コード例 #1
0
    def run_desugar_task(self):
        self.debug('========= desugar task ========')
        javaargs = [Builder.get_java(self._config)]
        arguments = ['-jar', Builder.get_desugar()]
        patch_classes_cache_dir = self._finder.get_patch_classes_cache_dir()

        arguments.append('--input')
        arguments.append(patch_classes_cache_dir)
        arguments.append('--output')
        arguments.append(patch_classes_cache_dir)

        # bootclasspath
        arguments.append('--bootclasspath_entry')
        arguments.append(os.path.join(self._config['compile_sdk_directory'], 'android.jar'))

        # classpath
        for path in self._classpaths:
            arguments.append('--classpath_entry')
            arguments.append(path)

        javaargs.extend(arguments)

        self.debug('java exec: ' + ' '.join(javaargs))
        output, err, code = cexec(javaargs, callback=None)

        if code != 0:
            raise FreelineException('desugar failed.', '{}\n{}'.format(output, err))
コード例 #2
0
    def setUp(self):
        unittest.TestCase.setUp(self)

        agentFactory = PoleAgentFactory()
        environmentFactory = PoleEnvironmentFactory()
        trainerFactory = PoleTrainerFactory()
        buildParameterFactory = PoleBuildParameterFactory()
        store = Store(self.dbPath)
        logger = MyLogger(console_print=True)

        self.builder = Builder(trainerFactory, agentFactory,
                               environmentFactory, store, logger)

        self.buildParameters = []
        for k1 in range(2):
            nIntervalSave = 3
            nEpoch = 5
            self.buildParameters.append(
                PoleBuildParameter(int(nIntervalSave),
                                   int(nEpoch),
                                   label="test" + str(k1)))

        for agentClass in ("agent002", "agent003", "agent004"):
            self.buildParameters.append(
                PoleBuildParameter(int(nIntervalSave),
                                   int(nEpoch),
                                   agentClass=agentClass,
                                   label="test " + agentClass))

        self.loader = Loader(agentFactory, buildParameterFactory,
                             environmentFactory, store)
コード例 #3
0
    def __init__(self, _parent=None):
        self.parent = _parent

        # Containers
        self.game_objects = {}
        self.game_doors = {}
        self.game_objects_np = render.attachNewNode("Game_Objects")
        self.game_doors_np = render.attachNewNode("Player_Doors")
        self.game_doors_np.setPos(0, 0, 0)
        self.game_counter_node = None
        self.game_collector_nodes = []

        self.redDudesCount = 0
        self.blueDudesCount = 0

        # Physics world
        self.physics_world = None
        self.builder = Builder(self)

        # level lights
        self.directLight = None

        # Dude class
        self.dude = None
        self.spawnPoints = self.builder.spawnPoints

        # HUD
        self.hud = Hud()

        # Lightshow
        self.elapsed = 0.0
コード例 #4
0
ファイル: __init__.py プロジェクト: Fooway/bakefile
    def add_module(self, ast, parent):
        """
        Adds parsed AST to the model, without doing any optimizations. May be
        called more than once, with different parsed files.

        :param ast: AST of the input file, as returned by
               :func:`bkl.parser.parse_file`.
        """
        logger.info("processing %s", ast.filename)

        submodules = []
        b = Builder(on_submodule=lambda fn, pos: submodules.append((fn,pos)))

        module = b.create_model(ast, parent)

        while submodules:
            sub_filename, sub_pos = submodules[0]
            submodules.pop(0)
            try:
                sub_ast = parse_file(sub_filename)
            except IOError as e:
                if e.filename:
                    msg = "%s: %s" % (e.strerror, e.filename)
                else:
                    msg = e.strerror
                raise Error(msg, pos=sub_pos)
            self.add_module(sub_ast, module)
コード例 #5
0
    def setUp(self):
        unittest.TestCase.setUp(self)

        agentFactory = WaeAgentFactory()
        environmentFactory = WaeEnvironmentFactory()
        trainerFactory = WaeTrainerFactory()
        buildParameterFactory = WaeBuildParameterFactory()
        store = Store(self.dbPath, self.trainLogFolderPath)
        logger = MyLogger(console_print=True)

        self.builder = Builder(trainerFactory, agentFactory,
                               environmentFactory, store, logger)

        self.buildParameters = []
        for k1 in range(2):
            nIntervalSave = 10
            nEpoch = 20
            nLayer = int(np.random.choice((1, 2)))

            self.buildParameters.append(
                WaeBuildParameter(int(nIntervalSave),
                                  int(nEpoch),
                                  label="test" + str(k1),
                                  nLayer=nLayer,
                                  eps_given_sinkhorn=0.1,
                                  tol_sinkhorn=0.1))

        self.loader = Loader(agentFactory, buildParameterFactory,
                             environmentFactory, store)
コード例 #6
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ファイル: setuptools.py プロジェクト: ATNF/askapsoft
 def _clean(self):
     # Cleaning in Tools is done explicitly in rbuild script
     # and do not want it run a second time and complaining.
     if not utils.in_tools_tree():
         if os.path.exists("setup.py"):
             utils.run("%s setup.py clean" % self._pycmd)
     Builder._clean(self)
コード例 #7
0
ファイル: setuptools.py プロジェクト: ATNF/askapsdp
 def _clean(self):
     # Cleaning in Tools is done explicitly in rbuild script
     # and do not want it run a second time and complaining.
     if not 'Tools' in os.getcwd(): # i.e. in 3rdParty and Code
         if os.path.exists("setup.py"):
             utils.run("%s setup.py clean" % self._pycmd)
     Builder._clean(self)
コード例 #8
0
ファイル: gradle_inc_build.py プロジェクト: alibaba/freeline
    def run_desugar_task(self):
        self.debug('========= desugar task ========')
        javaargs = [Builder.get_java(self._config)]
        arguments = ['-jar', Builder.get_desugar()]
        patch_classes_cache_dir = self._finder.get_patch_classes_cache_dir()

        arguments.append('--input')
        arguments.append(patch_classes_cache_dir)
        arguments.append('--output')
        arguments.append(patch_classes_cache_dir)

        # bootclasspath
        arguments.append('--bootclasspath_entry')
        arguments.append(os.path.join(self._config['compile_sdk_directory'], 'android.jar'))

        # classpath
        for path in self._classpaths:
            arguments.append('--classpath_entry')
            arguments.append(path)

        javaargs.extend(arguments)

        self.debug('java exec: ' + ' '.join(javaargs))
        output, err, code = cexec(javaargs, callback=None)

        if code != 0:
            raise FreelineException('desugar failed.', '{}\n{}'.format(output, err))
コード例 #9
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ファイル: main.py プロジェクト: egehatirnaz/cs461-hw2
def main():
    b = Builder(6, 6, 1)
    goal = States(0, 0, 0, [])
    root = b.build_tree()
    #print(RenderTree(root))
    path, path_weight = a_star(root, goal)
    print("Shortest path: ", path, "\nPath Weight: ", path_weight)
コード例 #10
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ファイル: tcx.py プロジェクト: imclab/tcx2kmz
 def __init__(self):
     Builder.__init__(
         self, {
             'Id': SetAttrBuilder('id'),
             'Lap': LapBuilder(),
             'Creator': CreatorBuilder()
         })
コード例 #11
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ファイル: epics.py プロジェクト: ATNF/askapsdp
 def _install(self):
     # Install iocboot directories from table
     Builder._install(self)
     for ioctemplatedir, appname in self._iocbootdirsdict.iteritems():
         self._install_iocboot(appname, ioctemplatedir)
     self._create_ioc_config()
     self._create_monica_config()
コード例 #12
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ファイル: slicedoc.py プロジェクト: rtobar/askapsoft
    def __init__(self, pkgname=None):
        Builder.__init__(self,
                         pkgname=pkgname,
                         archivename=None,
                         buildsubdir=None,
                         buildcommand='slice2html',
                         buildtargets=[])
        '''
        The constructor sets up a package build 'environment'

        :param pkgname:        The (optional) name of the package directory.
                               By default the current directory name is used.
        :param archivename:    The (optional) archive name minus suffix.
                               The default is None.
        :param buildsubdir:    The (optional) directory in which to start the
                               build.
        :param buildtargets:   The (optional) additional build targets.
        :param buildcommand:   The (optional) build command.
                               The default is 'slice2html'.
        '''
        self._docdir = 'doc'
        self.add_extra_clean_targets(self._docdir)
        self.parallel = False
        self.header = None
        self.footer = None
        # get the environment to pick up ice
        pth = os.path.pathsep.join(
            [os.environ.get('PATH'),
             self.dep.get_path()])
        self.add_ld_library_paths(self.dep.get_ld_library_path())
        self.append_env('PATH', pth)
コード例 #13
0
ファイル: sprinter.py プロジェクト: onze/goLive
 def __init__(self,player,conf):
    Builder.__init__(self,player)
    #set the main tiles to pass by
    first=self.find_first_target_tile(conf['x'],conf['y'])
    self.add_to_path(first)
    last=self.find_last_target_tile(conf['x'],conf['y'])
    self.add_to_path(last)
コード例 #14
0
ファイル: autotools.py プロジェクト: Ethan999/askapsdp
    def __init__(self, pkgname=None, archivename=None, buildsubdir=None,
                 buildtargets=[], confcommand=CONFIG, buildcommand=MAKE,
                 installcommand=INSTALL):
        '''
        The constructor sets up a package build "environment"

        :param pkgname:        The name of the package directory.
                               By default the current directory name is used
        :param archivename:    The (optional) archive name minus suffix.
                               The default is based on package name.
        :param buildsubdir:    The (optional) directory in which to start the
                               build.
        :param buildtargets:   The (optional) additional build targets.
        :param confcommand:    The (optional) configure command.
                               The default is 'configure'.
        :param buildcommand:   The (optional) build command.
                               The default is 'make'.
        :param installcommand: The (optional) install command.
                               The default is 'make install'.
        '''
        Builder.__init__(self, pkgname=pkgname,
                               archivename=archivename,
                               buildsubdir=buildsubdir,
                               buildtargets=[""]+buildtargets,
                               buildcommand=buildcommand,
                               confcommand=confcommand,
                               installcommand=installcommand)
コード例 #15
0
ファイル: main.py プロジェクト: anchalghale/auto_disenchanter
    def __init__(self, root):
        version = subprocess.check_output('git rev-list --count HEAD').decode(
            'utf-8')
        root.title(f'Auto Disenchanter v{version}')
        root.protocol("WM_DELETE_WINDOW", self.on_closing)
        self.builder = builder = pygubu.Builder()
        builder.add_from_file('main_frame.ui')
        builder.get_object('main_frame', root)
        builder.connect_callbacks(self)

        self.builder_wrapper = Builder(builder)
        self.root = root

        self.logger = TkinterLogger(self.builder, '%H:%M:%S')
        self.settings = get_settings(self.logger, debug=True)
        self.logger.log_format = self.settings.log_time_format
        self.macro = Macro(self.logger, self.settings)

        self.incidents = Incidents(self.logger, self.settings)
        self.incidents.start_thread()

        root.resizable(False, False)
        root.wm_attributes("-topmost", 1)

        state = load_state()
        if state is not None and 'options' in state:
            self.builder_wrapper.init_checkboxes(state['options'])
        else:
            self.builder_wrapper.init_checkboxes(dict.fromkeys(OPTIONS, False))
        if state is not None and 'accounts' in state:
            self.accounts = state['accounts']
            self.builder_wrapper.set_treeview('accounts', self.accounts)
        else:
            self.accounts = []
コード例 #16
0
ファイル: android_tools.py プロジェクト: Ryanst/AndroidDemo
    def __init__(self, name, path, config, changed_files, module_info, is_art=False,
                 is_other_modules_has_src_changed=False):
        self._name = name
        self._module_path = path
        self._config = config
        self._changed_files = changed_files
        self._module_info = module_info
        self._is_art = is_art
        self._is_other_modules_has_src_changed = is_other_modules_has_src_changed

        self._aapt = Builder.get_aapt()
        self._javac = Builder.get_javac(config=config)
        if self._javac is None:
            raise FreelineException('Please declares your JAVA_HOME to system env!', 'JAVA_HOME not found in env.')
        self._dx = Builder.get_dx(self._config)
        self._cache_dir = self._config['build_cache_dir']
        self._finder = None
        self._res_dependencies = []
        self._is_ids_changed = False
        self._public_xml_path = None
        self._ids_xml_path = None
        self._new_res_list = []
        self._merged_xml_cache = {}
        self._origin_res_list = list(self._changed_files['res'])
        self._classpaths = []
        self._is_r_file_changed = False
        self._is_need_javac = True
        self._extra_javac_args = []

        self.before_execute()
コード例 #17
0
ファイル: game.py プロジェクト: AlexK168/Perestroika
def run_game():
    pygame.init()
    pygame.mixer.init()
    ai_settings = Settings()
    screen = pygame.display.set_mode((ai_settings.screen_width, ai_settings.screen_height))
    pygame.mixer.music.load('sounds/bg_music2.mp3')
    pygame.mixer.music.play()
    pygame.mixer.music.set_volume(0.5)
    pygame.display.set_caption("Perestroika")

    bracing = Bracing(screen)
    GlobalState()
    blocks = Group()
    tower = Tower()
    trucks = Group()
    record = None
    for r in Record.filter(user="******"):
        record = r
    if record is None:
        record = Record(user="******", score=0)
        record.save()
    GlobalState().record = record
    builder = Builder(screen)
    block = Block(bracing)
    block.make_static()
    button = Button(screen)
    while True:
        gf.check_events(bracing, blocks, tower, builder, block, trucks, button)
        builder.update()
        bracing.update()
        blocks.update(bracing)
        block.update(bracing)
        trucks.update()
        gf.update_screen(screen, bracing, blocks, builder, block, trucks, button)
        GlobalState().ticks += 1
コード例 #18
0
ファイル: setuptools.py プロジェクト: rtobar/askapsoft
 def _clean(self):
     # Cleaning in Tools is done explicitly in rbuild script
     # and do not want it run a second time and complaining.
     if not 'Tools' in os.getcwd():  # i.e. in 3rdParty and Code
         if os.path.exists("setup.py"):
             utils.run("%s setup.py clean" % self._pycmd)
     Builder._clean(self)
コード例 #19
0
ファイル: cmake.py プロジェクト: Ethan999/askapsdp
    def __init__(self, pkgname=None, archivename=None, buildsubdir=None,
                 buildtargets=[], buildcommand=MAKE, confcommand="cmake",
                 installcommand=" ".join([MAKE, "install"])):
        '''
        The constructor sets up a package build "environment"

        :param pkgname:        The (optional) name of the package directory.
                               By default the current directory name is used.
        :param archivename:    The (optional) archive name minus suffix.
                               The default is based on package name.
        :param extractdir:     The (optional) directory into which the archive
                               is extracted. It is created if it does not exist.
        :param buildsubdir:    The (optional) directory in which to start the
                               build.
        :param buildtargets:   The (optional) additional build targets.
        :param confcommand:    The (optional) command to configure the package.
                               The default is 'cmake'.
        :param buildcommand:   The (optional) build command.
                               The default is 'make'.
        :param installcommand: The (optional) install command.
                               The default is 'make install'.
        '''
        Builder.__init__(self,
                         pkgname=pkgname,
                         archivename=archivename,
                         buildsubdir=buildsubdir,
                         buildcommand=buildcommand,
                         buildtargets=['']+buildtargets,
                         confcommand=confcommand,
                         installcommand=installcommand)

        self._cmakedir = 'build'
コード例 #20
0
ファイル: virtual.py プロジェクト: ATNF/askapsdp
 def __init__(self, pkgname, pkgversion=None, exename=None):
     Builder.__init__(self, pkgname=pkgname)
     # Needed for os.chdir in _build
     self._pkgversion = pkgversion
     self._exename = exename
     self._builddir = "."
     self.parallel = False
コード例 #21
0
ファイル: virtual.py プロジェクト: rtobar/askapsoft
 def __init__(self, pkgname, pkgversion=None, exename=None):
     Builder.__init__(self, pkgname=pkgname)
     # Needed for os.chdir in _build
     self._pkgversion = pkgversion
     self._exename = exename
     self._builddir = "."
     self.parallel = False
コード例 #22
0
ファイル: main.py プロジェクト: professorlust/Arcadia
    def __init__(self, arg):
        # setting
        self.name_map = arg.name_map
        self.opt = Setting()

        # pygame
        pygame.init()
        self.screen = pygame.display.set_mode(self.opt.WINDOW_SIZE)
        pygame.display.set_caption(self.opt.TITLE % self.name_map)
        self.clock = pygame.time.Clock()
        self.set_grill_surface()

        # data
        self.path = os.path.dirname(__file__)
        self.path_img = os.path.join(self.path, "..", "src", "img")
        file = self.name_map + self.opt.LUA_FORMAT
        self.path_maps = os.path.join(self.path, "..", "src", "maps", file)
        self.create = not os.path.exists(self.path_maps)

        # objects
        self.builder = Builder(self)
        self.converter = Converter(self)
        self.images = Images(self)
        self.map = Map(self)
        self.selector = Selector(self)
        self.toolbar = Toolbar(self)

        # loop
        self.saved = True
        self.loop()
        pygame.quit()
コード例 #23
0
def load_data(storage, path, encoding="utf-8"):
    """
    Load the csv file with main data.

    Parameters
    ----------
    storage : information.Information
        Storage in which data from csv file will be added.

    path : str
        Path to file.

    encoding : str
        File encoding.
        Default utf-8.

    Raises
    ------
    ValueError
        Incorrect data
    """

    with open(path, "r", encoding=encoding) as data_file:
        builder = Builder()
        builder.load(storage, data_file)
コード例 #24
0
ファイル: scons.py プロジェクト: ATNF/askapsdp
 def _functest(self):
     if os.path.exists("functests"):
         self._testtgt("functest")
         Builder._functest(self)
     else:
         print "error: missing functests subdirectory in %s" % \
                 os.path.relpath(self._bdir, self._askaproot)
コード例 #25
0
    def run(self):
        self.stopped = False
        self.status_sig.emit('Initializing...', True)
        from builder import Builder
        from config import load_config
        from savegbx import save_gbx

        from keras.models import load_model

        data_path = get_resource_path('data')
        config = load_config(os.path.join(data_path, 'config.json'))

        if not self.scaler:
            self.status_sig.emit('Loading data...', True)
            with open(os.path.join(data_path, config['position_scaler']),
                      'rb') as scaler_file:
                self.scaler = pickle.load(scaler_file)

        if self.stopped:
            return

        if not self.pattern_data:
            with open(os.path.join(data_path, config['pattern_data']),
                      'rb') as pattern_file:
                self.pattern_data = pickle.load(pattern_file)

        if self.stopped:
            return

        models_path = get_resource_path('models')
        if not self.builder:
            self.status_sig.emit('Loading models...', True)
            block_model = load_model(
                os.path.join(models_path, 'block_model_300_300.h5'))
            pos_model = load_model(
                os.path.join(models_path, 'position_model_512_512_256.h5'))

            self.builder = Builder(block_model,
                                   pos_model,
                                   config['lookback'],
                                   None,
                                   self.pattern_data,
                                   self.scaler,
                                   temperature=self.variety)

        if self.stopped:
            return

        self.status_sig.emit('Building...', False)
        track = self.builder.build(self.length,
                                   verbose=False,
                                   progress_callback=self.progress_callback)

        if track and self.save_fname:
            save_gbx({
                'track_data': track,
                'map_name': self.map_name
            }, os.path.join(data_path, 'Template.Challenge.Gbx'),
                     self.save_fname)
            self.status_sig.emit('Done.', False)
コード例 #26
0
 def _functest(self):
     if os.path.exists("functests"):
         self._testtgt("functest")
         Builder._functest(self)
     else:
         print "error: missing functests subdirectory in %s" % \
                 os.path.relpath(self._bdir, self._askaproot)
コード例 #27
0
class BRTest(unittest.TestCase):
    def showMsg(self, msg):
        print "[%s/%s/%s] %s" % (self.testname, self.testinstance,
                                 datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S"),
                                 msg)
    def setUp(self):
        if os.getenv("REUSE_BUILD"):
            self.builddir = os.getenv("REUSE_BUILD").rstrip("/")
            skip_build = True
        else:
            skip_build = False
            b = subprocess.check_output(["mktemp", "-d", "buildroot.XXXXX"],
                                        cwd=configtest.builddir)
            b = b.strip()
            self.builddir = os.path.join(configtest.builddir, b)
        self.testname = self.__class__.__name__
        self.testinstance = os.path.basename(self.builddir)
        self.buildlog = self.builddir + "-build.log"
        self.runlog = self.builddir + "-run.log"
        self.s = None
        self.showMsg("Starting")
        self.b = Builder(self.__class__.config, self.builddir, self.buildlog)
        if not skip_build:
            self.showMsg("Building")
            self.b.build()
            self.showMsg("Building done")
        self.s = System(self.runlog)

    def tearDown(self):
        self.showMsg("Cleaning up")
        if self.s:
            self.s.stop()
        if self.b and os.getenv("KEEP_BUILD"):
            self.b.delete()
コード例 #28
0
    def add_module(self, ast, parent):
        """
        Adds parsed AST to the model, without doing any optimizations. May be
        called more than once, with different parsed files.

        :param ast: AST of the input file, as returned by
               :func:`bkl.parser.parse_file`.
        """
        logger.info("processing %s", ast.filename)

        submodules = []
        b = Builder(on_submodule=lambda fn, pos: submodules.append((fn, pos)))

        module = b.create_model(ast, parent)

        while submodules:
            sub_filename, sub_pos = submodules[0]
            submodules.pop(0)
            try:
                sub_ast = parse_file(sub_filename)
            except IOError as e:
                if e.filename:
                    msg = "%s: %s" % (e.strerror, e.filename)
                else:
                    msg = e.strerror
                raise Error(msg, pos=sub_pos)
            self.add_module(sub_ast, module)
コード例 #29
0
ファイル: adbe.py プロジェクト: Ethan999/askapsdp
    def __init__(self, pkgname=None, archivename=None, extractdir=None,
                 epicsbase=None, releasefile=None, srcdir=None,
                 fileprefix=None, dbprefix=None, *args, **kwargs):
        Builder.__init__(self, pkgname=pkgname,
                               archivename=archivename,
                               extractdir=extractdir,
                               buildcommand="",
                               buildtargets=[""])
        self.parallel = False
        self._appname = os.getcwd().split(os.sep)[-2]

        if epicsbase is None:
            self._epicsBuild = False
            self._srcdir = srcdir
            srcOutDir = srcdir
            dbOutDir = None
            xmlOutDir = None
        else:
            self._epicsBuild = True
            self._epicsbase = self.dep.get_install_path(epicsbase)
            self._epicsbase = self._epicsbase.rstrip(os.sep)
            self._srcdir = os.path.join(srcdir, 'src')
            comm = os.path.join(os.path.dirname(self._epicsbase), "EpicsHostArch")
            #self._epicsarch = utils.runcmd(comm)[0].strip() + '-debug'
            self._epicsarch = utils.runcmd(comm)[0].strip()

            srcOutDir = os.path.join(srcdir, 'src', 'O.' + self._epicsarch)
            dbOutDir = os.path.join(srcdir, 'Db', 'O.Common')
            xmlOutDir = os.path.join('install', 'epicsxml')

        self._adePoints = []
        self._adeParser = AdbeParser(self._appname, dbprefix, fileprefix, srcOutDir, dbOutDir, xmlOutDir, *args, **kwargs)
コード例 #30
0
ファイル: epics.py プロジェクト: rtobar/askapsoft
 def _install(self):
     # Install iocboot directories from table
     Builder._install(self)
     for ioctemplatedir, appname in self._iocbootdirsdict.iteritems():
         self._install_iocboot(appname, ioctemplatedir)
     self._create_ioc_config()
     self._create_monica_config()
コード例 #31
0
ファイル: ant.py プロジェクト: ATNF/askapsdp
    def __init__(self, pkgname=None, archivename=None, extractdir=None,
                 buildsubdir=None, buildtargets=[], buildcommand="ant",
                 installcommand="ant", installsubdir=""):
        '''
        The constructor sets up a package build "environment".

        :param pkgname:        The (optional) name of the package directory.
                               By default the directory name is used.
        :param archivename:    The (optional) archive name minus suffix.
                               The default is based on package name.
        :param extractdir:     The (optional) directory into which the archive
                               is extracted. It is created if it does not exist.
        :param buildsubdir:    The (optional) directory in which to start the
                               build.
        :param buildtargets:   The (optional) additional build targets.
        :param buildcommand:   The (optional) build command (default is 'ant').
        :param installcommand: The (optional) install command (default is 'ant').
        '''
        Builder.__init__(self, pkgname=pkgname,
                               archivename=archivename,
                               extractdir=extractdir,
                               buildsubdir=buildsubdir,
                               buildcommand=buildcommand,
                               buildtargets=[""] + buildtargets,
                               installcommand=installcommand)
        self.parallel = False
        if installsubdir:
            self.installdir  = os.path.join(self._prefix, installsubdir)
        else:
            self.installdir = self._prefix
        self._run_script = []
コード例 #32
0
    def main(self):

        # Get command line parameters
        self.ParseParameters()

        # Go load configuration information
        config = Configuration(self.options, self.args)
        config.LoadConfigurationFile()

        # Support for the --list qualifier
        if self.options.list:
            print "Logfile Directory:", config.GetLogfilePrefix()
            print "Select:           ", config.GetSelectSpecification()
            print "Settings:         ", config.currentSettings
            print "\n"
            print "%-20s %-10s %s" % ("Machine Tag", "Project", "Host Address")
            print "%-20s %-10s %s\n" % ("-----------", "-------",
                                        "------------")

            # We really prefer to list sorted by tags, so do so
            machines_byTag = {}
            for key in config.machines.keys():
                machines_byTag[
                    config.machines[key].GetTag()] = config.machines[key]
            for key in sorted(machines_byTag.keys()):
                print "%-20s %-10s %s" % (machines_byTag[key].GetTag() + ':',
                                          machines_byTag[key].GetProject(),
                                          machines_byTag[key].GetHost())
            return 0

        # Go start the build process (and return resulting status)
        build = Builder(config)
        return build.StartBuild()
コード例 #33
0
def main():
    args = parse_options()
    print(args)
    device_type = args.type.lower()
    device_udid = args.udid
    execution_mode = args.mode.lower()
    config_file = args.config

    if device_type is None or device_type not in ["android", "ios"]:
        print("device type 参数指定错误; 使用 --help 命令查看详情")
        sys.exit(1)

    if device_udid is None:
        print("device udid 参数指定错误; 使用 --help 命令查看详情")
        sys.exit(1)

    if execution_mode is None or execution_mode not in EXECUTION_MODE:
        print("execution mode 参数指定错误; 使用 --help 命令查看详情")
        sys.exit(1)

    if config_file is None or FileUtils.file_available(config_file) is False:
        print("config file 参数指定错误; 使用 --help 命令查看详情")
        sys.exit(1)

    logger.info("config: device type is {0}".format(device_type))
    logger.info("config: device udid is {0}".format(device_udid))
    logger.info("config: execution mode is {0}".format(execution_mode))
    logger.info("config: yaml config file is {0}".format(config_file))

    builder = Builder(config_file=config_file,
                      udid=device_udid,
                      mode=execution_mode,
                      device_type=device_type)
    builder.exe()
コード例 #34
0
ファイル: tcx.py プロジェクト: imclab/tcx2kmz
 def __init__(self):
     ObjectBuilder.__init__(
         self, Trackpoint, {
             'Time':
             SetAttrBuilder(
                 'time',
                 lambda s: datetime.strptime(s, '%Y-%m-%dT%H:%M:%SZ')),
             'Position':
             Builder({
                 'LatitudeDegrees':
                 SetAttrBuilder('latitude_degrees', float),
                 'LongitudeDegrees':
                 SetAttrBuilder('longitude_degrees', float)
             }),
             'AltitudeMeters':
             SetAttrBuilder('altitude_meters', float),
             'DistanceMeters':
             SetAttrBuilder('distance_meters', float),
             'HeartRateBpm':
             Builder({'Value': SetAttrBuilder('heart_rate_bpm', int)}),
             'Cadence':
             SetAttrBuilder('cadence', int),
             'SensorState':
             SetAttrBuilder('sensor_state', lambda s: s == 'Present')
         })
コード例 #35
0
    def handle_planet(self, planet):
        builder = Builder()
        farmer = Farmer()

        build_time = 0
        farmer_wait_time = 0

        self.api.update_planet(planet=planet)

        # If the mines are below a certain level, build mines. After, begin farming operations
        if planet.resource_buildings['metal_mine']['level'] < 9:
            build_time = builder.build_next_resource_or_storage_building(
                api=self.api, planet=planet)
        else:
            # Conduct farming operations first in case building tech is necessary.
            farmer_wait_time = farmer.conduct_farming_operations(api=self.api,
                                                                 planet=planet)

            self.api.update_planet(planet=planet)

            build_time = builder.build_next_resource_or_storage_building(
                api=self.api, planet=planet)

        if build_time == 0:
            build_time = builder.get_minimum_time_to_build_next_preferred_resources_building(
                api=self.api, planet=planet)

        return min(build_time, farmer_wait_time)
コード例 #36
0
ファイル: android_tools.py プロジェクト: msdx/freeline
    def __init__(self, name, path, config, changed_files, module_info, is_art=False,
                 is_other_modules_has_src_changed=False):
        self._name = name
        self._module_path = path
        self._config = config
        self._changed_files = changed_files
        self._module_info = module_info
        self._is_art = is_art
        self._is_other_modules_has_src_changed = is_other_modules_has_src_changed

        self._aapt = Builder.get_aapt()
        self._javac = Builder.get_javac(config=config)
        if self._javac is None:
            raise FreelineException('Please declares your JAVA_HOME to system env!', 'JAVA_HOME not found in env.')
        self._dx = Builder.get_dx(self._config)
        self._cache_dir = self._config['build_cache_dir']
        self._finder = None
        self._res_dependencies = []
        self._is_ids_changed = False
        self._public_xml_path = None
        self._ids_xml_path = None
        self._new_res_list = []
        self._merged_xml_cache = {}
        self._origin_res_list = list(self._changed_files['res'])
        self._classpaths = []
        self._is_r_file_changed = False
        self._is_need_javac = True
        self._extra_javac_args = []

        self.before_execute()
コード例 #37
0
ファイル: slicedoc.py プロジェクト: ATNF/askapsdp
    def __init__(self, pkgname=None):
        Builder.__init__(self,
                         pkgname=pkgname,
                         archivename=None,
                         buildsubdir=None,
                         buildcommand='slice2html',
                         buildtargets=[])
        '''
        The constructor sets up a package build 'environment'

        :param pkgname:        The (optional) name of the package directory.
                               By default the current directory name is used.
        :param archivename:    The (optional) archive name minus suffix.
                               The default is None.
        :param buildsubdir:    The (optional) directory in which to start the
                               build.
        :param buildtargets:   The (optional) additional build targets.
        :param buildcommand:   The (optional) build command.
                               The default is 'slice2html'.
        '''
        self._docdir = 'doc'
        self.add_extra_clean_targets(self._docdir)
        self.parallel = False
        self.header = None
        self.footer = None
        # get the environment to pick up ice
        pth = os.path.pathsep.join([os.environ.get('PATH'),
                                    self.dep.get_path()])
        self.add_ld_library_paths(self.dep.get_ld_library_path())
        self.append_env('PATH', pth)
コード例 #38
0
class BRTest(unittest.TestCase):
    def showMsg(self, msg):
        print "[%s/%s/%s] %s" % (
            self.testname, self.testinstance,
            datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S"), msg)

    def setUp(self):
        if os.getenv("REUSE_BUILD"):
            self.builddir = os.getenv("REUSE_BUILD").rstrip("/")
            skip_build = True
        else:
            skip_build = False
            b = subprocess.check_output(["mktemp", "-d", "buildroot.XXXXX"],
                                        cwd=configtest.builddir)
            b = b.strip()
            self.builddir = os.path.join(configtest.builddir, b)
        self.testname = self.__class__.__name__
        self.testinstance = os.path.basename(self.builddir)
        self.buildlog = self.builddir + "-build.log"
        self.runlog = self.builddir + "-run.log"
        self.s = None
        self.showMsg("Starting")
        self.b = Builder(self.__class__.config, self.builddir, self.buildlog)
        if not skip_build:
            self.showMsg("Building")
            self.b.build()
            self.showMsg("Building done")
        self.s = System(self.runlog)

    def tearDown(self):
        self.showMsg("Cleaning up")
        if self.s:
            self.s.stop()
        if self.b and os.getenv("KEEP_BUILD"):
            self.b.delete()
コード例 #39
0
ファイル: main.py プロジェクト: egehatirnaz/cs461-hw2
def main():
    b = Builder(4, 4, 1)
    goal = States(0, 0, 0, [])
    root = b.build_tree()
    # print(RenderTree(root))

    print("Number of shortest path from ", root.name, " to ",
          goal.get_situation(), " is: ", search(root, goal))
コード例 #40
0
ファイル: helpers.py プロジェクト: aefernandes/FinalProject
def makePopulationlist():
    
    popobj = Builder('population.csv', 4, 'NAME')
    populationlist = popobj.build()
    for item in populationlist:
        popobj.skiplist.insert(item)

    return popobj.skiplist
コード例 #41
0
ファイル: helpers.py プロジェクト: aefernandes/FinalProject
def makeGrantlist():
    grantobj = Builder('researchgrants.csv', 0, 'Awardee')
    grantlist = grantobj.build()

    for item in grantlist:
        grantobj.skiplist.insert(item)

    return grantobj.skiplist
コード例 #42
0
ファイル: helpers.py プロジェクト: aefernandes/FinalProject
def makePresidentialOrderlist():
   
    ordersobj = Builder('presidentialdocuments.csv', 1, 'title')
    orderslist = ordersobj.build()
    for item in orderslist:
        ordersobj.skiplist.insert(item)

    return ordersobj.skiplist
コード例 #43
0
ファイル: main.py プロジェクト: xdaku/TileGame-Lua
class Program:
    def __init__(self, arg):
        pygame.init()
        self.opt = Setting()
        self.name_map = arg.name_map
        self.screen = pygame.display.set_mode((self.opt.WIDTH + self.opt.TILE_SIZE*15,self.opt.HEIGHT + self.opt.TILE_SIZE*3))
        self.set_grill_surface()
        pygame.display.set_caption(self.opt.TITLE)
        self.path = os.path.dirname(__file__)
        self.path_img = os.path.join(self.path, ".." , "src", "img")
        self.images = Spritesheet(self)
        self.path_maps = os.path.join(self.path, ".." , "src", "maps", self.name_map + self.opt.LUA_FORMAT)
        self.create = not os.path.exists(self.path_maps)
        self.builder = Builder(self)
        self.clock = pygame.time.Clock()
        self.converter = Converter(self)
        self.map = Map(self)
        self.selector = Selector(self)
        self.toolbar = Toolbar(self)
        self.loop()
        pygame.quit()

    def set_grill_surface(self):
        self.grill = self.screen.copy()
        for y in range(0, self.opt.HEIGHT+1, self.opt.TILE_SIZE): pygame.draw.line(self.grill, (255,255,255), (0, y), (self.opt.WIDTH, y))
        for x in range(0, self.opt.WIDTH+1, self.opt.TILE_SIZE): pygame.draw.line(self.grill, (255,255,255), (x, 0), (x, self.opt.HEIGHT))
        self.grill.set_colorkey((0,0,0))

    def draw(self):
        self.screen.fill((0,0,0))
        self.screen.blit(self.map.screen,(0,0))
        self.screen.blit(self.grill,(0,0))
        self.toolbar.draw(self.screen)
        self.selector.draw(self.screen)
        pygame.display.flip()

    def event(self):
        for event in pygame.event.get():
            if event.type == pygame.QUIT: self.running = False
            elif event.type == pygame.KEYDOWN:
                if event.key == pygame.K_ESCAPE: self.pause = not self.pause
                elif event.key == pygame.K_s: self.builder.save()
            elif event.type == pygame.MOUSEBUTTONDOWN:
                if event.button == 1: self.selector.click()
                if event.button == 3: self.selector.remove()
            elif event.type == pygame.MOUSEMOTION:
                if event.buttons[0] == 1: self.selector.click()
                if event.buttons[2] == 1: self.selector.remove()

    def loop(self):
        self.running = True
        self.pause = False
        while self.running:
            self.clock.tick(50)
            self.converter.update()
            self.selector.update()
            self.event()
            self.draw()
コード例 #44
0
ファイル: setuptools.py プロジェクト: rtobar/askapsoft
 def __init__(self, pkgname=None, archivename=None, buildsubdir=None):
     Builder.__init__(self,
                      pkgname=pkgname,
                      buildsubdir=buildsubdir,
                      archivename=archivename)
     self.parallel = False
     self.has_extension = False
     self._pycmd = os.path.abspath(
         os.path.join(self._askaproot, 'bin', 'python'))
コード例 #45
0
ファイル: tools.py プロジェクト: dpranke/pyn
def question(host, args, old_graph, graph, started_time):
    """check to see if the build is up to date"""
    builder = Builder(host, args, expand_vars, started_time)
    nodes_to_build = builder.find_nodes_to_build(old_graph, graph)
    if nodes_to_build:
        host.print_out('pyn: build is not up to date.')
        return 1
    else:
        host.print_out('pyn: no work to do.')
        return 0
コード例 #46
0
ファイル: metapackage.py プロジェクト: ATNF/askapsdp
 def _install(self):
     Builder._install(self)
     # Create the install directory
     utils.run("mkdir -p %s" % self._installdir)
     self._run_copy_trees()
     # msi has to be first in the case we need to create jar files after 
     # post-executing msi tool
     self._run_msi()
     self._run_jar()
     self._create_release_info(self._installdir)
コード例 #47
0
ファイル: qt.py プロジェクト: ATNF/askapsdp
 def _clean(self):
     if os.path.exists(self._package):
         curdir = os.path.abspath(os.curdir)
         # Enter the untarred package directory
         os.chdir(self._package)
         if os.path.exists('Makefile'):
             utils.run("make clean")
         os.chdir(curdir)
     # Delete the reminder of the directories
     Builder._clean(self)
コード例 #48
0
ファイル: epics.py プロジェクト: ATNF/askapsdp
 def _precommand(self):
     Builder._precommand(self)
     if not self._is_epics_base:
         self._create_releasefile()
         self._create_askapdefs()
         shutil.copy(self._releasefile, 
                     os.path.join(self._package, "configure"))
         if self._oldreleasefile is not None:
             shutil.copy(self._releasefile, 
                         os.path.join(self._package, 
                                      "configure", self._oldreleasefile))
         self._update_version_file()
コード例 #49
0
def submit_tgts(tgts=[6, 8, 18, 26, 29, 30, 82]):
    builder = Builder()
    submittor = SubmitGenerator()

    for tgt in tgts:
        builder.tgt = ELEMENTS[tgt]
        builder.category = ['targets', builder.tgt.symbol]
        for run in range(100):
            builder.runnum = run
            add_gen_jobs(builder, submittor)

    submittor.run()
コード例 #50
0
ファイル: tcx.py プロジェクト: imclab/tcx2kmz
 def __init__(self):
     Builder.__init__(self, {
         'TotalTimeSeconds': SetAttrBuilder('total_time_seconds', float),
         'DistanceMeters': SetAttrBuilder('distance_meters', float),
         'MaximumSpeed': SetAttrBuilder('maximum_speed', float),
         'Calories': SetAttrBuilder('calories', int),
         'AverageHeartRateBpm': Builder({
             'Value': SetAttrBuilder('average_heart_rate_bpm', int)}),
         'MaximumHeartRateBpm': Builder({
             'Value': SetAttrBuilder('maximum_heart_rate_bpm', int)}),
         'Intensity': SetAttrBuilder('intensity'),
         'TriggerMethod': SetAttrBuilder('trigger_method'),
         'Track': TrackBuilder()})
コード例 #51
0
	def make(self):
		builder = Builder(self.fileName, self.type)

		filePath = builder.getFilePath()

		if ('Error' in filePath):
			return filePath

		for type,path in builder.getFilePath().iteritems():
			file = open(path, 'w')
			file.write(builder.getTemplate(type))
			file.close()

		return 'SUCCESS!'
コード例 #52
0
ファイル: processor.py プロジェクト: alexanderfinn/pyginator
 def process(self):
     modified = 0
     if not self.script:
         return modified
     builder = Builder(self.configuration)
     for source in builder.source_files:
         page = builder.get_page(source)
         mod_page = self.script.process(source, page)
         if mod_page and not self.configuration.dry_run:
             f = open(source, 'w')
             f.write(page.get_text())
             f.close()
             modified += 1
     return modified
コード例 #53
0
ファイル: qt.py プロジェクト: ATNF/askapsdp
 def __init__(self, pkgname=None, archivename=None, buildsubdir=None,
              buildtargets=[], buildcommand='make', confcommand=None,
              installcommand='make install', qtdep='qt4'):
     Builder.__init__(self, pkgname=pkgname,
                                archivename=archivename,
                                buildsubdir=buildsubdir,
                                buildcommand=buildcommand,
                                buildtargets=[""]+buildtargets,
                                confcommand=confcommand,
                                installcommand=installcommand)
     # Set path to Qt binaries (where qmake is located)
     self.qtpath = self.dep.get_install_path(qtdep)
     self._ccom = os.path.join(self.qtpath, 'bin', 'qmake')
     # Add auto-generated Makefile to clean targets (prevent adding Makefile to repository)
     self.add_extra_clean_targets('Makefile')
コード例 #54
0
    def run_retrolambda(self):
        if self._is_retrolambda_enabled:
            lambda_config = self._config['retrolambda'][self._name]
            target_dir = self._finder.get_patch_classes_cache_dir()
            jar_args = [Builder.get_java(self._config),
                        '-Dretrolambda.inputDir={}'.format(target_dir),
                        '-Dretrolambda.outputDir={}'.format(target_dir)]

            if lambda_config['supportIncludeFiles']:
                include_files = []
                classes = []
                for dirpath, dirnames, files in os.walk(target_dir):
                    for fn in files:
                        if fn.endswith('.class'):
                            classes.append(os.path.relpath(os.path.join(dirpath, fn), target_dir))

                src_dirs = self._config['project_source_sets'][self._name]['main_src_directory']
                for fpath in self._changed_files['src']:
                    short_path = fpath.replace('.java', '.class')
                    for src_dir in src_dirs:
                        if src_dir in short_path:
                            short_path = os.path.relpath(fpath, src_dir).replace('.java', '')
                            break

                    for clazz in classes:
                        if short_path + '.class' in clazz or short_path + '$' in clazz or 'R.class' in clazz \
                                or 'R$' in clazz or short_path + '_' in clazz:
                            include_file = os.path.join(target_dir, clazz)
                            if os.path.exists(include_file):
                                self.debug('incremental build lambda file: {}'.format(include_file))
                                include_files.append(include_file)

                include_files_param = os.pathsep.join(include_files)
                if len(include_files_param) > 3496:
                    include_files_path = os.path.join(self._cache_dir, self._name, 'retrolambda_inc.list')
                    self.__save_parms_to_file(include_files_path, include_files)
                    jar_args.append('-Dretrolambda.includedFile={}'.format(include_files_path))
                else:
                    jar_args.append('-Dretrolambda.includedFiles={}'.format(include_files_param))

            lambda_classpaths = [target_dir, lambda_config['rtJar']]
            lambda_classpaths.extend(self._classpaths)
            param = os.pathsep.join(lambda_classpaths)

            if lambda_config['supportIncludeFiles'] and len(param) > 3496:
                classpath_file = os.path.join(self._cache_dir, self._name, 'retrolambda_classpaths.path')
                self.__save_parms_to_file(classpath_file, lambda_classpaths)
                jar_args.append('-Dretrolambda.classpathFile={}'.format(classpath_file))
            else:
                jar_args.append('-Dretrolambda.classpath={}'.format(param))

            jar_args.append('-cp')
            jar_args.append(lambda_config['targetJar'])
            jar_args.append(lambda_config['mainClass'])

            self.debug('retrolambda exec: ' + ' '.join(jar_args))
            output, err, code = cexec(jar_args, callback=None)

            if code != 0:
                raise FreelineException('retrolambda compile failed.', '{}\n{}'.format(output, err))
コード例 #55
0
	def __make_new_builder(self, building_id, x, y, needs_collector, orientation):
		"""Return a Builder object if it is allowed to be built at the location, otherwise return None (not cached)."""
		coords = (x, y)
		if building_id == BUILDINGS.CLAY_PIT_CLASS or building_id == BUILDINGS.IRON_MINE_CLASS:
			# clay deposits and mountains are outside the production plan until they are constructed
			if coords in self.plan or coords not in self.settlement.ground_map:
				return None
		else:
			if coords not in self.plan or self.plan[coords][0] != BUILDING_PURPOSE.NONE or coords not in self.settlement.ground_map:
				return None
		builder = Builder.create(building_id, self.land_manager, Point(x, y), orientation=orientation)
		if not builder or not self.land_manager.legal_for_production(builder.position):
			return None
		if building_id == BUILDINGS.FISHERMAN_CLASS or building_id == BUILDINGS.BOATBUILDER_CLASS:
			for coords in builder.position.tuple_iter():
				if coords in self.plan and self.plan[coords][0] != BUILDING_PURPOSE.NONE:
					return None
		elif building_id != BUILDINGS.CLAY_PIT_CLASS and building_id != BUILDINGS.IRON_MINE_CLASS:
			# clay deposits and mountains are outside the production plan until they are constructed
			for coords in builder.position.tuple_iter():
				if coords not in self.plan or self.plan[coords][0] != BUILDING_PURPOSE.NONE:
					return None
		if needs_collector and not any(True for building in self.collector_buildings if building.position.distance(builder.position) <= building.radius):
			return None
		return builder
コード例 #56
0
ファイル: metapackage.py プロジェクト: ATNF/askapsdp
 def __init__(self, metapkgname=None, datadir=None, msibasedir=None, jarbasedir=None):
     ## The constructor sets up a package build "environment"
     #  @param self           The current object.
     #  @param metapkgname    The name of the meta-package directory. By default the
     #  current directory name is used (basename of current directory).
     #  @param datadir        The base directory name to be copied recursively in install dir, i.e. every file and
     #  subdirectory will be copied recursively into install directory. Defaults to "files/data".
     #  @param msibasedir     The base directory name of the msi template/substitutions files and subdirectories.
     #  It is pre-pended to every input directory entered in add_msi_template() and add_msi_template_dir() calls.
     #  Defaults to "files/msi".
     #  @param jarbasedir     The base directory name of the jar configuration directories. It is pre-pended to
     #  input directories entered in the add_config_jar_dir() method.
     Builder.__init__(self, pkgname='.')
     self._quiet = False
     if '-q' in self._comopts or '--quiet' in self._comopts:
         self._quiet = True
     self._versionstr = str(utils.get_svn_branch_info())
     self._metapkgname = metapkgname or os.path.basename(os.path.abspath(os.curdir))
     self._datadir = datadir or os.path.join('files', 'data')
     # List of directories that needs to be copied to installdir
     self._datatrees = []
     if os.path.exists(self._datadir):
         self._datatrees.append(self._datadir)
     # List of jar command and outputdir that needs to be executed
     self._jar_cmdlist = []
     self._jarcmd = 'jar cvf'
     self._jarbasedir = jarbasedir or os.path.join('files', 'jar')
     # List of msi commands and outputdir that needs to be executed
     self._msibasedir = msibasedir or os.path.join('files', 'msi')
     self._msi_cmdlist = []
     # Check that msi tool is in the dependencies
     try:
         msipath = self.dep.get_install_path('msi')
         self._msi_in_dep = True
     except:
         msipath = ''
         self._msi_in_dep = False
     ea = self.dep.get_env().get('EPICS_HOST_ARCH', None)
     if ea is None:
         print "Couldn't determine EPICS architecture"
         sys.exit(1)
     os.environ['EPICS_HOST_ARCH'] = ea
     self.epics_host_arch = ea
     self._msicmd = ''
     if self._msi_in_dep:
         self._msicmd = os.path.join(msipath, 'bin', ea, 'msi')
コード例 #57
0
ファイル: __init__.py プロジェクト: Soares/graveyard
 def __init__(self, manager=FileManager, context={}, config={},
              compress=False, debug=False, optimize=False):
     self.context = Context(true=True, false=False)
     self.context.update(context)
     self.config = config
     self.manager = manager() if callable(manager) else manager
     self.compress = compress
     self.builder = Builder(debug, optimize)
コード例 #58
0
ファイル: crafter.py プロジェクト: firstopinion/artisan
 def __init__(self, src_dir, dest_dir):
     # Init super
     super(ObserverHandler, self).__init__()
     # Cache values
     self.src_dir = src_dir
     self.dest_dir = dest_dir
     # New builder & local syncer
     self.builder = Builder(self.src_dir, self.dest_dir, LocalSyncer())
     self.builder.build()