コード例 #1
0
    def split_normal(self, image: bpy.types.Image):
        roughness_name = self.new_texture_name_with_suffix(
            image.name, 'roughness', 'tga')
        if image.get('normalmap_converted', None):
            return image, bpy.data.images.get(roughness_name, None)
        if bpy.app.version > (2, 83, 0):
            buffer = np.zeros(image.size[0] * image.size[1] * 4, np.float32)
            image.pixels.foreach_get(buffer)
        else:
            buffer = np.array(image.pixels[:])

        mask = buffer[2::4]
        roughness_rgb = np.dstack((mask, mask, mask, np.ones_like(mask)))

        roughness_texture = Source2ShaderBase.make_texture(
            roughness_name, image.size, roughness_rgb, True)
        buffer[1::4] = np.subtract(1, buffer[1::4])
        buffer[2::4] = 1.0
        if bpy.app.version > (2, 83, 0):
            image.pixels.foreach_set(buffer.tolist())
        else:
            image.pixels[:] = buffer.tolist()
        image.pack()
        image['normalmap_converted'] = True
        return image, roughness_texture
コード例 #2
0
    def convert_normalmap(image: bpy.types.Image):
        if image.get('normalmap_converted', None):
            return image
        if bpy.app.version > (2, 83, 0):
            buffer = np.zeros(image.size[0] * image.size[1] * 4, np.float32)
            image.pixels.foreach_get(buffer)
        else:
            buffer = np.array(image.pixels[:])

        buffer[1::4] = np.subtract(1, buffer[1::4])
        if bpy.app.version > (2, 83, 0):
            image.pixels.foreach_set(buffer.tolist())
        else:
            image.pixels[:] = buffer.tolist()
        image.pack()
        image['normalmap_converted'] = True
        return image
コード例 #3
0
 def convert_ssbump(image: bpy.types.Image):
     if image.get('ssbump_converted', None):
         return image
     if bpy.app.version > (2, 83, 0):
         buffer = np.zeros(image.size[0] * image.size[1] * 4, np.float32)
         image.pixels.foreach_get(buffer)
     else:
         buffer = np.array(image.pixels[:])
     buffer[0::4] *= 0.5
     buffer[0::4] += 0.33
     buffer[1::4] *= 0.5
     buffer[1::4] += 0.33
     buffer[2::4] *= 0.2
     buffer[2::4] += 0.8
     if bpy.app.version > (2, 83, 0):
         image.pixels.foreach_set(buffer.tolist())
     else:
         image.pixels[:] = buffer.tolist()
     image.pack()
     image['ssbump_converted'] = True
     return image