コード例 #1
0
ファイル: c_main.py プロジェクト: LordofSavages/SpinnyBois
    def create_frame3(self):
        if dev:
            print '[main] frame3 objects created'

        self.main_label_3 = MyLabel(self.frame3, 'Rolling Circle', 0.40, 0.05)
        self.main_label_3.configure(font=MyFonts['ExtraLargeBold'])
        self.main_label_3.place(relwidth=0.20)

        self.animate_button_3 = MyButton(self.frame3, 'Animate', self.animate3,
                                         0.05, fb_rely_secondary)
        self.frame3_canvas = MyCanvas(self.frame3)
        self.frame3_cycle = MyCycleButton3(
            self.frame3, ['Basic', 'Momentum', 'Energy'],
            [self.scales, self.frame3a, self.frame3b, self.frame3c], 0.85,
            fb_rely_secondary)

        self.create_frame3a()
        self.create_frame3b()
        self.create_frame3c()

        self.frame3a.tkraise()
コード例 #2
0
ファイル: c_main.py プロジェクト: LordofSavages/SpinnyBois
    def create_frame2(self):
        if dev:
            print '[main] frame2 objects created'

        self.main_label_2 = MyLabel(self.frame2, 'Rotating Circle', 0.40, 0.05)
        self.main_label_2.configure(font=MyFonts['ExtraLargeBold'])
        self.main_label_2.place(relwidth=0.20)

        self.animate_button_2 = MyButton(self.frame2, 'Animate', self.animate2,
                                         0.05, fb_rely_secondary)
        self.frame2_canvas = MyCanvas(self.frame2)
        self.frame2_cycle = MyCycleButton3(
            self.frame2, ['Basic', 'Momentum', 'Energy'],
            [self.scales, self.frame2a, self.frame2b, self.frame2c], 0.85,
            fb_rely_secondary)

        self.create_frame2a()
        self.create_frame2b()
        self.create_frame2c()

        self.frame2a.tkraise()
コード例 #3
0
ファイル: c_main.py プロジェクト: LordofSavages/SpinnyBois
    def create_frame1(self):
        if dev:
            print '[main] frame1 objects created'

        self.main_label_1 = MyLabel(self.frame1, 'Orbiting Particle', 0.40,
                                    0.05)
        self.main_label_1.configure(font=MyFonts['ExtraLargeBold'])
        self.main_label_1.place(relwidth=0.20)

        self.animate_button_1 = MyButton(self.frame1, 'Animate', self.animate1,
                                         0.05, fb_rely_secondary)
        self.frame1_canvas = MyCanvas(self.frame1)
        self.frame1_cycle = MyCycleButton3(
            self.frame1, ['Basic', 'Momentum', 'Energy'],
            [self.scales, self.frame1a, self.frame1b, self.frame1c], 0.85,
            fb_rely_secondary)

        self.create_frame1a()
        self.create_frame1b()
        self.create_frame1c()

        self.frame1a.tkraise()
コード例 #4
0
ファイル: c_game.py プロジェクト: LordofSavages/SpinnyBois
    def calc_score(self):
        if not self.score_calculated:
            if dev:
                print '[game] calculating final score'

            # figuring out how many questions were correct:
            tmp_var = 0
            for question in self.qlist:
                if question.is_correct.get():
                    tmp_var += 1

            self.score_label = MyLabel(
                self.end_frame, 'You got ' + str(tmp_var) + '/' +
                str(len(self.qlist)) + ' questions correct!', 0.25, 0.55)
            self.score_label.configure(font=MyFonts['LargeBold'],
                                       bg=GrayScale(80),
                                       fg=GrayScale(220))
            self.score_label.place(relwidth=0.50, relheight=0.15)

            self.score_calculated = True
        else:
            return
コード例 #5
0
ファイル: c_game.py プロジェクト: LordofSavages/SpinnyBois
    def create_end_frame(self):
        if dev:
            print '[game] end frame created'

        self.end_frame = MyFrame(self.game_bf, GrayScale(80))

        self.end_label = MyLabel(self.end_frame,
                                 'You have finished the Quiz Game!', 0.25,
                                 0.25)
        self.end_label.configure(font=MyFonts['ExtraLarge'],
                                 bg=GrayScale(80),
                                 fg=GrayScale(220))
        self.end_label.place(relwidth=0.50, relheight=0.15)

        self.score_button = MyButton(self.end_frame, 'Calculate Score',
                                     self.calc_score, 0.45, 0.45)

        self.credits_label = MyLabel(self.end_frame, 'Questions by:'
                                     '\nLian Chao Hooi', 0.25, 0.85)

        self.credits_label.configure(bg=GrayScale(80),
                                     anchor=N,
                                     font=MyFonts['Default'])
        self.credits_label.place(relwidth=0.50)
コード例 #6
0
ファイル: c_main.py プロジェクト: LordofSavages/SpinnyBois
class MyMainFrame(object):
    def __init__(self, root):
        # assigning parameters to attributes
        self.parent = root

        # creating first fun variables
        self.fr0 = True
        self.fr1 = True
        self.fr2 = True
        self.fr3 = True
        self.fr4 = True
        self.fr5 = True
        self.fr6 = True
        self.fr7 = True
        self.fr8 = True
        self.fr9 = True

        # creating defaults
        self.defaults()

    def defaults(self):
        # creating frames, navigation buttons and animation frame
        self.create_frames()
        self.create_nav()

        self.create_animation_frame()
        self.create_scales()

        # creating frame1, frame2, frame3 objects
        self.create_frame1()
        self.create_frame2()
        self.create_frame3()

        # select frames (main_pf1, frame1, frame1a)
        self.flip_main_pf1()
        self.flip_frame1()

    # noinspection DuplicatedCode,DuplicatedCode
    def create_frames(self):
        if dev:
            print '[main] frames created'

        self.main_bf = MyFrame(self.parent, GrayScale(20))
        self.main_pf1 = MyFrame(self.main_bf, GrayScale(20))
        self.main_pf2 = MyFrame(self.main_bf, GrayScale(20))
        self.scales = MyInputFrame(self.main_pf1, GrayScale(20))
        self.frame1 = MyFrameWBP1(self.main_pf1, GrayScale(20))
        self.frame2 = MyFrameWBP1(self.main_pf1, GrayScale(20))
        self.frame3 = MyFrameWBP1(self.main_pf1, GrayScale(20))
        self.frame1a = MyOutputFrame(self.frame1, GrayScale(20))
        self.frame1b = MyOutputFrame(self.frame1, GrayScale(20))
        self.frame1c = MyOutputFrame(self.frame1, GrayScale(20))
        self.frame2a = MyOutputFrame(self.frame2, GrayScale(20))
        self.frame2b = MyOutputFrame(self.frame2, GrayScale(20))
        self.frame2c = MyOutputFrame(self.frame2, GrayScale(20))
        self.frame3a = MyOutputFrame(self.frame3, GrayScale(20))
        self.frame3b = MyOutputFrame(self.frame3, GrayScale(20))
        self.frame3c = MyOutputFrame(self.frame3, GrayScale(20))

    def create_nav(self):
        if dev:
            print '[main] navigation buttons created'

        self.enter_as = MyImageButton(
            self.main_pf1, GrayScale(20),
            CreateTkImage('data/images/settings.png', 32, 32),
            self.flip_main_pf2, 0.05, fb_rely_primary)

        self.exit_as = MyImageButton(
            self.main_pf2, GrayScale(20),
            CreateTkImage('data/images/back.png', 32, 32), self.flip_main_pf1,
            0.175, 0.85)

        self.exit_as.place(relwidth=0.125, relheight=0.0625)

        self.frame_cycle = MyCycleButton3(
            self.main_pf1,
            ['Orbiting Particle', 'Rotating Circle', 'Rolling Circle'],
            [self.scales, self.frame1, self.frame2, self.frame3], 0.85,
            fb_rely_primary)

    def create_animation_frame(self):
        if dev:
            print '[main] animation frame objects created'

        self.main_pf2_title = MyLabel(self.main_pf2, 'Animation Settings',
                                      0.175, 0.125)
        self.main_pf2_title.configure(bg=GrayScale(20),
                                      font=MyFonts['LargeBold'])
        self.main_pf2_title.place(relwidth=0.65)

        self.time_factor_scale = MyScale(self.main_pf2, 'Time Factor', 0.175,
                                         0.25)
        self.len_mult_scale = MyScale(self.main_pf2, 'Length Multiplier',
                                      0.175, 0.40)
        self.granularity_scale = MyScale(self.main_pf2, 'Granularity', 0.175,
                                         0.55)

        self.time_factor_scale.configure(from_=1,
                                         to=100,
                                         resolution=1,
                                         bg=GrayScale(20))
        self.len_mult_scale.configure(from_=1,
                                      to=100,
                                      resolution=1,
                                      bg=GrayScale(20))
        self.granularity_scale.configure(from_=5,
                                         to=90,
                                         resolution=5,
                                         bg=GrayScale(20))

        self.time_factor_scale.label.configure(bg=GrayScale(20),
                                               font=MyFonts['Large'])
        self.len_mult_scale.label.configure(bg=GrayScale(20),
                                            font=MyFonts['Large'])
        self.granularity_scale.label.configure(bg=GrayScale(20),
                                               font=MyFonts['Large'])

        self.time_factor_scale.place(relwidth=0.65)
        self.len_mult_scale.place(relwidth=0.65)
        self.granularity_scale.place(relwidth=0.65)

        self.time_factor_scale.label.place(relwidth=0.65)
        self.len_mult_scale.label.place(relwidth=0.65)
        self.granularity_scale.label.place(relwidth=0.65)

        if dev:
            self.time_factor_scale.set(1)
            self.len_mult_scale.set(100)
            self.granularity_scale.set(5)

        if not dev:
            self.time_factor_scale.set(5)
            self.len_mult_scale.set(5)
            self.granularity_scale.set(5)

        if tooltips:
            CreateToolTip(
                self.time_factor_scale.label,
                'Drag slider to adjust animation speed.'
                '\nHigher value is faster.')

            CreateToolTip(
                self.len_mult_scale.label,
                'Drag slider to adjust animation scale.'
                '\nHigher value is bigger.')

            CreateToolTip(
                self.granularity_scale.label,
                'Drag slider to adjust animation smoothness'
                '\nHigher value is smoother')

    def create_scales(self):
        self.radius_scale = MyInputScale(self.scales, 'Radius (m)', 0.20, 0.25)
        self.mass_scale = MyInputScale(self.scales, 'Mass (kg)', 0.20, 0.40)
        self.ang_vel_scale = MyInputScale(self.scales,
                                          'Angular Velocity (rad/s)', 0.20,
                                          0.55)

        if tooltips:
            CreateToolTip(self.radius_scale.label,
                          'Drag slider to adjust radius')
            CreateToolTip(self.mass_scale.label, 'Drag slider to adjust mass')
            CreateToolTip(self.ang_vel_scale.label,
                          'Drag slider to adjust angular velocity')

        self.radius_scale.set(20.0)
        self.mass_scale.set(20.0)
        self.ang_vel_scale.set(20.0)

    # noinspection DuplicatedCode
    def create_frame1(self):
        if dev:
            print '[main] frame1 objects created'

        self.main_label_1 = MyLabel(self.frame1, 'Orbiting Particle', 0.40,
                                    0.05)
        self.main_label_1.configure(font=MyFonts['ExtraLargeBold'])
        self.main_label_1.place(relwidth=0.20)

        self.animate_button_1 = MyButton(self.frame1, 'Animate', self.animate1,
                                         0.05, fb_rely_secondary)
        self.frame1_canvas = MyCanvas(self.frame1)
        self.frame1_cycle = MyCycleButton3(
            self.frame1, ['Basic', 'Momentum', 'Energy'],
            [self.scales, self.frame1a, self.frame1b, self.frame1c], 0.85,
            fb_rely_secondary)

        self.create_frame1a()
        self.create_frame1b()
        self.create_frame1c()

        self.frame1a.tkraise()

    # noinspection DuplicatedCode
    def create_frame2(self):
        if dev:
            print '[main] frame2 objects created'

        self.main_label_2 = MyLabel(self.frame2, 'Rotating Circle', 0.40, 0.05)
        self.main_label_2.configure(font=MyFonts['ExtraLargeBold'])
        self.main_label_2.place(relwidth=0.20)

        self.animate_button_2 = MyButton(self.frame2, 'Animate', self.animate2,
                                         0.05, fb_rely_secondary)
        self.frame2_canvas = MyCanvas(self.frame2)
        self.frame2_cycle = MyCycleButton3(
            self.frame2, ['Basic', 'Momentum', 'Energy'],
            [self.scales, self.frame2a, self.frame2b, self.frame2c], 0.85,
            fb_rely_secondary)

        self.create_frame2a()
        self.create_frame2b()
        self.create_frame2c()

        self.frame2a.tkraise()

    # noinspection DuplicatedCode
    def create_frame3(self):
        if dev:
            print '[main] frame3 objects created'

        self.main_label_3 = MyLabel(self.frame3, 'Rolling Circle', 0.40, 0.05)
        self.main_label_3.configure(font=MyFonts['ExtraLargeBold'])
        self.main_label_3.place(relwidth=0.20)

        self.animate_button_3 = MyButton(self.frame3, 'Animate', self.animate3,
                                         0.05, fb_rely_secondary)
        self.frame3_canvas = MyCanvas(self.frame3)
        self.frame3_cycle = MyCycleButton3(
            self.frame3, ['Basic', 'Momentum', 'Energy'],
            [self.scales, self.frame3a, self.frame3b, self.frame3c], 0.85,
            fb_rely_secondary)

        self.create_frame3a()
        self.create_frame3b()
        self.create_frame3c()

        self.frame3a.tkraise()

    # noinspection DuplicatedCode
    def create_frame1a(self):
        self.frame1a_entry1 = MyOutputEntry(self.frame1a,
                                            'Moment of Inertia (kgm²)', 0.20,
                                            0.25)

        self.calculate_button_1a = MyImageButton(
            self.frame1a, GrayScale(20),
            CreateTkImage('data/images/calculator.png', 48, 48),
            self.calculate_1a, 0.75, 0.25)
        self.calculate_button_1a.configure(bg=GrayScale(20),
                                           activebackground=GrayScale(20))
        self.calculate_button_1a.place(relwidth=0.10, relheight=0.10)

        if tooltips:
            CreateToolTip(self.frame1a_entry1.label, 'I = MR²')

    # noinspection DuplicatedCode
    def create_frame1b(self):
        self.frame1b_entry1 = MyOutputEntry(self.frame1b,
                                            'Moment of Inertia (kgm²)', 0.20,
                                            0.25)
        self.frame1b_entry2 = MyOutputEntry(self.frame1b,
                                            'Angular Momentum (kgm²/s)', 0.20,
                                            0.40)

        self.calculate_button_1b = MyImageButton(
            self.frame1b, GrayScale(20),
            CreateTkImage('data/images/calculator.png', 48, 48),
            self.calculate_1b, 0.75, 0.25)
        self.calculate_button_1b.configure(bg=GrayScale(20),
                                           activebackground=GrayScale(20))
        self.calculate_button_1b.place(relwidth=0.10, relheight=0.10)

        if tooltips:
            CreateToolTip(self.frame1b_entry1.label, 'I = MR²')
            CreateToolTip(self.frame1b_entry2.label, 'L = Iw')

    # noinspection DuplicatedCode
    def create_frame1c(self):
        self.frame1c_entry1 = MyOutputEntry(self.frame1c,
                                            'Moment of Inertia (kgm²)', 0.20,
                                            0.25)
        self.frame1c_entry2 = MyOutputEntry(self.frame1c,
                                            'Rotational Kinetic Energy (J)',
                                            0.20, 0.40)

        self.calculate_button_1c = MyImageButton(
            self.frame1c, GrayScale(20),
            CreateTkImage('data/images/calculator.png', 48, 48),
            self.calculate_1c, 0.75, 0.25)
        self.calculate_button_1c.configure(bg=GrayScale(20),
                                           activebackground=GrayScale(20))
        self.calculate_button_1c.place(relwidth=0.10, relheight=0.10)

        if tooltips:
            CreateToolTip(self.frame1c_entry1.label, 'I = MR²')
            CreateToolTip(self.frame1c_entry2.label, 'RKE = ½ Iw²')

    # noinspection DuplicatedCode
    def create_frame2a(self):
        self.frame2a_entry1 = MyOutputEntry(self.frame2a,
                                            'Moment of Inertia (kgm²)', 0.20,
                                            0.25)

        self.calculate_button_2a = MyImageButton(
            self.frame2a, GrayScale(20),
            CreateTkImage('data/images/calculator.png', 48, 48),
            self.calculate_2a, 0.75, 0.25)
        self.calculate_button_2a.configure(bg=GrayScale(20),
                                           activebackground=GrayScale(20))
        self.calculate_button_2a.place(relwidth=0.10, relheight=0.10)

        if tooltips:
            CreateToolTip(self.frame2a_entry1.label, 'I = ½ MR²')

    # noinspection DuplicatedCode
    def create_frame2b(self):
        self.frame2b_entry1 = MyOutputEntry(self.frame2b,
                                            'Moment of Inertia (kgm²)', 0.20,
                                            0.25)
        self.frame2b_entry2 = MyOutputEntry(self.frame2b,
                                            'Angular Momentum (kgm²/s)', 0.20,
                                            0.40)

        self.calculate_button_2b = MyImageButton(
            self.frame2b, GrayScale(20),
            CreateTkImage('data/images/calculator.png', 48, 48),
            self.calculate_2b, 0.75, 0.25)
        self.calculate_button_2b.configure(bg=GrayScale(20),
                                           activebackground=GrayScale(20))
        self.calculate_button_2b.place(relwidth=0.10, relheight=0.10)

        if tooltips:
            CreateToolTip(self.frame2b_entry1.label, 'I = ½ MR²')
            CreateToolTip(self.frame2b_entry2.label, 'L = Iw')

    # noinspection DuplicatedCode
    def create_frame2c(self):
        self.frame2c_entry1 = MyOutputEntry(self.frame2c,
                                            'Moment of Inertia (kgm²)', 0.20,
                                            0.25)
        self.frame2c_entry2 = MyOutputEntry(self.frame2c,
                                            'Rotational Kinetic Energy (J)',
                                            0.20, 0.40)

        self.calculate_button_2c = MyImageButton(
            self.frame2c, GrayScale(20),
            CreateTkImage('data/images/calculator.png', 48, 48),
            self.calculate_2c, 0.75, 0.25)
        self.calculate_button_2c.configure(bg=GrayScale(20),
                                           activebackground=GrayScale(20))
        self.calculate_button_2c.place(relwidth=0.10, relheight=0.10)

        if tooltips:
            CreateToolTip(self.frame2c_entry1.label, 'I = ½ MR²')
            CreateToolTip(self.frame2c_entry2.label, 'RKE = ½ Iw²')

    # noinspection DuplicatedCode
    def create_frame3a(self):
        self.frame3a_entry1 = MyOutputEntry(self.frame3a,
                                            'Moment of Inertia (kgm²)', 0.20,
                                            0.25)

        self.calculate_button_3a = MyImageButton(
            self.frame3a, GrayScale(20),
            CreateTkImage('data/images/calculator.png', 48, 48),
            self.calculate_3a, 0.75, 0.25)
        self.calculate_button_3a.configure(bg=GrayScale(20),
                                           activebackground=GrayScale(20))
        self.calculate_button_3a.place(relwidth=0.10, relheight=0.10)

        if tooltips:
            CreateToolTip(self.frame3a_entry1.label, 'I = ½ MR²')

    # noinspection DuplicatedCode
    def create_frame3b(self):
        self.frame3b_entry1 = MyOutputEntry(self.frame3b,
                                            'Moment of Inertia (kgm²)', 0.20,
                                            0.25)
        self.frame3b_entry2 = MyOutputEntry(self.frame3b,
                                            'Angular Momentum (kgm²/s)', 0.20,
                                            0.40)
        self.frame3b_entry3 = MyOutputEntry(self.frame3b,
                                            'Linear Momentum (kgm/s)', 0.20,
                                            0.55)

        self.calculate_button_3b = MyImageButton(
            self.frame3b, GrayScale(20),
            CreateTkImage('data/images/calculator.png', 48, 48),
            self.calculate_3b, 0.75, 0.25)
        self.calculate_button_3b.configure(bg=GrayScale(20),
                                           activebackground=GrayScale(20))
        self.calculate_button_3b.place(relwidth=0.10, relheight=0.10)

        if tooltips:
            CreateToolTip(self.frame3b_entry1.label, 'I = ½ MR²')
            CreateToolTip(self.frame3b_entry2.label, 'L = Iw')
            CreateToolTip(self.frame3b_entry3.label, 'p = MV')

    # noinspection DuplicatedCode
    def create_frame3c(self):
        self.frame3c_entry1 = MyOutputEntry(self.frame3c,
                                            'Moment of Inertia (kgm²)', 0.20,
                                            0.25)
        self.frame3c_entry2 = MyOutputEntry(self.frame3c,
                                            'Rotational Kinetic Energy (J)',
                                            0.20, 0.40)
        self.frame3c_entry3 = MyOutputEntry(self.frame3c,
                                            'Linear Kinetic Energy (J)', 0.20,
                                            0.55)
        self.frame3c_entry4 = MyOutputEntry(self.frame3c,
                                            'Total Kinetic Energy (J)', 0.20,
                                            0.70)

        self.calculate_button_3c = MyImageButton(
            self.frame3c, GrayScale(20),
            CreateTkImage('data/images/calculator.png', 48, 48),
            self.calculate_3c, 0.75, 0.25)
        self.calculate_button_3c.configure(bg=GrayScale(20),
                                           activebackground=GrayScale(20))
        self.calculate_button_3c.place(relwidth=0.10, relheight=0.10)

        if tooltips:
            CreateToolTip(self.frame3c_entry1.label, 'I = ½ MR²')
            CreateToolTip(self.frame3c_entry2.label, 'RKE = ½ Iw²')
            CreateToolTip(self.frame3c_entry3.label, 'LKE = ½ MV²')
            CreateToolTip(self.frame3c_entry4.label, 'TKE = RKE + LKE')

    def flip_main_pf1(self):
        self.main_pf1.tkraise()
        self.parent.geometry(
            main_geometry + '+' +
            str(self.parent.winfo_screenwidth() / 2 - main_width / 2) + '+' +
            str(self.parent.winfo_screenheight() / 2 - main_height / 2))

        self.in_animation_settings = False

    def flip_main_pf2(self):
        if self.fr0:
            self.create_animation_frame()
            self.fr0 = False

        self.main_pf2.tkraise()
        self.parent.geometry(
            start_geometry + '+' +
            str(self.parent.winfo_screenwidth() / 2 - start_width / 2) + '+' +
            str(self.parent.winfo_screenheight() / 2 - start_height / 2))

        self.in_animation_settings = True

    def flip_frame1(self):
        self.frame1.tkraise()
        self.frame1a.tkraise()
        self.scales.tkraise()

    def flip_frame2(self):
        self.frame2.tkraise()
        self.frame2a.tkraise()
        self.scales.tkraise()

    def flip_frame3(self):
        self.frame3.tkraise()
        self.frame3a.tkraise()
        self.scales.tkraise()

    # noinspection DuplicatedCode
    def calculate_1a(self):
        var1 = self.radius_scale.get()
        var2 = self.mass_scale.get()
        ans1 = Moment_Inertia(particle_constant, var1, var2)
        self.frame1a_entry1.delete(0, END)
        self.frame1a_entry1.insert(0, round(ans1, 2))

    # calculate 1b
    # noinspection DuplicatedCode
    def calculate_1b(self):
        var1 = self.radius_scale.get()
        var2 = self.mass_scale.get()
        var3 = self.ang_vel_scale.get()
        ans1 = Moment_Inertia(particle_constant, var1, var2)
        ans2 = Angular_Momentum(ans1, var3)
        self.frame1b_entry1.delete(0, END)
        self.frame1b_entry1.insert(0, round(ans1, 2))
        self.frame1b_entry2.delete(0, END)
        self.frame1b_entry2.insert(0, round(ans2, 2))

    # calculate 1c
    # noinspection DuplicatedCode
    def calculate_1c(self):
        var1 = self.radius_scale.get()
        var2 = self.mass_scale.get()
        var3 = self.ang_vel_scale.get()
        ans1 = Moment_Inertia(particle_constant, var1, var2)
        ans2 = Rotational_Kinetic_Energy(ans1, var3)
        self.frame1c_entry1.delete(0, END)
        self.frame1c_entry1.insert(0, round(ans1, 2))
        self.frame1c_entry2.delete(0, END)
        self.frame1c_entry2.insert(0, round(ans2, 2))

    # calculate 2a
    # noinspection DuplicatedCode
    def calculate_2a(self):
        var1 = self.radius_scale.get()
        var2 = self.mass_scale.get()
        ans1 = Moment_Inertia(circle_constant, var1, var2)
        self.frame2a_entry1.delete(0, END)
        self.frame2a_entry1.insert(0, round(ans1, 2))

    # calculate 2b
    # noinspection DuplicatedCode
    def calculate_2b(self):
        var1 = self.radius_scale.get()
        var2 = self.mass_scale.get()
        var3 = self.ang_vel_scale.get()
        ans1 = Moment_Inertia(circle_constant, var1, var2)
        ans2 = Angular_Momentum(ans1, var3)
        self.frame2b_entry1.delete(0, END)
        self.frame2b_entry1.insert(0, round(ans1, 2))
        self.frame2b_entry2.delete(0, END)
        self.frame2b_entry2.insert(0, round(ans2, 2))

    # calculate 2c
    # noinspection DuplicatedCode
    def calculate_2c(self):
        var1 = self.radius_scale.get()
        var2 = self.mass_scale.get()
        var3 = self.ang_vel_scale.get()
        ans1 = Moment_Inertia(circle_constant, var1, var2)
        ans2 = Rotational_Kinetic_Energy(ans1, var3)
        self.frame2c_entry1.delete(0, END)
        self.frame2c_entry1.insert(0, round(ans1, 2))
        self.frame2c_entry2.delete(0, END)
        self.frame2c_entry2.insert(0, round(ans2, 2))

    # calculate 3a
    # noinspection DuplicatedCode
    def calculate_3a(self):
        var1 = self.radius_scale.get()
        var2 = self.mass_scale.get()
        ans1 = Moment_Inertia(circle_constant, var1, var2)
        self.frame3a_entry1.delete(0, END)
        self.frame3a_entry1.insert(0, round(ans1, 2))

    # calculate 3b
    # noinspection DuplicatedCode
    def calculate_3b(self):
        var1 = self.radius_scale.get()
        var2 = self.mass_scale.get()
        var3 = self.ang_vel_scale.get()
        var4 = atl(var3, var1)
        ans1 = Moment_Inertia(circle_constant, var1, var2)
        ans2 = Angular_Momentum(ans1, var3)
        ans3 = Linear_Momentum(var2, var4)
        self.frame3b_entry1.delete(0, END)
        self.frame3b_entry1.insert(0, round(ans1, 2))
        self.frame3b_entry2.delete(0, END)
        self.frame3b_entry2.insert(0, round(ans2, 2))
        self.frame3b_entry3.delete(0, END)
        self.frame3b_entry3.insert(0, round(ans3, 2))

    # calculate 3c
    # noinspection DuplicatedCode
    def calculate_3c(self):
        var1 = self.radius_scale.get()
        var2 = self.mass_scale.get()
        var3 = self.ang_vel_scale.get()
        var4 = atl(var3, var1)
        ans1 = Moment_Inertia(circle_constant, var1, var2)
        ans2 = Rotational_Kinetic_Energy(ans1, var3)
        ans3 = Linear_Kinetic_Energy(var2, var4)
        ans4 = TKE(ans2, ans3)
        self.frame3c_entry1.delete(0, END)
        self.frame3c_entry1.insert(0, round(ans1, 2))
        self.frame3c_entry2.delete(0, END)
        self.frame3c_entry2.insert(0, round(ans2, 2))
        self.frame3c_entry3.delete(0, END)
        self.frame3c_entry3.insert(0, round(ans3, 2))
        self.frame3c_entry4.delete(0, END)
        self.frame3c_entry4.insert(0, round(ans4, 2))

    # animate orbiting particle
    def animate1(self):
        orbiting_particle_animation(
            self.parent, self.frame1_canvas,
            float(canvas_width) / 2.0,
            float(canvas_height) / 2.0,
            float(self.radius_scale.get()) * float(self.len_mult_scale.get()),
            float(self.ang_vel_scale.get()) /
            float(self.time_factor_scale.get()), self.granularity_scale.get())

    # animate rotating circle
    def animate2(self):
        rotating_circle_animation(
            self.parent, self.frame2_canvas,
            float(canvas_width) / 2.0,
            float(canvas_height) / 2.0,
            float(self.radius_scale.get()) * float(self.len_mult_scale.get()),
            float(self.ang_vel_scale.get()) /
            float(self.time_factor_scale.get()), self.granularity_scale.get())

    # animate rolling circle
    def animate3(self):
        rolling_circle_animation(
            self.parent, self.frame3_canvas,
            float(canvas_width) / 2.0,
            float(canvas_height) / 2.0,
            float(self.radius_scale.get()) * float(self.len_mult_scale.get()),
            float(self.ang_vel_scale.get()) /
            float(self.time_factor_scale.get()), self.granularity_scale.get())
コード例 #7
0
ファイル: c_main.py プロジェクト: LordofSavages/SpinnyBois
    def create_animation_frame(self):
        if dev:
            print '[main] animation frame objects created'

        self.main_pf2_title = MyLabel(self.main_pf2, 'Animation Settings',
                                      0.175, 0.125)
        self.main_pf2_title.configure(bg=GrayScale(20),
                                      font=MyFonts['LargeBold'])
        self.main_pf2_title.place(relwidth=0.65)

        self.time_factor_scale = MyScale(self.main_pf2, 'Time Factor', 0.175,
                                         0.25)
        self.len_mult_scale = MyScale(self.main_pf2, 'Length Multiplier',
                                      0.175, 0.40)
        self.granularity_scale = MyScale(self.main_pf2, 'Granularity', 0.175,
                                         0.55)

        self.time_factor_scale.configure(from_=1,
                                         to=100,
                                         resolution=1,
                                         bg=GrayScale(20))
        self.len_mult_scale.configure(from_=1,
                                      to=100,
                                      resolution=1,
                                      bg=GrayScale(20))
        self.granularity_scale.configure(from_=5,
                                         to=90,
                                         resolution=5,
                                         bg=GrayScale(20))

        self.time_factor_scale.label.configure(bg=GrayScale(20),
                                               font=MyFonts['Large'])
        self.len_mult_scale.label.configure(bg=GrayScale(20),
                                            font=MyFonts['Large'])
        self.granularity_scale.label.configure(bg=GrayScale(20),
                                               font=MyFonts['Large'])

        self.time_factor_scale.place(relwidth=0.65)
        self.len_mult_scale.place(relwidth=0.65)
        self.granularity_scale.place(relwidth=0.65)

        self.time_factor_scale.label.place(relwidth=0.65)
        self.len_mult_scale.label.place(relwidth=0.65)
        self.granularity_scale.label.place(relwidth=0.65)

        if dev:
            self.time_factor_scale.set(1)
            self.len_mult_scale.set(100)
            self.granularity_scale.set(5)

        if not dev:
            self.time_factor_scale.set(5)
            self.len_mult_scale.set(5)
            self.granularity_scale.set(5)

        if tooltips:
            CreateToolTip(
                self.time_factor_scale.label,
                'Drag slider to adjust animation speed.'
                '\nHigher value is faster.')

            CreateToolTip(
                self.len_mult_scale.label,
                'Drag slider to adjust animation scale.'
                '\nHigher value is bigger.')

            CreateToolTip(
                self.granularity_scale.label,
                'Drag slider to adjust animation smoothness'
                '\nHigher value is smoother')
コード例 #8
0
ファイル: c_game.py プロジェクト: LordofSavages/SpinnyBois
class MyGameFrame(object):
    def __init__(self, parent):
        # assigning parameters to attributes
        self.parent = parent

        # creating frames
        self.create_game_bf()
        self.create_end_frame()

        # creating vars
        self.score_calculated = False

    def create_game_bf(self):
        if dev:
            print '[game] game base frame created'

        self.game_bf = MyFrame(self.parent, GrayScale(20))

    def create_end_frame(self):
        if dev:
            print '[game] end frame created'

        self.end_frame = MyFrame(self.game_bf, GrayScale(80))

        self.end_label = MyLabel(self.end_frame,
                                 'You have finished the Quiz Game!', 0.25,
                                 0.25)
        self.end_label.configure(font=MyFonts['ExtraLarge'],
                                 bg=GrayScale(80),
                                 fg=GrayScale(220))
        self.end_label.place(relwidth=0.50, relheight=0.15)

        self.score_button = MyButton(self.end_frame, 'Calculate Score',
                                     self.calc_score, 0.45, 0.45)

        self.credits_label = MyLabel(self.end_frame, 'Questions by:'
                                     '\nLian Chao Hooi', 0.25, 0.85)

        self.credits_label.configure(bg=GrayScale(80),
                                     anchor=N,
                                     font=MyFonts['Default'])
        self.credits_label.place(relwidth=0.50)

    def create_questions(self):
        if dev:
            print '[game] questions created'

        self.q1 = MyQuestion(
            self.game_bf, 'What is the moment of inertia, I for a disc?',
            'I = MR²', 'I = ¹⁄₁₂ ML²', 'I = ½ MR²', 'I = ½ Mk²',
            'This is the Moment of Inertia for a particle.',
            'This is the Moment of Inertia for a stick.',
            'This is the Moment of Inertia for a disc.',
            'I = Mk² is the Moment of Inertia for a disc'
            'involving k, radius of gyration.', 3)

        self.q2 = MyQuestion(
            self.game_bf,
            'What is the Rotational Kinetic Energy of a rolling disc?',
            '0.5 mv²', '0.25 mr²w²', '0.5 mr²', '0.25 Iw²',
            'This is a formula for Linear Kinetic Energy.',
            'For a rolling disc, the Rotational Kinetic Energy is given as,'
            'RKE = 0.5 Iw² = 0.5 (0.5 mr²)w² = 0.25 mr²w²',
            'This is the Moment of Inertia of a disc.'
            '\nNote: This formula does not involve any kind of velocity.'
            'Thus, it cannot be Kinetic Energy.',
            'For a rolling disc, the Rotational Kinetic Energy is given as,'
            '\nRKE = 0.5 Iw².'
            '\n\nWhen the Moment of Inertia of the disc is substituted,'
            'then only the 0.25 appear.', 2)

        self.q3 = MyQuestion(
            self.game_bf,
            'What is the angular momentum, L for an orbiting particle?',
            'L = mr²w', 'L = mv', 'L = wr', 'L = mr²',
            'The angular momentum for an orbiting paticle is given as,'
            '\nL = Iw.'
            '\n\nThus, when the Moment of Inertia(I) of a disc is substituted,'
            '\nL = mr²w',
            'Recall that LINEAR Momentum is the product of mass and velocity.'
            '\np = mv', 'This formula is used to find linear velocity.'
            '\nv = wr', 'This formula is the Moment of Inertia for a particle.'
            '\nI = mr²', 1)

        self.q4 = MyQuestion(
            self.game_bf,
            'Rate of change of angular momentum is equal to ___________?',
            'torque', 'force', 'moment of inertia', 'angular velocity',
            'Torque is the rate of change of angular momentum.',
            'Force is the rate of change of LINEAR momentum.',
            'Moment of Inertia is the product of mass and square of distance.',
            'Angular Velocity is the rate of change of Angular Displacement in radians per second.',
            1)

        self.q5 = MyQuestion(
            self.game_bf, 'What is the unit for Angular Momentum?', 'kgm/s',
            'kgm²/s²', 'kgm²/s', 'kgm²', 'This unit is for LINEAR Momentum.'
            'Linear and Angular Momentum have different units due to involving different quantities.'
            '\np = mv = kgm/s', 'This unit is for Torque.'
            'Torque is the product of Moment of Inertia and Angular Acceleration. '
            '\nT = Ia = kgm²/s²', 'This is the unit for Angular Momentum.'
            '\nL = Iw = (MR²)w = (kgm²/s',
            'This is the unit for Moment of Inertia.'
            '\nI = mr² = kgm²', 3)

        self.q6 = MyQuestion(
            self.game_bf,
            'What real force keeps a satellite in a circular orbit around the earth?',
            'Thrust', 'Gravity', 'Centripetal force',
            'There is no force in space', 'This is a propulsive force.',
            'Gravitational pull of earth acts on the satellite '
            'which keeps the satellite in a circular orbit '
            'around the earth provided its velocity balances the gravitational force.',
            'Centripetal force is just a net force.',
            'Gravitational force exists in space.', 2)

        self.q7 = MyQuestion(
            self.game_bf,
            'The velocity is always __________ to the line of a circle.',
            'tangent', 'towards the center', 'outwards', 'inwards',
            'Velocity acts tangent to a circle.',
            'Centripetal force acts towards the center of a circle.',
            'Invalid answer.', 'Invalid answer.', 1)

        self.q8 = MyQuestion(
            self.game_bf,
            'What is the force that keeps an object in circular motion?',
            'Centrifugal force', 'Centripetal force', 'Center-fleeing force',
            'Gravitational Force',
            'Centrifugal force is the tendency of an object to '
            'fly away from the center of a curved path.',
            'Centripetal force is the net force keeping an object in circular motion. '
            'The resultant force of all real forces acting on the object, '
            'that acts towards the centre of the circular path is responsible for its circular motion.',
            'This force is also called Centrifugal Force which is '
            'the tendency of an object to fly away from the center of a curved path.',
            'This is an attractive force which occurs between '
            'masses of objects and it is not a net force.', 2)

        self.q9 = MyQuestion(
            self.game_bf, 'What is the moment of inertia, I for a particle?',
            'I = MR²', 'I = ¹⁄₁₂ ML²', 'I = ½ MR²', 'I = ½ Mk²',
            'This is the Moment of Inertia for a particle.',
            'This is the Moment of Inertia for a stick.',
            'This is the Moment of Inertia for a disc.',
            'I = Mk² is the Moment of Inertia for a disc where k is the radius of gyration.',
            1)

        self.q10 = MyQuestion(
            self.game_bf,
            'What is the Rotational Kinetic Energy of an orbiting particle?',
            '0.5 mv²', '0.5 mr²w²', '0.5 mr²', '0.25 Iw²',
            'This is a formula for Linear Kinetic Energy.',
            'For an orbiting particle, the Rotational Kinetic Energy is given as,'
            '\nRKE = 0.5 Iw² = 0.5 mr²w² ',
            'This is the Moment of Inertia of a disc. '
            '\nNote: This formula does not involve any kind of velocity.'
            'Thus, it cannot be Kinetic Energy.',
            'For a rolling disc, the Rotational Kinetic Energy is given as,'
            '\nRKE = 0.5 Iw². '
            '\n\nWhen the Moment of Inertia of the disc is substituted, '
            'then only the 0.25 appear.', 2)

        self.q11 = MyQuestion(
            self.game_bf, 'What is the moment of inertia, I for a disc?',
            'I = MR²', 'I = ¹⁄₁₂ ML²', 'I = ½ MR', 'I = Mk²',
            'This is the Moment of Inertia for a particle.',
            'This is the Moment of Inertia for a stick.',
            '½ MR² is the Moment of Inertia for a disc instead of ½ MR.',
            'This is the Moment of Inertia for a disc which involves k, '
            'the radius of gyration.', 4)

        self.q12 = MyQuestion(
            self.game_bf,
            'Rate of change of linear momentum is equal to ___________?',
            'torque', 'force', 'moment of inertia', 'angular velocity',
            'Torque is the rate of change of angular momentum.',
            'Force is the rate of change of LINEAR momentum.',
            'Moment of Inertia is the product of mass and square of distance.',
            'Angular Velocity is the rate of change of Angular Displacement in radians per second.',
            2)

        self.q13 = MyQuestion(
            self.game_bf, 'What is the unit for Moment of Inertia?', 'kgm/s',
            'kgm²/s²', 'kgm²/s', 'kgm²', 'This unit is for LINEAR Momentum.'
            '\nLinear and Angular Momentum have different units due to involving different quantities.'
            '\np = mv = kgm/s', 'This unit is for Torque.'
            'Torque is the product of Moment of Inertia and Angular Acceleration.'
            '\nT = Ia = kgm²/s²', 'This is the unit for Angular Momentum.'
            '\nL = Iw = (MR²)w = (kgm²)/s',
            'This is the unit for Moment of Inertia.'
            '\nI = mr² = kgm²', 4)

        self.q14 = MyQuestion(
            self.game_bf, 'What is the unit for Torque?', 'kgm/s', 'kgm²/s²',
            'kgm²/s', 'kgm²', 'This unit is for LINEAR Momentum. '
            'Linear and Angular Momentum have different units due to involving different quantities. '
            '\np = mv = kgm/s', 'This unit is for Torque, '
            'the product of Moment of Inertia and Angular Acceleration. '
            '\nT = Ia = kgm²/s²', 'This is the unit for Angular Momentum.'
            '\nL = Iw = (MR²)w = (kgm²)/s',
            'This is the unit for Moment of Inertia.'
            '\nI = mr² = kgm²', 2)

        self.q15 = MyQuestion(
            self.game_bf,
            'What is the Linear Kinetic Energy of a rolling ball?', '0.5 mv²',
            '0.5 mr²w²', '0.5 mr²', '0.25 Iw²',
            'This is a formula for Linear Kinetic Energy.',
            'For an orbiting particle, the Rotational Kinetic Energy is given as,'
            '\nRKE = 0.5 Iw² = 0.5 mr²w² ',
            'This is the Moment of Inertia of a disc.'
            '\nNote: This formula does not involve any kind of velocity. '
            'Thus, it cannot be Kinetic Energy.',
            'For a rolling disc, the Rotational Kinetic Energy is given as,'
            '\nRKE = 0.5 Iw². '
            '\n\nWhen the Moment of Inertia of the disc is substituted, '
            'then only the 0.25 appear.', 1)

        # creating qlist
        self.qlist = [
            self.q1, self.q2, self.q3, self.q4, self.q5, self.q6, self.q7,
            self.q8, self.q9, self.q10, self.q11, self.q12, self.q13, self.q14,
            self.q15
        ]

    def shuffle_questions(self):
        if dev:
            print '[game] questions shuffled'

        shuffle(self.qlist)

        for question in self.qlist:
            question.pf.tkraise()

    def destroy_questions(self):
        if dev:
            print '[game] deleting questions'

        for question in self.qlist:
            question.pf.destroy()

        if self.score_calculated:
            self.score_label.destroy()
            self.score_calculated = False

    def calc_score(self):
        if not self.score_calculated:
            if dev:
                print '[game] calculating final score'

            # figuring out how many questions were correct:
            tmp_var = 0
            for question in self.qlist:
                if question.is_correct.get():
                    tmp_var += 1

            self.score_label = MyLabel(
                self.end_frame, 'You got ' + str(tmp_var) + '/' +
                str(len(self.qlist)) + ' questions correct!', 0.25, 0.55)
            self.score_label.configure(font=MyFonts['LargeBold'],
                                       bg=GrayScale(80),
                                       fg=GrayScale(220))
            self.score_label.place(relwidth=0.50, relheight=0.15)

            self.score_calculated = True
        else:
            return