案元素存在说明回答错误
            correct = self.correct()  # 正确答案
            if mine.lower() != result.lower():  # 展示的答题结果与我填入的答案不一致
                print('❌❌❌ Error - 展示的答题结果:%s 与我填入的答案:%s 不一致' % (mine, result))

            for k in range(len(correct)):  # 测试 答案判断是否正确
                if result[k] not in correct:
                    count.append(i)  # 做错的题目
                    break
        else:  # 回答正确
            if mine.lower() != result.lower():  # 展示的 我的答题结果 是否与我填入的一致
                print('❌❌❌ Error - 展示的答题结果 与我填入的不一致:', mine, result)

        if i == 1:  # 第2题
            j = 0
            print('多次点击发音按钮:')
            while j < 4:
                print(j)
                self.click_voice()  # 多次点击发音按钮
                j += 1
            time.sleep(1)
        else:
            self.click_voice()  # 点击 发音按钮
        timestr.append(self.time())  # 统计每小题的计时控件time信息

    @teststeps
    def result_detail_page(self, rate):
        """《单词听写》 查看答案 操作过程"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.check_result_button()  # 结果页 查看答案 按钮
            if self.result.wait_check_detail_page():
                if self.wait_check_detail_page():
                    print('查看答案:')
                    print('题数:', int(rate))
                    for i in range(int(rate)):
                        print('-----------------------------------')
                        print('解释:', self.result_explain(i))  # 解释
                        print('单词:', self.result_answer(i))  # 正确word
                        print('对错标识:', self.result_mine(i))  # 对错标识
                        self.result_voice(i)  # 点击发音按钮
                    self.result.back_up_button()  # 返回结果页
                    time.sleep(2)
            print('==============================================')

    @teststeps
    def study_again(self):
        """再练一遍 操作过程"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.again_button()  # 结果页 再练一遍 按钮
            print('再练一遍:')
            self.word_dictation()  # 游戏过程
コード例 #17
0
class StrengthenSentence(BasePage):
    """强化炼句"""
    def __init__(self):
        self.bounds = ClickBounds()
        self.result = ResultPage()
        self.key = Keyboard()
        self.get = GetAttribute()

    # 以下为 共有元素
    @teststeps
    def wait_check_page(self):
        """以“title:强化炼句”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@text,'强化炼句')]")
        try:
            WebDriverWait(self.driver, 20, 0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def wait_check_play_page(self):
        """以“rate”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                             "'{}rate')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20, 0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def rate(self):
        """获取作业数量"""
        rate = self.driver\
            .find_element_by_id(self.id_type() + "rate").text
        return rate

    @teststep
    def time(self):
        """获取作业时间"""
        rate = self.driver\
            .find_element_by_id(self.id_type() + "time").text
        return rate

    @teststep
    def content_value(self):
        """获取整个 外框元素"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "input2")
        return ele

    @teststeps
    def content_desc(self):
        """点击输入框,激活小键盘"""
        content = self.get.get_description(self.content_value())
        item_x = re.match(".*\[(.*)\].*\[", content)  # x值
        item_y = re.match(".*\[(.*)\].*", content)  # y值
        x = item_x.group(1).split(',')  # 所有输入框y值的列表
        y = item_y.group(1).split(',')  # 所有输入框x值的列表
        return x, y

    @teststeps
    def get_result(self):
        """点击输入框,激活小键盘"""
        content = self.get.get_description(self.content_value())
        value = re.match("\\[(.+?)\\]", content)  # answer
        answer = value.group(1).split(',')  # 所有输入框值的列表
        return answer

    @teststep
    def click_voice(self):
        """页面内音量按钮"""
        self.driver \
            .find_element_by_id(self.id_type() + "play_voice") \
            .click()

    @teststeps
    def sentence(self):
        """展示的句子"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "input2").text
        return word

    @teststep
    def explain(self):
        """展示的翻译"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "explain").text
        return word

    # 每小题回答完,下一步按钮后展示答案的页面
    @teststeps
    def correct_title(self):
        """展示的答案title:正确答案 的ID为依据"""
        locator = (By.ID, self.id_type() + "correct_title")
        try:
            WebDriverWait(self.driver, 20, 0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def correct(self):
        """展示的答案"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "correct").text
        ele = word[:-1]  # 去掉最后的标点符号
        return ele

    # 查看答案页面
    @teststeps
    def result_question(self):
        """展示的题目"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_hint")
        word = []
        for i in range(len(ele)):
            word.append(ele[i].text)
        return word

    @teststeps
    def result_answer(self):
        """展示的 正确答案"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_answer")
        word = []
        for i in range(len(ele)):
            word.append(ele[i].text)
        return word

    @teststep
    def result_mine_state(self, index):
        """我的答案对错标识 selected属性"""
        word = self.driver \
            .find_elements_by_id(self.id_type() + "iv_mine")[index].get_attribute('selected')
        return word

    @teststeps
    def diff_type(self, tpe):
        """选择 不同模式小游戏的 游戏方法"""
        print(tpe)
        if tpe == '默写模式':
            answer = self.dictation_pattern()
        elif tpe == '自定义模式':
            answer = self.custom_pattern()
        elif tpe == '简单模式':
            answer = self.easy_pattern()
        else:  # 复杂模式
            answer = self.random_pattern()
        return answer

    @teststeps
    def random_pattern(self):
        """《强化炼句 复杂模式》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                answer = []
                timestr = []  # 获取每小题的时间
                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断加 点击操作

                    value = self.input_text()  # 激活输入框并进行输入
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断加 点击操作 ,进入答案页面

                    self.correct_judge(value, i)  # 判断答题是否正确
                    timestr.append(self.time())  # 统计每小题的计时控件time信息

                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断加 点击操作
                    print('-------------------------------')

                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                print('======================================================')
                return rate, answer

    @teststeps
    def custom_pattern(self):
        """《强化炼句 自定义模式》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                answer = []
                timestr = []  # 获取每小题的时间
                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 状态判断 点击

                    value = self.input_text()  # 激活输入框并进行输入
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 点击
                    if self.correct_title():
                        result = self.correct_judge(value, i)  # 判断答题是否正确
                        answer.append(result[0])

                    timestr.append(self.time())  # 统计每小题的计时控件time信息
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 点击
                    print('-------------------------------')

                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                print('======================================================')
                return rate, answer

    @teststeps
    def easy_pattern(self):
        """《强化炼句 简单模式》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                answer = []
                timestr = []  # 获取每小题的时间
                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 状态判断 点击

                    value = self.input_text()  # 激活输入框并进行输入
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 点击,进入答案页面

                    result = self.correct_judge(value, i)  # 判断答题是否正确
                    answer.append(result[0])
                    timestr.append(self.time())  # 统计每小题的计时控件time信息

                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 点击
                    print('-------------------------------')

                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                print('======================================================')
                return rate, answer

    @teststeps
    def dictation_pattern(self):
        """《强化炼句 默写模式》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                answer = []
                timestr = []  # 获取每小题的时间
                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 状态判断 点击

                    value = self.input_text()  # 激活输入框并进行输入
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 点击,进入答案页面

                    result = self.correct_judge(value, i)  # 判断答题是否正确
                    answer.append(result[0])
                    timestr.append(self.time())  # 统计每小题的计时控件time信息

                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 点击
                    print('-----------------------------')
                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                print('==================================================')
                return rate, answer

    @teststeps
    def input_text(self):
        """激活输入框 并 输入内容"""
        explain = self.explain()  # 解释的内容
        sentence = self.sentence().split(' ')  # 句子
        print('题目:', self.sentence())
        value = strength_sentence_operate(explain)  # 数据字典

        words = value.split(' ')  # 将句子分割成单词
        word = []
        for i in range(len(words)):
            if (self.is_alphabet(words[i])) and (words[i] not in sentence):
                word.append(words[i])

        for j in range(len(word)):
            item = self.content_desc()  # 获取输入框坐标
            loc = self.get_element_location(self.content_value())  # 文章元素左上角 顶点坐标
            x = float(item[0][j]) + loc[0]+55.0  # 55.0为点击输入框中心点的偏移量
            y = float(item[1][j]) + loc[1]
            self.driver.tap([(x, y)])  # 点击激活输入框

            for z in range(len(word[j])):
                if j == len(word)-1:
                    if word[j][z] in ['.', '?', '!']:  # 去掉最后的标点符号
                        break
                if z == 4 and z != len(word[j])-1:
                    self.key.games_keyboard('capslock')  # 点击键盘 切换到 大写字母
                    self.key.games_keyboard(word[j][z].upper())  # 点击键盘对应 大写字母
                    self.key.games_keyboard('capslock')  # 点击键盘 切换到 小写字母
                else:
                    if j == 2 and word[j][z] == "'":
                        self.key.games_keyboard(',')  # 第二小题  点击键盘 逗号
                    else:
                        self.key.games_keyboard(word[j][z])  # 点击键盘对应字母

        return value

    @teststeps
    def correct_judge(self, value, i):
        """每小题回答完,下一步按钮后展示答案的页面"""
        if self.correct_title():  # 展示的答案title元素是否存在
            result = self.get_result()  # content-desc的值
            answer = self.sentence()  # 展示的本人的答案

            for j in range(len(result)):
                for k in range(len(answer)):
                    if answer[k] == '{':
                        if len(answer) != 2:
                            if k == 0:  # 展示的本人的答案 result[j]
                                answer = result[j].strip() + answer[k + 2:]
                            elif k + 1 == len(answer) - 1:
                                if ' ' not in result[j]:
                                    answer = answer[:k - 1] + ' ' + result[j]
                                else:
                                    answer = answer[:k - 1] + result[j]
                            else:
                                if ' ' not in result[j]:
                                    answer = answer[:k - 1] + ' ' + result[j] + answer[k + 2:]
                                else:
                                    answer = answer[:k - 1] + result[j] + answer[k + 2:]
                            break

            if answer[len(answer)-1] == ' ':
                answer = answer[:-1]
            correct = self.correct()  # 展示的正确答案
            print('我的答案:', answer)
            if correct == value:  # 测试展示的答案是否正确
                if answer == correct:
                    print('回答正确')
                else:
                    print('回答错误')
            return answer, i

    @teststeps
    def study_again(self, tpe):
        """《强化炼句》 再练一遍 操作过程"""
        print('再练一遍 操作过程:')
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.again_button()  # 结果页 再练一遍 按钮
            result = self.diff_type(tpe)  # 强化炼句 - 游戏过程

            return '再练一遍按钮', result[0], result[1]

    @teststeps
    def check_detail_page(self, i, answer):
        """查看答案页面"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.check_result_button()  # 查看答案 按钮
            if self.result.wait_check_detail_page():
                print('结果页 - 查看答案 按钮:')
                if int(i) <= 16:
                    self.result_operate(answer)
                else:
                    item = self.result_question()
                    if int(i) % len(item) == 0:
                        page = int(int(i) / len(item))
                    else:
                        page = int(int(i) / len(item)) + 1
                    print('页数:', page)
                    for j in range(page):
                        last_one = self.result_operate(answer)  # 滑动前页面内最后一个小题- 做题结果
                        self.screen_swipe_up(0.5, 0.75, 0.35, 1000)
                        item_2 = self.result_question()  # 滑动后页面内的题目 的数量
                        if item_2[len(item_2) - 1].text == last_one:
                            print('到底啦', last_one)
                            self.result.back_up_button()
                            break
                        elif item_2[len(item_2) - 1].text == answer[len(answer) - 1]:
                            # 滑动后到底,因为普通情况下最多只有两页,滑动一次即可到底
                            print('滑动后到底', last_one)
                            k = []
                            for i in range(len(item_2) - 1, -1, -1):  # 倒序
                                if item_2[i].text == last_one:
                                    k.append(i + 1)
                                    break
                            self.result_operate(answer, k[0])
                            break
                        else:
                            continue
                    self.screen_swipe_down(0.5, 0.75, 0.35, 1000)
                time.sleep(2)
            self.result.back_up_button()

    @teststeps
    def result_operate(self, var, index=0):
        """查看答案页面 -- 展示的解释内容验证"""
        explain = self.result_question()  # 题目
        answer = self.result_answer()  # 正确答案
        print(answer, var)
        for i in range(index, len(explain)):
            count = []
            value = strength_sentence_operate(explain[i]).split(' ')
            if answer[i] == var[i]:  # 测试结果页 我的答案展示是否正确
                if answer[i] == value:  # 测试 正确答案
                    for j in range(len(var)):  # 我的答案 与 正确答案 比较
                        if var[j] != value[j]:  # 答案不正确 count+1
                            count.append(j)
                            if self.result_mine_state() != 'false':
                                print('❌❌❌ Error - 我的答案:%s 与 正确答案:%s 对错标识:%s' % (var[j], value[j], 'true'))
                        else:
                            if self.result_mine_state() != 'true':
                                print('❌❌❌ Error - 我的答案:%s 与 正确答案:%s 对错标识:%s' % (var[j], value[j], 'false'))
                        break
                else:
                    print('❌❌❌ Error - 正确答案:', answer[i], value)
            print('------------------------------------')
        return var[1][len(var[1]) - 1]
コード例 #18
0
class SingleChoice(BasePage):
    """单项选择"""
    def __init__(self):
        self.result = ResultPage()

    @teststeps
    def wait_check_page(self):
        """以“title:单项选择”的xpath-index为依据"""
        locator = (By.XPATH,
                   "//android.widget.TextView[contains(@text,'单项选择')]")
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def wait_check_play_page(self):
        """以“rate”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                   "'{}rate')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def rate(self):
        """获取作业数量"""
        rate = self.driver\
            .find_element_by_id(self.id_type() + "rate").text
        return rate

    @teststep
    def time(self):
        """获取作业时间"""
        ele = self.driver\
            .find_element_by_id(self.id_type() + "time").text
        return ele

    @teststep
    def question_content(self):
        """获取题目内容"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "question").text
        return ele

    @teststep
    def option_button(self):
        """获取所有选项 - 四个选项"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_char")
        return ele

    @teststeps
    def option_selected(self, index):
        """获取所有选项 - 四个选项selected属性"""
        time.sleep(1)
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_char")[index]
        value = GetAttribute().get_selected(ele)
        return value

    @teststep
    def option_content(self, index):
        """获取所有选项 - 四个选项内容"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_char")[index].text
        return ele

    # 查看答案 页面
    @teststeps
    def wait_check_detail_page(self):
        """以“answer”的ID为依据"""
        locator = (By.XPATH,
                   "//android.widget.TextView[contains(@resource-id," +
                   self.id_type() + "tv_answer)]")
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def single_choice_operate(self):
        """《单项选择》 游戏过程   返回当前大题的题数,正确数,正确题目内容, 最终完成时间"""
        if self.wait_check_page():
            if self.wait_check_play_page():
                count = 0
                timestr = []  # 获取每小题的时间
                questions = []  # 答对的题
                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断加 点击操作

                    item = self.question_content()  # 题目
                    print('题目:', item)
                    options = self.option_button()  # 四个选项
                    options[random.randint(0,
                                           len(options) - 1)].click()  # 随机点击选项

                    ele = []  # 四个选项selected属性值为true的个数
                    for j in range(len(options)):  # 统计答案正确与否
                        if self.option_selected(j) == 'true':
                            ele.append(j)

                    if len(ele) == 1:  # 如果选项的selected属性为true的作业数为1,说明答对了,则+1
                        index = ele[0]
                        print('回答正确:', self.option_content(index))
                        questions.append(self.question_content())
                        count += 1
                    else:
                        print('回答错误:', ele)

                    timestr.append(self.time())  # 统计每小题的计时控件time信息
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击
                    print('--------------------')

                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                final_time = ResultPage().get_time(timestr[len(timestr) -
                                                           1])  # 最后一个小题的时间
                print('=======================================')
                return rate, count, questions, final_time

    @teststeps
    def check_detail_page(self):
        """《单项选择》 查看答案 操作过程"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.check_result_button()  # 结果页 查看答案 按钮
            if self.result.wait_check_detail_page():
                print('查看答案页面:')
                for i in range(2):
                    self.screen_swipe_up(0.5, 0.75, 0.25, 1000)
                    self.screen_swipe_down(0.5, 0.25, 0.75, 1000)
                self.result.back_up_button()  # 返回结果页

    @teststeps
    def study_again(self):
        """《单项选择》 错题再练 操作过程"""
        print('==================================================')
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.error_again_button()  # 结果页 错题再练 按钮
            print('错题再练:')
            result = self.single_choice_operate()  # 单项选择 - 游戏过程
            return '错题再练按钮', result[0], result[2], result[3]
コード例 #19
0
 def __init__(self):
     self.result = ResultPage()
     self.get = GetAttribute()
     self.key = Keyboard()
コード例 #20
0
class SentenceTrans(BasePage):
    """句型转换"""

    # 以下为 共有元素
    def __init__(self):
        self.result = ResultPage()

    @teststeps
    def wait_check_page(self):
        """以“句型转换”的ID为依据"""
        locator = (By.XPATH,
                   "//android.widget.TextView[contains(@text,'句型转换')]")
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def wait_check_play_page(self):
        """以“rate”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                   "'{}rate')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def rate(self):
        """获取作业数量"""
        rate = self.driver \
            .find_element_by_id(self.id_type() + "rate").text
        return rate

    @teststep
    def time(self):
        """获取作业时间"""
        rate = self.driver \
            .find_element_by_id(self.id_type() + "time").text
        return rate

    @teststep
    def clear_button(self):
        """页面内清除按钮"""
        self.driver \
            .find_element_by_id(self.id_type() + "bt_clear").click()

    @teststeps
    def clear_button_judge(self):
        """页面内清除按钮"""
        try:
            self.driver \
                .find_element_by_id(self.id_type() + "bt_clear")
            return True
        except:
            return False

    @teststep
    def question_content(self):
        """展示的题目 - 句子"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "tv_question").text
        return ele

    @teststeps
    def mine_answer(self):
        """展示的 我的答案"""
        ele = self.driver \
            .find_elements_by_xpath("//android.widget.RelativeLayout[contains(@index,1)]/descendant::android.widget.TextView")
        words = []
        for i in range(len(ele)):
            words.append(ele[i].text)
        print('我的答案:', words)
        return ele, words

    @teststep
    def word(self):
        """展示的 待还原的单词"""
        ele = self.driver \
            .find_elements_by_xpath("//android.widget.RelativeLayout[contains(@index,2)]/descendant::android.widget.TextView")

        return ele

    # 每小题回答完,下一步按钮后展示答案的页面
    @teststeps
    def correct_title(self):
        """展示的答案 的ID为依据"""
        locator = (By.ID, self.id_type() + "tv_answer")
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def mine_result(self):
        """展示的答题结果"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_text")
        word = []
        for i in range(len(ele)):
            word.append(ele[i].text)
        print('我的答题结果:', word)
        return word

    @teststep
    def correct_answer(self):
        """点击 下一题 按钮之后展示的答案"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "tv_answer").text
        word = ele[2:].split(' ')
        return ele, word

    # 查看答案页面
    @teststeps
    def wait_check_detail_page(self):
        """以“answer”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                   "'{}tv_answer')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def result_question(self):
        """展示的题目"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_question")
        word = []
        for i in range(len(ele)):
            word.append(ele[i].text)
        return word

    @teststeps
    def result_answer(self):
        """展示的 正确答案"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_answer")
        word = []
        for i in range(len(ele)):
            word.append(ele[i].text)
        return word

    @teststeps
    def result_mine(self):
        """我的答案"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_mine")
        words = []
        for i in range(len(ele)):
            words.append(ele[i].text)
        word = words[0].split(' ')
        return words, word

    @teststeps
    def result_mine_state(self, index):
        """我的答案对错标识 selected属性"""
        word = self.driver \
            .find_elements_by_id(self.id_type() + "iv_mine")[index]
        value = GetAttribute().get_selected(word)
        return value

    @teststeps
    def sentence_transform(self):
        """《句型转换》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                count = []  # 做题结果
                answer = []
                timestr = []  # 获取每小题的时间
                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确

                    if not self.clear_button_judge():  # 判断清除按钮存在
                        print('❌❌❌ Error - 清除按钮不存在!!')

                    question = self.question_content()  # 展示的题目内容
                    value = sentence_transform_operate(question).split(' ')
                    self.restore_word(value)  # 填入单词 具体过程
                    var = self.mine_answer()  # 到目前为止我填入的答案

                    if i == 0:
                        print('第%s题 - 点击框中单词,移出框中' % (i + 1))
                        self.remove_word(var)  # 点击框中单词,是否可以移出框中
                    elif i == 1:
                        print('第%s题 - 点击清除按钮' % (i + 1))
                        self.clear_button()  # 点击清除按钮
                        self.restore_word(value)  # 填入单词 具体过程
                    print('-------------')
                    timestr.append(self.time())  # 统计每小题的计时控件time信息
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击

                    if self.correct_title():  # 页面检查点
                        result = self.mine_result()  # 做题结果
                        correct = self.correct_answer()[1]  # 正确答案-- 分解成单词
                        for k in range(len(result)):  # 做错 count+1
                            if correct[k] != result[k]:
                                count.append(k)
                                break
                        answer.append(result)  # 做题结果

                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击
                    print('--------------------------------')
                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                print('========================================')
                return rate, answer

    @teststeps
    def restore_word(self, value):
        """填入单词 具体过程"""
        time.sleep(2)
        for j in range(len(value)):
            words = self.word()  # 待还原的单词
            for k in range(len(words)):
                if words[k].text == value[j]:
                    Homework().next_button_operate('false')  # 下一题 按钮 状态判断 加点击
                    words[k].click()
                    break

    @teststeps
    def remove_word(self, var):
        """点击框中单词,是否可以移出框中"""
        word = []
        for i in range(len(var[0])):
            var[0][i].click()  # 移出框中
            word.append(var[1][i])

        self.restore_word(word)  # 将移出框中的单词重新填入

    @teststeps
    def check_detail_page(self, i, answer):
        """查看答案页面"""
        if self.result.wait_check_result_page():
            print('查看答案页面:')
            self.result.check_result_button()
            if self.result.wait_check_detail_page():
                if self.wait_check_detail_page():
                    if int(i) <= 16:
                        self.result_operate(answer)
                    else:
                        item = self.result_question()
                        if int(i) % len(item) == 0:
                            page = int(int(i) / len(item))
                        else:
                            page = int(int(i) / len(item)) + 1
                        print('页数:', page)
                        for j in range(page):
                            last_one = self.result_operate(
                                answer)  # 滑动前页面内最后一个小题- 做题结果
                            self.screen_swipe_up(0.5, 0.75, 0.35, 1000)
                            item_2 = self.result_question()  # 滑动后页面内的题目 的数量
                            if item_2[len(item_2) - 1].text == last_one:
                                print('到底啦', last_one)
                                self.result.back_up_button()
                                break
                            elif item_2[len(item_2) -
                                        1].text == answer[len(answer) - 1]:
                                # 滑动后到底,因为普通情况下最多只有两页,滑动一次即可到底
                                print('滑动后到底', last_one)
                                k = []
                                for i in range(len(item_2) - 1, -1, -1):  # 倒序
                                    if item_2[i].text == last_one:
                                        k.append(i + 1)
                                        break
                                self.result_operate(answer, k[0])
                                break
                            else:
                                continue
                        self.screen_swipe_down(0.5, 0.75, 0.35, 1000)
                    time.sleep(2)
                self.result.back_up_button()  # 返回结果页

    @teststeps
    def result_operate(self, var, index=0):
        """查看答案页面 -- 展示的解释内容验证"""
        explain = self.result_question()  # 题目
        word = self.result_mine()  # 我的答案
        answer = self.result_answer()  # 正确答案
        for i in range(index, len(explain)):
            count = []
            value = sentence_transform_operate(explain[i]).split(' ')
            if answer[i] == var[i]:  # 测试结果页 我的答案展示是否正确
                if answer[i] == value:  # 测试 正确答案
                    for j in range(len(word[1])):  # 我的答案 与 正确答案 比较
                        if word[1][j] != value[j]:  # 答案不正确 count+1
                            count.append(j)
                            break

                    if count == 0:
                        if self.result_mine_state() != 'true':
                            print('❌❌❌ Error - 我的答案:%s 与 正确答案:%s 对错标识:%s' %
                                  (word[0], value, 'false'))
                    else:
                        if self.result_mine_state() != 'false':
                            print('❌❌❌ Error - 我的答案:%s 与 正确答案:%s 对错标识:%s' %
                                  (word[0], value, 'true'))
                else:
                    print('❌❌❌ Error - 正确答案:', answer[i], value)
            print('--------------------------------')
        return word[1][len(word[1]) - 1]

    @teststeps
    def study_again(self):
        """《句型转换》 再练一遍 操作过程"""
        print('========================================')
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.again_button()  # 结果页 再练一遍 按钮
            print('再练一遍:')
            result = self.sentence_transform()  # 游戏过程
            return '再练一遍按钮', result[0], result[1]
コード例 #21
0
class WordSpelling(BasePage):
    """单词拼写"""
    def __init__(self):
        self.result = ResultPage()
        self.get = GetAttribute()
        self.key = Keyboard()

    # 以下为 共有元素
    @teststeps
    def wait_check_page(self):
        """以“title:单词拼写”的ID为依据"""
        locator = (By.XPATH,
                   "//android.widget.TextView[contains(@text,'单词拼写')]")
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def wait_check_play_page(self):
        """以“rate”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                   "'{}rate')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def rate(self):
        """获取作业数量"""
        rate = self.driver\
            .find_element_by_id(self.id_type() + "rate").text
        return rate

    @teststep
    def time(self):
        """获取作业时间"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "time").text
        return ele

    @teststep
    def click_voice(self):
        """页面内喇叭量按钮"""
        self.driver \
            .find_element_by_id(self.id_type() + "play_voice") \
            .click()

    @teststeps
    def word(self):
        """展示的Word"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "tv_word").text
        word = ele[1::2]
        print('study_word:', word)
        return word

    @teststep
    def explain(self):
        """展示的翻译"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "tv_explain").text
        return word

    @teststep
    def finish_word(self):
        """完成答题 之后 展示的Word 前后含额外字符:aa"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "tv_word").text
        return word[1::2]

    # 默写模式 特有元素
    @teststeps
    def dictation_word(self):
        """展示的Word"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "tv_word").text
        value = ele[::2]
        return value

    @teststeps
    def dictation_word_judge(self):
        """判断是否展示Word"""
        try:
            self.driver \
                .find_element_by_id(self.id_type() + "tv_word")
            return True
        except Exception:
            return False

    @teststep
    def under_line(self):
        """展示的横线"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "underline")
        return ele

    @teststep
    def hint_button(self):
        """提示按钮"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "hint")
        return ele

    # 下一步 按钮之后 答案页展示的答案
    @teststep
    def mine_answer(self):
        """展示的Word  前后含额外字符:aa"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "tv_word").text
        return word[1::2]

    @teststep
    def question(self):
        """展示的翻译"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "tv_explain").text
        return word

    @teststep
    def correct(self):
        """展示的答案"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "tv_answer").text
        return word

    @teststeps
    def correct_judge(self):
        """判断 答案是否展示"""
        try:
            self.driver \
                .find_element_by_id(self.id_type() + "tv_answer")
            return True
        except Exception:
            return False

    # 默写模式 答案页特有元素
    @teststep
    def dictation_finish_word(self):
        """完成答题 之后 展示的Word  前后不含额外字符:aa"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "tv_word").text
        return word[::2]

    @teststep
    def dictation_mine_answer(self):
        """展示的Word  前后不含额外字符:aa"""
        word = self.driver \
            .find_element_by_id(self.id_type() + "tv_word").text
        return word[::2]

    # 以下为答案详情页面元素
    @teststeps
    def wait_check_detail_page(self):
        """以“answer”的ID为依据"""
        locator = (By.XPATH,
                   "//android.widget.TextView[contains(@resource-id," +
                   self.id_type() + "tv_answer)]")
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def result_voice(self, index):
        """语音按钮"""
        self.driver \
            .find_elements_by_id(self.id_type() + "iv_speak")[index] \
            .click()

    @teststep
    def result_answer(self, index):
        """单词"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_answer")[index].text
        return ele

    @teststep
    def result_explain(self, index):
        """解释"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "tv_hint")[index].text
        return ele

    @teststep
    def result_mine(self, index):
        """我的"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "iv_mine")[index]
        value = self.get.get_selected(ele)
        return value

    @teststeps
    def diff_type(self, tpe):
        """选择 不同模式小游戏的 游戏方法"""
        print(tpe)
        time.sleep(2)
        if tpe == '默写模式':
            answer = self.dictation_pattern()
        elif tpe == '自定义':
            answer = self.custom_pattern()
        else:  # 随机模式
            answer = self.random_pattern()
        return answer

    @teststeps
    def random_pattern(self):
        """《单词拼写 随机模式》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                var = []  # 随机消除的字母
                count = []  # 做错的题目
                answer = []  # return值 与结果页内容比对
                timestr = []  # 获取每小题的时间

                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断加 点击操作

                    explain = self.explain()  # 解释
                    word = self.word()  # 未缺失的字母
                    value = word_spelling_operate(explain)  # 数据字典

                    item = word.replace('_', '')
                    if self.is_alphabet(item):  # 未缺失的内容为字母
                        if value != word:  # 随机消除的字母消除了
                            for j in range(len(value)):
                                if value[j] != word[j]:
                                    print('缺失的字母:', value[j])
                                    var.append(j)
                                    self.keyboard_operate(
                                        j, value[j])  # 点击键盘 具体操作

                    answer.append(self.finish_word())  # 我的答案
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断加 点击操作

                    self.result_operate(answer, count, i, timestr,
                                        self.mine_answer())  # 下一步按钮后的答案页面 测试
                    Homework().next_button_operate('true')  # 下一题 按钮 判断加 点击操作
                    print('======================================')

                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                return rate, answer, var

    @teststeps
    def custom_pattern(self):
        """《单词拼写 自定义模式》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                count = []  # 做错的题目
                answer = []  # return值 与结果页内容比对
                timestr = []  # 获取每小题的时间
                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断加 点击操作

                    explain = self.explain()  # 解释
                    word = self.word()  # 未缺失的字母
                    value = word_spelling_operate(explain)  # 数据字典

                    item = word.replace('_', '')
                    if self.is_alphabet(item):  # 未缺失的内容为字母
                        if len(word) != 0:
                            if value != word:  # 自定义消除的字母消除了
                                for j in range(len(value)):
                                    if value[j] != word[j]:
                                        print('缺失的字母:', value[j])
                                        self.keyboard_operate(
                                            j, value[j])  # 点击键盘 具体操作
                            else:
                                print('❌❌❌ Error - 自定义消除的字母未消除', word)
                                for j in range(0, len(value) - 1):
                                    if value[j] != word[j]:
                                        print('❌❌❌ Error - 未自定义消除的字母%s也消除了' %
                                              value[j])

                    answer.append(self.finish_word())  # 我的答案
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击

                    self.result_operate(answer, count, i, timestr,
                                        self.mine_answer())  # 下一步按钮后的答案页面 测试
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击

                    print('======================================')

                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                return rate, answer

    @teststeps
    def dictation_pattern(self):
        """《单词拼写 默写模式》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                count = []
                answer = []  # return值 与结果页内容比对
                timestr = []  # 获取每小题的时间
                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断 加点击

                    explain = self.explain()  # 解释
                    value = word_spelling_operate(explain)  # 数据字典

                    if self.dictation_word_judge():  # 默写模式 - 字母未全部消除
                        print('❌❌❌ Error - 单词拼写 默写模式 - 字母未全部消除')

                    if i in range(2, 5, 2):
                        hint = self.hint_button()  # 提示按钮
                        if self.get.get_enabled(hint) == 'true':
                            hint.click()  # 点击 提示按钮
                            if self.get.get_enabled(hint) != 'false':
                                print('❌❌❌ Error - 点击后提示按钮enabled属性为:',
                                      self.get.get_enabled(hint))

                            if self.dictation_word_judge():  # 出现首字母提示
                                word = self.dictation_word()
                                if len(word) == 1 and word == value[0]:
                                    print('点击提示出现首字母提示', word)
                                else:
                                    print('❌❌❌ Error - 点击提示未出现首字母提示')
                        else:
                            print('❌❌❌ Error - 提示按钮enabled属性为:',
                                  self.get.get_enabled(hint))

                    for j in range(len(value)):
                        self.keyboard_operate(j, value[j])  # 点击键盘 具体操作

                    answer.append(self.dictation_finish_word())  # 我的答案
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击

                    self.result_operate(
                        answer, count, i, timestr,
                        self.dictation_mine_answer())  # 下一步按钮后的答案页面 测试
                    Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击
                    print('======================================')

                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                return rate, answer

    @teststeps
    def keyboard_operate(self, j, value):
        """点击键盘 具体操作"""
        if j == 4:
            self.key.games_keyboard('capslock')  # 点击键盘 切换到 大写字母
            self.key.games_keyboard(value.upper())  # 点击键盘对应 大写字母
            self.key.games_keyboard('capslock')  # 点击键盘 切换到 小写字母
        else:
            self.key.games_keyboard(value)  # 点击键盘对应字母

    @teststeps
    def result_operate(self, answer, count, i, timestr, mine):
        """下一步按钮后的答案页面"""
        # mine 为 答案页面展示的 我的答题结果
        print('----------------------')
        result = answer[len(answer) - 1]
        print('我的答案:', result)
        print('我的答题结果:', mine)
        if self.correct_judge():  # 展示的答案元素存在说明回答错误
            correct = self.correct()  # 正确答案
            if len(mine) <= len(correct):  # 输入少于或等于单词字母数的字符
                if mine.lower() != result.lower():  # 展示的 我的答题结果 是否与我填入的一致
                    print('Error - 字符数少于或等于时:', mine.lower(), result.lower())
            else:  # 输入过多的字符
                if correct + mine[len(correct):].lower() != correct + result[
                        len(correct):].lower():  # 展示的 我的答题结果 是否与我填入的一致
                    print('Error - 字符输入过多时:',
                          correct + mine[len(correct):].lower(),
                          correct + result[len(correct):].lower())

            for k in range(len(correct)):  # 测试 答案判断是否正确
                if result[k] not in correct:
                    count.append(i)  # 做错的题目
                    break
        else:  # 回答正确
            if mine.lower() != result.lower():  # 展示的 我的答题结果 是否与我填入的一致
                print('Error - 展示的答题结果 与我填入的不一致:', mine.lower(),
                      result.lower())

        if i == 1:  # 第2题
            j = 0
            print('多次点击发音按钮:')
            while j < 4:
                print(j)
                self.click_voice()  # 多次点击发音按钮
                j += 1
            time.sleep(1)
        else:
            self.click_voice()  # 点击 发音按钮
        timestr.append(self.time())  # 统计每小题的计时控件time信息

    @teststeps
    def result_detail_page(self, rate):
        """查看答案 操作过程"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.check_result_button()  # 结果页 查看答案 按钮
            if self.result.wait_check_detail_page():
                print('======================================')
                print('查看答案:')
                self.error_sum(rate)
                time.sleep(2)
            print('==============================================')

    @teststeps
    def error_sum(self, rate):
        """查看答案 - 点击答错的题 对应的 听力按钮"""
        print('题数:', int(rate))
        for i in range(0, int(rate)):
            print('解释:', self.result_explain(i))  # 解释
            print('单词:', self.result_answer(i))  # 正确word
            print('对错标识:', self.result_mine(i))  # 对错标识
            print('-----------------------------------')
            self.result_voice(i)  # 点击发音按钮
        self.result.back_up_button()  # 返回结果页

    @teststeps
    def study_again(self, tpe):
        """再练一遍 操作过程"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.again_button()  # 结果页 再练一遍 按钮
            print('再练一遍:')
            self.diff_type(tpe)  # 不同模式 对应不同的游戏过程
コード例 #22
0
class PictureDictation(BasePage):
    """听音选图"""
    def __init__(self):
        self.result = ResultPage()

    @teststeps
    def wait_check_page(self):
        """以“title:听音选图”的xpath-index为依据"""
        locator = (By.XPATH,
                   "//android.widget.TextView[contains(@text,'听音选图')]")
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def wait_check_play_page(self):
        """以“rate”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                   "'{}rate')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def rate(self):
        """获取作业数量"""
        rate = self.driver \
            .find_element_by_id(self.id_type() + "rate").text
        return rate

    @teststep
    def time(self):
        """获取作业时间"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "time").text
        return ele

    @teststeps
    def img_options(self):
        """展示的图片"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "img")
        return ele

    @teststeps
    def sentence(self):
        """展示的句子 点击喇叭听写单词"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "sentence").text
        return ele

    @teststep
    def judge_next_button(self):
        """‘下一题’按钮 状态判断"""
        try:
            self.driver \
                .find_element_by_id(self.id_type() + "fab_next")  # ‘下一题’按钮
            return True
        except:
            return False

    # 以下为答案详情页面元素
    @teststeps
    def wait_check_detail_page(self):
        """以“progress”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                   "'{}tv_progress')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def result_voice(self):
        """语音按钮"""
        self.driver \
            .find_element_by_id(self.id_type() + "iv_play") \
            .click()

    @teststep
    def result_progress(self):
        """进度"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "tv_progress").text
        return ele

    @teststep
    def result_sentence(self):
        """句子"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "text")
        return ele

    @teststep
    def result_img(self):
        """图片 选项"""
        ele = self.driver \
            .find_elements_by_xpath("//android.support.v7.widget.RecyclerView/*")  # 包括 句子+选项

        count = []
        option = []
        for i in range(len(ele)):
            if GetAttribute().get_class_name(
                    ele[i]) == 'android.widget.LinearLayout':
                count.append(i)

        count.append(len(ele))
        for j in range(len(count) - 1):
            option.append(count[j + 1] - count[j] - 1)
        return option

    @teststeps
    def get_first_num(self):
        """获取 当前页面第一个题号"""
        item = self.result_sentence()[0].text.split(".")[0]
        return item

    @teststeps
    def get_last_element(self):
        """页面内最后一个class name为android.widget.TextView的元素"""
        ele = self.driver \
            .find_elements_by_class_name("android.widget.TextView")
        return ele[-1].text

    @teststep
    def question_judge(self, var):
        """页面中最后一个题目是否有选项"""
        ele = self.driver \
            .find_elements_by_xpath(
                "//android.widget.TextView[contains(@text, '%s')]"
                "/parent::android.widget.LinearLayout/following-sibling::android.widget.RelativeLayout" % var)

        if len(ele) == 0:
            return True
        else:
            return False

    @teststeps
    def picture_dictation(self):
        """《听音选图》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                answer = []  # return值 与结果页内容比对
                timestr = []  # 获取每小题的时间
                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确

                    question = self.sentence()  # 句子
                    print(i + 1, '.', question)

                    options = self.img_options()  # 图片选项
                    print('选项:', len(options))
                    if i == int(rate) - 1:
                        self.screen_swipe_right(0.1, 0.5, 0.9,
                                                1000)  # 向右滑屏进入上一题
                        self.screen_swipe_left(0.9, 0.5, 0.1, 1000)  # 返回最后一题

                    timestr.append(self.time())  # 统计每小题的计时控件time信息
                    options[random.randint(0, len(options)) - 1].click()
                    print('---------------------------------------')
                    time.sleep(3)

                while True:
                    if self.judge_next_button():
                        Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                        Homework().next_button_operate(
                            'true')  # 下一题 按钮 状态判断 加点击
                        if Toast().find_toast('请听完音频检查无误,再提交答案'):
                            print('请听完音频检查无误,再提交答案')
                        break
                    else:
                        time.sleep(3)
                print('==============================================')
                return rate, answer

    @teststeps
    def result_detail_page(self, rate):
        """《听音选图》 查看答案 操作过程"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.check_result_button()  # 结果页 查看答案 按钮
            if self.result.wait_check_detail_page():
                if self.wait_check_detail_page():
                    print('查看答案:')
                    print('题数:', int(rate))
                    self.result_voice()  # 点击发音按钮

                    self.error_sum(int(rate))  # 具体操作

                    progress = re.sub("\D", "", self.result_progress())  # 时间进度
                    if int(progress) == 00000000:
                        print('❌❌❌ Error- 听力时间进度', int(progress))
                    self.result.back_up_button()  # 返回结果页
                    time.sleep(2)
            print('==============================================')

    @teststeps
    def error_sum(self, rate):
        """查看答案 滑屏 获取所有题目内容"""
        ques_last_index = 0  # 每个页面最后操作过的题号

        for i in range(rate):
            quesnum = self.result_sentence()  # 句子
            ques_first_index = int(quesnum[0].text.split(".")[0])

            if ques_first_index - ques_last_index > 1:  # 判断页面是否滑过,若当前题比上一页做的题不大于1,则下拉直至题目等于上一题的加1
                for step in range(0, 10):
                    self.screen_swipe_down(0.5, 0.5, 0.62, 1000)
                    if int(self.get_first_num()) == ques_last_index + 1:  # 正好
                        quesnum = self.result_sentence()
                        break
                    elif int(self.get_first_num()
                             ) < ques_last_index + 1:  # 下拉拉过了
                        self.screen_swipe_up(0.5, 0.6, 0.27, 1000)  # 滑屏
                        if int(self.get_first_num()
                               ) == ques_last_index + 1:  # 正好
                            quesnum = self.result_sentence()
                            break

            last_one = self.get_last_element()  # 最后一个题目

            if int(rate) == ques_last_index:  # 最后一题
                break
            else:
                if self.question_judge(last_one):  # 判断最后一项为题目
                    options = self.result_img()  # 选项
                    for j in range(len(quesnum) - 1):
                        print('-----------------------------')
                        current_index = int(quesnum[j].text.split(".")[0])
                        if current_index > ques_last_index:
                            print(quesnum[j].text)
                            print('选项:', options[j])
                    ques_last_index = int(quesnum[-2].text.split(".")[0])
                else:  # 判断最后一题为选项
                    options = self.result_img()  # 选项
                    for k in range(len(quesnum)):
                        print('-----------------------------')
                        if k < len(quesnum) - 1:  # 前面的题目照常点击
                            current_index = int(quesnum[k].text.split(".")[0])
                            if current_index > ques_last_index:
                                print(quesnum[k].text)
                                print('选项:', options[k])
                                if k == len(quesnum) - 2:
                                    ques_last_index = int(
                                        quesnum[-2].text.split(".")[0])
                        elif k == len(quesnum) - 1:  # 最后一个题目上滑一部分再进行选择
                            self.screen_swipe_up(0.5, 0.7, 0.4, 1000)
                            quesnum = self.result_sentence()
                            options = self.result_img()  # 选项
                            for z in range(len(quesnum)):
                                current_index = int(
                                    quesnum[z].text.split(".")[0])
                                if current_index > ques_last_index:
                                    print(quesnum[z].text)
                                    print('选项:', options[z])
                                    ques_last_index = int(
                                        quesnum[z].text.split(".")[0])
                                    break

                if i != rate - 1:
                    self.screen_swipe_up(0.5, 0.9, 0.27, 1000)  # 滑屏

    @teststeps
    def study_again(self):
        """再练一遍 操作过程"""
        if self.result.wait_check_result_page():  # 结果页检查点
            self.result.again_button()  # 结果页 再练一遍 按钮
            print('再练一遍:')
            self.picture_dictation()  # 游戏过程

            if self.result.wait_check_result_page():  # 结果页检查点
                HomePage().click_back_up_button()
コード例 #23
0
    def cloze_operate(self):
        """《完形填空》 游戏过程"""
        if self.wait_check_page():
            if self.wait_check_play_page():
                result = []
                timestr = []  # 获取每小题的时间
                rate = self.rate()

                self.font_operate()  # Aa文字大小切换按钮 切换 及状态统计

                drag = self.dragger_button()  # 拖拽 拖动按钮
                loc = self.get_element_bounds(drag)
                size = self.options_view_size()  # 获取整个选项页面大小

                y = loc[3] - size * 4 / 3
                if loc[3] - size * 4 / 3 < 0:
                    y = 0
                self.driver.swipe(loc[2], loc[3], loc[2], y, 1000)  # 向上拖拽

                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断加 点击操作

                    if i == 4:
                        self.screen_swipe_up(0.5, 0.5, 0.25, 1000)

                    num = self.question()  # 题目
                    if int(re.sub("\D", "", num)) == i:  # 如果一次没滑动,再滑一次
                        self.screen_swipe_left(0.9, 0.8, 0.1, 2000)
                        num = self.question()  # 题目
                    print(num)

                    options = self.option_button(num)  # 四个选项
                    options[0][random.randint(0, len(options[0])) -
                               1].click()  # 随机点击选项
                    time.sleep(1)
                    for j in range(len(options[0])):
                        if self.get.get_selected(options[0][j]) == 'true':
                            print('选择的答案:', options[1][j].text)
                            result.append(options[1][j].text)
                            break

                    timestr.append(self.time())  # 统计每小题的计时控件time信息
                    self.screen_swipe_left(0.9, 0.8, 0.1, 2000)

                    if i == int(
                            rate) - 1:  # 最后一小题:1、测试滑动页面是否可以进入结果页   2、拖拽 拖动按钮
                        if not ResultPage().wait_check_result_page(
                                2):  # 结果页检查点
                            drag = self.dragger_button()  # 拖拽 拖动按钮
                            loc = self.get_element_bounds(drag)
                            self.driver.swipe(loc[2], loc[3], loc[2],
                                              loc[3] + size - 10,
                                              1000)  # 拖拽按钮到底部
                        else:
                            print('❌❌❌ Error - 滑动页面进入了结果页')

                    time.sleep(1)
                    print('================')

                time.sleep(1)
                content = self.get_result()  # 测试 是否答案已填入文章中
                if len(content) != len(result):
                    print('❌❌❌ Error -获取到的答案不一致', result, content)
                else:
                    for k in range(len(result)):
                        if content[k][
                                0] == ' ':  # 由于填入content-desc的数据会自动加一个空格,故去掉
                            content[k] = content[k][1:]
                        if content[k] != result[k]:
                            print('❌❌❌ Error - 填入的答案与选择的答案不一致', result[k],
                                  content[k])

                Homework().next_button_operate('true')  # 下一题 按钮 状态判断 加点击
                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
コード例 #24
0
class RestoreWord(BasePage):
    """还原单词"""
    def __init__(self):
        self.result = ResultPage()

    @teststeps
    def wait_check_page(self):
        """以“还原单词”的ID为依据"""
        locator = (By.XPATH,
                   "//android.widget.TextView[contains(@text,'还原单词')]")
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststeps
    def wait_check_play_page(self):
        """以“rate”的ID为依据"""
        locator = (By.XPATH, "//android.widget.TextView[contains(@resource-id,"
                   "'{}rate')]".format(self.id_type()))
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def rate(self):
        """获取作业数量"""
        rate = self.driver\
            .find_element_by_id(self.id_type() + "rate").text
        return rate

    @teststep
    def time(self):
        """获取作业时间"""
        rate = self.driver\
            .find_element_by_id(self.id_type() + "time").text
        return rate

    @teststep
    def click_voice(self):
        """页面内音量按钮"""
        self.driver \
            .find_element_by_id(self.id_type() + "fab_sound") \
            .click()
        time.sleep(1)

    @teststep
    def prompt(self):
        """展示的提示词"""
        ele = self.driver \
            .find_element_by_id(self.id_type() + "tv_prompt").text
        return ele

    @teststep
    def word(self):
        """展示的 待还原的单词"""
        word = self.driver \
            .find_elements_by_id(self.id_type() + "tv_word")

        return word

    # 查看答案页面
    @teststeps
    def wait_check_detail_page(self):
        """以“answer”的ID为依据"""
        locator = (By.ID, self.id_type() + "tv_answer")
        try:
            WebDriverWait(self.driver, 20,
                          0.5).until(lambda x: x.find_element(*locator))
            return True
        except:
            return False

    @teststep
    def answer(self):
        """展示的提示词"""
        word = self.driver \
            .find_elements_by_id(self.id_type() + "tv_answer")
        return word

    @teststep
    def hint(self):
        """展示的 解释"""
        word = self.driver \
            .find_elements_by_id(self.id_type() + "tv_hint")
        return word

    @teststep
    def voice_button(self, index):
        """页面内音量按钮"""
        self.driver \
            .find_elements_by_id(self.id_type() + "iv_speak")[index] \
            .click()

    @teststep
    def result_mine(self, index):
        """我的"""
        ele = self.driver \
            .find_elements_by_id(self.id_type() + "iv_mine")[index]
        value = GetAttribute().get_selected(ele)
        return value

    @teststep
    def button_swipe(self, from_x, from_y, to_x, to_y, steps=1000):
        """拖动单词button"""
        self.driver.swipe(from_x, from_y, to_x, to_y, steps)

    @teststeps
    def restore_word(self):
        """《还原单词》 游戏过程"""
        if self.wait_check_page():  # 页面检查点
            if self.wait_check_play_page():
                timestr = []  # 获取每小题的时间
                answer = []
                rate = self.rate()
                for i in range(int(rate)):
                    Homework().rate_judge(rate, i)  # 测试当前rate值显示是否正确
                    Homework().next_button_operate('false')  # 下一题 按钮 判断加 点击操作

                    self.voice_operate(i)  # 听力按钮

                    explain = self.prompt()  # 展示的提示词
                    value = restore_word_operate(explain)
                    word = self.word()  # 展示的单词
                    if value == 'aa':
                        self.drag_operate(word[1], word[0])  # 拖拽到第一个位置
                    else:
                        for z in range(len(value) - 1, -1, -1):  # 倒序
                            words = self.word()
                            for k in range(len(words)):
                                letter = words[k].text
                                if letter[0] == value[z] and k != 0:
                                    self.drag_operate(words[k],
                                                      words[0])  # 拖拽到第一个位置
                                    break

                    timestr.append(self.time())  # 统计每小题的计时控件time信息

                    var = self.word()  # 元素 tv_word
                    # if int(self.rate())+1 == int(rate) - i and len(var) == len(study_word)+1:  # todo 判断 是否进入答案页
                    text = []  # 元素 tv_word的text
                    for z in range(len(var)):
                        text.append(var[z].text)
                    print('我的答案:', text[1:])
                    print('正确答案:', text[0])

                    if i != int(rate) - 1:
                        Homework().next_button_operate('true')  # 下一题 按钮 判断

                    answer.append(text[0])
                    print('----------------------------------------')
                    time.sleep(2)

                Homework().now_time(timestr)  # 判断游戏界面 计时功能控件 是否在计时
                print('===========================================')
                return rate, answer

    @teststeps
    def drag_operate(self, word2, word):
        """获取单词button坐标 及拖拽"""
        loc = self.get_element_location(word2)
        y2 = self.get_element_location(word)[1] - 40
        self.button_swipe(loc[0], loc[1], loc[0], y2, 1000)
        time.sleep(1)

    @teststeps
    def voice_operate(self, i):
        """听力按钮 操作"""
        if i == 2:  # 第3题
            j = 0
            print('多次点击发音按钮:')
            while j < 4:
                print(j)
                self.click_voice()  # 多次点击发音按钮
                j += 1
            time.sleep(1)
        else:
            self.click_voice()  # 点击 发音按钮

    @teststeps
    def check_detail_page(self, i, answer):
        """查看答案页面"""
        if self.result.wait_check_result_page():
            print('查看答案页面:')
            self.result.check_result_button()  # 点击查看答案按钮
            if self.result.wait_check_detail_page():
                if self.wait_check_detail_page():
                    print('判断是否滑动:', i)
                    if int(i) <= 16:
                        self.result_operate()
                    else:
                        item = self.hint()
                        if int(i) % len(item) == 0:
                            page = int(int(i) / len(item))
                        else:
                            page = int(int(i) / len(item)) + 1
                        print('页数:', page)
                        for j in range(page):
                            last_one = self.result_operate(
                            )  # 滑动前页面内最后一个小游戏title
                            self.screen_swipe_up(0.5, 0.75, 0.35, 1000)
                            item_2 = self.hint()  # 滑动后页面内的解释 的数量
                            if item_2[len(item_2) - 1].text == last_one:
                                print('到底啦', last_one)
                                self.result.back_up_button()
                                break
                            elif item_2[len(item_2) -
                                        1].text == answer[len(answer) - 1]:
                                # 滑动后到底,因为普通情况下最多只有两页,滑动一次即可到底
                                print('滑动后到底', last_one)
                                k = []
                                for i in range(len(item_2) - 1, -1, -1):  # 倒序
                                    if item_2[i].text == last_one:
                                        k.append(i + 1)
                                        break
                                self.result_operate(k[0])
                                break
                            else:
                                continue
                        self.screen_swipe_down(0.5, 0.75, 0.35, 1000)
                    self.result.back_up_button()  # 返回结果页
                    time.sleep(2)

    @teststeps
    def result_operate(self, index=0):
        """查看答案页面 -- 展示的解释内容验证"""
        explain = self.hint()  # 解释
        word = self.answer()  # 题目
        for i in range(index, len(explain)):
            key = explain[i].text
            value = restore_word_operate(key)
            if word[i].text == value:
                print('对错标识:', self.result_mine(i))  # 对错标识
                self.voice_button(i)  # 结果页 - 听力按钮
            else:
                print('❌❌❌ Error -解释内容与题中不一致:', key, word[i].text, value)
            print('----------------------------------')
        return explain[-1].text