def getShellFactory(interpreterType, **namespace): sshPortal = portalFactory(interpreterType, namespace) factory = manhole_ssh.ConchFactory(sshPortal) factory.privateKeys = {'ssh-rsa': util.getPrivKey()} factory.publicKeys = {'ssh-rsa': util.getPubKey()} factory.portal.registerChecker(cred.PublicKeyDatabase()) return factory
def getShellFactory(interpreterType, **namespace): realm = ShellTerminalRealm(namespace, CommandAPI) sshPortal = portal.Portal(realm) factory = manhole_ssh.ConchFactory(sshPortal) factory.privateKeys = {'ssh-rsa': carapace_util.getPrivKey()} factory.publicKeys = {'ssh-rsa': carapace_util.getPubKey()} factory.portal.registerChecker(SSHPublicKeyDatabase()) return factory
def getShellFactory(game, **namespace): realm = servershell.TerminalRealm(game, namespace) sshPortal = portal.Portal(realm) factory = manhole_ssh.ConchFactory(sshPortal) factory.privateKeys = {'ssh-rsa': util.getPrivKey()} factory.publicKeys = {'ssh-rsa': util.getPubKey()} factory.portal.registerChecker(SSHPublicKeyDatabase()) return factory
def getHyShellFactory(**namespace): """ The "namespace" kwargs here contains the passed objects that will be accessible via the shell, namely: * "app" * "services" These two are passed in the call to hydeyhole.app.service.makeService. """ sshRealm = hyshell.HyTerminalRealm(namespace) sshPortal = portal.Portal(sshRealm) factory = manhole_ssh.ConchFactory(sshPortal) factory.privateKeys = {'ssh-rsa': util.getPrivKey()} factory.publicKeys = {'ssh-rsa': util.getPubKey()} factory.portal.registerChecker(cred.PublicKeyDatabase()) return factory
def getGameShellFactory(gameFile=None, **namespace): """ The "namespace" kwargs here contains the passed objects that will be accessible via the shell, namely: * "app" * "services" These two are passed in the call to peloid.app.service.makeService. """ # XXX can we determine level of permission a user will have at this point? # XXX if so, we need to only use shell mode for those with system-level # perms, and hall of halls for everyone else... except anonymous users: they # can get dumped into hall of observing... gameInstance = game.SingleUserGame(gameFile) gameInstance.setMode(const.modes.shell) sshRealm = gameshell.TerminalRealm(namespace, gameInstance) sshPortal = auth.SSHPortal(sshRealm) factory = gameshell.GameShellFactory(sshPortal) factory.privateKeys = {'ssh-rsa': util.getPrivKey()} factory.publicKeys = {'ssh-rsa': util.getPubKey()} factory.portal.registerChecker(auth.SSHPublicKeyDatabase()) return factory