def __init__(self, parent=None, state=None, settings=None): BaseWidget.__init__(self, parent=parent, state=state, settings=settings) class OutputFrame(QtGui.QFrame, ui.ui_hfir_output.Ui_Frame): def __init__(self, parent=None): QtGui.QFrame.__init__(self, parent) self.setupUi(self) self._content = OutputFrame(self) self._layout.addWidget(self._content) self.initialize_content()
def __init__(self, parent=None, state=None, settings=None, show_transmission=True): BaseWidget.__init__(self, parent=parent, state=state, settings=settings) # The following is how you use the widget defined in your .ui file #class %INSTR_NAME%ScriptFrame(QtGui.QFrame, ui.ui_%INSTR_NAME_LOWERCASE%_script_element_widget): # def __init__(self, parent=None): # QtGui.QFrame.__init__(self, parent) # self.setupUi(self) # Dummy version class %INSTR_NAME%ScriptFrame(QtGui.QFrame): def __init__(self, parent=None): QtGui.QFrame.__init__(self, parent)