コード例 #1
1
class Tests(unittest.TestCase):
    def setUp(self):
        self.game = BowlingGame()

    def do_rolls(self, n):
        for i in rolls[:n]:
            self.game.roll(i)

    def test_no_rolls(self):
        self.assertEqual(0, self.game.score())

    def test_one_roll(self):
        self.do_rolls(1)
        self.assertEqual(1, self.game.score())

    def test_two_rolls(self):
        self.do_rolls(2)
        self.assertEqual(5, self.game.score())

    def test_four_rolls(self):
        self.do_rolls(4)
        self.assertEqual(14, self.game.score())

    def test_rolls_including_spare(self):
        self.do_rolls(7)
        self.assertEqual(34, self.game.score())
    
    def test_full_game(self):
        self.do_rolls(len(rolls))
        self.assertEqual(133, self.game.score())

    def test_perfect_game(self):
        for i in range(22):
            self.game.roll(10)
        self.assertEqual(300, self.game.score())
コード例 #2
0
class TestBowlingGame(unittest.TestCase):

    def setUp(self):

        self.game = BowlingGame()

    def test_gutter_game(self):

        self.roll_many(0, 20)

        self.assertEqual(self.game.score(), 0)

    def test_all_ones(self):

        self.roll_many(1, 20)

        self.assertEqual(self.game.score(), 20)

    def test_one_spare(self):

        self.game.roll(5)
        self.game.roll(5)
        self.game.roll(3)
        self.roll_many(0, 17)

        self.assertEqual(self.game.score(), 16)

    def test_one_strike(self):

        self.game.roll(10)
        self.game.roll(4)
        self.game.roll(3)
        self.roll_many(0, 16)

        self.assertEqual(self.game.score(), 16)

    def test_perfect_game(self):

        self.roll_many(10, 12)

        self.assertEqual(self.game.score(), 300)

    def test_all_spares(self):

        self.roll_many(5, 21)
        
        self.assertEqual(self.game.score(), 150)

    def roll_many(self, pins, rolls):

        for i in range(rolls):

            self.game.roll(pins)
コード例 #3
0
ファイル: bowling_tests.py プロジェクト: claco/Katas
class BowlingTests(unittest.TestCase):
    def setUp(self):
        """setup test"""
        self.game = BowlingGame()
    
    def roll(self, pins):
        """rolls once"""
        self.rollMany(1, pins)

    def rollMany(self, times, pins):
        """rolls many"""
        for i in range(times):
            self.game.roll(pins)
    
    def testGameExists(self):
        """can create a game"""
        game = BowlingGame()

    def testGutterGame(self):
        """score 0 for gutter game"""
        self.rollMany(20, 0)
        assert self.game.score() == 0

    def testAllOnes(self):
        """score 20 for all ones game"""
        self.rollMany(20, 1)
        assert self.game.score() == 20

    def testOneSpare(self):
        """score 16 for one spare"""
        self.roll(3)
        self.roll(7)
        self.roll(3)
        self.rollMany(17, 0)
        assert self.game.score() == 16

    def testOneStrike(self):
        """score 24 for one strike"""
        self.roll(10)
        self.roll(3)
        self.roll(4)
        self.rollMany(16, 0)
        assert self.game.score() == 24
コード例 #4
0
class BowlingGameTests(unittest.TestCase):
    def setUp(self):
        self.bowling_game = BowlingGame()

    def test_gutter_game(self):
        #Arrange
        expected_score = 0

        #Act
        self.bowling_game.roll(0)
        self.bowling_game.roll(0)
        self.bowling_game.roll(0)
        self.bowling_game.roll(0)
        self.bowling_game.roll(0)
        self.bowling_game.roll(0)
        self.bowling_game.roll(0)
        self.bowling_game.roll(0)
        self.bowling_game.roll(0)
        self.bowling_game.roll(0)

        #Assert
        self.assertEqual(self.bowling_game.score, expected_score)
コード例 #5
0
class BowlingGameTests(unittest.TestCase):
    def setUp(self):
        self.game = BowlingGame()
    
    def roll_many_times(self, pins, rolls):
        for _ in range(rolls):
            self.game.roll(pins)

    def roll_spare(self):
        self.game.roll(5)
        self.game.roll(5)

    def roll_strike(self):
        self.game.roll(10)

    def test_can_create_BowlingGame(self):
        pass

    def test_when_all_throws_in_gutter_then_score_should_be_zero(self):
        self.roll_many_times(pins=0, rolls=20)
        self.assertEqual(self.game.score(), 0)

    def test_when_no_bonus_points_then_score_should_be_sum_of_rolls(self):
        self.roll_many_times(pins=1, rolls=20)
        self.assertEqual(self.game.score(), 20)

    def test_when_spare_then_bonus_for_next_roll(self):
        self.roll_spare()
        self.roll_many_times(pins=1, rolls=18)
        self.assertEqual(self.game.score(), 11 + 18)

    def test_when_strike_then_bonus_for_two_next_rolls(self):
        self.roll_strike()
        self.roll_many_times(pins=1, rolls=18)
        self.assertEqual(self.game.score(), 12 + 18)

    def test_when_perfect_game_then_score_should_be_300(self):
        self.roll_many_times(pins=10, rolls=12)
        self.assertEqual(self.game.score(), 300)
コード例 #6
0
 def _roll_many(self, rolls):
     game = BowlingGame()
     for pins in rolls:
         game.roll(pins)
     return game
コード例 #7
0
class BowlingTests(unittest.TestCase):
    def setUp(self):
        self.game = BowlingGame()

    def roll(self, rolls):
        [self.game.roll(roll) for roll in rolls]

    def roll_and_score(self, rolls):
        self.roll(rolls)
        return self.game.score()

    def test_should_be_able_to_score_a_game_with_all_zeros(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 0)

    def test_should_be_able_to_score_a_game_with_no_strikes_or_spares(self):
        rolls = [3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 90)

    def test_a_spare_follow_by_zeros_is_worth_ten_points(self):
        rolls = [6, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 10)

    def test_points_scored_in_the_roll_after_a_spare_are_counted_twice(self):
        rolls = [6, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 16)

    def test_consecutive_spares_each_get_a_one_roll_bonus(self):
        rolls = [5, 5, 3, 7, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 31)

    def test_last_frame_spare_gets_bonus_roll_that_is_counted_twice(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 3, 7]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 17)

    def test_a_strike_earns_ten_points_in_a_frame_with_a_single_roll(self):
        rolls = [10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 10)

    def test_two_rolls_points_after_strike_are_counted_twice(self):
        rolls = [10, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 26)

    def test_consecutive_stikes_each_get_the_two_roll_bonus(self):
        rolls = [10, 10, 10, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 81)

    def test_strike_in_last_frame_gets_two_roll_bonus_counted_once(self):
        rolls = [
            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 7, 1
        ]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 18)

    def test_rolling_spare_with_bonus_roll_does_not_get_bonus(self):
        rolls = [
            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 7, 3
        ]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 20)

    def test_strikes_with_the_two_bonus_rolls_do_not_get_bonus_rolls(self):
        rolls = [
            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10
        ]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 30)

    def test_strike_with_bonus_after_spare_in_last_frame_gets_no_bonus(self):
        rolls = [
            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 3, 10
        ]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 20)

    def test_all_strikes_is_a_perfect_game(self):
        rolls = [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 300)

    def test_rolls_cannot_score_negative_points(self):

        self.assertRaises(ValueError, self.game.roll, -11)

    def test_a_roll_cannot_score_more_than_10_points(self):

        self.assertRaises(ValueError, self.game.roll, 11)

    def test_two_rolls_in_a_frame_cannot_score_more_than_10_points(self):
        self.game.roll(5)

        self.assertRaises(ValueError, self.game.roll, 6)

    def test_bonus_after_strike_in_last_frame_cannot_score_more_than_10(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10]

        self.roll(rolls)

        self.assertRaises(ValueError, self.game.roll, 11)

    def test_bonus_aft_last_frame_strk_can_be_more_than_10_if_1_is_strk(self):
        rolls = [
            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 6
        ]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 26)

    def test_bonus_aft_last_frame_strk_cnt_be_strk_if_first_is_not_strk(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 6]

        self.roll(rolls)

        self.assertRaises(ValueError, self.game.roll, 10)

    def test_an_incomplete_game_cannot_be_scored(self):
        rolls = [0, 0]

        self.roll(rolls)

        self.assertRaises(IndexError, self.game.score)

    def test_cannot_roll_if_there_are_already_ten_frames(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        self.roll(rolls)

        self.assertRaises(IndexError, self.game.roll, 0)

    def test_bonus_rolls_for_strike_must_be_rolled_before_score_is_calc(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10]

        self.roll(rolls)

        self.assertRaises(IndexError, self.game.score)

    def test_both_bonuses_for_strike_must_be_rolled_before_score(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10]

        self.roll(rolls)

        self.assertRaises(IndexError, self.game.score)

    def test_bonus_rolls_for_spare_must_be_rolled_before_score_is_calc(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 3]

        self.roll(rolls)

        self.assertRaises(IndexError, self.game.score)
コード例 #8
0
ファイル: bowling_test.py プロジェクト: Audiodrome/exercism
class BowlingTests(unittest.TestCase):
    def setUp(self):
        self.game = BowlingGame()

    def roll(self, rolls):
        [self.game.roll(roll) for roll in rolls]

    def roll_and_score(self, rolls):
        self.roll(rolls)
        return self.game.score()

    def test_should_be_able_to_score_a_game_with_all_zeros(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 0)

    def test_should_be_able_to_score_a_game_with_no_strikes_or_spares(self):
        rolls = [3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6, 3, 6]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 90)

    def test_a_spare_follow_by_zeros_is_worth_ten_points(self):
        rolls = [6, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 10)

    def test_points_scored_in_the_roll_after_a_spare_are_counted_twice(self):
        rolls = [6, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 16)

    def test_consecutive_spares_each_get_a_one_roll_bonus(self):
        rolls = [5, 5, 3, 7, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 31)

    def test_last_frame_spare_gets_bonus_roll_that_is_counted_twice(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 3, 7]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 17)

    def test_a_strike_earns_ten_points_in_a_frame_with_a_single_roll(self):
        rolls = [10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 10)

    def test_two_rolls_points_after_strike_are_counted_twice(self):
        rolls = [10, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 26)

    def test_consecutive_stikes_each_get_the_two_roll_bonus(self):
        rolls = [10, 10, 10, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 81)

    def test_strike_in_last_frame_gets_two_roll_bonus_counted_once(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                 10, 7, 1]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 18)

    def test_rolling_spare_with_bonus_roll_does_not_get_bonus(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                 0, 10, 7, 3]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 20)

    def test_strikes_with_the_two_bonus_rolls_do_not_get_bonus_rolls(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10,
                 10, 10]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 30)

    def test_strike_with_bonus_after_spare_in_last_frame_gets_no_bonus(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,
                 3, 10]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 20)

    def test_all_strikes_is_a_perfect_game(self):
        rolls = [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 300)

    def test_rolls_cannot_score_negative_points(self):

        self.assertRaises(ValueError, self.game.roll, -11)

    def test_a_roll_cannot_score_more_than_10_points(self):

        self.assertRaises(ValueError, self.game.roll, 11)

    def test_two_rolls_in_a_frame_cannot_score_more_than_10_points(self):
        self.game.roll(5)

        self.assertRaises(ValueError, self.game.roll, 6)

    def test_bonus_after_strike_in_last_frame_cannot_score_more_than_10(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10]

        self.roll(rolls)

        self.assertRaises(ValueError, self.game.roll, 11)

    def test_bonus_aft_last_frame_strk_can_be_more_than_10_if_1_is_strk(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10,
                 10, 6]

        score = self.roll_and_score(rolls)

        self.assertEqual(score, 26)

    def test_bonus_aft_last_frame_strk_cnt_be_strk_if_first_is_not_strk(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 6]

        self.roll(rolls)

        self.assertRaises(ValueError, self.game.roll, 10)

    def test_an_incomplete_game_cannot_be_scored(self):
        rolls = [0, 0]

        self.roll(rolls)

        self.assertRaises(IndexError, self.game.score)

    def test_cannot_roll_if_there_are_already_ten_frames(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

        self.roll(rolls)

        self.assertRaises(IndexError, self.game.roll, 0)

    def test_bonus_rolls_for_strike_must_be_rolled_before_score_is_calc(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10]

        self.roll(rolls)

        self.assertRaises(IndexError, self.game.score)

    def test_both_bonuses_for_strike_must_be_rolled_before_score(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10]

        self.roll(rolls)

        self.assertRaises(IndexError, self.game.score)

    def test_bonus_rolls_for_spare_must_be_rolled_before_score_is_calc(self):
        rolls = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 3]

        self.roll(rolls)

        self.assertRaises(IndexError, self.game.score)
コード例 #9
0
 def roll_new_game(self, rolls):
     game = BowlingGame()
     for roll in rolls:
         game.roll(roll)
     return game
コード例 #10
0
ファイル: tests.py プロジェクト: taylan/tdd-kata-python
class BowlingGameScoringTestCase(TestCase):
    def setUp(self):
        self.target = BowlingGame()

    def test_all_gutter_rolls_result_in_zero_score(self):
        for i in range(20):
            self.target.roll(0)

        self.assertEqual(self.target.score, 0)

    def test_all_1_rolls_result_in_20_score(self):
        for i in range(20):
            self.target.roll(1)

        self.assertEqual(self.target.score, 20)

    def test_open_frame_score_is_number_of_pins_knocked_down(self):
        self.target.roll(3)
        self.target.roll(3)  # end of first frame. open frame.
        self.target.roll(3)
        self.assertEqual(self.target.score, 9)

    def test_spare_frame_score_is_own_score_plus_next_roll(self):
        self.target.roll(7)
        self.target.roll(3)  # end of first frame. spare.
        self.target.roll(7)
        self.target.roll(2)  # end of second frame.
        self.assertEqual(self.target.score, 26)

    def test_spare_then_3_then_all_misses_score_16(self):
        self.target.roll(2)
        self.target.roll(8)
        self.target.roll(3)
        for i in range(17):
            self.target.roll(0)

        self.assertTrue(self.target.game_state, GameStates.Finished)
        self.assertEqual(self.target.score, 16)

    def test_strike_frame_score_is_own_score_plus_next_two_rolls(self):
        self.target.roll(10)
        self.assertEqual(self.target.score, 10)
        self.target.roll(3)
        self.target.roll(7)
        self.assertEqual(self.target.score, 20)

    def test_strike_then_three_then_four_then_all_misses_score_24(self):
        self.target.roll(10)
        self.target.roll(3)
        self.target.roll(4)
        for i in range(16):
            self.target.roll(0)

        self.assertTrue(self.target.game_state, GameStates.Finished)
        self.assertEqual(self.target.score, 24)

    def test_perfect_game_scores_300(self):
        for i in range(12):
            self.target.roll(10)

        self.assertEqual(self.target.score, 300)

    def test_spare_frame_score_not_counted_until_next_throw(self):
        self.target.roll(7)
        self.target.roll(3)
        self.assertEqual(self.target.score, 0)
        self.target.roll(2)
        self.assertEqual(self.target.score, 14)

    def test_strike_in_the_last_frame_gives_two_more_rolls(self):
        for i in range(18):
            self.target.roll(0)
        #self.assertEqual(self.target.score, 0)
        self.assertEqual(self.target.current_frame_number, 10)

        self.target.roll(10)
        #self.assertEqual(self.target.score, 10)
        self.assertEqual(self.target.game_state, GameStates.InProgress)

        self.target.roll(10)
        self.assertEqual(self.target.game_state, GameStates.InProgress)
        self.assertEqual(self.target.score, 20)

        self.target.roll(10)
        self.assertEqual(self.target.game_state, GameStates.Finished)
        self.assertEqual(self.target.score, 30)
コード例 #11
0
ファイル: tests.py プロジェクト: taylan/tdd-kata-python
class BowlingGameTestCase(BowlingGameTestCaseBase):
    def setUp(self):
        self.target = BowlingGame()

    def test_game_starts_at_frame_1(self):
        self.assertEqual(self.target.current_frame_number, 1)

    def test_game_starts_at_in_progress_state(self):
        self.assertEqual(self.target.game_state, GameStates.InProgress)

    def test_game_finishes_after_10_frames(self):
        for i in range(20):
            self.target.roll(1)

        self.assertEqual(self.target.current_frame_number, 10)
        self.assertEqual(self.target.game_state, GameStates.Finished)

    def test_cannot_roll_after_game_is_finished(self):
        for i in range(20):
            self.target.roll(1)
        self.assertEqual(self.target.game_state, GameStates.Finished)
        with self.assertRaises(BowlingGameFinishedException):
            self.target.roll()

    def test_game_remembers_last_knocked_down_pin_count(self):
        self.target.roll(1)
        self.assertEqual(self.target.last_throw_count, 1)

    def test_roll_without_specified_score_knocks_down_random_pins(self):
        self.target.roll()
        self.assertBetween(self.target.last_throw_count, 0, 10)

    def test_knock_down_less_than_10_pins_frame_does_not_change(self):
        self.target.roll(5)
        self.assertBetween(self.target.current_frame_number, 0, 10)

    def test_frame_advances_after_two_rolls(self):
        self.target.roll(5)
        self.target.roll(2)
        self.assertEqual(self.target.current_frame_number, 2)

    def test_strike_in_first_roll_of_frame_ends_frame(self):
        self.target.roll(10)
        self.assertEqual(self.target.current_frame_number, 2)

    def test_bowling_game_str(self):
        self.assertEqual(str(self.target), '<BowlingGame frm: {0}>'.format(1))
        self.target.roll(1)
        self.target.roll(1)
        self.assertEqual(str(self.target), '<BowlingGame frm: {0}>'.format(2))