def main(): set_fabric_common_env() env.eagerly_disconnect = True logger = logging.getLogger(__name__) logger.setLevel(logging.INFO) # create a file handler handler = logging.FileHandler('task_coredump.log') handler.setLevel(logging.INFO) # create a logging format formatter = logging.Formatter( '%(asctime)s - %(name)s - %(levelname)s - %(message)s') handler.setFormatter(formatter) # add the handlers to the logger logger.addHandler(handler) # game_server = 'gcmob_feiliu_10001' beanstalk_ip = '10.6.199.35' async_task = task(beanstalk_ip) # 创建子进程重连 # p = Process(target=async_task.reconnect, args=(logger,)) # p.start() # 创建子线程重连 # t = threading.Thread(target=async_task.reconnect, args=(logger,), name='LoopThread')
def main(args): global REGION set_fabric_common_env() game = args.game REGION = args.language if args.s_server and args.t_server and args.sequence and args.restart: sequence = args.sequence restart = args.restart s_server = '{}_{}'.format(game, args.s_server) t_server = '{}_{}'.format(game, args.t_server) source_server = GameServer(s_server) target_server = GameServer(t_server) single_merge(source_server, target_server, sequence, restart=restart) print('Done!') elif args.file: file = args.file bundle_merge(file) else: print('Use "-h" to see the command-line options') sys.exit(1)
def main(): set_fabric_common_env() env.eagerly_disconnect = True parser = argparse.ArgumentParser(description='每日审计新服,并发送报告.') parser.add_argument('-g', dest='game', help='game; eg: gcmob') args = parser.parse_args() html_all = audit_new(args) send_mail(html_all)
def dns(args): set_fabric_common_env() if args.detail: print_help() elif args.game and args.action and args.domain and args.line and args.ip: dnsapi(args.game, args.action, args.domain, args.line, args.ip) else: print_help()
def dns(args): set_fabric_common_env() if args.detail: print_help() elif args.game and args.action and args.domain and args.line and args.ip: dnsapi(args.game, args.action, args.domain, args.line, args.ip) else: print_help()
def main(args): if args.game and args.language: set_fabric_common_env() game = args.game region = args.language sync(game, region) print('Done!') else: print('Use "-h" to see the command-line options') sys.exit(1)
def main(args): if args.game and args.language: set_fabric_common_env() game = args.game region = args.language sync(game, region) print('Done!') else: print('Use "-h" to see the command-line options') sys.exit(1)
def main(args): if args.game and args.language and args.version: set_fabric_common_env() game = args.game region = args.language version = args.version web_www_incremental_update(game, region, version) print('Done!') else: print('Use "-h" to see the command-line options') sys.exit(1)
def main(args): if args.game and args.language and args.version: set_fabric_common_env() game = args.game region = args.language version = args.version web_www_incremental_update(game, region, version) print('Done!') else: print('Use "-h" to see the command-line options') sys.exit(1)
def main(args): if args.game and args.language and args.version and args.type: set_fabric_common_env() game = args.game region = args.language version = args.version type = args.type update_exec(game, region, version, type) print('Done!') else: print('Use "-h" to see the command-line options') sys.exit(1)
def main(args): if args.game and args.language and args.component and args.game_env: set_fabric_common_env() game = args.game region = args.language component = args.component.strip() game_env = args.game_env mobile_static_resources(game, region, component, game_env) print('Done!') else: print('Use "-h" to see the command-line options') sys.exit(1)
def main(args): if args.game and args.language and args.component and args.game_env: set_fabric_common_env() game = args.game region = args.language component = args.component.strip() game_env = args.game_env mobile_static_resources(game, region, component, game_env) print('Done!') else: print('Use "-h" to see the command-line options') sys.exit(1)
def main(args): if args.game and args.language and args.version and args.scope and args.game_env and args.mode: set_fabric_common_env() game = args.game region = args.language version = args.version.strip() scopes = args.scope.strip().split(',') game_env = args.game_env mode = args.mode mobile_www_release(game, region, version, scopes, game_env, mode=mode) print('Done!') else: print('Use "-h" to see the command-line options') sys.exit(1)
def main(args): if args.game and args.language and args.filename and args.scope and args.key and args.value: set_fabric_common_env() gateway = args.gateway if gateway != 'No': env.gateway = gateway game = args.game region = args.language scopes = args.scope.strip().split(',') filename = args.filename.strip() option_name = args.key option_value = args.value modify_mobile_www_config(game, region, scopes, filename, option_name, option_value) print('Done!') else: print('Use "-h" to see the command-line options') sys.exit(1)
def main(args): if args.game and args.language and args.version: set_fabric_common_env() game = args.game region = args.language version = args.version.strip() #TODO print('Done!') elif args.game and args.language: set_fabric_common_env() game = args.game region = args.language clean_up_diff_packages(game, region) print('Done!') else: print('Use "-h" to see the command-line options') sys.exit(1)
def main(args): if args.game and args.language and args.filename and args.scope and args.key and args.value: set_fabric_common_env() gateway = args.gateway if gateway != 'No': env.gateway = gateway game = args.game region = args.language scopes = args.scope.strip().split(',') filename = args.filename.strip() option_name = args.key option_value = args.value modify_mobile_www_config(game, region, scopes, filename, option_name, option_value) print('Done!') else: print('Use "-h" to see the command-line options') sys.exit(1)