コード例 #1
0
 def attach(self):
     _attach = self._xml_json['attach'].split('/')
     if len(_attach) != 2:
         func.log_error('[gate] wechat_recharge_success attach is unvalid: {}'.format(_attach))
         return None, None
     proxy_id, account_id = int(_attach[0]), int(_attach[1])
     return proxy_id, account_id
コード例 #2
0
 def clear_unvalid_room(self):
     t = func.time_get()
     expire_t = t - 2 * 24 * 3600          # 玩家正常创建的房间保存2天
     online_expire_t = t - 2 * 24 * 3600     # 在线匹配房间保存2天
     delete_id_list = []
     for room_id, room in self._rooms.iteritems():
         if not room:
             delete_id_list.append(room_id)
             continue
         if room.is_online_match() and room.create_time <= online_expire_t:
             delete_id_list.append(room_id)
         elif room.create_time <= expire_t:
             delete_id_list.append(room_id)
     # 通知game节点删除
     request_all_game_node('remove_unvalid_room', delete_id_list)
     # 本节点删除, 数据库删除
     for room_id in delete_id_list:
         try:
             sql = 'delete from {} where room_id={}'.format(dbname.DB_ROOM, room_id)
             dbexecute.execute(sql)
         except Exception as e:
             func.log_error('[gate] RoomProxyManager clear_unvalid_room db room_id: {}, failed: {}'.format(
                 room_id, e.message
             ))
         try:
             if room_id in self._rooms:
                 del self._rooms[room_id]
         except Exception as e1:
             func.log_error('[gate] RoomProxyManager clear_unvalid_room cache room_id: {}, failed: {}'.format(
                 room_id, e1.message
             ))
コード例 #3
0
ファイル: room.py プロジェクト: alex-my/PokerServer
def room_voice_message(dynamic_id, voice_url):
    account_id = PlayerManager().query_account_id(dynamic_id)
    if not account_id:
        send.system_notice(dynamic_id, content.ENTER_DYNAMIC_LOGIN_EXPIRE)
        return
    room_manager = RoomManager()
    room_id = room_manager.query_player_room_id(account_id)
    if not room_id:
        send.system_notice(dynamic_id, content.ROOM_UN_ENTER)
        return
    room = room_manager.get_room(room_id)
    if not room:
        send.system_notice(dynamic_id, content.ROOM_UN_FIND)
        return
    player = room.get_player(account_id)
    if not player:
        func.log_error('[game] room_voice_message player is unvalid, account_id: {}, room_id: {}'.format(
                account_id, room_id))
        send.system_notice(dynamic_id, content.ROOM_UN_ENTER)
        return
    t = func.time_get()
    if t - player.voice_message_t < 4:
        send.system_notice(dynamic_id, content.ROOM_CHAT_TO_FREQUENT)
        return
    player.voice_message_t = t
    send.voice_message_to_self(dynamic_id, voice_url)
    dynamic_id_list = room.get_room_dynamic_id_list()
    send.voice_message_to_all(dynamic_id_list, account_id, voice_url)
コード例 #4
0
ファイル: system.py プロジェクト: alex-my/PokerServer
def backup_db():
    today = datetime.date.today()
    backup_path = os.getcwd() + '/backup/'
    if not os.path.exists(backup_path):
        os.makedirs(backup_path)
    backup_file_name_tar = '{}{}_{}.tar.gz'.format(backup_path, constant.DB_NAME, today)
    if os.path.isfile(backup_file_name_tar):
        func.log_info('[gate] backup_db file: {} is exist'.format(backup_file_name_tar))
        return
    backup_file_name = '{}{}_{}.sql'.format(backup_path, constant.DB_NAME, today)
    try:
        cmd = 'mysqldump -h{} -u{} -p{} {} --default_character-set={} > {}'.format(
                constant.DB_HOST, constant.DB_USER, constant.DB_PASSWD, constant.DB_NAME, 'utf8', backup_file_name)
        os.system(cmd)
        # tar
        tar = tarfile.open(backup_file_name_tar, 'w:gz')
        for root, _, files in os.walk(backup_path):
            for f in files:
                if 'sql' not in f:
                    continue
                full_path = os.path.join(root, f)
                tar.add(full_path, arcname=f)
        tar.close()
    except Exception as e:
        func.log_error('[gate] backup_db failed: {}'.format(e.message))
    finally:
        os.system('rm -rf {}'.format(backup_file_name))
コード例 #5
0
ファイル: login.py プロジェクト: alex-my/PokerServer
def bind_proxy(dynamic_id, proxy_id):
    if not proxy_id:
        send.system_notice(dynamic_id, content.PROXY_ID_LACK)
        return
    sql = 'select account_id from {} where account_id = {}'.format(dbname.DB_ACCOUNT, proxy_id)
    if not dbexecute.query_one(sql):
        send.system_notice(dynamic_id, content.PROXY_ID_ERROR)
        return
    user = UserManager().get_user_by_dynamic(dynamic_id)
    if not user:
        send.system_notice(dynamic_id, content.ENTER_DYNAMIC_LOGIN_EXPIRE)
        return
    if user.proxy_id > 0:
        send.system_notice(dynamic_id, content.PROXY_ID_EXIST)
        return
    if user.account_id == proxy_id:
        send.system_notice(dynamic_id, content.PROXY_ID_ERROR)      # PROXY_ID_SELF
        return
    user.proxy_id = proxy_id
    try:
        proxy_stastics(proxy_id)
    except Exception as e:
        func.log_error('[gate] bind_proxy proxy_id: {}, failed: {}'.format(proxy_id, e.message))
    change.award_gold(user, constant.GOLD_BIND_PROXY, origins.ORIGIN_PROXY_ACTIVE)
    # save
    user.user_save()
    send.bind_success(dynamic_id, proxy_id)
    send.system_notice(dynamic_id, content.PROXY_ID_SUCCESS)
    func.log_info('[gate] bind_proxy account_id: {} bind proxy_id: {}'.format(user.account_id, proxy_id))
コード例 #6
0
ファイル: account.py プロジェクト: alex-my/PokerServer
def notice_user_channel_login_verify(account_id, verify_key, address, **kwargs):
    func.log_info('[user channel verify] account_id: {} \t verify_key: {}, address: {}'.format(
            account_id, verify_key, address))
    UserManager().record_verify_key(account_id, verify_key, address)
    user = UserManager().get_user(account_id)
    if user:
        user.sync_information(**kwargs)
    else:
        try:
            change_info = dict()
            if kwargs.get('name'):
                change_info['name'] = kwargs.get('name')
            if kwargs.get('sex'):
                change_info['sex'] = kwargs.get('sex')
            if kwargs.get('head_frame'):
                change_info['head_frame'] = kwargs.get('head_frame')
            if kwargs.get('head_icon'):
                change_info['head_icon'] = kwargs.get('head_icon')
            if change_info:
                dbexecute.update_record(
                    table=dbname.DB_ACCOUNT,
                    where={'account_id': account_id},
                    data=change_info
                )
        except Exception as e:
            func.log_error('[gate] notice_user_channel_login_verify account_id: {}, failed: {}'.format(
                    account_id, e.message))
    return None
コード例 #7
0
ファイル: login.py プロジェクト: alex-my/PokerServer
def heart_tick(dynamic_id):
    user = UserManager().get_user_by_dynamic(dynamic_id)
    if not user:
        func.log_error('[gate] dynamic_id: {} not find'.format(dynamic_id))
        return
    UserManager().heart_tick(user.account_id)
    send.send_heart_tick(dynamic_id)
コード例 #8
0
ファイル: config.py プロジェクト: alex-my/PokerServer
 def load_special_infomation(self, info_id):
     sql = 'select * from {} where id={}'.format(dbname.DB_INFORMATION, info_id)
     result = dbexecute.query_one(sql)
     if result:
         self._parse_infomation(result)
     else:
         func.log_error('[config] load_special_infomation unfind info_id: {} in db'.format(info_id))
コード例 #9
0
ファイル: account.py プロジェクト: qiumax/game_firefly
def account_register(dynamic_id, address, user_name, password):
    if not user_name or not password:
        send.system_notice(dynamic_id, content.ACCOUNT_NULL)
        return
    if not func.check_english(user_name):
        send.system_notice(dynamic_id, content.ACCOUNT_ENGLISH)
        return
    sql = 'select * from {} where user_name="{}"'.format(
        dbname.DB_ACCOUNT, user_name)
    if dbexecute.query_one(sql):
        send.system_notice(dynamic_id, content.ACCOUNT_EXIST)
        return
    uuid = user_name
    sex = func.random_get(1, 2)
    name = user_name
    head_frame = ''
    head_icon = ''
    account_id = _register_process(user_name, password, name, uuid, '',
                                   channel.CHANNEL_ZERO, sex, head_frame,
                                   head_icon)
    if account_id:
        func.log_info(
            '[Auth] user_name: {}, account_id: {}, address: {} register success'
            .format(user_name, account_id, address))
        send.account_register(dynamic_id, user_name, password, account_id)
    else:
        func.log_error(
            '[Auth] user_name: {} register failed'.format(user_name))
コード例 #10
0
ファイル: web.py プロジェクト: alex-my/PokerServer
 def render(self, request):
     try:
         account_id = int(request.args.get('id')[0])
         login.proxy_stastics(account_id)
     except Exception as e:
         func.log_error('[gate] RechargeStasticsTest error: {}'.format(e.message))
     return "SUCCESS"
コード例 #11
0
 def do_data_received(self, target_key, request):
     if client_service.is_target_local(target_key):
         result = client_service.callTarget(target_key, request)
         return target_key, result
     else:
         func.log_error('[ClientFactory] target_key: {} can not find in client_service'.format(target_key))
         return None, None
コード例 #12
0
ファイル: system.py プロジェクト: alex-my/PokerServer
def clear_files(paths):
    valid_days = 7
    c_t = time.gmtime()
    c_st = time.strftime('%Y-%m-%d', c_t)
    c_year, c_month, c_day = c_st.split('-')
    c_td = datetime.datetime(int(c_year), int(c_month), int(c_day))

    if not os.path.exists(paths):
        return

    file_list = os.listdir(paths)
    for f in file_list:
        t = time.gmtime(os.stat('{}/{}'.format(paths, f))[stat.ST_CTIME])   # file create time
        st = time.strftime('%Y-%m-%d', t)
        year, month, day = st.split('-')
        td = datetime.datetime(int(year), int(month), int(day))
        days = (c_td - td).days
        if days >= valid_days:
            f_path = '{}/{}'.format(paths, f)
            try:
                if f_path.strip() == '/':
                    continue
                os.remove(f_path)
            except Exception as e:
                func.log_error('[gate] clear_logs f_path: {}, failed: {}'.format(f_path, e.message))
コード例 #13
0
ファイル: TimeBase.py プロジェクト: alex-my/PokerServer
 def stop(self):
     if self._timer:
         try:
             self._timer.cancel()
         except Exception as e:
             func.log_error('[game] ITimer stop failed, error: {}'.format(e.message))
         finally:
             self._timer = None
コード例 #14
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def deferred_error_handle(e):
    """
    延迟对象的错误处理
    :param e:
    :return:
    """
    func.log_error(str(e))
    return
コード例 #15
0
ファイル: recharge.py プロジェクト: alex-my/PokerServer
def check_repeated_order_from_db(pay):
    order_id = pay.order_id
    sql = 'select id from {} where op_id={}'.format(dbname.DB_RECHARGE, order_id)
    if dbexecute.query_one(sql):
        func.log_error('[gate] check_repeated_order_from_db order_id: {} repeated'.format(order_id))
        return True
    else:
        return False
コード例 #16
0
def forwarding(target_key, dynamic_id, address, data):
    if auth_service.is_target_local(target_key):
        return auth_service.callTarget(target_key, dynamic_id, address, data)
    else:
        func.log_error(
            'target_key: {} do not exist in auth'.format(target_key),
            func.__function_pos__())
        return None
コード例 #17
0
ファイル: TimeBase.py プロジェクト: qiumax/game_firefly
 def stop(self):
     if self._timer:
         try:
             self._timer.cancel()
         except Exception as e:
             func.log_error('[game] ITimer stop failed, error: {}'.format(
                 e.message))
         finally:
             self._timer = None
コード例 #18
0
ファイル: UserManager.py プロジェクト: alex-my/PokerServer
 def drop_user(self, user):
     if user:
         user.user_save()
         user.disconnect()
         try:
             del self._users[user.account_id]
             del self._users_dynamic[user.dynamic_id]
         except Exception as e:
             func.log_error('{}'.format(e.message), func.__function_pos__())
コード例 #19
0
ファイル: RoomManager.py プロジェクト: alex-my/PokerServer
 def remove_rooms(self, room_id_list):
     for room_id in room_id_list:
         try:
             if room_id in self._rooms:
                 del self._rooms[room_id]
         except Exception as e:
             func.log_error('[game] remove_rooms room_id: {}, failed: {}'.format(
                 room_id, e.message
             ))
コード例 #20
0
 def attach(self):
     _attach = self._xml_json['attach'].split('/')
     if len(_attach) != 2:
         func.log_error(
             '[gate] wechat_recharge_success attach is unvalid: {}'.format(
                 _attach))
         return None, None
     proxy_id, account_id = int(_attach[0]), int(_attach[1])
     return proxy_id, account_id
コード例 #21
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 def verify(self):
     self._xml_json.pop('sign')
     self.get_sign(self._xml_json)
     func.log_info('[gate] pre_sign: {}'.format(self._sign))
     func.log_info('[gate] cur_sign: {}'.format(self._xml_json['sign']))
     if self._sign != self._xml_json['sign']:
         func.log_error('[gate] WechatResponse xml_sign: {} != sgin: {}'.format(
                 self._xml_json['sign'], self._sign))
         return False
     return True
コード例 #22
0
ファイル: config.py プロジェクト: qiumax/game_firefly
 def load_special_infomation(self, info_id):
     sql = 'select * from {} where id={}'.format(dbname.DB_INFORMATION,
                                                 info_id)
     result = dbexecute.query_one(sql)
     if result:
         self._parse_infomation(result)
     else:
         func.log_error(
             '[config] load_special_infomation unfind info_id: {} in db'.
             format(info_id))
コード例 #23
0
 def verify(self):
     self._xml_json.pop('sign')
     self.get_sign(self._xml_json)
     func.log_info('[gate] pre_sign: {}'.format(self._sign))
     func.log_info('[gate] cur_sign: {}'.format(self._xml_json['sign']))
     if self._sign != self._xml_json['sign']:
         func.log_error(
             '[gate] WechatResponse xml_sign: {} != sgin: {}'.format(
                 self._xml_json['sign'], self._sign))
         return False
     return True
コード例 #24
0
ファイル: initconfig.py プロジェクト: alex-my/PokerServer
def do_when_stop():
    func.log_info('[game] ---------------------------> node do_when_stop begin')
    for room_id, room in RoomManager().rooms.items():
        try:
            if not room:
                continue
            room.room_save()
        except Exception as e:
            func.log_error('[game] room save room_id: {}, error: {} room_data: {}'.format(
                room_id, e.message, room.get_save_data()
            ))
    func.log_info('[game] node do_when_stop end <-----------------------')
コード例 #25
0
ファイル: initconfig.py プロジェクト: alex-my/PokerServer
def do_when_stop():
    func.log_info('[gate] ---------------------------> node do_when_stop begin')
    for account_id, user in UserManager().get_all_users().items():
        try:
            if not user:
                continue
            user.user_save()
        except Exception as e:
            func.log_error('[gate] user save account_id: {}, error: {}, user_data: {}'.format(
                account_id, e.message, user.get_save_data()
            ))
    func.log_info('[gate] node do_when_stop end <-----------------------')
コード例 #26
0
 def do(self):
     interval = 30 * 60
     self.start(interval)
     func.log_info('[gate] SaveTimer check do, next: {}'.format(interval))
     all_users = UserManager().get_all_users()
     for account_id, user in all_users.iteritems():
         try:
             user.user_save()
         except Exception as e:
             func.log_error(
                 '[gate] SaveTimer account_id: {}, failed: {}'.format(
                     account_id, e.message))
コード例 #27
0
ファイル: RoomManager.py プロジェクト: alex-my/PokerServer
 def drop_room(self, room):
     room_id = room.room_id
     for account_id in room.room_account_id_list:
         if account_id in self._player_room and self._player_room[account_id] == room_id:
             del self._player_room[account_id]
     try:
         if room_id in self._rooms:
             del self._rooms[room_id]
     except Exception as e:
         func.log_error('[game] drop_room room_id: {}, failed: {}'.format(
             room_id, e.message
         ))
コード例 #28
0
ファイル: recharge.py プロジェクト: alex-my/PokerServer
def gm_award_gold(account_id, gold_count):
    if account_id != 0:
        change.award_gold_by_account(account_id, gold_count, origins.ORIGIN_RECHARGE_GM)
        return 'account_id: {}, add gold: {} SUCCESS'.format(account_id, gold_count)
    else:
        try:
            gm_award_gold_all(gold_count)
            return 'add all user gold: {} SUCCESS'.format(gold_count)
        except Exception as e:
            func.log_error('[gate] gm_award_gold award all gold_count: {}, failed: {}'.format(
                    gold_count, e.message
            ))
    return 'failed.'
コード例 #29
0
ファイル: account.py プロジェクト: qiumax/game_firefly
def _check_weixin_token(openid, token):
    url = "https://api.weixin.qq.com/sns/auth?access_token=%s&openid=%s" % (
        token, openid)
    ret = urllib.urlopen(url).read()
    ret_json_obj = json.loads(ret)
    if ret_json_obj['errcode'] == 0:
        return True
    else:
        func.log_error(
            "_check_weixin_token fail openid: {} token: {} ret: {}".format(
                openid, token, ret))
        return False
    pass
コード例 #30
0
ファイル: initconfig.py プロジェクト: qiumax/game_firefly
def do_when_stop():
    func.log_info(
        '[gate] ---------------------------> node do_when_stop begin')
    for account_id, user in UserManager().get_all_users().items():
        try:
            if not user:
                continue
            user.user_save()
        except Exception as e:
            func.log_error(
                '[gate] user save account_id: {}, error: {}, user_data: {}'.
                format(account_id, e.message, user.get_save_data()))
    func.log_info('[gate] node do_when_stop end <-----------------------')
コード例 #31
0
def do_when_stop():
    func.log_info(
        '[game] ---------------------------> node do_when_stop begin')
    for room_id, room in RoomManager().rooms.items():
        try:
            if not room:
                continue
            room.room_save()
        except Exception as e:
            func.log_error(
                '[game] room save room_id: {}, error: {} room_data: {}'.format(
                    room_id, e.message, room.get_save_data()))
    func.log_info('[game] node do_when_stop end <-----------------------')
コード例 #32
0
ファイル: log_record.py プロジェクト: alex-my/PokerServer
def log_gold(account_id, count, remain, origin_id):
    t = func.time_get()
    insert_data = {
        'account_id': account_id,
        'count': count,
        'remain': remain,
        'origin_id': origin_id,
        'time': t
    }
    result = dbexecute.insert_record(**{'table': dbname.DB_LOG_GOLD, 'data': insert_data})
    if not result:
        func.log_error('[gate] log_gold account_id: {}, count: {}, remain: {}, origin_id: {}, time: {}'.format(
            account_id, count, remain, origin_id, t
        ))
コード例 #33
0
ファイル: recharge.py プロジェクト: alex-my/PokerServer
def wechat_recharge_success(notice_content):
    if not notice_content:
        return
    func.log_info('[gate] wechat_recharge_success content:\n {}'.format(notice_content))
    pay = recharge_wechat.WechatResponse(notice_content)
    func.log_info('[gate] wechat_recharge_success pay.xml_json:\n {}'.format(pay.xml_json))
    xml_json = pay.xml_json

    proxy_id, account_id = pay.attach
    if not proxy_id or not account_id:
        return

    user = UserManager().get_user(account_id)
    if not user:
        func.log_error('[gate] wechat_recharge_success account_id: {} un exist'.format(account_id))
        return

    pay.init(
        nonce_str=xml_json['nonce_str'],
        attach=xml_json['attach'],
        order_id=xml_json['out_trade_no'],
        total_fee=xml_json['total_fee'],
        spbill_create_ip=''     # IP不参与签名
    )

    if check_repeated_order_from_db(pay):
        func.log_error('[gate] wechat_recharge_success repeated order notice account_id: {}, proxy_id: {}'.format(
            account_id, proxy_id
        ))
        return

    money = pay.money
    if pay.verify():
        recharge_gold = calc_money_to_gold(money)
        save_order_to_db(pay, recharge_gold, origins.ORIGIN_RECHARGE_WECHAT)
        change.award_gold(user, recharge_gold, origins.ORIGIN_RECHARGE_MONEY)
        # statistic
        statistic_money = int(money / 100)      # fee to yuan
        recharge_statistic_self(user, statistic_money)
        recharge_statistic_proxy(user.proxy_id, statistic_money)
        # save
        user.user_save()
        func.log_info('[gate] wechat_recharge_success account_id: {}, money: {} SUCCESS'.format(
            account_id, money
        ))
    else:
        func.log_info('[gate] wechat_recharge_success account_id: {}, money: {} FAILED'.format(
            account_id, money
        ))
コード例 #34
0
ファイル: change.py プロジェクト: alex-my/PokerServer
def award_gold_by_account(account_id, count, origin):
    if count < 0:
        return
    user = UserManager().get_user(account_id)
    if user:
        award_gold(user, count, origin)
    else:
        try:
            sql = 'update {} set gold = gold + {} where account_id = {}'.format(
                    dbname.DB_ACCOUNT, int(count), account_id)
            dbexecute.execute(sql)
            func.log_info('[gate] award_gold_by_account account_id: {}, add gold: {}, origin: {} offline'.format(
                account_id, count, origin
            ))
        except Exception as e:
            func.log_error('[gate] award_gold_by_account account_id: {}, count: {}, origin: {}, failed: {}'.format(
                account_id, count, origin, e.message
            ))
コード例 #35
0
ファイル: play.py プロジェクト: alex-my/PokerServer
def add_play_history(account_id_list, history_data):
    user_manager = UserManager()
    room_type = history_data['room_type']
    room_help = history_data['room_help']
    all_change_point = history_data['all_change_point']       # {account_id: last_change_point, ...}
    all_change_gold = history_data['all_change_gold']
    for account_id in account_id_list:
        user = user_manager.get_user(account_id)
        if not user:
            func.log_error('[gate] add_play_history account_id: {} lost history data'.format(account_id))
            return
        change_point = all_change_point.get(account_id, 0)
        sync_game_point(user, room_type, change_point)
        if room_help == games.HELP_ONLINE_MATCH:
            gold_point = all_change_gold.get(account_id, 0)
            sync_game_gold_point(user, gold_point)
        user.add_play_history(history_data)
        func.log_info('[gate] account_id: {} get play history'.format(account_id))
コード例 #36
0
ファイル: dbexecute.py プロジェクト: qiumax/game_firefly
def _for_each_field_props(props):
    """
    遍历字段列表生成sql语句
    :param props:
    :return:
    """
    sql = ''
    if props == '*':
        return '*'
    elif isinstance(props, list):
        for prop in props:
            sql = sql + prop + ','
        sql = sql[:-1]
        return sql
    else:
        func.log_error(
            '[each_query_props] props {} must be list'.format(props))
        return sql
コード例 #37
0
ファイル: play.py プロジェクト: alex-my/PokerServer
def user_back_front(dynamic_id, operate):
    account_id = PlayerManager().query_account_id(dynamic_id)
    if not account_id:
        send.system_notice(dynamic_id, content.ENTER_DYNAMIC_LOGIN_EXPIRE)
        return False
    room_manager = RoomManager()
    room_id = room_manager.query_player_room_id(account_id)
    if not room_id:
        send.system_notice(dynamic_id, content.ROOM_UN_ENTER)
        return False
    room = room_manager.get_room(room_id)
    if not room:
        send.system_notice(dynamic_id, content.ROOM_UN_FIND)
        return False
    player = room.get_player(account_id)
    if not player:
        func.log_error('[game] user_back_front ROOM_UN_ENTER, account_id: {}, room_id: {}'.format(
            account_id, room_id))
        send.system_notice(dynamic_id, content.ROOM_UN_ENTER)
        return
    player.status_ex = status.PLAYER_STATUS_BACK if operate == operators.USER_OPERATOR_BACK else status.PLAYER_STATUS_FRONT
    notice_all_room_user_operator(room, account_id, operate)
    return True
コード例 #38
0
ファイル: web.py プロジェクト: alex-my/PokerServer
 def render(self, request):
     try:
         recharge.wechat_recharge_success(request.content.read())
     except Exception as e:
         func.log_error('[gate] RechargeWechatNotify error: {}'.format(e.message))
     return "SUCCESS"
コード例 #39
0
ファイル: forward.py プロジェクト: alex-my/PokerServer
def forwarding(target_key, dynamic_id, address, data):
    if auth_service.is_target_local(target_key):
        return auth_service.callTarget(target_key, dynamic_id, address, data)
    else:
        func.log_error('target_key: {} do not exist in auth'.format(target_key), func.__function_pos__())
        return None
コード例 #40
0
 def connect_to_game(self, ip, port):
     if ip and port:
         self._connect(ip, port)
     else:
         func.log_error('[Client] connect_to_game ip and port can not be null')
コード例 #41
0
def system_notice_9001(request):
    argument = system_pb2.m_9001_toc()
    argument.ParseFromString(request)
    func.log_error('[SYSTEM] {}'.format(argument.content))
    return None