from score import Score pygame.init() screen = pygame.display.set_mode((constants.screen_width, constants.screen_height)) pygame.display.set_caption("Pong") clock = pygame.time.Clock() ball = Ball(random.randint(0, 800), random.randint(0, 600)) paddle1 = Paddle(10, constants.screen_height/2) paddle2 = Paddle(780, constants.screen_height/2) paddle_list = [paddle1, paddle2] ball.paddle_list = paddle_list scoreBoard = Score(constants.screen_width/2, 0) def terminate(): pygame.quit() sys.exit() while True: # Fill the screen screen.fill(constants.BLACK) # Display the game objects for paddle in paddle_list: screen.blit(paddle.image, (paddle.rect.x, paddle.rect.y)) screen.blit(ball.image, (ball.rect.x, ball.rect.y))