def run_game(self, players, seed=None, deck=None): game = Round(players, 5, 10, seed) if deck is not None: game.deck = deck game.updater = QuietUpdater() game.send_update = game.updater.update game.play()
from bcpt.backend.poker.Round import Round from bcpt.backend.poker.Player import Player from bcpt.tests.poker.TestUser import TestUser from bcpt.tests.poker.TestListener import TestListener u1 = TestUser(1) u2 = TestUser(2) u3 = TestUser(3) u4 = TestUser(4) u5 = TestUser(5) p1 = Player(u1, 500) p2 = Player(u2, 800) p3 = Player(u3, 1000) p4 = Player(u4, 1200) p5 = Player(u5, 750) game_round = Round([p1, p2, p3, p4, p5], 5, 10, TestListener, 'test2') game_round.play()