def open_game_folder_click(self): if bawidgets.dialog is None: bawidgets.show_dialog(self.trunk_widget,list(["Open","Cancel"]),list(["fileopener"]),"folder",key="open_game_folder")
def open_file_click(self): if this_frame_image is None: set_status("opening image") if bawidgets.dialog is None: bawidgets.show_dialog(self.trunk_widget,list(["Open","Cancel"]),list(["fileopener"]),"file",key="open_image")