コード例 #1
0
ファイル: fireball.py プロジェクト: ptone/BirdFish
for i in range(1, 300, 3):
    elementid += 1
    l = RGBLight(
            start_channel=i,
            name="item_%s" % elementid,
            )
    dmx3.add_element(l)
    chase.elements.append(l)
    # deepcopy is used so that each element has an independent fireball effect
    # over time, if they shared one copy of the effect, then the fade would
    # be synchronized, which is not what we want
    fb = deepcopy(fireball)
    l.effects.append(fb)

chase.end_pos = 70
chase.speed = 3

show.add_element(chase)

# set the input interface to trigger the element
# midi code 41 is the "Q" key on the qwerty keyboard for the midikeys app
dispatcher.add_observer((0, 41), single)  #Q
dispatcher.add_observer((0, 70), chase)  #J

# startup the midi communication - runs in its own thread
dispatcher.start()

# start the show in a try block so that we can catch ^C and stop the midi
# dispatcher thread
try:
    show.run_live()
コード例 #2
0
ファイル: doors.py プロジェクト: ptone/BirdFish
        release_duration=0,
        sustain_value=1,
    )
    l.hue = .96
    l.saturation = 1
    l.update_rgb()
    dmx3.add_element(l)
    pixels.elements.append(l)

doors = LightGroup()
show.add_element(doors)

for i in range(10, 80, 10):
    simple = Chase(name="simplechase")
    simple.start_pos = 1
    simple.speed = .5
    simple.moveto = simple.end_pos = 11
    simple.off_mode = "follow"
    simple.elements = pixels.elements[i:i + 11]

    show.add_element(simple)
    doors.elements.append(simple)
# set the input interface to trigger the element
# midi code 70 is the "V" key on the qwerty keyboard for the midikeys app
dispatcher.add_observer((0, 65), doors)

# startup the midi communication - runs in its own thread
dispatcher.start()

# start the show in a try block so that we can catch ^C and stop the midi
# dispatcher thread
コード例 #3
0
ファイル: chase.py プロジェクト: ptone/BirdFish
            release_duration=0,
            sustain_value=1,
            )
    l.hue = .59
    l.saturation = 1
    l.update_rgb()
    l.bell_mode = True
    # l.simple = True
    # add the light to the network
    dmx3.add_element(l)
    simple.elements.append(l)


simple.start_pos = 12
# p.left_width = p.right_width = 10
simple.speed = .5
simple.moveto = simple.end_pos = 65
# simple.continuation_mode = 'loop'
# simple.trigger_toggle = True
simple.sweep = False
simple.width = 3

show.add_element(simple)
# set the input interface to trigger the element
# midi code 70 is the "V" key on the qwerty keyboard for the midikeys app
dispatcher.add_observer((0, 65), simple)  # J


p = Chase(name="bluechase")
elementid = 0
for i in range(1, 360, 3):
コード例 #4
0
ファイル: doors.py プロジェクト: ptone/BirdFish
            release_duration=0,
            sustain_value=1,
            )
    l.hue = .96
    l.saturation = 1
    l.update_rgb()
    dmx3.add_element(l)
    pixels.elements.append(l)

doors = LightGroup()
show.add_element(doors)

for i in range(10, 80, 10):
    simple = Chase(name="simplechase")
    simple.start_pos = 1
    simple.speed = .5
    simple.moveto = simple.end_pos = 11
    simple.off_mode = "follow"
    simple.elements = pixels.elements[i:i+11]

    show.add_element(simple)
    doors.elements.append(simple)
# set the input interface to trigger the element
# midi code 70 is the "V" key on the qwerty keyboard for the midikeys app
dispatcher.add_observer((0,65), doors)

# startup the midi communication - runs in its own thread
dispatcher.start()

# start the show in a try block so that we can catch ^C and stop the midi
# dispatcher thread
コード例 #5
0
ファイル: fireball.py プロジェクト: ptone/BirdFish
for i in range(1, 300, 3):
    elementid += 1
    l = RGBLight(
        start_channel=i,
        name="item_%s" % elementid,
    )
    dmx3.add_element(l)
    chase.elements.append(l)
    # deepcopy is used so that each element has an independent fireball effect
    # over time, if they shared one copy of the effect, then the fade would
    # be synchronized, which is not what we want
    fb = deepcopy(fireball)
    l.effects.append(fb)

chase.end_pos = 70
chase.speed = 3

show.add_element(chase)

# set the input interface to trigger the element
# midi code 41 is the "Q" key on the qwerty keyboard for the midikeys app
dispatcher.add_observer((0, 41), single)  #Q
dispatcher.add_observer((0, 70), chase)  #J

# startup the midi communication - runs in its own thread
dispatcher.start()

# start the show in a try block so that we can catch ^C and stop the midi
# dispatcher thread
try:
    show.run_live()
コード例 #6
0
ファイル: chase.py プロジェクト: ptone/BirdFish
        decay_duration=0,
        release_duration=0,
        sustain_value=1,
    )
    l.hue = .59
    l.saturation = 1
    l.update_rgb()
    l.bell_mode = True
    # l.simple = True
    # add the light to the network
    dmx3.add_element(l)
    simple.elements.append(l)

simple.start_pos = 12
# p.left_width = p.right_width = 10
simple.speed = .5
simple.moveto = simple.end_pos = 65
# simple.continuation_mode = 'loop'
# simple.trigger_toggle = True
simple.sweep = False
simple.width = 3

show.add_element(simple)
# set the input interface to trigger the element
# midi code 70 is the "V" key on the qwerty keyboard for the midikeys app
dispatcher.add_observer((0, 65), simple)  # J

p = Chase(name="bluechase")
elementid = 0
for i in range(1, 360, 3):
    elementid += 1