def default_scene(): # Setup world world = shortcuts.discrete_world((0, -9.8, 0)) # Create rigid bodies ball_rigid_body = shortcuts.rigid_sphere((0, 50, 0), 1, mass=1) world.addRigidBody(ball_rigid_body) ground_rigid_body = shortcuts.static_plane((0, 1, 0), 0) world.addRigidBody(ground_rigid_body) return world, ball_rigid_body