コード例 #1
0
ファイル: distance.py プロジェクト: jonntd/tak_maya_preset
def createCurveLengthNode(curve):
    """
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    DESCRIPTION:
    Creates a curve lenght measuring node

    ARGUMENTS:
    polyFace(string) - face of a poly

    RETURNS:
    length(float)
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    """
    objType = search.returnObjectType(curve)
    shapes = []

    if objType == 'shape':
        shapes.append(curve)
    else:
        shapes = mc.listRelatives(curve,shapes=True)

    #first see if there's a length node
    isConnected = attributes.returnDrivenAttribute(shapes[0]+'.worldSpace[0]')
    if isConnected !=False:
        return (attributes.returnDrivenObject(shapes[0]+'.worldSpace'))
    else:
        infoNode = nodes.createNamedNode(curve,'curveInfo')
        attributes.doConnectAttr((shapes[0]+'.worldSpace'),(infoNode+'.inputCurve'))
        return infoNode
コード例 #2
0
ファイル: distance.py プロジェクト: GuidoPollini/MuTools
def createCurveLengthNode(curve):
    """
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    DESCRIPTION:
    Creates a curve lenght measuring node

    ARGUMENTS:
    polyFace(string) - face of a poly

    RETURNS:
    length(float)
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    """
    objType = search.returnObjectType(curve)
    shapes = []

    if objType == 'shape':
        shapes.append(curve)
    else:
        shapes = mc.listRelatives(curve,shapes=True)

    #first see if there's a length node
    isConnected = attributes.returnDrivenAttribute(shapes[0]+'.worldSpace[0]')
    if isConnected !=False:
        return (attributes.returnDrivenObject(shapes[0]+'.worldSpace'))
    else:
        infoNode = nodes.createNamedNode(curve,'curveInfo')
        attributes.doConnectAttr((shapes[0]+'.worldSpace'),(infoNode+'.inputCurve'))
        return infoNode
コード例 #3
0
def groupToConditionNodeSet(group,
                            chooseAttr='switcher',
                            controlObject=None,
                            connectTo='visibility'):
    """
    Hack job for the gig to make a visibility switcher for all the first level of children of a group
    """
    children = search.returnChildrenObjects(group)  #Check for children

    if not children:  #If none, break out
        guiFactory("'%s' has no children! Aborted." % group)
        return False
    if controlObject is None:
        controlObject = group

    #Make our attr
    a = AttrFactory.AttrFactory(controlObject, chooseAttr, 'enum')
    children.insert(0, 'none')
    print children
    if len(children) == 2:
        a.setEnum('off:on')
    else:
        a.setEnum(':'.join(children))

    for i, c in enumerate(children[1:]):
        print i
        print c
        #see if the node exists
        condNodeTest = attributes.returnDriverObject('%s.%s' % (c, connectTo))
        if condNodeTest:
            buffer = condNodeTest
        else:
            if mc.objExists('%s_condNode' % c):
                mc.delete('%s_condNode' % c)
            buffer = nodes.createNamedNode('%s_picker' % c,
                                           'condition')  #Make our node
        print buffer
        attributes.doSetAttr(buffer, 'secondTerm', i + 1)
        attributes.doSetAttr(buffer, 'colorIfTrueR', 1)
        attributes.doSetAttr(buffer, 'colorIfFalseR', 0)

        a.doConnectOut('%s.firstTerm' % buffer)
        attributes.doConnectAttr('%s.outColorR' % buffer,
                                 '%s.%s' % (c, connectTo))
コード例 #4
0
ファイル: project_02012.py プロジェクト: GuidoPollini/MuTools
def singleObjectVisToggle(obj,chooseAttr = 'switcher', controlObject = None, connectTo = 'visibility'):
    #Make our attr
    a = AttrFactory.AttrFactory(controlObject,chooseAttr,'enum')
    a.setEnum('off:on')


    condNodeTest = attributes.returnDriverObject('%s.%s'%(obj,connectTo))
    if condNodeTest:
	buffer = condNodeTest
    else:
	if mc.objExists('%s_condNode'%obj):
	    mc.delete('%s_condNode'%obj)
	buffer = nodes.createNamedNode('%s_picker'%obj,'condition') #Make our node
    print buffer
    attributes.doSetAttr(buffer,'secondTerm',1)
    attributes.doSetAttr(buffer,'colorIfTrueR',1)
    attributes.doSetAttr(buffer,'colorIfFalseR',0)
    
    a.doConnectOut('%s.firstTerm'%buffer)
    attributes.doConnectAttr('%s.outColorR'%buffer,'%s.%s'%(obj,connectTo))
コード例 #5
0
ファイル: project_02012.py プロジェクト: GuidoPollini/MuTools
def groupToConditionNodeSet(group,chooseAttr = 'switcher', controlObject = None, connectTo = 'visibility'):
    """
    Hack job for the gig to make a visibility switcher for all the first level of children of a group
    """
    children = search.returnChildrenObjects(group) #Check for children

    if not children: #If none, break out
	guiFactory("'%s' has no children! Aborted."%group)
	return False
    if controlObject is None:
	controlObject = group
    
    #Make our attr
    a = AttrFactory.AttrFactory(controlObject,chooseAttr,'enum')
    children.insert(0,'none')
    print children
    if len(children) == 2:
	a.setEnum('off:on')
    else:
	a.setEnum(':'.join(children))
    
    for i,c in enumerate(children[1:]):
	print i
	print c
	#see if the node exists
	condNodeTest = attributes.returnDriverObject('%s.%s'%(c,connectTo))
	if condNodeTest:
	    buffer = condNodeTest
	else:
	    if mc.objExists('%s_condNode'%c):
		mc.delete('%s_condNode'%c)
	    buffer = nodes.createNamedNode('%s_picker'%c,'condition') #Make our node
	print buffer
	attributes.doSetAttr(buffer,'secondTerm',i+1)
	attributes.doSetAttr(buffer,'colorIfTrueR',1)
	attributes.doSetAttr(buffer,'colorIfFalseR',0)
	
	a.doConnectOut('%s.firstTerm'%buffer)
	attributes.doConnectAttr('%s.outColorR'%buffer,'%s.%s'%(c,connectTo))
コード例 #6
0
def singleObjectVisToggle(obj,
                          chooseAttr='switcher',
                          controlObject=None,
                          connectTo='visibility'):
    #Make our attr
    a = AttrFactory.AttrFactory(controlObject, chooseAttr, 'enum')
    a.setEnum('off:on')

    condNodeTest = attributes.returnDriverObject('%s.%s' % (obj, connectTo))
    if condNodeTest:
        buffer = condNodeTest
    else:
        if mc.objExists('%s_condNode' % obj):
            mc.delete('%s_condNode' % obj)
        buffer = nodes.createNamedNode('%s_picker' % obj,
                                       'condition')  #Make our node
    print buffer
    attributes.doSetAttr(buffer, 'secondTerm', 1)
    attributes.doSetAttr(buffer, 'colorIfTrueR', 1)
    attributes.doSetAttr(buffer, 'colorIfFalseR', 0)

    a.doConnectOut('%s.firstTerm' % buffer)
    attributes.doConnectAttr('%s.outColorR' % buffer,
                             '%s.%s' % (obj, connectTo))
コード例 #7
0
ファイル: cgmFishRig.py プロジェクト: jonntd/tak_maya_preset
def makeJointControlSurfaceFish(startJoint,controlJointList,outChannel,name):
    """ Makes a ricgmon surface for ricgmon rigging """
    heirarchyJoints = []
    heirarchyJoints.append (startJoint)
    childrenBuffer = []
    controlJointGroups = []
    """ Makes some transform groups for our groups"""
    """ Get joint list """
    for jnt in (mc.listRelatives (startJoint, ad = True, type = 'joint')):
        childrenBuffer.append (jnt)
    childrenBuffer.reverse ()
    heirarchyJoints += childrenBuffer
    """ return a good length for out loft curves """
    length = (distance.returnDistanceBetweenObjects (heirarchyJoints[0], heirarchyJoints[-1])/2)
    loftCurveList = []
    crvPosBuffer = []
    crvPosBuffer.append ([0,0,0])
    if outChannel == 'x':
        crvPosBuffer.append ([length,0,0])
    elif outChannel == 'y':
        crvPosBuffer.append ([0,length,0])
    elif outChannel == 'z':
        crvPosBuffer.append ([0,0,length])
    crvPosBuffer.reverse ()
    """ for each joint, make a loft curve and snap it to the joint it goes with """
    for jnt in heirarchyJoints:
        crvBuffer = mc.curve (d=1, p = crvPosBuffer , os=True, n=(jnt+'_tmpCrv'))
        mc.xform (crvBuffer, cp = True)
        posBuffer = distance.returnWorldSpacePosition (jnt)
        cnstBuffer = mc.parentConstraint ([jnt], [crvBuffer], maintainOffset = False)
        mc.delete (cnstBuffer)
        loftCurveList.append (crvBuffer)
    controlSurface = mc.loft (loftCurveList, reverseSurfaceNormals = True, ch = False, uniform = True, degree = 3, n = (name+'_surf') )
    """ deletes our loft curve list"""
    for crv in loftCurveList:
        mc.delete (crv)
    cvList = (mc.ls ([controlSurface[0]+'.cv[*]'],flatten=True))
    """ Time to set skin our surface to our control joints """
    surfaceSkinCluster = mc.skinCluster (controlJointList,controlSurface[0],tsb=True, n=(controlSurface[0]+'_skinCluster'),maximumInfluences = 3, normalizeWeights = 1, dropoffRate=2,smoothWeights=.5,obeyMaxInfluences=True, weight = 1)
    #surfaceSkinCluster = mc.skinCluster (controlJointList,controlSurface,tsb=True, n=(controlSurface[0]+'_skinCluster'),maximumInfluences = 5, normalizeWeights = 2, dropoffRate=4,smoothWeights=.5,forceNormalizeWeights=True)
    """ Make our groups to follow the surface and drive out """
    posGroups = []
    upGroups = []
    cnt = 0
    for jnt in heirarchyJoints:
        posGroups.append (mc.group (n= ('%s%s' % (jnt,'_Pos_grp')), w=True, empty=True))
        upGroups.append (mc.group (n= ('%s%s' % (jnt,'_Up_grp')), w=True, empty=True))
        mc.parent (upGroups[cnt],posGroups[cnt])
        cnt +=1
    """ Make our v values for our position info groups"""
    vValues = []
    vValues.append (.5)
    cnt = 0
    for item in heirarchyJoints:
        vValues.append (cnt + 1)
        cnt += 1
    """ Make our position info nodes"""
    posInfoNodes = []
    cnt = 0
    for grp in posGroups:
        node = mc.createNode ('pointOnSurfaceInfo',name= (grp+'_posInfoNode'))
        print node
        posInfoNodes.append (node)
        """ Connect the info node to the surface """                  
        mc.connectAttr ((controlSurface[0]+'Shape.worldSpace'),(posInfoNodes[cnt]+'.inputSurface'))
        """ Contect the pos group to the info node"""
        mc.connectAttr ((posInfoNodes[cnt]+'.position'),(grp+'.translate'))
        """ Connect the U tangent attribute to the child of our first group """
        mc.connectAttr ((posInfoNodes[cnt]+'.tangentU'),(upGroups[cnt]+'.translate'))
        mc.setAttr ((posInfoNodes[cnt]+'.parameterU'),.5)
        mc.setAttr ((posInfoNodes[cnt]+'.parameterV'),(vValues[cnt]))
        cnt += 1
        
        
    """ Make our measure nodes to keep joint position """    
    posPairsList = lists.parseListToPairs (posInfoNodes)
    posDistConnections = []
    poseDistNameList = []
    for pair in posPairsList:
        distanceInfoBuffer = distance.createDistanceNodeBetweenPosInfoNodes (pair[0],pair[1])
        posDistConnections.append(distanceInfoBuffer[2])
        poseDistNameList.append(distanceInfoBuffer[0])
        """ connect the distances to our stretch translation channels on our joints """
    """ connect the distances to our stretch translation channels on our joints """
    #find it
    directionCap = 'X'
    cnt = 0
    jointLengths = []
    mdNodes = []
    """ need to make our master scale connector"""
    scaleHolderGrp= (controlSurface[0]+'_scaleHolder_grp')
    masterScaleAttrBuffer = (scaleHolderGrp+'.worldScale')
    if mc.objExists (scaleHolderGrp):
        pass
    else:
        mc.group (n= scaleHolderGrp, w=True, empty=True)
        mc.addAttr (scaleHolderGrp, ln = 'worldScale',  at = 'float', hidden=False )
        mc.setAttr(masterScaleAttrBuffer,1)
    """ return our default lengths and store them,then run them through an md node to return our scale values """
    for jnt in heirarchyJoints[0:-1]:
        lengthBuffer = mc.getAttr (posDistConnections[cnt])
        jointLengths.append (lengthBuffer)
        #mc.addAttr (jnt, ln = 'baseLength',  at = 'float')
        mc.addAttr (scaleHolderGrp, ln = (jnt+'_baseLength'),  at = 'float')
        jntAttrBuffer = (scaleHolderGrp+'.'+jnt+'_baseLength')
        mc.setAttr (jntAttrBuffer,jointLengths[cnt])
        mdNodeBuffer = nodes.createNamedNode ((jnt+'_jntScale'), 'multiplyDivide')
        mdNodes.append(mdNodeBuffer)
        mc.setAttr ((mdNodeBuffer+'.operation'),2)
        mc.connectAttr((posDistConnections[cnt]),(mdNodeBuffer+'.input1X'))
        mc.connectAttr((jntAttrBuffer),(mdNodeBuffer+'.input2X'))
        mc.connectAttr(masterScaleAttrBuffer,(jnt+'.scaleY'))
        mc.connectAttr(masterScaleAttrBuffer,(jnt+'.scaleZ'))
        mc.connectAttr((mdNodeBuffer+'.output.outputX'),(jnt+'.scale'+directionCap))
        cnt+=1
    """ """
    #mc.connectAttr (
    
    """ SET SPECIAL CONDITION FOR FIRST POS GROUP """
    #mc.setAttr ((posInfoNodes[0]+'.parameterV'),0)
    """Clean up stuff """
    cleanupGrp = mc.group (n= 'surfacePosFollowStuff_grp', w=True, empty=True)
    for grp in posGroups:
        mc.parent (grp, cleanupGrp)
    """ make some IK effectors and connect everything up"""
    effectorList = []
    cnt = (len(heirarchyJoints) - 1)
    firstTermCount = 0
    secondTermCount = 1
    while cnt > 0:
        effector = mc.ikHandle (name = (heirarchyJoints[firstTermCount]+'_ikHandle') , startJoint=heirarchyJoints[firstTermCount], endEffector = heirarchyJoints[secondTermCount], setupForRPsolver = True, solver = 'ikRPsolver', enableHandles=True )
        """ if it's the not the last effector, do this """
        if cnt > 1:
            mc.parent (effector[0],posGroups[secondTermCount])
        """ if it is, parent it to the last controlJoint """
        if cnt == 1:
            mc.parent (effector[0],posGroups[secondTermCount])
        effectorList.append (effector[0])
        cnt-=1
        firstTermCount += 1
        secondTermCount += 1
        if cnt == 0:
            break
    """ let's make some  pole vector constraints"""
    #----------->>>>> Need to find a good way of "discovering" correct twist for the effectors
    cnt = 0
    """ Connect first joint to surface """
    mc.connectAttr ((posGroups[0]+'.translate'),(heirarchyJoints[0]+'.translate'))
    for effector in effectorList:
            #print ('Constrain '+effector+' to '+ upGroups[cnt])
            poleVector = mc.poleVectorConstraint (upGroups[cnt],effector,name = (effector+'_pvConst'))
            """ fix the twist"""
            if (len(effectorList) - cnt) == 0:
                mc.setAttr ((effector+'.twist'),-180)
            elif cnt == 0:
                mc.setAttr ((effector+'.twist'),0)            
            else:
                mc.setAttr ((effector+'.twist'),-90)
            cnt+=1
    #
    """return all our data together to return"""
    """ clean up measure stuff """
    if mc.objExists (name+'_measureStuff_grp'):
        distCleanupGrp = (name+'_measureStuff_grp')
    else:
        distCleanupGrp = mc.group (n= (name+'_measureStuff_grp'), w=True, empty=True)
    for dist in poseDistNameList:
        mc.parent (dist, distCleanupGrp)
        mc.setAttr ((dist+'.v'),0)
    mc.parent (distCleanupGrp, 'rigStuff_grp')
    mc.parent (cleanupGrp, 'rigStuff_grp')
    mc.parent (scaleHolderGrp, 'rigStuff_grp')

    """ connect master scale to the master  """
    mc.connectAttr(('placement_anim.sy'),masterScaleAttrBuffer)
    return controlSurface