def getSquareRoadScenario(): beamng = BeamNGpy('localhost', 64256, home=getBeamngDirectory() ) # This is the host & port used to communicate over squareRoadScenario = Scenario('smallgrid', 'Straight_Foward_Test') testRoad = Road('track_editor_C_center', rid='Test_Road', looped=True) roadNode = [(0, 0, 0, 7), (250, 0, 0, 7), (250, 250, 0, 7), (0, 250, 0, 7)] testRoad.nodes.extend(roadNode) testVehicle = Vehicle('Test_Vehicule', model='etkc', licence='LIFLAB', colour='Blue') # Create an Electrics sensor and attach it to the vehicle electrics = Electrics() testVehicle.attach_sensor('electrics', electrics) # Create a Damage sensor and attach it to the vehicle if module is selected damage = Damage() testVehicle.attach_sensor('damage', damage) # Create a Gforce sensor and attach it to the vehicle if module is selected gForce = GForces() testVehicle.attach_sensor('GForces', gForce) squareRoadScenario.add_road(testRoad) squareRoadScenario.add_vehicle(testVehicle, pos=(0, 0, 0), rot=(0, 0, -90)) scenarioDict = { 'beamng': beamng, 'scenario': squareRoadScenario, 'vehicule': testVehicle } return scenarioDict
def setup_sensors(vehicle, pos=(-0.5, 0.38, 1.3), direction=(0, 1.0, 0)): # Set up sensors # pos = (-0.3, 1, 1.0) # default #pos = (-0.5, 2, 1.0) #center edge of hood # pos = (-0.5, 1, 1.0) # center middle of hood # pos = (-0.5, 0.4, 1.0) # dashboard # pos = (-0.5, 0.38, 1.5) # roof # pos = (-0.5, 0.38, 1.3) # windshield # direction = (0, 1.0, 0) fov = 50 resolution = (200, 150) #(1280,960) #(512, 512) front_camera = Camera(pos, direction, fov, resolution, colour=True, depth=True, annotation=True) gforces = GForces() electrics = Electrics() damage = Damage() timer = Timer() # Attach them vehicle.attach_sensor('front_cam', front_camera) vehicle.attach_sensor('gforces', gforces) vehicle.attach_sensor('electrics', electrics) vehicle.attach_sensor('damage', damage) vehicle.attach_sensor('timer', timer) return vehicle
def setup_sensors(self, vehicle): # Set up sensors pos = (-0.3, 1, 1.0) direction = (0, 0.75, 0) #(0, 0.75, -1.5) #(0, 0.75, 0) #(0,1,0) fov = 120 resolution = (512, 512) front_camera = Camera(pos, direction, fov, resolution, colour=True, depth=True, annotation=True) pos = (0.0, 3, 1.0) direction = (0, -1, 0) fov = 90 resolution = (512, 512) back_camera = Camera(pos, direction, fov, resolution, colour=True, depth=True, annotation=True) gforces = GForces() electrics = Electrics() damage = Damage() #lidar = Lidar(visualized=False) timer = Timer() # Attach them vehicle.attach_sensor('front_cam', front_camera) vehicle.attach_sensor('back_cam', back_camera) vehicle.attach_sensor('gforces', gforces) vehicle.attach_sensor('electrics', electrics) vehicle.attach_sensor('damage', damage) vehicle.attach_sensor('timer', timer) return vehicle
def test_gforces(beamng): with beamng as bng: scenario = Scenario('west_coast_usa', 'gforce_test') vehicle = Vehicle('test_car', model='etk800') gforces = GForces() vehicle.attach_sensor('gforces', gforces) scenario.add_vehicle(vehicle, pos=(-717.121, 101, 118.675), rot=(0, 0, 45)) scenario.make(beamng) gx = [] gy = [] bng.load_scenario(scenario) bng.start_scenario() bng.step(120) vehicle.ai_set_aggression(2) vehicle.ai_set_mode('span') for _ in range(64): bng.step(30) vehicle.poll_sensors() gx.append(gforces.data['gx']) gy.append(gforces.data['gy']) assert np.var(gx) > 1 and np.var(gy) > 1
def getStaticScenario(testName): beamng = BeamNGpy('localhost', 64256, home=getBeamngDirectory() ) # This is the host & port used to communicate over staticScenario = Scenario('smallgrid', str(testName)) testVehicle = Vehicle('Test_Vehicule', model=SelectCar(), licence='LIFLAB', colour='Blue') # Create an Electrics sensor and attach it to the vehicle electrics = Electrics() testVehicle.attach_sensor('electrics', electrics) # Create a Damage sensor and attach it to the vehicle if module is selected damage = Damage() testVehicle.attach_sensor('damage', damage) # Create a Gforce sensor and attach it to the vehicle if module is selected gForce = GForces() testVehicle.attach_sensor('GForces', gForce) staticScenario.add_vehicle(testVehicle, (0, 0, 0), (0, 0, -90)) scenarioDict = { 'beamng': beamng, 'scenario': staticScenario, 'vehicule': testVehicle } return scenarioDict
def setup_sensors(vehicle): # Set up sensors # pos = (-0.3, 1, 1.0) # default pos = (-0.5, 2, 1.0) #center edge of hood # pos = (-0.5, 1, 1.0) # center middle of hood # pos = (-0.5, 0.4, 1.0) # dashboard # pos = (-0.5, 0.38, 1.5) # roof # pos = (-0.5, 0.38, 1.1) # windshield pos = (-0.5, 0.38, 1.3) # windshield # direction = (0, 1, 0) direction = (0, 1.0, 0) fov = 50 resolution = (1280, 960) #(512, 512) front_camera = Camera(pos, direction, fov, resolution, colour=True, depth=True, annotation=True) pos = (-0.5, 0.38, 1.1) # windshield direction = (0, 1, 0) fov = 120 resolution = (512, 512) back_camera = Camera(pos, direction, fov, resolution, colour=True, depth=True, annotation=True) gforces = GForces() electrics = Electrics() damage = Damage() #lidar = Lidar(visualized=False) timer = Timer() # Attach them # vehicle.attach_sensor('headlight_cam', front_camera) vehicle.attach_sensor('front_cam', front_camera) vehicle.attach_sensor('windshield_cam', back_camera) vehicle.attach_sensor('gforces', gforces) vehicle.attach_sensor('electrics', electrics) vehicle.attach_sensor('damage', damage) vehicle.attach_sensor('timer', timer) return vehicle
def getWallCrashScenario(testName): beamng = BeamNGpy('localhost', 64256, home=getBeamngDirectory() ) # This is the host & port used to communicate over wallCrashScenario = Scenario('smallgrid', str(testName)) wall = StaticObject( name="Crash_Test_Wall", pos=(420, 0, 0), rot=(0, 0, 0), scale=(1, 10, 75), shape='/levels/smallgrid/art/shapes/misc/gm_alpha_barrier.dae') testRoad = Road('track_editor_B_center', rid='Test_Road') roadNode = [(-2, 0, 0, 7), (420, 0, 0, 7)] testRoad.nodes.extend(roadNode) testVehicle = Vehicle('Test_Vehicule', model=SelectCar(), licence='LIFLAB', colour='Blue') # Create an Electrics sensor and attach it to the vehicle electrics = Electrics() testVehicle.attach_sensor('electrics', electrics) # Create a Damage sensor and attach it to the vehicle if module is selected damage = Damage() testVehicle.attach_sensor('damage', damage) # Create a Gforce sensor and attach it to the vehicle if module is selected gForce = GForces() testVehicle.attach_sensor('GForces', gForce) wallCrashScenario.add_road(testRoad) wallCrashScenario.add_object(wall) wallCrashScenario.add_vehicle(testVehicle, pos=(0, 0, 0), rot=(0, 0, -90)) scenarioDict = { 'beamng': beamng, 'scenario': wallCrashScenario, 'vehicule': testVehicle } return scenarioDict
def __init__(self, vehicle: Vehicle, beamng: BeamNGpy, additional_sensors: List[Tuple[str, Sensor]] = None): self.vehicle = vehicle self.beamng = beamng self.state: VehicleState = None self.vehicle_state = {} gforces = GForces() electrics = Electrics() damage = Damage() timer = Timer() self.vehicle.attach_sensor('gforces', gforces) self.vehicle.attach_sensor('electrics', electrics) self.vehicle.attach_sensor('damage', damage) self.vehicle.attach_sensor('timer', timer) if additional_sensors: for (name, sensor) in additional_sensors: self.vehicle.attach_sensor(name, sensor)
beamng = BeamNGpy('localhost', 64256,home=beamNGPAth) # This is the host & port used to communicate over # Create a blue vehicle instance that will be called 'LIF Mobile' in the simulation # using the etkc model the simulator ships with 'LIFLAB' licence plate vehicle = Vehicle('LIF_Mobile', model='etkc', licence='LIFLAB', colour='Blue') # Create an Electrics sensor and attach it to the vehicle electrics = Electrics() vehicle.attach_sensor('electrics', electrics) #Create a Damage sensor and attach it to the vehicle if module is selected damage = Damage() vehicle.attach_sensor('damage',damage) #Create a Gforce sensor and attach it to the vehicle if module is selected gForce=GForces() vehicle.attach_sensor('GForces',gForce) # Create a scenario called 'LIF TEST' taking place in the gridmap map the simulator ships with scenario = Scenario('gridmap', 'LIF_TEST') # Add the vehicle and specify that it should start at a certain position and orientation. # The position & orientation values were obtained by opening the level in the simulator, # hitting F11 to open the editor and look for a spot to spawn and simply noting down the # corresponding values. scenario.add_vehicle(vehicle, pos=(0, 0, 0), rot=(0, 0, 45)) # 45 degree rotation around the z-axis print() # The make function of a scneario is used to compile the scenario and produce a scenario file the simulator can load scenario.make(beamng)
def getDonutScenario(): beamng = BeamNGpy('localhost', 64256, home=getBeamngDirectory() ) # This is the host & port used to communicate over donutScenario = Scenario('smallgrid', 'road_test') concreteWallSide1 = StaticObject( name="Crash_Test_Wall", pos=(20, 10, 0), rot=(0, 0, 0), scale=(10, 1, 1), shape= '/levels/driver_training/art/shapes/race/concrete_road_barrier_a.dae') concreteWallSide2 = StaticObject( name="Crash_Test_Wall2", pos=(35, -5, 0), rot=(0, 0, 90), scale=(10, 1, 1), shape= '/levels/driver_training/art/shapes/race/concrete_road_barrier_a.dae') concreteWallSide3 = StaticObject( name="Crash_Test_Wall3", pos=(20, -20, 0), rot=(0, 0, 0), scale=(10, 1, 1), shape= '/levels/driver_training/art/shapes/race/concrete_road_barrier_a.dae') concreteWallSide4 = StaticObject( name="Crash_Test_Wall4", pos=(5, -5, 0), rot=(0, 0, 90), scale=(10, 1, 1), shape= '/levels/driver_training/art/shapes/race/concrete_road_barrier_a.dae') testRoad = Road('track_editor_C_center', rid='Test_Road') roadNode = [(*(-25, 25, 0), 45), (*(15, 25, 0), 45)] testRoad.nodes.extend(roadNode) testVehicle = Vehicle('Test_Vehicule', model='etkc', licence='LIFLAB', colour='Blue') # Create an Electrics sensor and attach it to the vehicle electrics = Electrics() testVehicle.attach_sensor('electrics', electrics) # Create a Damage sensor and attach it to the vehicle if module is selected damage = Damage() testVehicle.attach_sensor('damage', damage) # Create a Gforce sensor and attach it to the vehicle if module is selected gForce = GForces() testVehicle.attach_sensor('GForces', gForce) donutScenario.add_vehicle(testVehicle, pos=(20, 0, 0), rot=(0, 0, 0)) donutScenario.add_object(concreteWallSide1) donutScenario.add_object(concreteWallSide2) donutScenario.add_object(concreteWallSide3) donutScenario.add_object(concreteWallSide4) donutScenario.add_road(testRoad) scenarioDict = { 'beamng': beamng, 'scenario': donutScenario, 'vehicule': testVehicle } return scenarioDict
def main(): random.seed(1703) setup_logging() # Plotting code setting up a 3x2 figure fig = plt.figure(1, figsize=(10, 5)) axarr = fig.subplots(2, 3) a_colour = axarr[0, 0] b_colour = axarr[1, 0] a_depth = axarr[0, 1] b_depth = axarr[1, 1] a_annot = axarr[0, 2] b_annot = axarr[1, 2] plt.ion() beamng = BeamNGpy('localhost', 64256) bng = beamng.open(launch=True) # Create a scenario in west_coast_usa scenario = Scenario('west_coast_usa', 'tech_test', description='Random driving for research') # Set up first vehicle, with two cameras, gforces sensor, lidar, electrical # sensors, and damage sensors vehicle = Vehicle('ego_vehicle', model='etk800', licence='RED', color='Red') # Set up sensors pos = (-0.3, 1, 1.0) direction = (0, 1, 0) fov = 120 resolution = (512, 512) front_camera = Camera(pos, direction, fov, resolution, colour=True, depth=True, annotation=True) pos = (0.0, 3, 1.0) direction = (0, -1, 0) fov = 90 resolution = (512, 512) back_camera = Camera(pos, direction, fov, resolution, colour=True, depth=True, annotation=True) gforces = GForces() electrics = Electrics() damage = Damage() lidar = Lidar(visualized=False) timer = Timer() # Attach them vehicle.attach_sensor('front_cam', front_camera) vehicle.attach_sensor('back_cam', back_camera) vehicle.attach_sensor('gforces', gforces) vehicle.attach_sensor('electrics', electrics) vehicle.attach_sensor('damage', damage) vehicle.attach_sensor('timer', timer) scenario.add_vehicle(vehicle, pos=(-717.121, 101, 118.675), rot=None, rot_quat=(0, 0, 0.3826834, 0.9238795)) # Compile the scenario and place it in BeamNG's map folder scenario.make(bng) # Start BeamNG and enter the main loop try: bng.hide_hud() bng.set_deterministic() # Set simulator to be deterministic bng.set_steps_per_second(60) # With 60hz temporal resolution # Load and start the scenario bng.load_scenario(scenario) bng.start_scenario() # Put simulator in pause awaiting further inputs bng.pause() assert vehicle.skt # Send random inputs to vehice and advance the simulation 20 steps for _ in range(1024): throttle = random.uniform(0.0, 1.0) steering = random.uniform(-1.0, 1.0) brake = random.choice([0, 0, 0, 1]) vehicle.control(throttle=throttle, steering=steering, brake=brake) bng.step(20) # Retrieve sensor data and show the camera data. sensors = bng.poll_sensors(vehicle) print('{} seconds passed.'.format(sensors['timer']['time'])) a_colour.imshow(sensors['front_cam']['colour'].convert('RGB')) a_depth.imshow(sensors['front_cam']['depth'].convert('L')) a_annot.imshow(sensors['front_cam']['annotation'].convert('RGB')) b_colour.imshow(sensors['back_cam']['colour'].convert('RGB')) b_depth.imshow(sensors['back_cam']['depth'].convert('L')) b_annot.imshow(sensors['back_cam']['annotation'].convert('RGB')) plt.pause(0.00001) finally: bng.close()
def main(): random.seed(1703) setup_logging() beamng = BeamNGpy('localhost', 64256, home='C:/Users/merie/Documents/BeamNG.research.v1.7.0.1') config = Config() loaded_config = config.load("{}/config.json".format(beamng.home)) # Create a scenario in west_coast_usa scenario = Scenario('west_coast_usa', 'research_test', description='Random driving for research') # Set up first vehicle, with two cameras, gforces sensor, lidar, electrical # sensors, and damage sensors vehicle = Vehicle('ego_vehicle', model='etk800', licence='RED', color='Red') # Set up sensors pos = (-0.3, 1, 1.0) direction = (0, 1, 0) fov = 120 resolution = (512, 512) front_camera = Camera(pos, direction, fov, resolution, colour=True, depth=True, annotation=True) pos = (0.0, 3, 1.0) direction = (0, -1, 0) fov = 90 resolution = (512, 512) back_camera = Camera(pos, direction, fov, resolution, colour=True, depth=True, annotation=True) gforces = GForces() electrics = Electrics() damage = Damage() lidar = Lidar(visualized=False) timer = Timer() # Attach them vehicle.attach_sensor('front_cam', front_camera) vehicle.attach_sensor('back_cam', back_camera) vehicle.attach_sensor('gforces', gforces) vehicle.attach_sensor('electrics', electrics) vehicle.attach_sensor('damage', damage) vehicle.attach_sensor('timer', timer) #scenario.add_vehicle(vehicle, pos=(-717.121, 101, 118.675), rot=None, rot_quat=(0, 0, 0.3826834, 0.9238795)) #config_rot_quat = beamngpy.angle_to_quat(config.dir) # N.B. using rot is deprecated in favor of rot_quat #scenario.add_vehicle(vehicle, pos=tuple(config.pos), rot=tuple(config.dir), rot_quat=None) scenario.add_vehicle(vehicle, pos=tuple(config.pos), rot=None, rot_quat=beamngpy.angle_to_quat(config.dir)) # Compile the scenario and place it in BeamNG's map folder scenario.make(beamng) # Start BeamNG and enter the main loop bng = beamng.open(launch=True) try: bng.hide_hud() bng.set_deterministic() # Set simulator to be deterministic bng.set_steps_per_second(60) # With 60hz temporal resolution # Load and start the scenario bng.load_scenario(scenario) bng.start_scenario() # Put simulator in pause awaiting further inputs bng.pause() assert vehicle.skt # Send random inputs to vehicle and advance the simulation 20 steps #for _ in range(1024): for _ in range(100): throttle = random.uniform(0.0, 1.0) steering = random.uniform(-1.0, 1.0) brake = random.choice([0, 0, 0, 1]) vehicle.control(throttle=throttle, steering=steering, brake=brake) # bng.step(20) bng.step(20) # Retrieve sensor data and show the camera data. sensors = bng.poll_sensors(vehicle) print('\n{} seconds passed.'.format(sensors['timer']['time'])) print("step in loop {}".format(_)) for s in sensors.keys(): print("{} : {}".format(s, sensors[s])) damage_dict = vehicle.sensors['damage'].encode_vehicle_request() damage_dict = sensors['damage'] config.update(sensors['damage']) config.update(vehicle.state) config.save('{}/config.json'.format(beamng.home)) gamestate = beamng.get_gamestate() if _ > 990: print("late in sim") finally: bng.close()