def draw_second(main_screen): main_screen.fill((200,116,76)) a4 = blocks.button([100,100],[100,150],(130,122,255)) a4.create(main_screen) la4 = labelclass.Label([130,250],[100,25],"Cone",20) la4.createlabel(main_screen) b4 = blocks.button([100,100],[400,150],(130,112,255)) b4.create(main_screen) lb4 = labelclass.Label([440,250],[100,25],"Cup",20) lb4.createlabel(main_screen) c4 = blocks.button([460,70],[100,25],(130,112,255)) c4.create(main_screen) lc4 = labelclass.Label([100,25],[100,25],"choose your icecream container",40) lc4.createlabel(main_screen) d4 = blocks.button([120,50],[150,550],(130,112,255)) d4.create(main_screen) ld4 = labelclass.Label([175,580],[120,50],"Back", 30) ld4.createlabel(main_screen) e4 = blocks.button([120,50],[300,550],(130,112,255)) e4.create(main_screen) le4 = labelclass.Label([325,580],[120,50],"Next", 30) le4.createlabel(main_screen)
def draw3(main_screen): main_screen.fill((196,255,255)) a3 = blocks.button([100,100],[100,150],(58,255,255)) a3.create(main_screen) la3 = labelclass.Label([100,250],[100,25],"Vanilla",20) la3.createlabel(main_screen) b3 = blocks.button([100,100],[400,150],(58,255,255)) b3.create(main_screen) lb3 = labelclass.Label([400,250],[100,25],"Chocolate",20) lb3.createlabel(main_screen) c3 = blocks.button([100,100],[250,300],(58,255,255)) c3.create(main_screen) lc3 = labelclass.Label([250,400],[100,25],"Strawberry",20) lc3.createlabel(main_screen) d3 = blocks.button([120,50],[150,550],(58,255,255)) d3.create(main_screen) ld3 = labelclass.Label([150,550],[120,50],"Previous", 30) ld3.createlabel(main_screen) e3 = blocks.button([120,50],[300,550],(58,255,255)) e3.create(main_screen) le3 = labelclass.Label([300,550],[120,50],"Next", 30) le3.createlabel(main_screen) l3 = labelclass.Label([250,25],[150,75],"Flavors",50) l3.createlabel(main_screen)
def draw3(main_screen): main_screen.fill((196, 255, 255)) a3 = blocks.button([100, 100], [100, 150], (58, 255, 255)) a3.create(main_screen) la3 = labelclass.Label([100, 250], [100, 25], "Vanilla", 20) la3.createlabel(main_screen) b3 = blocks.button([100, 100], [400, 150], (58, 255, 255)) b3.create(main_screen) lb3 = labelclass.Label([400, 250], [100, 25], "Chocolate", 20) lb3.createlabel(main_screen) c3 = blocks.button([100, 100], [250, 300], (58, 255, 255)) c3.create(main_screen) lc3 = labelclass.Label([250, 400], [100, 25], "Strawberry", 20) lc3.createlabel(main_screen) d3 = blocks.button([120, 50], [150, 550], (58, 255, 255)) d3.create(main_screen) ld3 = labelclass.Label([150, 550], [120, 50], "Previous", 30) ld3.createlabel(main_screen) e3 = blocks.button([120, 50], [300, 550], (58, 255, 255)) e3.create(main_screen) le3 = labelclass.Label([300, 550], [120, 50], "Next", 30) le3.createlabel(main_screen) l3 = labelclass.Label([250, 25], [150, 75], "Flavors", 50) l3.createlabel(main_screen)
def draw_screen(main_screen): main_screen.fill((0, 0, 0)) # picture1= picture.Picture(105,15,[250,270],"finallogo.jpg") # picture1.draw(main_screen) bimage = picture.Picture(0, 0, [600, 600], "icecream.jpeg") bimage.draw(main_screen) global p1 p1 = blocks.button([60, 40], [510, 550], (255, 255, 255)) p1.create(main_screen) lp1 = labelclass.Label([510, 550], [60, 40], "Order", 25) lp1.createlabel(main_screen)
def draw_screen(main_screen): main_screen.fill((0,0,0)) # picture1= picture.Picture(105,15,[250,270],"finallogo.jpg") # picture1.draw(main_screen) bimage = picture.Picture(0, 0, [600, 600], "icecream.jpeg") bimage.draw(main_screen) global p1 p1=blocks.button([60,40],[510,550], (255,255,255)) p1.create(main_screen) lp1=labelclass.Label([510,550],[60,40],"Order",25) lp1.createlabel(main_screen)
def draw_second(main_screen): main_screen.fill((200, 116, 76)) a4 = blocks.button([100, 100], [100, 150], (130, 122, 255)) a4.create(main_screen) la4 = labelclass.Label([130, 250], [100, 25], "Cone", 20) la4.createlabel(main_screen) b4 = blocks.button([100, 100], [400, 150], (130, 112, 255)) b4.create(main_screen) lb4 = labelclass.Label([440, 250], [100, 25], "Cup", 20) lb4.createlabel(main_screen) c4 = blocks.button([460, 70], [100, 25], (130, 112, 255)) c4.create(main_screen) lc4 = labelclass.Label([100, 25], [100, 25], "choose your icecream container", 40) lc4.createlabel(main_screen) d4 = blocks.button([120, 50], [150, 550], (130, 112, 255)) d4.create(main_screen) ld4 = labelclass.Label([175, 580], [120, 50], "Back", 30) ld4.createlabel(main_screen) e4 = blocks.button([120, 50], [300, 550], (130, 112, 255)) e4.create(main_screen) le4 = labelclass.Label([325, 580], [120, 50], "Next", 30) le4.createlabel(main_screen)
def draw4(main_screen): main_screen.fill((255,255,103)) l4_1 = labelclass.Label([200,25],[150,75],"Toppings",50) l4_1.createlabel(main_screen) l4_2 = labelclass.Label([50,100],[200,50],"Syrups",35) l4_2.createlabel(main_screen) l4_3 = labelclass.Label([400,100],[200,50],"Other",35) l4_3.createlabel(main_screen) a4 = blocks.button([100,50],[50,150],(255,122,103)) a4.create(main_screen) la4 = labelclass.Label([50,200],[100,25],"Chocolate Syrup",20) la4.createlabel(main_screen) b4 = blocks.button([100,50],[50,250],(255,122,103)) b4.create(main_screen) lb4 = labelclass.Label([50,300],[100,25],"Maple Syrup",20) lb4.createlabel(main_screen) c4 = blocks.button([100,50],[400,150],(255,122,103)) c4.create(main_screen) lc4 = labelclass.Label([400,200],[100,25],"Chocolate Chips",20) lc4.createlabel(main_screen) d4 = blocks.button([100,50],[400,250],(255,122,103)) d4.create(main_screen) ld4 = labelclass.Label([400,300],[100,25],"cherry",20) ld4.createlabel(main_screen) e4 = blocks.button([100,50],[400,350],(255,122,103)) e4.create(main_screen) le4 = labelclass.Label([400,400],[100,25],"Sprinkles",20) le4.createlabel(main_screen) f4 = blocks.button([120,50],[150,550],(255,122,103)) f4.create(main_screen) lf4 = labelclass.Label([150,550],[120,50],"Previous", 30) lf4.createlabel(main_screen) g4 = blocks.button([120,50],[300,550],(255,122,103)) g4.create(main_screen) lg4 = labelclass.Label([300,550],[120,50],"Next", 30) lg4.createlabel(main_screen)
def draw4(main_screen): main_screen.fill((255, 255, 103)) l4_1 = labelclass.Label([200, 25], [150, 75], "Toppings", 50) l4_1.createlabel(main_screen) l4_2 = labelclass.Label([50, 100], [200, 50], "Syrups", 35) l4_2.createlabel(main_screen) l4_3 = labelclass.Label([400, 100], [200, 50], "Other", 35) l4_3.createlabel(main_screen) a4 = blocks.button([100, 50], [50, 150], (255, 122, 103)) a4.create(main_screen) la4 = labelclass.Label([50, 200], [100, 25], "Chocolate Syrup", 20) la4.createlabel(main_screen) b4 = blocks.button([100, 50], [50, 250], (255, 122, 103)) b4.create(main_screen) lb4 = labelclass.Label([50, 300], [100, 25], "Maple Syrup", 20) lb4.createlabel(main_screen) c4 = blocks.button([100, 50], [400, 150], (255, 122, 103)) c4.create(main_screen) lc4 = labelclass.Label([400, 200], [100, 25], "Chocolate Chips", 20) lc4.createlabel(main_screen) d4 = blocks.button([100, 50], [400, 250], (255, 122, 103)) d4.create(main_screen) ld4 = labelclass.Label([400, 300], [100, 25], "cherry", 20) ld4.createlabel(main_screen) e4 = blocks.button([100, 50], [400, 350], (255, 122, 103)) e4.create(main_screen) le4 = labelclass.Label([400, 400], [100, 25], "Sprinkles", 20) le4.createlabel(main_screen) f4 = blocks.button([120, 50], [150, 550], (255, 122, 103)) f4.create(main_screen) lf4 = labelclass.Label([150, 550], [120, 50], "Previous", 30) lf4.createlabel(main_screen) g4 = blocks.button([120, 50], [300, 550], (255, 122, 103)) g4.create(main_screen) lg4 = labelclass.Label([300, 550], [120, 50], "Next", 30) lg4.createlabel(main_screen)
vanilla = True update = True stepNum = 0 while True: ev = pygame.event.poll() if ev.type == pygame.MOUSEBUTTONDOWN: x, y = ev.pos if welcomscreen.p1.button_rec.collidepoint(x, y): clear_screen(255, 255, 255) main_screen.fill((255, 182, 193)) lp1 = labelclass.Label([200, 45], [200, 40], "Choose Size", 50) lp1.createlabel(main_screen) a1 = blocks.button([80, 60], [100, 200], (232, 148, 172)) a1.create(main_screen) aimage = picture.Picture(100, 280, [60, 100], "cups.png") aimage.draw(main_screen) b1 = blocks.button([80, 60], [250, 200], (232, 148, 172)) b1.create(main_screen) bimage = picture.Picture(250, 280, [60, 100], "mediumcone.jpg") bimage.draw(main_screen) c1 = blocks.button([80, 60], [400, 200], (232, 148, 172)) c1.create(main_screen) cimage = picture.Picture(400, 280, [60, 100], "cone.png") cimage.draw(main_screen) stepNum = 1 if stepNum == 1 and update == True: