コード例 #1
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ファイル: test_astar.py プロジェクト: peterdn/get-dem-nuts
 def test_find_path_astar_same_place(self):
     world_map = [
         '..',
         '..',
     ]
     path = find_path_astar(world_map, Point(1, 0), Point(1, 0), '#')
     assert path == [Point(1, 0)]
コード例 #2
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ファイル: test_astar.py プロジェクト: peterdn/get-dem-nuts
 def test_find_path_astar_no_path(self):
     world_map = [
         '.....',
         '.###.',
         '.#.#.',
         '.###.',
         '.....',
     ]
     path = find_path_astar(world_map, Point(2, 2), Point(4, 4), '#')
     assert path is None
コード例 #3
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ファイル: test_astar.py プロジェクト: peterdn/get-dem-nuts
 def test_find_path_astar_obstacles_2(self):
     world_map = [
         '..........',
         '..........',
         '.....####.',
         '........#.',
         '........#.',
         '.########.',
         '.....#....',
         '.....#....',
         '.....#....',
         '..........',
         '..........',
     ]
     path = find_path_astar(world_map, Point(9, 3), Point(0, 5), '#')
     assert path == [Point(9, 3), Point(9, 2), Point(8, 1), Point(7, 1),
                     Point(6, 1), Point(5, 1), Point(4, 2), Point(3, 3),
                     Point(2, 4), Point(1, 4), Point(0, 5)]
コード例 #4
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ファイル: test_astar.py プロジェクト: peterdn/get-dem-nuts
 def test_find_path_astar_obstacles(self):
     world_map = [
         '..........',
         '..........',
         '.....####.',
         '.......x#.',
         '........#.',
         '.########.',
         '.....#....',
         '....o#....',
         '.....#....',
         '..........',
         '..........',
     ]
     path = find_path_astar(world_map, Point(7, 3), Point(4, 7), '#')
     assert path == [Point(7, 3), Point(6, 4), Point(5, 4), Point(4, 4),
                     Point(3, 4), Point(2, 4), Point(1, 4), Point(0, 5),
                     Point(1, 6), Point(2, 6), Point(3, 6), Point(4, 7)]
コード例 #5
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ファイル: test_astar.py プロジェクト: peterdn/get-dem-nuts
 def test_find_path_astar_within(self):
     world_map = [
         '..........',
         '..........',
         '.....####.',
         '........#.',
         '........#.',
         '.########.',
         '.....#....',
         '.....#....',
         '.....#....',
         '..........',
         '..........',
     ]
     path = find_path_astar(
         world_map, Point(7, 3), Point(5, 7), '#', within=1)
     assert path == [Point(7, 3), Point(6, 4), Point(5, 4), Point(4, 4),
                     Point(3, 4), Point(2, 4), Point(1, 4), Point(0, 5),
                     Point(1, 6), Point(2, 6), Point(3, 6), Point(4, 7)]
コード例 #6
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ファイル: test_astar.py プロジェクト: peterdn/get-dem-nuts
 def test_find_path_astar_straight_line(self):
     world_map = [['x' for x in range(10)] for y in range(10)]
     path = find_path_astar(world_map, Point(3, 1), Point(5, 9))
     assert path == [Point(3, 1), Point(3, 2), Point(3, 3), Point(3, 4),
                     Point(3, 5), Point(4, 6), Point(4, 7), Point(4, 8),
                     Point(5, 9)]
コード例 #7
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ファイル: test_astar.py プロジェクト: peterdn/get-dem-nuts
 def test_find_path_astar(self):
     world_map = [['x' for x in range(10)] for y in range(10)]
     path = find_path_astar(world_map, Point(1, 2), Point(7, 6))
     assert path == [Point(1, 2), Point(2, 3), Point(3, 4), Point(4, 5),
                     Point(5, 5), Point(6, 5), Point(7, 6)]
コード例 #8
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 def find_path_astar(self, world, dst, within=0):
     return find_path_astar(world, self.pos, dst, self, within)
コード例 #9
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ファイル: npc.py プロジェクト: peterdn/get-dem-nuts
 def find_path_astar(self, dst, within=0):
     return find_path_astar(self.game.world.MAP, self.pos, dst, self,
                            within)