コード例 #1
0
 def BuildUI(self):
     inv = sm.GetService('invCache').GetInventoryFromId(self.structureID)
     item = inv.GetItem()
     stationName = cfg.evelocations.Get(self.structureID).name or evetypes.GetName(item.typeID)
     stationText = GetShowInfoLink(item.typeID, stationName, itemID=self.structureID)
     self.nameLabel = EveLabelMedium(name='nameLabel', parent=self.sr.main, text=stationText, padLeft=10, align=uiconst.TOTOP, state=uiconst.UI_NORMAL)
     ownerText = GetShowInfoLink(const.typeCorporation, cfg.eveowners.Get(item.ownerID).name, itemID=item.ownerID)
     self.ownerLabel = EveLabelMedium(name='ownerLabel', parent=self.sr.main, text=ownerText, padLeft=10, align=uiconst.TOTOP, state=uiconst.UI_NORMAL)
     Button(parent=self.sr.main, align=uiconst.TOTOP, label='_Take control', func=self.TakeControl, padding=(10, 2, 10, 2))
     self.AddCurrentShip()
     Button(parent=self.sr.main, align=uiconst.TOTOP, label='_Undock', func=self.Undock, padding=(10, 2, 10, 2))
コード例 #2
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ファイル: groupInfoWnd.py プロジェクト: connoryang/1v1dec
 def LoadContentCont(self):
     self.contentCont.Flush()
     groupDesc = self.groupInfo['description']
     admins = self.groupInfo['admins']
     if groupDesc:
         EveLabelMedium(parent=self.contentCont,
                        text=groupDesc,
                        padTop=6,
                        align=uiconst.TOTOP)
     else:
         descText = GetByLabel(
             'UI/Structures/AccessGroups/NoGroupDescription')
         EveLabelMedium(parent=self.contentCont,
                        text=descText,
                        align=uiconst.TOTOP,
                        padTop=6,
                        italic=True)
     for adminID in admins:
         ownerInfo = cfg.eveowners.Get(adminID)
         charName = ownerInfo.name
         charText = GetShowInfoLink(ownerInfo.typeID,
                                    charName,
                                    itemID=adminID)
         text = GetByLabel('UI/Structures/AccessGroups/GroupOwner',
                           ownerName=charText)
         EveLabelMedium(parent=self.contentCont,
                        text=text,
                        align=uiconst.TOTOP,
                        padTop=6,
                        state=uiconst.UI_NORMAL)
コード例 #3
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 def DrawItem(self):
     iconCont = Container(name='iconCont',
                          parent=self.textCont,
                          align=uiconst.TOLEFT,
                          width=32,
                          padding=4)
     iconInnerCont = Container(name='iconInnerCont',
                               parent=iconCont,
                               align=uiconst.CENTER,
                               pos=(0, 0, 32, 32))
     self.wheel = LoadingWheel(parent=iconCont,
                               pos=(0, 0, 48, 48),
                               align=uiconst.CENTER,
                               idx=0)
     self.wheel.display = False
     self.techIcon = Sprite(parent=iconInnerCont,
                            pos=(0, 0, 16, 16),
                            align=uiconst.TOPLEFT,
                            state=uiconst.UI_NORMAL)
     GetTechLevelIcon(self.techIcon, 1, self.typeID)
     self.icon = Icon(parent=iconInnerCont,
                      typeID=self.typeID,
                      state=uiconst.UI_DISABLED,
                      align=uiconst.CENTER)
     self.icon.SetSize(32, 32)
     itemName = GetShowInfoLink(typeID=self.typeID,
                                text=evetypes.GetName(self.typeID))
     self.itemNameLabel = Label(text=itemName,
                                parent=self.textCont,
                                left=40,
                                align=uiconst.CENTERLEFT,
                                state=uiconst.UI_NORMAL,
                                autoFadeSides=35,
                                fontsize=12)
コード例 #4
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    def BuildHintTextList(self, itemList, labelPath):
        hintTextList = []
        if len(itemList):
            text = '<b>%s</b>' % GetByLabel(labelPath)
            hintTextList.append(text)
            for item in itemList:
                typeName = evetypes.GetName(item.typeID)
                typeLink = GetShowInfoLink(item.typeID, typeName)
                hintTextList.append(typeLink)

        return hintTextList
コード例 #5
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 def SetText(self, systemStations):
     solarSystemName = GetShowInfoLink(const.typeSolarSystem, cfg.evelocations.Get(self.solarSystemID).name, self.solarSystemID)
     now = blue.os.GetWallclockTime()
     timeUntilAuto = FormatTimeIntervalShortWritten(long(max(0, self.autoDeliveryTimestamp - now)))
     nearestNPCStationText = GetShowInfoLink(self.nearestNPCStationInfo['typeID'], self.nearestNPCStationInfo['name'], self.nearestNPCStationInfo['itemID'])
     stationsInSystem = len(systemStations)
     if self.manualDeliveryTimestamp - now < 0:
         if stationsInSystem:
             path = 'UI/Inventory/AssetSafety/DeliveryExplanationText'
         else:
             path = 'UI/Inventory/AssetSafety/DeliveryExplanationTextNoStations'
         text = GetByLabel(path, solarSystemName=solarSystemName, npcStationName=nearestNPCStationText, timeUntil=timeUntilAuto)
     else:
         timeUntilManual = FormatTimeIntervalShortWritten(long(max(0, self.manualDeliveryTimestamp - now)))
         if stationsInSystem:
             path = 'UI/Inventory/AssetSafety/DeliveryNotAvailableNowExplanationText'
         else:
             path = 'UI/Inventory/AssetSafety/DeliveryNotAvailableTextNoStations'
         text = GetByLabel(path, solarSystemName=solarSystemName, timUntilManualDelivery=timeUntilManual, npcStationName=nearestNPCStationText, timeUntilAutoDelivery=timeUntilAuto)
     self.explanationLabel.text = text
コード例 #6
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 def AddStation(self, station, buttonIsDisabled):
     parent = self.sameSolarSystem
     container = ContainerAutoSize(parent=parent, align=uiconst.TOTOP, alignMode=uiconst.TOTOP, state=uiconst.UI_PICKCHILDREN, bgColor=(0.2, 0.2, 0.2, 0.3))
     container.DisableAutoSize()
     label = GetShowInfoLink(station['typeID'], station['name'], station['itemID'])
     EveLabelMediumBold(parent=container, height=30, align=uiconst.TOTOP, state=uiconst.UI_NORMAL, text=label, padding=(7, 8, 140, 5))
     btn = Button(parent=container, label=GetByLabel('UI/Inventory/AssetSafety/DeliverBtn'), align=uiconst.CENTERRIGHT, fontsize=13, fixedwidth=140, fixedheight=25, pos=(5, 0, 0, 0), func=self.DoDeliver, args=station['itemID'])
     if buttonIsDisabled:
         btn.Disable()
     Line(parent=parent, align=uiconst.TOTOP, color=self.LINE_COLOR)
     container.EnableAutoSize()
コード例 #7
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 def AddCurrentShip(self):
     activeShipID = GetActiveShip()
     if not activeShipID:
         return
     inv = sm.GetService('invCache').GetInventoryFromId(activeShipID)
     item = inv.GetItem()
     shipName = GetShowInfoLink(item.typeID, cfg.evelocations.Get(activeShipID).name, itemID=activeShipID)
     self.ownerLabel = EveLabelMedium(name='ownerLabel', parent=self.sr.main, text=shipName, padLeft=10, align=uiconst.TOTOP, state=uiconst.UI_NORMAL)
     texturePath = evetypes.inventorycommon.typeHelpers.GetHoloIconPath(item.typeID)
     cont = Container(parent=self.sr.main, name='shipCont', align=uiconst.TOTOP, height=128)
     sprite = Sprite(name='shipSprite', parent=cont, pos=(0, 0, 128, 128), align=uiconst.CENTER, texturePath=texturePath)
     sprite.GetMenu = (self.GetShipMenu, item)
     sprite.OnDblClick = self.DoubleClickShip
コード例 #8
0
    def ShowFailedToLoadMsg(self, failedToLoad):
        textList = []
        for typeID, qty in failedToLoad:
            if qty > 0:
                typeName = evetypes.GetName(typeID)
                link = GetShowInfoLink(typeID, typeName)
                textList.append((typeName.lower(), '%sx %s' % (qty, link)))

        if textList:
            textList = SortListOfTuples(textList)
            text = '<br>'.join(textList)
            text = localization.GetByLabel('UI/Fitting/MissingItems', types=text)
            eve.Message('CustomInfo', {'info': text}, modal=False)
コード例 #9
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 def LoadWindow(self, fitting, qty=1):
     self.fitting = fitting
     self.shipCounter.missingDict = {}
     self.equipmentCounter.missingDict = {}
     shipTypeID = fitting.shipTypeID
     self.shipIcon.LoadIconByTypeID(shipTypeID)
     uix.GetTechLevelIcon(self.techSprite, typeID=shipTypeID)
     self.numToFitEdit.text = qty
     self.fitNameEdit.SetValue(fitting.name)
     self.shipNameLabel.text = GetShowInfoLink(shipTypeID,
                                               evetypes.GetName(shipTypeID))
     self.SetInventoryStatus()
     self.missingLayoutGrid.RefreshGridLayout()
     self.layoutGrid.RefreshGridLayout()
     layoutWidth, layoutHeight = self.layoutGrid.GetSize()
     newHeight = layoutHeight + self.fitBtn.height + self.progressCont.height + self.sr.topParent.height + 20
     self.height = max(newHeight, self.default_height)
     self.width = max(layoutWidth + 20, self.default_width)
コード例 #10
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 def GetName(self):
     if self.systemAndStructureName:
         return self.systemAndStructureName
     locationName = cfg.evelocations.Get(self.GetSolarSystemID()).name
     structureName = cfg.evelocations.Get(self.GetItemID()).name
     if evetypes.GetCategoryID(self.GetTypeID()) == const.categoryStation:
         stationInfo = cfg.stations.GetIfExists(self.GetItemID())
         if stationInfo:
             locationName = cfg.evelocations.Get(stationInfo.orbitID).name
             structureName = structureName.replace(locationName, '')
             structureName = structureName.replace(' - ', '', 1)
     if not structureName:
         structureName = evetypes.GetName(self.GetTypeID())
     solarsystemName = cfg.evelocations.Get(self.GetSolarSystemID()).name
     solarsystemLink = GetShowInfoLink(const.typeSolarSystem,
                                       solarsystemName,
                                       self.GetSolarSystemID())
     locationName = locationName.replace(solarsystemName, solarsystemLink)
     systemAndStructureName = '<br>'.join([locationName, structureName])
     self.systemAndStructureName = systemAndStructureName
     return self.systemAndStructureName
コード例 #11
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 def AddColumnAssetSafetyTimers(self):
     colContainer = self.AddColumnContainer()
     timerSprite = Sprite(
         name='timerSprite',
         parent=colContainer,
         align=uiconst.CENTERLEFT,
         pos=(0, 0, 24, 24),
         texturePath='res:/UI/Texture/classes/Inventory/hourglass.png')
     timerSprite.hint = GetByLabel(
         'UI/Inventory/AssetSafety/AutoDeliveryHint')
     self.autoTimeLeft = EveLabelMedium(parent=colContainer,
                                        align=uiconst.CENTERLEFT,
                                        left=timerSprite.left +
                                        timerSprite.width + 4)
     stationText = GetShowInfoLink(self.nearestNPCStationInfo['typeID'],
                                   self.nearestNPCStationInfo['name'],
                                   self.nearestNPCStationInfo['itemID'])
     self.nearestNPCStationLabel = EveLabelMedium(parent=colContainer,
                                                  align=uiconst.CENTERLEFT,
                                                  text=stationText,
                                                  left=135,
                                                  state=uiconst.UI_NORMAL)
コード例 #12
0
 def ApplyAttributes(self, attributes):
     BaseListEntryCustomColumns.ApplyAttributes(self, attributes)
     self.sr.label = EveLabelMedium(parent=self)
     self.sr.label.display = False
     safetyData = self.node.safetyData
     self.solarSystemID = safetyData['solarSystemID']
     self.assetWrapID = safetyData['assetWrapID']
     wrapName, systemName = AssetSafetyEntry.GetNameAndSystem(safetyData)
     solarSystemName = GetShowInfoLink(const.typeSolarSystem, systemName,
                                       self.solarSystemID)
     self.ejectTime = safetyData['ejectTime']
     self.daysUntilCanDeliverConst = safetyData['daysUntilCanDeliverConst']
     self.manualDeliveryTimestamp = self.ejectTime + self.daysUntilCanDeliverConst * const.DAY
     self.autoDeliveryTimestamp = self.ejectTime + safetyData[
         'daysUntilAutoMoveConst'] * const.DAY
     self.nearestNPCStationInfo = safetyData['nearestNPCStationInfo']
     self.AddColumnText(wrapName)
     t = self.AddColumnText(solarSystemName)
     t.state = uiconst.UI_NORMAL
     self.AddColumnAssetSafetyDeliverButton()
     self.AddColumnAssetSafetyTimers()
     self.UpdateProgress()
コード例 #13
0
def GetWarningForOneGroup(errorKey, memberIDs):
    errorLabel = errorDict.get(errorKey, None)
    if errorLabel is None:
        return
    sortNumber = errorDict.keys().index(errorKey)
    memberList = []
    for eachMemberID in memberIDs:
        try:
            if eachMemberID is None:
                continue
            ownerInfo = cfg.eveowners.Get(eachMemberID)
            charName = ownerInfo.name
            text = GetShowInfoLink(ownerInfo.typeID,
                                   charName,
                                   itemID=eachMemberID)
            memberList.append((charName.lower(), text))
        except KeyError as e:
            pass

    if not memberList:
        return
    memberList = SortListOfTuples(memberList)
    memberText = '<br>'.join(memberList)
    return (sortNumber, (errorLabel, {'memberList': memberText}))
コード例 #14
0
ファイル: auditLogEntry.py プロジェクト: connoryang/1v1dec
def GetLinkForCharacter(charID):
    charInfo = cfg.eveowners.Get(charID)
    charText = GetShowInfoLink(charInfo.typeID, charInfo.name, itemID=charID)
    return charText
コード例 #15
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 def OnLSC(self, channelID, estimatedMemberCount, method, identityInfo,
           args):
     # logmodule.general.Log("AutoAlert Processing....method:%s chID:%s  id:%s"%(method,channelID,identityInfo),logmodule.LGNOTICE)
     AllianceID, CorpID, CfgLine, Role, CorpRole, WarFac = identityInfo
     Charname = None
     SolarsystemID = None
     #self.__timer=AutoTimer(5000,self.__SendMessage)
     if type(CfgLine) == types.IntType:
         CharID = CfgLine
     else:
         CharID = CfgLine[0]
         Charname = CfgLine[1]
     if method == "JoinChannel" and self.__alertchannel != 0:
         #logmodule.general.Log("Detected ID:%s(%s) entering" % (Charname, CharID), logmodule.LGNOTICE)
         # 判断是否为本地
         if type(channelID) == types.IntType:
             #logmodule.general.Log("Not Local CH", logmodule.LGNOTICE)
             return
         if channelID[0][0] != "solarsystemid2":
             #logmodule.general.Log("Not Local CH", logmodule.LGNOTICE)
             return
         SolarsystemID = channelID[0][1]
         if self.Ishostile(CharID):  # 判断声望
             #logmodule.general.Log("Sending Alert Message", logmodule.LGNOTICE)
             charInfo = cfg.eveowners.Get(CharID)
             charText = GetShowInfoLink(charInfo.typeID,
                                        charInfo.name,
                                        itemID=CharID)
             systemText = GetShowInfoLink(
                 const.typeSolarSystem,
                 cfg.evelocations.Get(SolarsystemID).name, SolarsystemID)
             msg = "%s %s" % (charText, systemText)
             #TODO:消息需要定时检查发送,不能直接发送
             sm.GetService('LSC').SendMessage(self.__alertchannel,
                                              msg)  # 往服务器发送
             sm.GetService('LSC').GetChannelWindow(
                 self.__alertchannel).Speak(msg,
                                            eve.session.charid,
                                            localEcho=True)  # 本地聊天框刷新
             #self.__AddMessage(charText,systemText)
             #logmodule.general.Log("Cached Alert Message", logmodule.LGNOTICE)
         else:
             pass
             #logmodule.general.Log("Safe", logmodule.LGNOTICE)
     elif method == "SendMessage":
         if CharID == session.charid:  # 发言的是自己才有效
             if args[0] == ".startalert":
                 if type(channelID) != types.IntType:
                     return
                 if self.__alertchannel != 0:
                     sm.GetService('LSC').GetChannelWindow(
                         self.__alertchannel).Speak(
                             u"AutoAlert:Alert havs already started",
                             eve.session.charid,
                             localEcho=True)
                 self.__alertchannel = channelID
                 #logmodule.general.Log(u"Alert Channel Set. CH is %s" % str(self.__alertchannel), logmodule.LGNOTICE)
                 sm.GetService('LSC').GetChannelWindow(
                     self.__alertchannel).Speak(u"AutoAlert:Alert started",
                                                eve.session.charid,
                                                localEcho=True)  # 本地聊天框刷新
             elif args[0] == ".stopalert":
                 if self.__alertchannel == 0:
                     sm.GetService('LSC').GetChannelWindow(
                         self.__alertchannel).Speak(
                             u"AutoAlert:Alert has already stopped",
                             eve.session.charid,
                             localEcho=True)
                     return
                 sm.GetService('LSC').GetChannelWindow(
                     self.__alertchannel).Speak(u"AutoAlert:Alert stopped",
                                                eve.session.charid,
                                                localEcho=True)
                 self.__alertchannel = 0