コード例 #1
0
    def apply(
        self,
        attribute: T.Mesh,
        parent: T.BlendDataMeshes,
        key: Union[int, str],
        delta: Delta,
        context: Context,
        to_blender: bool = True,
    ) -> MeshProxy:
        """
        Apply delta to this proxy and optionally to the Blender attribute its manages.

        Args:
            attribute: the Mesh datablock to update
            parent: the attribute that contains attribute (e.g. a bpy.data.meshes)
            key: the key that identifies attribute in parent.
            delta: the delta to apply
            context: proxy and visit state
            to_blender: update the managed Blender attribute in addition to this Proxy
        """

        struct_update = delta.value

        if isinstance(delta, DeltaReplace):
            self.copy_data(struct_update)
            if to_blender:
                attribute.clear_geometry()
                # WARNING ensure that parent is not queried for key, which would fail with libraries and duplicate names
                self.save(attribute, parent, key, context)
        else:
            # vertex groups are always replaced as a whole
            vertex_groups_arrays = struct_update._arrays.get(
                "vertex_groups", None)
            if vertex_groups_arrays is not None:
                self._arrays["vertex_groups"] = vertex_groups_arrays

            # collection resizing will be done in AosProxy.apply()

            for k, member_delta in struct_update._data.items():
                current_value = self._data.get(k)
                try:
                    self._data[k] = apply_attribute(attribute, k,
                                                    current_value,
                                                    member_delta, context,
                                                    to_blender)
                except Exception as e:
                    logger.warning(
                        f"Struct.apply(). Processing {member_delta}")
                    logger.warning(f"... for {attribute}.{k}")
                    logger.warning(f"... Exception: {e!r}")
                    logger.warning("... Update ignored")
                    continue

            # If a face is removed from a cube, the vertices array is unchanged but the polygon array is changed.
            # We expect to receive soa updates for arrays that have been modified, but not for unmodified arrays.
            # however unmodified arrays must be reloaded if clear_geometry was called

        return self
コード例 #2
0
ファイル: blender.py プロジェクト: A-Productions/bricker
def clear_geom(mesh: Mesh):
    mesh.clear_geometry()