def run(agents, show_display = True): board = chess.Board() display.start() player = 0 while not display.checkForQuit(): display.update(board.fen()) if not board.is_game_over(): obs = lambda: None obs.board = board.fen() obs.mark = board.turn config = lambda: None config.actTimeout = 1 active = agents[player] agent_move = active(obs, config) board.push(agent_move) player = -(player - 1) display.terminate()
display.start('8/8/8/8/8/8/8/8') state = 0 while True: new_line = in_file.readline() if not new_line: time.sleep(1) continue new_line = new_line[0:-1] if new_line == 'reset': state = 0 display.start('8/8/8/8/8/8/8/8') continue if new_line == 'stop': display.terminate() print('Game stopped. Bye bye.') break if state == 0: # first board is detected fen = new_line print(fen) board = chess.Board(fen=fen) illegal = int(not board.is_valid()) with open(out_path, 'w') as out_file: out_file.write(str(illegal)) if not illegal: state = 1 display.start(fen)
def _terminate_display() -> None: """Close the Minichess visualization pygame window.""" display.terminate()
def lets_play_chess(player_color='white', previous_moves=None, fancy_display=False): if player_color == 'white': player_color = True elif player_color == 'black': player_color = False else: player_color = None if fancy_display: display.start() board = chess.Board() game_so_far = '<#endofdoc#>' tries = 0 turn_counter = 1 while not board.is_game_over(): if board.turn and game_so_far[-1] != '.': game_so_far += f' {board.fullmove_number}.' if board.turn == player_color: proposed_move = input(f'{"White" if player_color else "Black"}\'s turn: ') try: move_san = board.parse_san(proposed_move) except: print('that is not a legal move. Try again') continue if board.is_legal(move_san): board.push_san(proposed_move) game_so_far += ' ' + str(proposed_move) print(board.unicode(borders=True, empty_square=' ')) if fancy_display: display.update(board.fen()) else: print('that is not a legal move. Try again') continue else: proposed_move, tries = predict_next_move(game_so_far, tries) try: move_san = board.parse_san(proposed_move) board.push_san(proposed_move) game_so_far += ' ' + str(proposed_move) print(f'The computer succeeded on attempt number {tries} to make a legal move.') print(board.unicode(borders=True, empty_square=' ')) if fancy_display: display.update(board.fen()) tries = 0 except: print(f'try #{tries}: {proposed_move}') if tries > 10: print('Looks like I need a little help... lets move randomly and move on') random_moves = random.sample(board.legal_moves.__str__().split(' ')[3:], 1)[0] random_moves = random_moves.replace('(', '').replace(')', '').replace('>', '').replace(',', '') board.push_san(random_moves) game_so_far += ' ' + str(proposed_move) print(board.unicode(borders=True, empty_square=' ')) if fancy_display: display.update(board.fen()) tries = 0 else: continue # if board.is_legal(move_san): # # else: print(game_so_far) if board.fullmove_number > 40: lets_play_chess(None) break if fancy_display: display.checkForQuit() print(f'the game is over! congrats to {"white" if board.result() == "1-0" else "black" if board.result() == "0-1" else "both on the tie"}') if fancy_display: display.terminate()