コード例 #1
0
 def _update_current_mood(self):
     (largest_mood, largest_weight, changeable_buffs) = self._get_largest_mood()
     if largest_mood is not None:
         intensity = self._get_intensity_from_mood(largest_mood, largest_weight)
         if self._should_update_mood(largest_mood, intensity, changeable_buffs):
             if self._active_mood_buff_handle is not None:
                 active_mood_buff_handle = self._active_mood_buff_handle
                 self.remove_buff(active_mood_buff_handle, update_mood=False)
                 if active_mood_buff_handle == self._active_mood_buff_handle:
                     self._active_mood_buff_handle = None
                 else:
                     return
             self._active_mood = largest_mood
             self._active_mood_intensity = intensity
             if len(largest_mood.buffs) >= intensity:
                 tuned_buff = largest_mood.buffs[intensity]
                 if tuned_buff is not None and tuned_buff.buff_type is not None:
                     self._active_mood_buff_handle = self.add_buff(tuned_buff.buff_type, update_mood=False)
             if gsi_handlers.buff_handlers.sim_mood_log_archiver.enabled and self.owner.valid_for_distribution and self.owner.visible_to_client == True:
                 gsi_handlers.buff_handlers.archive_mood_message(self.owner.id, self._active_mood, self._active_mood_intensity, self._active_buffs, changeable_buffs)
             caches.clear_all_caches()
             self.on_mood_changed()
     for (changeable_buff, mood_override) in changeable_buffs:
         changeable_buff.mood_override = mood_override
         self.send_buff_update_msg(changeable_buff, True)
コード例 #2
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 def set_value(self, value, **kwargs):
     old_value = self._value
     self._value = value
     self._clamp()
     if old_value != self._value and self._tracker is not None:
         self._tracker.notify_watchers(self.stat_type, old_value, self._value)
     caches.clear_all_caches()
コード例 #3
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 def _notify_change(self, old_value):
     value = self.get_value()
     if old_value != value and self._tracker is not None:
         self._tracker.notify_watchers(self.stat_type, old_value, value)
     if not caches.skip_cache:
         caches.clear_all_caches()
     self._update_callback_listeners(old_value, value)
コード例 #4
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 def process_events_for_household(self,
                                  event_type,
                                  household,
                                  exclude_sim=None,
                                  **kwargs):
     if not self._enabled:
         return
     if household is None:
         household = services.owning_household_of_active_lot()
     if household is None:
         return
     caches.clear_all_caches()
     with sims4.callback_utils.invoke_enter_exit_callbacks(
             CallbackEvent.
             ENTER_CONTENT_SET_GEN_OR_PROCESS_HOUSEHOLD_EVENTS,
             CallbackEvent.EXIT_CONTENT_SET_GEN_OR_PROCESS_HOUSEHOLD_EVENTS
     ):
         callbacks = data_store_event_test_event_callback_map.get(
             event_type)
         has_not_triggered_achievement_data_object = True
         for sim_info in household._sim_infos:
             if sim_info == exclude_sim:
                 continue
             if callbacks is not None:
                 self._process_data_map_for_aspiration(
                     sim_info, event_type, callbacks, **kwargs)
             if has_not_triggered_achievement_data_object:
                 if callbacks is not None:
                     self._process_data_map_for_achievement(
                         sim_info, event_type, callbacks, **kwargs)
                 has_not_triggered_achievement_data_object = False
             self._process_test_event(sim_info, event_type, **kwargs)
コード例 #5
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 def _gc_callback(self, phase, info):
     generation = info['generation']
     if generation != 2:
         return
     if self._disable_reasons:
         logger.debug('ignoring gc callback due to disable reasons: {}', self._disable_reasons)
         return
     if phase == 'start':
         caches.clear_all_caches(force=True)
         interactions.constraints.RequiredSlot.clear_required_slot_cache()
         return
     self._gc_pass_count += 1
     logger.debug('Gc pass {}', self._gc_pass_count)
     for node in tuple(self._node_buckets[NodeStatus.LEAKED]):
         obj = node.get_object()
         if obj is None:
             self._move_node_to_status(node, NodeStatus.FALSE_POSITIVE)
     leaked_nodes = set()
     now = self._get_time_stamp()
     for node in tuple(self._node_buckets[NodeStatus.PENDING]):
         if node.get_object() is None:
             self._node_buckets[NodeStatus.PENDING].remove(node)
         else:
             node_time = node.time_stamps[NodeStatus.PENDING]
             if now.gc_pass < node_time.gc_pass + GC_PASS_THRESHOLD:
                 continue
             if node_time.time is not None and now.time is not None and (now.time - node_time.time).in_hours() < SIM_HOUR_THRESHOLD:
                 continue
             self._move_node_to_status(node, NodeStatus.LEAKED)
             leaked_nodes.add(node)
     self._report_leaks(leaked_nodes)
コード例 #6
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 def _run_preroll_autonomy(self):
     used_target_list = []
     sim_list = list(self._startup_sims_set)
     for sim_id in sim_list:
         sim_info = self.get(sim_id)
         if sim_info is None:
             self._startup_sims_set.discard(sim_id)
         if sim_info in self._sim_infos_excluded_from_preroll:
             self._startup_sims_set.discard(sim_id)
         sim = sim_info.get_sim_instance()
         if sim is None:
             self._startup_sims_set.discard(sim_id)
         caches.clear_all_caches()
         sim.set_allow_route_instantly_when_hitting_marks(True)
         (interaction_started,
          interaction_target) = sim.run_preroll_autonomy(used_target_list)
         if interaction_started:
             logger.debug(
                 'sim: {} started interaction:{} as part of preroll autonomy.',
                 sim, interaction_started)
             used_target_list.append(interaction_target)
         else:
             logger.debug(
                 'sim: {} failed to choose interaction as part of preroll autonomy.',
                 sim)
             self._startup_sims_set.discard(sim_id)
コード例 #7
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 def process_event(self, event_type, sim_info=None, **kwargs):
     if not self._enabled:
         return
     caches.clear_all_caches()
     if sim_info is not None:
         callbacks = data_store_event_test_event_callback_map.get(event_type)
         if callbacks is not None:
             self._process_data_map_for_aspiration(sim_info, event_type, callbacks, **kwargs)
             self._process_data_map_for_achievement(sim_info, event_type, callbacks, **kwargs)
     self._process_test_event(sim_info, event_type, **kwargs)
コード例 #8
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 def process_event(self, event_type, sim_info=None, **kwargs):
     if not self._enabled:
         return
     caches.clear_all_caches()
     if sim_info is not None:
         callbacks = data_store_event_test_event_callback_map.get(
             event_type)
         if callbacks is not None:
             self._process_data_map_for_aspiration(sim_info, event_type,
                                                   callbacks, **kwargs)
             self._process_data_map_for_achievement(sim_info, event_type,
                                                    callbacks, **kwargs)
     self._process_test_event(sim_info, event_type, **kwargs)
コード例 #9
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 def _run_preroll_autonomy(self):
     used_target_list = []
     for sim_info in self.get_sims_for_spin_up_action(SimZoneSpinUpAction.PREROLL):
         sim = sim_info.get_sim_instance()
         if sim is None:
             continue
         caches.clear_all_caches()
         sim.set_allow_route_instantly_when_hitting_marks(True)
         (interaction_started, interaction_target) = sim.run_preroll_autonomy(used_target_list)
         if interaction_started:
             logger.debug('sim: {} started interaction:{} as part of preroll autonomy.', sim, interaction_started)
             if interaction_target is not None and not interaction_target.allow_preroll_multiple_targets:
                 used_target_list.append(interaction_target)
                 logger.debug('sim: {} failed to choose interaction as part of preroll autonomy.', sim)
         else:
             logger.debug('sim: {} failed to choose interaction as part of preroll autonomy.', sim)
コード例 #10
0
ファイル: zone.py プロジェクト: johndpope/sims4-ai-engine
 def on_remove(self):
     logger.assert_log(
         self.is_zone_shutting_down,
         'Attempting to shutdown the zone when it is not ready:{}',
         self._zone_state,
         owner='sscholl')
     self.client_object_managers.clear()
     interactions.constraints.RequiredSlot.clear_required_slot_cache()
     self.service_manager.stop_services(self)
     self.ensure_callable_list_is_empty(self.navmesh_change_callbacks)
     self.ensure_callable_list_is_empty(self.wall_contour_update_callbacks)
     self.ensure_callable_list_is_empty(
         self.foundation_and_level_height_update_callbacks)
     self._zone_state_callbacks.clear()
     caches.clear_all_caches(force=True)
     gc.collect()
     if self.id != areaserver.WORLDBUILDER_ZONE_ID:
         indexed_manager.IndexedManager.remove_gc_collect_disable_reason(
             ZONE_OBJECT_LEAK_DISABLE_REASON)
コード例 #11
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 def _run_preroll_autonomy(self):
     used_target_list = []
     sim_list = list(self._startup_sims_set)
     for sim_id in sim_list:
         sim_info = self.get(sim_id)
         if sim_info is None:
             self._startup_sims_set.discard(sim_id)
         if sim_info in self._sim_infos_excluded_from_preroll:
             self._startup_sims_set.discard(sim_id)
         sim = sim_info.get_sim_instance()
         if sim is None:
             self._startup_sims_set.discard(sim_id)
         caches.clear_all_caches()
         sim.set_allow_route_instantly_when_hitting_marks(True)
         (interaction_started, interaction_target) = sim.run_preroll_autonomy(used_target_list)
         if interaction_started:
             logger.debug('sim: {} started interaction:{} as part of preroll autonomy.', sim, interaction_started)
             used_target_list.append(interaction_target)
         else:
             logger.debug('sim: {} failed to choose interaction as part of preroll autonomy.', sim)
             self._startup_sims_set.discard(sim_id)
コード例 #12
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 def process_events_for_household(self, event_type, household, exclude_sim=None, **kwargs):
     if not self._enabled:
         return
     if household is None:
         household = services.owning_household_of_active_lot()
     if household is None:
         return
     caches.clear_all_caches()
     with sims4.callback_utils.invoke_enter_exit_callbacks(CallbackEvent.ENTER_CONTENT_SET_GEN_OR_PROCESS_HOUSEHOLD_EVENTS, CallbackEvent.EXIT_CONTENT_SET_GEN_OR_PROCESS_HOUSEHOLD_EVENTS):
         callbacks = data_store_event_test_event_callback_map.get(event_type)
         has_not_triggered_achievment_data_object = True
         for sim_info in household._sim_infos:
             if sim_info == exclude_sim:
                 pass
             if callbacks is not None:
                 self._process_data_map_for_aspiration(sim_info, event_type, callbacks, **kwargs)
             if has_not_triggered_achievment_data_object:
                 if callbacks is not None:
                     self._process_data_map_for_achievement(sim_info, event_type, callbacks, **kwargs)
                 has_not_triggered_achievment_data_object = False
             self._process_test_event(sim_info, event_type, **kwargs)
コード例 #13
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 def unlock_perk(self, perk, unlocked_by=None, suppress_telemetry=False):
     self._award_rewards(perk)
     self._award_buffs(perk)
     self._award_loots(perk.loots_on_unlock)
     if perk.temporary_perk_information is not None and not self._set_up_temporary_perk_timer(
             perk):
         return
     self._perk_unlocked_callbacks[perk.associated_bucks_type](perk)
     timestamp = services.time_service().sim_now
     self._unlocked_perks[perk.associated_bucks_type][perk] = PerkData(
         unlocked_by, timestamp, True)
     for sim_info in self._owner_sim_info_gen():
         services.get_event_manager().process_event(
             TestEvent.BucksPerkUnlocked, sim_info=sim_info)
     for linked_perk in perk.linked_perks:
         if not self.is_perk_unlocked(linked_perk):
             self.unlock_perk(linked_perk,
                              unlocked_by=perk,
                              suppress_telemetry=suppress_telemetry)
     if not suppress_telemetry:
         self._handle_perk_unlock_telemetry(perk)
     caches.clear_all_caches()
コード例 #14
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 def _gc_callback(self, phase, info):
     generation = info['generation']
     if phase != 'stop' or generation < 1:
         return
     if self.gc_callback_disable_reasons:
         return
     new_list = []
     caches.clear_all_caches(force=True)
     for indexed_object in self._remove_indexed_object_tracker:
         obj = None
         if indexed_object.ref:
             obj = indexed_object.ref()
         if obj is None:
             pass
         if generation == 1:
             self._should_trigger_full = True
             new_list.append(indexed_object)
         if indexed_object.gc_gen_two_iteration > 0:
             self._print_leaked_object(obj)
             _weakrefutils.clear_weak_refs(obj)
         else:
             indexed_object.gc_gen_two_iteration = 1
             new_list.append(indexed_object)
     self._remove_indexed_object_tracker = new_list
コード例 #15
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def enable_all_caches(enable: bool = True, _connection=None):
    caches.skip_cache = not enable
    caches.clear_all_caches(force=True)
    output = sims4.commands.CheatOutput(_connection)
    output('Caches are now on.'.
           format(enable) if enable is True else 'Caches are off.')
コード例 #16
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 def on_enter(self):
     super().on_enter()
     caches.skip_cache = False
     caches.clear_all_caches(force=True)
     return _ZoneSpinUpStateResult.DONE
コード例 #17
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def enable_all_caches(enable: bool = True, _connection=None):
    caches.skip_cache = not enable
    caches.clear_all_caches(force=True)
コード例 #18
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 def update_object_tooltip(self):
     if not self.hovertip_requested:
         return
     if services.client_manager() is None:
         return
     caches.clear_all_caches()
     tooltip_component = None
     tooltip_override = self.owner.get_tooltip_override()
     if tooltip_override is not None:
         tooltip_component = tooltip_override.get_component(
             types.TOOLTIP_COMPONENT)
     if tooltip_component is None:
         tooltip_component = self
     old_handles = dict(self._ui_metadata_handles)
     try:
         self._ui_metadata_handles = {}
         subtext_field = None
         resolver = SingleObjectResolver(self.owner)
         if self.tooltip_tests.run_tests(resolver):
             for (name, value, tooltip_override_data
                  ) in tooltip_component._ui_metadata_gen():
                 external_field_data_tuple = tooltip_component._external_field_to_data.get(
                     name)
                 if external_field_data_tuple:
                     if tooltip_override_data is not None:
                         if tooltip_override_data.concatenation_type == TooltipFieldConcatenationType.CONCATENATE_BEFORE:
                             value = LocalizationHelperTuning.get_separated_string_by_style(
                                 tooltip_override_data.concatenation_style,
                                 value,
                                 external_field_data_tuple.field_data)
                         else:
                             value = LocalizationHelperTuning.get_separated_string_by_style(
                                 tooltip_override_data.concatenation_style,
                                 external_field_data_tuple.field_data,
                                 value)
                 handle = self.owner.add_ui_metadata(name, value)
                 self._ui_metadata_handles[name] = handle
                 if name == self.SUBTEXT_HANDLE:
                     subtext_field = value
             if tooltip_component._ui_metadata_handles:
                 subtext = tooltip_component.get_state_strings(
                     subtext_field)
                 if subtext is not None:
                     if self.SUBTEXT_HANDLE in self._ui_metadata_handles:
                         self.owner.remove_ui_metadata(
                             self._ui_metadata_handles[self.SUBTEXT_HANDLE])
                     handle = self.owner.add_ui_metadata(
                         self.SUBTEXT_HANDLE, subtext)
                     self._ui_metadata_handles[self.SUBTEXT_HANDLE] = handle
             for index_unused in tooltip_component._external_field_to_data.keys(
             ) - self._ui_metadata_handles.keys():
                 external_field_data = tooltip_component._external_field_to_data.get(
                     index_unused)
                 handle = self.owner.add_ui_metadata(
                     index_unused, external_field_data.field_data)
                 self._ui_metadata_handles[index_unused] = handle
     finally:
         for handle in old_handles.values():
             self.owner.remove_ui_metadata(handle)
         self.owner.update_ui_metadata()
     if not self._ui_metadata_handles:
         self.owner.hover_tip = ui_protocols.UiObjectMetadata.HOVER_TIP_DISABLED
         self.owner.update_ui_metadata()
コード例 #19
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 def on_enter(self):
     super().on_enter()
     caches.skip_cache = False
     caches.clear_all_caches(force=True)
     return _ZoneSpinUpStateResult.DONE
コード例 #20
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 def _check_need_full_gc(self):
     if self._should_trigger_full:
         self._should_trigger_full = False
         caches.clear_all_caches(force=True)
         gc.collect()
コード例 #21
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 def on_parent_change(self, parent):
     caches.clear_all_caches()
     if parent is None:
         self.parent_type = ObjectParentType.PARENT_NONE
     else:
         self.parent_type = ObjectParentType.PARENT_OBJECT
コード例 #22
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def enable_all_caches(enable:bool=True, _connection=None):
    caches.skip_cache = not enable
    caches.clear_all_caches(force=True)