def test_should_return_all_ranks(self): """ """ for number in range(1, 14): card = Card('Hearts', number) rank = card.get_rank() self.assertEqual(number, rank)
def test_should_return_kind_for_king(self): """ """ card = Card('Hearts', 13) kind = card.get_kind() self.assertEqual('King', kind)
def test_should_return_kind_for_queen(self): """ """ card = Card('Spades', 12) kind = card.get_kind() self.assertEqual('Queen', kind)
def test_should_return_kind_for_jack(self): """ """ card = Card('Diamonds', 11) kind = card.get_kind() self.assertEqual('Jack', kind)
def test_should_return_kind_for_ace(self): """ """ card = Card('Diamonds', 1) kind = card.get_kind() self.assertEqual('Ace', kind)
def test_should_override_object_equality(self): """ """ card_1 = Card("Hearts", 13) card_2 = Card("Hearts", 13) card_3 = Card("Hearts", 12) self.assertEqual(card_1, card_2) self.assertNotEqual(card_2, card_3)
def test_should_return_kind_for_numbers(self): """ """ for number in range(2, 11): card = Card('Hearts', number) kind = card.get_kind() self.assertEqual( str(number), kind, f"Test failed on number: {number} and kind: {kind}.")
def __init__(self): self.cards = [] for i in range(0, 4): for k in range(0, 13): card = Card((k * 98), (i * 175), (k * 97) + 105, (i * 175) + 175) card.value = k + 1 if k > 10: card.value = 10 self.cards.append(card)
def init_pinochle_deck(self): """ Initializes deck to the pinochle configuration. See https://en.wikipedia.org/wiki/Pinochle for details. :return: Modifies self.cards in place. """ self.cards = [] allwd_val = {cs.NINE, cs.TEN, cs.JACK, cs.QUEEN, cs.KING, cs.ACE} for val in allwd_val: for suit in cs.SUITS: self.cards.append(Card(value=val, suit=suit)) self.cards.append(Card(value=val, suit=suit))
def init_std_deck(self, num_jokers=0): """ Initializes deck to the standard configuration of 52 cards (13 cards of all 4 suits). Can include jokers via optional arg. :return: Modifies self.cards in place. """ self.cards = [] for val in Value.allowed: if num_jokers == 0 and val != cs.JOKER: for suit in cs.SUITS: self.cards.append(Card(value=val, suit=suit)) elif num_jokers > 0 and val == cs.JOKER: for i in range(num_jokers): self.cards.append(Card(value=cs.JOKER, suit=None))
def test_should_return_expression_for_jack(self): """ """ for suit in self.suits: card = Card(suit, 11) kind = str(card) self.assertEqual(f'Jack of {suit}', kind, f'Test failed on suit: {suit}')
async def showCard(message: types.Message, state: FSMContext): await deleteMessages(message.message_id, message.chat.id, state) data = await state.get_data() if data.__len__() == 0: data['card'] = Card() await message.answer('Ваша корзина:', reply_markup=showCardMarkup(data['card']), disable_notification=True) await Yap.card.set()
def create_deck(): """ """ deck = [] suits = ['Clubs', 'Spades', 'Diamonds', 'Hearts'] for suit in suits: for rank in range(1, 14): deck.append(Card(suit, rank)) random.shuffle(deck) return deck
async def openSettingsMenu(message: types.Message, state: FSMContext): await message.delete() await message.answer("Выберите категорию", reply_markup=mainYapMarkup(), disable_notification=True) await Yap.yapMainMenu.set() data = { 'current': 1, 'type': '', 'card': Card(), 'productType': message.text, 'order': 'asc', 'startId': message.message_id } await state.set_data(data)
def play(self): card = Card(0, 0, 100, 175) deck = Deck() dealer = Dealer() player = Player() isGame = False i = 0 while True: for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_a: pass if event.key == pygame.K_s: deck.shuffle() isGame = True if event.key == pygame.K_SPACE: if i < 52: i = i + 1 if event.key == pygame.K_ESCAPE: sys.exit() self.screen.fill((0, 0, 0)) self.screen.blit(self.image, self.rect) deck.deal(self.screen, dealer, player) pygame.display.flip() if dealer.get_hand >= player.get_hand: msg = "Dealer Wins" else: msg = "player wins" if isGame: Tk().wm_withdraw() # to hide the main window messagebox.showinfo("Game", msg) isGame = False
def setUpClass(cls): cls.suits = ['Clubs', 'Spades', 'Diamonds', 'Hearts'] cls.card = Card("Diamonds", 13)
def setUpClass(cls): cls.Poker = Poker() cls.poker_hands = [ "Straight Flush", "Four Of A Kind", "Full House", "Flush", "Straight", "Three Of A Kind", "Two Pair", "One Pair" ] cls.test_cards = { "Straight Flush": [ Card("Hearts", 7), Card("Hearts", 8), Card("Hearts", 9), Card("Hearts", 10), Card("Hearts", 11) ], "Four Of A Kind": [ Card('Spades', 7), Card('Spades', 7), Card('Spades', 7), Card('Spades', 7), Card('Spades', 1) ], "Full House": [ Card('Spades', 13), Card('Spades', 13), Card('Spades', 12), Card('Spades', 12), Card('Spades', 12) ], "Flush": [ Card("Hearts", 1), Card("Hearts", 2), Card("Hearts", 3), Card("Hearts", 5), Card("Hearts", 6) ], "Straight": [ Card("Spades", 7), Card("Hearts", 8), Card("Diamonds", 9), Card("Clubs", 10), Card("Hearts", 11) ], "Three Of A Kind": [ Card("Clubs", 12), Card("Clubs", 12), Card("Clubs", 12), Card("Clubs", 13), Card("Clubs", 11) ], "Two Pair": [ Card("Clubs", 12), Card("Clubs", 12), Card("Clubs", 13), Card("Clubs", 13), Card("Clubs", 11) ], "One Pair": [ Card("Clubs", 12), Card("Clubs", 12), Card("Clubs", 13), Card("Clubs", 1), Card("Clubs", 11) ] }
from classes.Card import Card import shelve import random with shelve.open('data_for_game') as data: cards = data['cards'] deck = [] for card in cards: card_attributes = tuple(card.split('\t')) color, form, value = card_attributes new_card = Card(color, form, value) # colour, form, value deck.append(new_card) random.shuffle(deck) for card in deck: # print(card) card.get_card_name() print('Count of cards in deck is {}'.format(len(deck)))
def initialize_combinations(self): # Class A ace_trump = Card(cs.ACE, self.trump) king_trump = Card(cs.KING, self.trump) queen_trump = Card(cs.QUEEN, self.trump) jack_trump = Card(cs.JACK, self.trump) ten_trump = Card(cs.TEN, self.trump) self.combinations["RUN"] = (list_to_dict( [ace_trump, king_trump, queen_trump, jack_trump, ten_trump]), 150, "A") self.combinations["DIX"] = (list_to_dict([Card(cs.NINE, self.trump)]), 10, "A") for suit in cs.SUITS: self.combinations["MARRIAGE_" + suit] = \ (list_to_dict([Card(cs.KING, suit), Card(cs.QUEEN, suit)]), 40 if suit == self.trump else 20, "A") # Class B for value in [(cs.ACE, 100), (cs.KING, 80), (cs.QUEEN, 60), (cs.JACK, 40, "B")]: list_around = [] for suit in cs.SUITS: list_around.append(Card(value[0], suit)) self.combinations[value[0] + "_AROUND"] = (list_to_dict(list_around), value[1], "B") # Class C pinochle_list = [Card(cs.QUEEN, cs.SPADES), Card(cs.JACK, cs.DIAMONDS)] self.combinations["PINOCHLE"] = (list_to_dict(pinochle_list), 40, "C") double_pinochle_list = pinochle_list + pinochle_list self.combinations["DOUBLE_PINOCHLE"] = ( list_to_dict(double_pinochle_list), 300, "C")
def get_user_card(user_id): query = "select * from kart where sahip_id::int={barcode_no}".format( barcode_no=int(user_id)) cursor.execute(query) card = cursor.fetchone() return Card(card[0], card[1], card[2], card[3])