def test_locust_master(self): if six.PY3: logging.warning("No locust available for python 3") obj = LocustIOExecutor() obj.engine = EngineEmul() obj.engine.config['provisioning'] = 'local' obj.execution.merge({ "concurrency": 1, "iterations": 10, "hold-for": 30, "master": True, "slaves": 1, "scenario": { "default-address": "http://blazedemo.com", "script": __dir__() + "/../locust/simple.py" } }) obj.prepare() obj.startup() obj.get_widget() try: obj.check() time.sleep(2) obj.check() except RuntimeError: logging.warning("Do you use patched locust for non-GUI master?") obj.shutdown() self.assertRaises(RuntimeWarning, obj.post_process)
def test_simple(self): if six.PY3: logging.warning("No locust available for python 3") obj = LocustIOExecutor() obj.engine = EngineEmul() obj.engine.config['provisioning'] = 'local' obj.execution.merge({ "concurrency": 1, "iterations": 10, "scenario": { "default-address": "http://blazedemo.com", "script": __dir__() + "/../locust/simple.py" } }) obj.prepare() obj.startup() try: while not obj.check(): time.sleep(obj.engine.check_interval) except RuntimeError: # FIXME: not good, but what to do? pass obj.shutdown() self.assertRaises(RuntimeWarning, obj.post_process)
def setUp(self): super(TestLocustIOExecutor, self).setUp() sys.path.append(RESOURCES_DIR + "locust/") self.obj = LocustIOExecutor() self.obj.engine = EngineEmul() self.obj.env = self.obj.engine.env self.obj.engine.config['provisioning'] = 'local'
def test_fail_on_zero_results(self): if six.PY3: logging.warning("No locust available for python 3") obj = LocustIOExecutor() obj.engine = EngineEmul() obj.engine.config['provisioning'] = 'local' obj.execution.merge({ "concurrency": 1, "iterations": 10, "hold-for": 30, "scenario": { "default-address": "http://blazedemo.com", "script": __dir__() + "/../locust/simple.py" } }) obj.prepare() self.assertRaises(RuntimeWarning, obj.post_process)
def test_locust_resource_files(self): if six.PY3: logging.warning("No locust available for python 3") obj = LocustIOExecutor() obj.engine = EngineEmul() obj.engine.config['provisioning'] = 'local' obj.execution.merge({ "concurrency": 1, "iterations": 10, "hold-for": 30, "scenario": { "default-address": "http://blazedemo.com", "script": __dir__() + "/../locust/simple.py" } }) resource_files = obj.resource_files() self.assertEqual(1, len(resource_files))
def test_locust_widget(self): if six.PY3: logging.warning("No locust available for python 3") obj = LocustIOExecutor() obj.engine = EngineEmul() obj.engine.config['provisioning'] = 'local' obj.execution.merge({ "concurrency": 1, "iterations": 10, "hold-for": 30, "scenario": { "default-address": "http://blazedemo.com", "script": __dir__() + "/../locust/simple.py" } }) obj.prepare() obj.startup() obj.get_widget() obj.check() self.assertEqual(obj.widget.duration, 30) self.assertTrue(obj.widget.widgets[0].text.endswith("simple.py")) obj.shutdown()
def setUp(self): super(TestLocustIOExecutor, self).setUp() sys.path.append(__dir__() + "/../resources/locust/") self.obj = LocustIOExecutor() self.obj.engine = EngineEmul() self.obj.engine.config['provisioning'] = 'local'
def setUp(self): sys.path.append(__dir__() + "/../locust/") self.obj = LocustIOExecutor() self.obj.engine = EngineEmul() self.obj.engine.config['provisioning'] = 'local'