コード例 #1
0
ファイル: test_clique.py プロジェクト: 4degrees/clique
def test_assemble_minimum_items_filter():
    '''Filter assembled collections by minimum number of items.'''
    items = [
        'head_v1.001.ext', 'head_v1.002.ext', 'head_v1.003.ext',
        'head_v2.001.ext', 'head_v2.002.ext'
    ]

    collections, _ = clique.assemble(items, minimum_items=1)
    expected = [
        clique.Collection('head_v', '.001.ext', 0, indexes=set([1, 2])),
        clique.Collection('head_v', '.002.ext', 0, indexes=set([1, 2])),
        clique.Collection('head_v', '.003.ext', 0, indexes=set([1])),
        clique.Collection('head_v1.', '.ext', 3, indexes=set([1, 2, 3])),
        clique.Collection('head_v2.', '.ext', 3, indexes=set([1, 2]))
    ]
    assert sorted(collections) == sorted(expected)

    collections, _ = clique.assemble(items, minimum_items=3)
    expected = [
        clique.Collection('head_v1.', '.ext', 3, indexes=set([1, 2, 3]))
    ]
    assert collections == expected

    collections, _ = clique.assemble(items, minimum_items=5)
    expected = []
    assert collections == expected
コード例 #2
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    def update(self, container, representation):

        import pymel.core as pm

        path = api.get_representation_path(representation)

        files_in_path = os.listdir(os.path.split(path)[0])
        sequence = 0
        collections, remainder = clique.assemble(files_in_path)
        if collections:
            sequence = 1

        # Update the standin
        standins = list()
        members = pm.sets(container['objectName'], query=True)
        for member in members:
            shape = member.getShape()
            if (shape and shape.type() == "aiStandIn"):
                standins.append(shape)

        for standin in standins:
            standin.dso.set(path)
            standin.useFrameExtension.set(sequence)

        container = pm.PyNode(container["objectName"])
        container.representation.set(str(representation["_id"]))
コード例 #3
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    def process(self, context, plugin):
        import clique
        import nuke

        # Get the errored instances
        failed = []
        for result in context.data["results"]:
            if (result["error"] is not None and result["instance"] is not None
                    and result["instance"] not in failed):
                failed.append(result["instance"])

        # Apply pyblish.logic to get the instances for the plug-in
        instances = api.instances_by_plugin(failed, plugin)

        for instance in instances:
            collection = clique.assemble([nuke.filename(instance[0])],
                                         minimum_items=1,
                                         patterns=[clique.PATTERNS['frames']
                                                   ])[0][0]

            instance[0]["file"].setValue(
                collection.format("{head}{padding}{tail}"))
            instance[0]["first"].setValue(list(collection.indexes)[0])
            instance[0]["last"].setValue(list(collection.indexes)[0])
            instance[0]["origfirst"].setValue(list(collection.indexes)[0])
            instance[0]["origlast"].setValue(list(collection.indexes)[0])
コード例 #4
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    def process(self, context, plugin):
        import clique
        import nuke

        # Get the errored instances
        failed = []
        for result in context.data["results"]:
            if (result["error"] is not None and result["instance"] is not None
               and result["instance"] not in failed):
                failed.append(result["instance"])

        # Apply pyblish.logic to get the instances for the plug-in
        instances = api.instances_by_plugin(failed, plugin)

        for instance in instances:
            collection = clique.assemble(
                [nuke.filename(instance[0])],
                minimum_items=1,
                patterns=[clique.PATTERNS['frames']]
            )[0][0]

            instance[0]["file"].setValue(
                collection.format("{head}{padding}{tail}")
            )
            instance[0]["first"].setValue(list(collection.indexes)[0])
            instance[0]["last"].setValue(list(collection.indexes)[0])
            instance[0]["origfirst"].setValue(list(collection.indexes)[0])
            instance[0]["origlast"].setValue(list(collection.indexes)[0])
コード例 #5
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    def dropEvent(self, event):
        '''Handle dropped file event.'''
        self._setDropZoneState()

        # TODO: Allow hook into the dropEvent.

        paths = self._processMimeData(event.mimeData())

        self.log.debug(u'Paths: {0}'.format(paths))

        # Use frames pattern instead of default digits pattern to only match
        # frame sequences.
        framesPattern = clique.PATTERNS.get('frames')
        sequences, remainders = clique.assemble(paths,
                                                patterns=[framesPattern])

        self.log.debug(u'Sequences: {0}'.format(sequences))
        self.log.debug(u'Remainders: {0}'.format(remainders))

        for sequence in sequences:
            self.dataSelected.emit(sequence.format())

        for path in remainders:
            self.dataSelected.emit(path)

        event.accept()
コード例 #6
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    def load(self, context, name=None, namespace=None, data=None):

        collections, remainder = clique.assemble(
            os.listdir(os.path.dirname(self.fname)))
        files = []
        if collections:
            for f in list(collections[0]):
                files.append(
                    os.path.join(os.path.dirname(self.fname),
                                 f).replace("\\", "/"))
        else:
            files.append(
                os.path.join(os.path.dirname(self.fname),
                             remainder[0]).replace("\\", "/"))

        name = context["subset"]["name"]
        name += "_{}".format(uuid.uuid4())
        read_node = harmony.send({
            "function": copy_files + import_files,
            "args": ["Top", files, name, 1]
        })["result"]

        return harmony.containerise(name,
                                    namespace,
                                    read_node,
                                    context,
                                    self.__class__.__name__,
                                    nodes=[read_node])
コード例 #7
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ファイル: validate_collection.py プロジェクト: 81819152/pype
    def process(self, instance):
        self.log.debug('instance.data["files"]: {}'.format(
            instance.data['files']))

        assert instance.data.get(
            'files'), "no frames were collected, you need to render them"

        collections, remainder = clique.assemble(*instance.data['files'])
        self.log.info('collections: {}'.format(str(collections)))

        collection = collections[0]

        frame_length = instance.data["endFrame"] \
            - instance.data["startFrame"] + 1

        if frame_length is not 1:
            assert len(collections
                       ) == 1, "There are multiple collections in the folder"
            assert collection.is_contiguous(
            ), "Some frames appear to be missing"

        assert remainder is not None, "There are some extra files in folder"

        self.log.info('frame_length: {}'.format(frame_length))
        self.log.info('len(collection.indexes): {}'.format(
            len(collection.indexes)))

        assert len(
            collection.indexes) is frame_length, "{} missing frames. Use "
        "repair to render all frames".format(__name__)

        instance.data['collection'] = collection
コード例 #8
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    def process(self, context):

        for instance in context:

            # Skip invalid instance families
            if "render" not in instance.data.get("families", []):
                continue

            node = instance[0]

            # Get expected output files.
            files = []
            if node.parm("trange").eval() == 0:
                frame = int(hou.frame())
                files.append(node.parm("vm_picture").evalAtFrame(frame))
            else:
                start = node.parm("f1").eval()
                end = node.parm("f2").eval()
                step = node.parm("f3").eval()
                for frame in range(int(start), int(end) + 1, int(step)):
                    files.append(node.parm("vm_picture").evalAtFrame(frame))

            # Get extension
            ext = os.path.splitext(files[0])[1]

            # Create output collection.
            collections = clique.assemble(files, minimum_items=1)[0]
            collection = None
            for col in collections:
                if col.format("{tail}") == ext:
                    collection = col

            if collection:
                instance.data["render"] = collection.format()
コード例 #9
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ファイル: model.py プロジェクト: EfestoLab/riffle
    def _fetchChildren(self):
        '''Fetch and return new child items.'''
        children = []

        # List paths under this directory.
        paths = []
        for name in os.listdir(self.path):
            paths.append(os.path.normpath(os.path.join(self.path, name)))

        # Handle collections.
        collections, remainder = clique.assemble(
            paths, [clique.PATTERNS['frames']]
        )

        for path in remainder:
            try:
                child = ItemFactory(path)
            except ValueError:
                pass
            else:
                children.append(child)

        for collection in collections:
            children.append(Collection(collection))

        return children
コード例 #10
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    def _fetchChildren(self):
        '''Fetch and return new child items.'''
        children = []

        # List paths under this directory.
        paths = []
        for name in os.listdir(self.path):
            paths.append(os.path.normpath(os.path.join(self.path, name)))

        # Handle collections.
        collections, remainder = clique.assemble(paths,
                                                 [clique.PATTERNS['frames']])

        for path in remainder:
            try:
                child = ItemFactory(path)
            except ValueError:
                pass
            else:
                children.append(child)

        for collection in collections:
            children.append(Collection(collection))

        return children
コード例 #11
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    def create_instance(self, context, in_data):
        subset = in_data["subset"]
        # If instance data already contain families then use it
        instance_families = in_data.get("families") or []
        # Make sure default families are in instance
        for default_family in self.default_families or []:
            if default_family not in instance_families:
                instance_families.append(default_family)

        instance = context.create_instance(subset)
        instance.data.update(
            {
                "subset": subset,
                "asset": in_data["asset"],
                "label": subset,
                "name": subset,
                "family": in_data["family"],
                # "version": in_data.get("version", 1),
                "frameStart": in_data.get("representations", [None])[0].get(
                    "frameStart", None
                ),
                "frameEnd": in_data.get("representations", [None])[0].get(
                    "frameEnd", None
                ),
                "families": instance_families
            }
        )
        self.log.info("collected instance: {}".format(pformat(instance.data)))
        self.log.info("parsing data: {}".format(pformat(in_data)))

        instance.data["destination_list"] = list()
        instance.data["representations"] = list()
        instance.data["source"] = "standalone publisher"

        for component in in_data["representations"]:
            component["destination"] = component["files"]
            component["stagingDir"] = component["stagingDir"]

            if isinstance(component["files"], list):
                collections, _remainder = clique.assemble(component["files"])
                self.log.debug("collecting sequence: {}".format(collections))
                instance.data["frameStart"] = int(component["frameStart"])
                instance.data["frameEnd"] = int(component["frameEnd"])
                instance.data["fps"] = int(component["fps"])

            ext = component["ext"]
            if ext.startswith("."):
                component["ext"] = ext[1:]

            if component["preview"]:
                instance.data["families"].append("review")
                component["tags"] = ["review"]
                self.log.debug("Adding review family")

            if "psd" in component["name"]:
                instance.data["source"] = component["files"]
                self.log.debug("Adding image:background_batch family")

            instance.data["representations"].append(component)
コード例 #12
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    def delete_only_repre_files(self, dir_paths, file_paths):
        for dir_id, dir_path in dir_paths.items():
            dir_files = os.listdir(dir_path)
            collections, remainders = clique.assemble(dir_files)
            for file_path, seq_path in file_paths[dir_id]:
                file_path_base = os.path.split(file_path)[1]
                # Just remove file if `frame` key was not in context or
                # filled path is in remainders (single file sequence)
                if not seq_path or file_path_base in remainders:
                    if not os.path.exists(file_path):
                        self.log.warning(
                            "File was not found: {}".format(file_path))
                        continue
                    os.remove(file_path)
                    self.log.debug("Removed file: {}".format(file_path))
                    remainders.remove(file_path_base)
                    continue

                seq_path_base = os.path.split(seq_path)[1]
                head, tail = seq_path_base.split(self.sequence_splitter)

                final_col = None
                for collection in collections:
                    if head != collection.head or tail != collection.tail:
                        continue
                    final_col = collection
                    break

                if final_col is not None:
                    # Fill full path to head
                    final_col.head = os.path.join(dir_path, final_col.head)
                    for _file_path in final_col:
                        if os.path.exists(_file_path):
                            os.remove(_file_path)
                    _seq_path = final_col.format("{head}{padding}{tail}")
                    self.log.debug("Removed files: {}".format(_seq_path))
                    collections.remove(final_col)

                elif os.path.exists(file_path):
                    os.remove(file_path)
                    self.log.debug("Removed file: {}".format(file_path))

                else:
                    self.log.warning(
                        "File was not found: {}".format(file_path))

        # Delete as much as possible parent folders
        for dir_path in dir_paths.values():
            while True:
                if not os.path.exists(dir_path):
                    dir_path = os.path.dirname(dir_path)
                    continue

                if len(os.listdir(dir_path)) != 0:
                    break

                self.log.debug("Removed folder: {}".format(dir_path))
                os.rmdir(dir_path)
コード例 #13
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 def _process_paths(self, in_paths):
     self.parent_widget.working_start()
     paths = self._get_all_paths(in_paths)
     collections, remainders = clique.assemble(paths)
     for collection in collections:
         self._process_collection(collection)
     for remainder in remainders:
         self._process_remainder(remainder)
     self.parent_widget.working_stop()
コード例 #14
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ファイル: test_clique.py プロジェクト: 4degrees/clique
def test_assemble_with_custom_pattern():
    '''Assemble with custom pattern.'''
    collections, _ = clique.assemble(
        ['head_v1.001.ext', 'head_v1.002.ext'],
        patterns=[re.compile('\.{0}\.ext$'.format(clique.DIGITS_PATTERN))]
    )
    expected = [clique.Collection('head_v1.', '.ext', 3, indexes=set([1, 2]))]

    assert collections == expected
コード例 #15
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    def process(self, instance):
        node = None
        for x in instance:
            if x.Class() == "Write":
                node = x

        self.log.debug("instance collected: {}".format(instance.data))

        first_frame = instance.data.get("frameStart", None)
        last_frame = instance.data.get("frameEnd", None)
        node_subset_name = instance.data.get("name", None)

        self.log.info("Starting render")
        self.log.info("Start frame: {}".format(first_frame))
        self.log.info("End frame: {}".format(last_frame))

        # Ensure output directory exists.
        directory = os.path.dirname(node["file"].value())
        if not os.path.exists(directory):
            os.makedirs(directory)

        # Render frames
        nuke.execute(node_subset_name, int(first_frame), int(last_frame))

        path = node['file'].value()
        out_dir = os.path.dirname(path)
        ext = node["file_type"].value()

        if "representations" not in instance.data:
            instance.data["representations"] = []

        collected_frames = os.listdir(out_dir)
        repre = {
            'name': ext,
            'ext': ext,
            'frameStart': "%0{}d".format(len(str(last_frame))) % first_frame,
            'files': collected_frames,
            "stagingDir": out_dir,
            "anatomy_template": "render"
        }
        instance.data["representations"].append(repre)

        self.log.info("Extracted instance '{0}' to: {1}".format(
            instance.name, out_dir))

        instance.data['family'] = 'render'
        instance.data['families'].append('render')

        collections, remainder = clique.assemble(collected_frames)
        self.log.info('collections: {}'.format(str(collections)))

        if collections:
            collection = collections[0]
            instance.data['collection'] = collection

        self.log.info('Finished render')
        return
コード例 #16
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ファイル: test_clique.py プロジェクト: 4degrees/clique
def test_assemble_case_insensitive():
    '''Assemble collections ignoring casing.'''
    collections, _ = clique.assemble(
        ['head_v1.001.ext', 'HEAD_v1.002.ext', 'head_v1.003.ext'],
        case_sensitive=False
    )
    expected = [
        clique.Collection('head_v1.', '.ext', 3, indexes=set([1, 2, 3]))
    ]

    assert collections == expected
コード例 #17
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    def create_instance(self, context, in_data):
        subset = in_data["subset"]

        instance = context.create_instance(subset)
        instance.data.update({
            "subset":
            subset,
            "asset":
            in_data["asset"],
            "label":
            subset,
            "name":
            subset,
            "family":
            in_data["family"],
            # "version": in_data.get("version", 1),
            "frameStart":
            in_data.get("representations", [None])[0].get("frameStart", None),
            "frameEnd":
            in_data.get("representations", [None])[0].get("frameEnd", None),
            "families":
            self.default_families or [],
        })
        self.log.info("collected instance: {}".format(pformat(instance.data)))
        self.log.info("parsing data: {}".format(pformat(in_data)))

        instance.data["destination_list"] = list()
        instance.data["representations"] = list()
        instance.data["source"] = "standalone publisher"

        for component in in_data["representations"]:
            component["destination"] = component["files"]
            component["stagingDir"] = component["stagingDir"]

            if isinstance(component["files"], list):
                collections, remainder = clique.assemble(component["files"])
                self.log.debug("collecting sequence: {}".format(collections))
                instance.data["frameStart"] = int(component["frameStart"])
                instance.data["frameEnd"] = int(component["frameEnd"])
                instance.data["fps"] = int(component["fps"])

            if component["preview"]:
                instance.data["families"].append("review")
                instance.data["repreProfiles"] = ["h264"]
                component["tags"] = ["review"]
                self.log.debug("Adding review family")

            if "psd" in component["name"]:
                instance.data["source"] = component["files"]
                self.log.debug("Adding image:background_batch family")

            instance.data["representations"].append(component)
コード例 #18
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ファイル: extract_render_local.py プロジェクト: 81819152/pype
    def process(self, instance):
        node = instance[0]
        # This should be a ContextPlugin, but this is a workaround
        # for a bug in pyblish to run once for a family: issue #250
        context = instance.context
        key = "__hasRun{}".format(self.__class__.__name__)
        if context.data.get(key, False):
            return
        else:
            context.data[key] = True

        self.log.debug("instance collected: {}".format(instance.data))

        first_frame = instance.data.get("startFrame", None)
        last_frame = instance.data.get("endFrame", None)
        node_subset_name = instance.data.get("name", None)

        # swap path to stageDir
        temp_dir = self.staging_dir(instance).replace("\\", "/")
        output_dir = instance.data.get("outputDir")
        path = node['file'].value()
        node['file'].setValue(path.replace(output_dir, temp_dir))

        self.log.info("Starting render")
        self.log.info("Start frame: {}".format(first_frame))
        self.log.info("End frame: {}".format(last_frame))

        # Render frames
        nuke.execute(node_subset_name, int(first_frame), int(last_frame))

        # swap path back to publish path
        path = node['file'].value()
        node['file'].setValue(path.replace(temp_dir, output_dir))

        if "files" not in instance.data:
            instance.data["files"] = list()

        instance.data["files"] = [os.listdir(temp_dir)]

        self.log.info("Extracted instance '{0}' to: {1}".format(
            instance.name, output_dir))

        collections, remainder = clique.assemble(*instance.data['files'])
        self.log.info('collections: {}'.format(str(collections)))

        collection = collections[0]
        instance.data['collection'] = collection

        self.log.info('Finished render')
        return
コード例 #19
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    def process(self, instance):

        for repre in instance.data.get('representations'):

            if not repre.get('files'):
                msg = ("no frames were collected, " "you need to render them")
                self.log.error(msg)
                raise ValidationException(msg)

            collections, remainder = clique.assemble(repre["files"])
            self.log.info('collections: {}'.format(str(collections)))
            self.log.info('remainder: {}'.format(str(remainder)))

            collection = collections[0]

            frame_length = int(instance.data["frameEndHandle"] -
                               instance.data["frameStartHandle"] + 1)

            if frame_length != 1:
                if len(collections) != 1:
                    msg = "There are multiple collections in the folder"
                    self.log.error(msg)
                    raise ValidationException(msg)

                if not collection.is_contiguous():
                    msg = "Some frames appear to be missing"
                    self.log.error(msg)
                    raise ValidationException(msg)

                # if len(remainder) != 0:
                #     msg = "There are some extra files in folder"
                #     self.log.error(msg)
                #     raise ValidationException(msg)

            collected_frames_len = int(len(collection.indexes))
            self.log.info('frame_length: {}'.format(frame_length))
            self.log.info(
                'len(collection.indexes): {}'.format(collected_frames_len))

            if ("slate" in instance.data["families"]) \
                    and (frame_length != collected_frames_len):
                collected_frames_len -= 1

            assert (collected_frames_len == frame_length), (
                "{} missing frames. Use repair to render all frames"
            ).format(__name__)

            instance.data['collection'] = collection

            return
コード例 #20
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ファイル: test_clique.py プロジェクト: 4degrees/clique
def test_assemble_case_sensitive():
    '''Assemble collections respecting casing.'''
    collections, _ = clique.assemble(
        [
            'head_v1.001.ext', 'head_v1.002.ext',
            'HEAD_v1.003.ext', 'HEAD_v1.004.ext'
        ],
        case_sensitive=True
    )
    expected = [
        clique.Collection('head_v1.', '.ext', 3, indexes=set([1, 2])),
        clique.Collection('HEAD_v1.', '.ext', 3, indexes=set([3, 4]))
    ]

    assert collections == expected
コード例 #21
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    def dir_processing(self, dir_path):
        collections, reminders = clique.assemble(os.listdir(dir_path))

        # process reminders
        for _rem in reminders:
            _rem_path = os.path.join(dir_path, _rem)

            # go deeper if directory
            if os.path.isdir(_rem_path):
                print(_rem_path)
                self.dir_processing(_rem_path)
            else:
                self.file_processing(_rem_path)

        # process collections
        for _coll in collections:
            _coll_path = os.path.join(dir_path, list(_coll).pop())
            self.file_processing(_coll_path)
コード例 #22
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    def update(self, container, representation):
        node = container.pop("node")

        collections, remainder = clique.assemble(
            os.listdir(
                os.path.dirname(api.get_representation_path(representation))))
        files = []
        for f in list(collections[0]):
            files.append(
                os.path.join(os.path.dirname(self.fname),
                             f).replace("\\", "/"))

        harmony.send({
            "function": copy_files + replace_files,
            "args": [files, node, 1]
        })

        harmony.imprint(node, {"representation": str(representation["_id"])})
コード例 #23
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    def update(self, container, representation):
        node = harmony.find_node_by_name(container["name"], "READ")

        path = api.get_representation_path(representation)
        collections, remainder = clique.assemble(
            os.listdir(os.path.dirname(path)))
        files = []
        if collections:
            for f in list(collections[0]):
                files.append(
                    os.path.join(os.path.dirname(path), f).replace("\\", "/"))
        else:
            files.append(
                os.path.join(os.path.dirname(path),
                             remainder[0]).replace("\\", "/"))

        harmony.send({
            "function": copy_files + replace_files,
            "args": [files, node, 1]
        })

        # Colour node.
        func = """function func(args){
            for( var i =0; i <= args[0].length - 1; ++i)
            {
                var red_color = new ColorRGBA(255, 0, 0, 255);
                var green_color = new ColorRGBA(0, 255, 0, 255);
                if (args[1] == "red"){
                    node.setColor(args[0], red_color);
                }
                if (args[1] == "green"){
                    node.setColor(args[0], green_color);
                }
            }
        }
        func
        """
        if pype.lib.is_latest(representation):
            harmony.send({"function": func, "args": [node, "green"]})
        else:
            harmony.send({"function": func, "args": [node, "red"]})

        harmony.imprint(node, {"representation": str(representation["_id"])})
コード例 #24
0
 def merge_items(self, in_item):
     self.parent_widget.working_start()
     items = []
     in_paths = in_item.in_data['files']
     paths = in_paths
     for item in self.components_list.widgets():
         if item.in_data['files'] == in_paths:
             items.append(item)
             continue
         copy_paths = paths.copy()
         copy_paths.extend(item.in_data['files'])
         collections, remainders = clique.assemble(copy_paths)
         if len(collections) == 1 and len(remainders) == 0:
             paths.extend(item.in_data['files'])
             items.append(item)
     for item in items:
         self._remove_item(item)
     self._process_paths(paths)
     self.parent_widget.working_stop()
コード例 #25
0
    def update(self, container, representation):
        """Update loaded containers.

        Args:
            container (dict): Container data.
            representation (dict): Representation data.

        """
        self_name = self.__class__.__name__
        node = container.get("nodes").pop()

        path = api.get_representation_path(representation)
        collections, remainder = clique.assemble(
            os.listdir(os.path.dirname(path)))
        files = []
        if collections:
            for f in list(collections[0]):
                files.append(
                    os.path.join(os.path.dirname(path), f).replace("\\", "/"))
        else:
            files.append(
                os.path.join(os.path.dirname(path),
                             remainder[0]).replace("\\", "/"))

        harmony.send({
            "function": f"PypeHarmony.Loaders.{self_name}.replaceFiles",
            "args": [files, node, 1]
        })

        # Colour node.
        if pype.lib.is_latest(representation):
            harmony.send({
                "function": "PypeHarmony.setColor",
                "args": [node, [0, 255, 0, 255]]
            })
        else:
            harmony.send({
                "function": "PypeHarmony.setColor",
                "args": [node, [255, 0, 0, 255]]
            })

        harmony.imprint(node, {"representation": str(representation["_id"])})
コード例 #26
0
ファイル: test_clique.py プロジェクト: 4degrees/clique
def test_assemble():
    '''Assemble collections from arbitrary items.'''
    items = [
        'file.ext',
        'single.1.ext',
        '1', '3',
        '001', '003',
        'head.001.tail', 'head.002.tail',
        'head.1.tail', 'head.2.tail',
        'head.001.tail3', 'head.002.tail3',
        'head_v01.tail', 'head_v02.tail',
        'head_v1.tail', 'head_v2.tail',
        'head1_010_v1.0001.tail', 'head1_010_v1.0002.tail',
        'head1_010_v2.0001.tail', 'head1_010_v2.0002.tail',
        'head1_020_v1.0001.tail', 'head1_020_v1.0002.tail'
    ]
    
    collections, remainder = clique.assemble(items)

    expected = [
        clique.Collection('', '', 0, indexes=set([1, 3])),
        clique.Collection('', '', 3, indexes=set([1, 3])),
        clique.Collection('head.', '.tail', 3, indexes=set([1, 2])),
        clique.Collection('head.', '.tail', 0, indexes=set([1, 2])),
        clique.Collection('head.', '.tail3', 3, indexes=set([1, 2])),

        clique.Collection('head_v', '.tail', 2, indexes=set([1, 2])),
        clique.Collection('head_v', '.tail', 0, indexes=set([1, 2])),

        clique.Collection('head1_010_v1.', '.tail', 4, indexes=set([1, 2])),
        clique.Collection('head1_010_v2.', '.tail', 4, indexes=set([1, 2])),
        clique.Collection('head1_020_v1.', '.tail', 4, indexes=set([1, 2])),
        clique.Collection('head1_010_v', '.0001.tail', 0, indexes=set([1, 2])),
        clique.Collection('head1_010_v', '.0002.tail', 0, indexes=set([1, 2])),
        clique.Collection('head1_', '_v1.0001.tail', 3, indexes=set([10, 20])),
        clique.Collection('head1_', '_v1.0002.tail', 3, indexes=set([10, 20]))
    ]

    assert sorted(collections) == sorted(expected)

    expected = ['file.ext', 'single.1.ext']
    assert sorted(remainder) == sorted(expected)
コード例 #27
0
    def _process_paths(self, in_paths):
        self.parent_widget.working_start()
        paths = self._get_all_paths(in_paths)
        collectionable_paths = []
        non_collectionable_paths = []
        for path in in_paths:
            ext = os.path.splitext(path)[1]
            if ext in self.image_extensions:
                collectionable_paths.append(path)
            else:
                non_collectionable_paths.append(path)

        collections, remainders = clique.assemble(collectionable_paths)
        non_collectionable_paths.extend(remainders)
        for collection in collections:
            self._process_collection(collection)

        for remainder in non_collectionable_paths:
            self._process_remainder(remainder)
        self.parent_widget.working_stop()
コード例 #28
0
    def process(self, context):
        import os

        import hou

        import clique

        for instance in context:

            # Skip invalid instance families
            if "render" not in instance.data.get("families", []):
                continue

            node = instance[0]

            # Get expected output files.
            files = []
            if node.parm("trange").eval() == 0:
                frame = int(hou.frame())
                files.append(node.parm("vm_picture").evalAtFrame(frame))
            else:
                start = node.parm("f1").eval()
                end = node.parm("f2").eval()
                step = node.parm("f3").eval()
                for frame in range(int(start), int(end) + 1, int(step)):
                    files.append(node.parm("vm_picture").evalAtFrame(frame))

            # Get extension
            ext = os.path.splitext(files[0])[1]

            # Create output collection.
            collections = clique.assemble(files, minimum_items=1)[0]
            collection = None
            for col in collections:
                if col.format("{tail}") == ext:
                    collection = col

            if collection:
                instance.data["render"] = collection.format()
コード例 #29
0
    def filepath_from_disk(self, node, knob_value, knob_eval):
        """Return a valid filepath or return None"""
        filepath = None

        clique_import = False
        try:
            import clique
            clique_import = True
        except ImportError:
            pass

        if os.path.exists(knob_value):
            filepath = knob_value
        elif os.path.exists(knob_eval):
            filepath = knob_eval
        elif not isinstance(self.project_dir(), type(None)) and \
                self.combined_relative_filepath_exists(knob_eval):
            filepath = self.combined_relative_filepath_exists(
                knob_eval, return_filepath=True)
        elif clique_import:
            files = []
            parent_dir = os.path.dirname(knob_eval)
            if not os.path.exists(parent_dir):
                return filepath

            for f in os.listdir(parent_dir):
                files.append(
                    os.path.abspath(os.path.join(os.path.dirname(knob_eval),
                                                 f)).replace("\\", "/"))

            collections = clique.assemble(files, minimum_items=1)[0]
            collection = None
            for c in collections:
                if c.match(knob_eval):
                    collection = c

            filepath = list(collection)[0]

        return filepath
コード例 #30
0
    def load(self, context, name=None, namespace=None, data=None):
        """Plugin entry point.

        Args:
            context (:class:`pyblish.api.Context`): Context.
            name (str, optional): Container name.
            namespace (str, optional): Container namespace.
            data (dict, optional): Additional data passed into loader.

        """
        fname = Path(self.fname)
        self_name = self.__class__.__name__
        collections, remainder = clique.assemble(
            os.listdir(fname.parent.as_posix()))
        files = []
        if collections:
            for f in list(collections[0]):
                files.append(fname.parent.joinpath(f).as_posix())
        else:
            files.append(fname.parent.joinpath(remainder[0]).as_posix())

        asset = context["asset"]["name"]
        subset = context["subset"]["name"]

        group_id = str(uuid.uuid4())
        read_node = harmony.send({
            "function":
            f"PypeHarmony.Loaders.{self_name}.importFiles",  # noqa: E501
            "args": [files, asset, subset, 1, group_id]
        })["result"]

        return harmony.containerise(f"{asset}_{subset}",
                                    namespace,
                                    read_node,
                                    context,
                                    self_name,
                                    nodes=[read_node])
コード例 #31
0
def modify_launch(event):
    """Return each entities in the selection in data dictionaries."""

    session = get_shared_session()
    templates = lucidity.discover_templates()

    file_paths = []
    paths_searched = []
    for item in event["data"].get("selection", []):
        entity = session.get(item["entityType"].title(), item["entityId"])
        template_name = templates[0].get_template_name(entity["parent"])
        for template in templates:
            if template.name == template_name:
                path = template.format(entity["parent"])
                for root, subFolder, files in os.walk(path):
                    path = os.path.abspath(root)
                    if path in paths_searched:
                        continue
                    else:
                        paths_searched.append(path)
                    for f in files:
                        if not f.endswith(".exr"):
                            continue
                        file_paths.append(
                            os.path.abspath(os.path.join(root, f)))

    collections = clique.assemble(list(set(file_paths)))[0]
    for collection in collections:
        event["data"]["items"].append({
            "label":
            os.path.basename(collection.format()),
            "value":
            list(collection)[0]
        })

    return event
コード例 #32
0
def temporary_sequence(temporary_directory):
    '''Return temporary sequence of three files.

    Return the path using the `clique
    <http://clique.readthedocs.org/en/latest/>`_ format, for example::

        /tmp/asfjsfjoj3/%04d.jpg [1-3]

    '''
    items = []
    for index in range(3):
        item_path = os.path.join(
            temporary_directory, '{0:04d}.jpg'.format(index)
        )
        with open(item_path, 'w') as file_descriptor:
            file_descriptor.write(uuid.uuid4().hex)
            file_descriptor.close()

        items.append(item_path)

    collections, _ = clique.assemble(items)
    sequence_path = collections[0].format()

    return sequence_path
コード例 #33
0
    def process(self, context):
        import os
        import pymel
        import clique

        drg = pymel.core.PyNode("defaultRenderGlobals")

        for node in pymel.core.ls(type="renderLayer"):
            if node.name().startswith("defaultRenderLayer"):
                continue

            instance = context.create_instance(name=node.name())
            instance.data["families"] = ["rendersetup"]
            instance.data["family"] = "img"

            instance.add(node)

            publish_state = node.renderable.get()
            instance.data["publish"] = publish_state

            label = "{0} - rendersetup".format(node.name())
            instance.data["label"] = label

            # Generate collection
            first_image, last_image = pymel.core.renderSettings(
                firstImageName=True,
                lastImageName=True,
                fullPath=True,
                layer=node.name()
            )

            collections = clique.assemble([first_image], minimum_items=1)[0]
            ext = os.path.splitext(first_image)[1]
            collection = collections[0]
            for col in collections:
                if col.tail == ext:
                    collection = col

            render_globals = pymel.core.PyNode("defaultRenderGlobals")
            start_frame = int(render_globals.startFrame.get())
            end_frame = int(render_globals.endFrame.get())
            step_frame = int(render_globals.byFrameStep.get())

            fmt = collection.format("{head}{padding}{tail}")
            for count in range(start_frame, end_frame + 1, step_frame):
                f = fmt % count
                collection.add(f)

            collection.padding = len(str(end_frame))

            instance.data["endFrame"] = end_frame
            instance.data["startFrame"] = start_frame
            instance.data["stepFrame"] = step_frame
            instance.data["collection"] = collection

            # Adding renderer to families
            instance.data["families"].append(drg.currentRenderer.get())

            # Assign toggle method
            def instance_toggled(instance, value):
                instance[0].renderable.set(value)
            instance.data["instanceToggled"] = instance_toggled
コード例 #34
0
ファイル: test_clique.py プロジェクト: 4degrees/clique
def test_assemble_remainder_has_no_duplicates():
    '''Assemble items and check remainder contains no duplicates.'''
    items = ['00-11-22-33-44-55.jpg']
    collections, remainder = clique.assemble(items, minimum_items=2)
    assert remainder == items
コード例 #35
0
ファイル: test_clique.py プロジェクト: 4degrees/clique
def test_assemble_assume_padded(items, assume_padded, expected):
    '''Assemble items according to assume padded option.'''
    collections, remainder = clique.assemble(
        items, assume_padded_when_ambiguous=assume_padded
    )
    assert collections == expected
コード例 #36
0
ファイル: test_clique.py プロジェクト: 4degrees/clique
def test_assemble_no_patterns():
    '''Assemble with no patterns.'''
    assert clique.assemble(['1', '2'], patterns=[]) == ([], ['1', '2'])
コード例 #37
0
    def process(self, context):
        import os

        import clique

        import nuke

        # creating instances per write node
        for node in nuke.allNodes():
            if node.Class() != "Read":
                continue

            if not node.metadata():
                continue

            # Determine output type
            output_type = "img"
            movie_formats = ["ari", "avi", "gif", "mov", "r3d"]
            if node.metadata()["input/filereader"] in movie_formats:
                output_type = "mov"
            scene_formats = ["psd"]
            if node.metadata()["input/filereader"] in scene_formats:
                output_type = "scene"

            # Create instance
            instance = context.create_instance(node.name())
            instance.data["families"] = [output_type, "local", "output"]
            instance.data["family"] = "read"
            instance.add(node)

            path = nuke.filename(node)

            # Adding/Checking publish attribute
            if "publish" not in node.knobs():
                knob = nuke.Boolean_Knob("publish", "Publish")
                knob.setValue(False)
                node.addKnob(knob)

            # Compare against selection
            selection = instance.context.data.get("selection", [])
            publish = bool(node["publish"].getValue())
            if selection:
                if list(set(instance) & set(selection)):
                    publish = True
                else:
                    publish = False

            instance.data["publish"] = publish

            # Collecting file paths
            label = "{0} - {1}".format(node.name(), os.path.basename(path))
            if output_type == "img":
                # This could be improved because it does not account for "#"
                # being in a sequence.
                if "#" in path:
                    padding = path.count("#")
                    path = path.replace(
                        "#" * padding, "%{0:0>2}d".format(padding)
                    )

                try:
                    collection = clique.parse(path + " []")
                except ValueError as e:
                    collections, remainder = clique.assemble(
                        [path],
                        minimum_items=1,
                        patterns=[clique.PATTERNS['frames']]
                    )

                    if collections:
                        collection = collections[0]
                    else:
                        context.remove(instance)
                        self.log.warning(
                            "Collection error on \"{0}\": "
                            "{1}".format(node.name(), e)
                        )
                        continue

                for f in os.listdir(os.path.dirname(path)):
                    file_path = os.path.join(os.path.dirname(path), f)
                    file_path = file_path.replace("\\", "/")
                    if collection.match(file_path):
                        collection.add(file_path)

                # Limit to frame range
                first = node["first"].value()
                last = node["last"].value()

                indexes = list(collection.indexes)
                collection.indexes.clear()
                collection.indexes.update(
                    set(indexes) & set([x for x in range(first, last + 1)])
                )

                instance.data["collection"] = collection
                label = "{0} - {1}".format(
                    node.name(), os.path.basename(collection.format())
                )
            else:
                instance.data["output_path"] = path

            instance.data["label"] = label

            def instanceToggled(instance, value):
                # Removing and adding the knob to support NukeAssist, where
                # you can't modify the knob value directly.
                instance[0].removeKnob(instance[0]["publish"])
                knob = nuke.Boolean_Knob(
                    "publish", "Publish"
                )
                knob.setValue(value)
                instance[0].addKnob(knob)

            instance.data["instanceToggled"] = instanceToggled
コード例 #38
0
    def process(self, context):
        import os

        import clique

        import pymel.core as pm

        # Collect sets named starting with "remote".
        remote_members = []
        for object_set in pm.ls(type="objectSet"):

            if object_set.name().lower().startswith("remote"):
                remote_members.extend(object_set.members())

        # Getting render layers data.
        data = {}
        render_cams = []
        drg = pm.PyNode("defaultRenderGlobals")
        for layer in pm.ls(type="renderLayer"):

            # skipping defaultRenderLayers
            if layer.name().endswith("defaultRenderLayer"):
                continue

            layer_data = {}
            render_cams = []
            if layer.adjustments.get(multiIndices=True):
                for count in layer.adjustments.get(multiIndices=True):
                    if not layer.adjustments[count].plug.connections():
                        continue

                    if layer.adjustments[count].plug.connections()[0] == drg:
                        attr = layer.adjustments[count].plug
                        attr = attr.connections(plugs=True)[0]
                        layer_value = layer.adjustments[count].value.get()
                        layer_data[attr.name(includeNode=False)] = layer_value

                    plug = layer.adjustments[count].plug
                    for cam_attr in plug.connections(plugs=True,
                                                     type="camera"):
                        renderable = cam_attr.endswith("renderable")
                        layer_value = layer.adjustments[count].value.get()
                        if renderable and layer_value == 1.0:
                            name = cam_attr.split(".")[0]
                            render_cams.append(pm.PyNode(name))

                render_pass = layer.connections(type="renderPass")
                layer_data["renderpasses"] = render_pass
            else:
                render_pass = layer.connections(type="renderPass")
                layer_data["renderpasses"] = render_pass

            layer_data["cameras"] = render_cams
            data[layer.name()] = layer_data

        # Create instances
        for layer in data:

            node = pm.PyNode(layer)

            # Checking instance type.
            instance_type = "local"
            if node in remote_members:
                instance_type = "remote"

            instance = context.create_instance(name=layer)
            instance.data["families"] = ["renderlayer", instance_type, "img"]
            instance.data["family"] = "img"

            instance.data.update(data[layer])
            instance.add(node)

            publish_state = pm.PyNode(layer).renderable.get()
            instance.data["publish"] = publish_state

            label = "{0} - renderlayer - {1}".format(layer, instance_type)
            instance.data["label"] = label

            # Generate collection
            first_image, last_image = pm.renderSettings(
                firstImageName=True,
                lastImageName=True,
                fullPath=True,
                layer=layer
            )

            # Special case for vray that has it own extention setting
            renderer = drg.currentRenderer.get()

            if "currentRenderer" in data[layer]:
                renderer = data[layer]["currentRenderer"]

            if renderer == "vray":
                render_settings = pm.PyNode("vraySettings")

                # Assuming ".png" if nothing is set.
                # This happens when vray is initialized with the scene.
                ext = ".png"
                if render_settings.imageFormatStr.get():
                    ext = "."
                    ext += render_settings.imageFormatStr.get().split(" ")[0]

                first_image = os.path.splitext(first_image)[0] + ext

            # Adding renderer as family
            instance.data["families"] += [renderer]
            instance.data["renderer"] = renderer

            # Adding collection
            collections = clique.assemble([first_image], minimum_items=1)[0]
            ext = os.path.splitext(first_image)[1]
            collection = collections[0]
            for col in collections:
                if col.tail == ext:
                    collection = col

            render_globals = pm.PyNode("defaultRenderGlobals")
            start_frame = int(render_globals.startFrame.get())
            end_frame = int(render_globals.endFrame.get())
            step_frame = int(render_globals.byFrameStep.get())

            framerate = context.data["framerate"]
            if "endFrame" in data[layer]:
                end_frame = int(data[layer]["endFrame"] * framerate)
            if "startFrame" in data[layer]:
                start_frame = int(data[layer]["startFrame"] * framerate)

            fmt = collection.format("{head}{padding}{tail}")
            for count in range(start_frame, end_frame + 1, step_frame):
                f = fmt % count
                collection.add(f)

            instance.data["endFrame"] = end_frame
            instance.data["startFrame"] = start_frame
            instance.data["stepFrame"] = step_frame
            instance.data["collection"] = collection

            def instance_toggled(instance, value):
                instance[0].renderable.set(value)
            instance.data["instanceToggled"] = instance_toggled
コード例 #39
0
    def process(self, instance):
        """Plugin entry point."""
        instance.data["toBeRenderedOn"] = "deadline"
        context = instance.context

        self._instance = instance
        self.payload_skeleton = copy.deepcopy(payload_skeleton_template)
        self._deadline_url = (context.data["system_settings"]["modules"]
                              ["deadline"]["DEADLINE_REST_URL"])

        assert self._deadline_url, "Requires DEADLINE_REST_URL"

        context = instance.context
        workspace = context.data["workspaceDir"]
        anatomy = context.data['anatomy']
        instance.data["toBeRenderedOn"] = "deadline"

        filepath = None

        # Handle render/export from published scene or not ------------------
        if self.use_published:
            for i in context:
                if "workfile" in i.data["families"]:
                    assert i.data["publish"] is True, (
                        "Workfile (scene) must be published along")
                    template_data = i.data.get("anatomyData")
                    rep = i.data.get("representations")[0].get("name")
                    template_data["representation"] = rep
                    template_data["ext"] = rep
                    template_data["comment"] = None
                    anatomy_filled = anatomy.format(template_data)
                    template_filled = anatomy_filled["publish"]["path"]
                    filepath = os.path.normpath(template_filled)
                    self.log.info(
                        "Using published scene for render {}".format(filepath))

                    if not os.path.exists(filepath):
                        self.log.error("published scene does not exist!")
                        raise
                    # now we need to switch scene in expected files
                    # because <scene> token will now point to published
                    # scene file and that might differ from current one
                    new_scene = os.path.splitext(os.path.basename(filepath))[0]
                    orig_scene = os.path.splitext(
                        os.path.basename(context.data["currentFile"]))[0]
                    exp = instance.data.get("expectedFiles")

                    if isinstance(exp[0], dict):
                        # we have aovs and we need to iterate over them
                        new_exp = {}
                        for aov, files in exp[0].items():
                            replaced_files = []
                            for f in files:
                                replaced_files.append(
                                    f.replace(orig_scene, new_scene))
                            new_exp[aov] = replaced_files
                        instance.data["expectedFiles"] = [new_exp]
                    else:
                        new_exp = []
                        for f in exp:
                            new_exp.append(f.replace(orig_scene, new_scene))
                        instance.data["expectedFiles"] = [new_exp]
                    self.log.info("Scene name was switched {} -> {}".format(
                        orig_scene, new_scene))

        all_instances = []
        for result in context.data["results"]:
            if (result["instance"] is not None
                    and result["instance"] not in all_instances):  # noqa: E128
                all_instances.append(result["instance"])

        # fallback if nothing was set
        if not filepath:
            self.log.warning("Falling back to workfile")
            filepath = context.data["currentFile"]

        self.log.debug(filepath)

        # Gather needed data ------------------------------------------------
        filename = os.path.basename(filepath)
        comment = context.data.get("comment", "")
        dirname = os.path.join(workspace, "renders")
        renderlayer = instance.data['setMembers']  # rs_beauty
        deadline_user = context.data.get("user", getpass.getuser())
        jobname = "%s - %s" % (filename, instance.name)

        # Get the variables depending on the renderer
        render_variables = get_renderer_variables(renderlayer, dirname)
        filename_0 = render_variables["filename_0"]
        if self.use_published:
            new_scene = os.path.splitext(filename)[0]
            orig_scene = os.path.splitext(
                os.path.basename(context.data["currentFile"]))[0]
            filename_0 = render_variables["filename_0"].replace(
                orig_scene, new_scene)

        output_filename_0 = filename_0

        # Create render folder ----------------------------------------------
        try:
            # Ensure render folder exists
            os.makedirs(dirname)
        except OSError:
            pass

        # Fill in common data to payload ------------------------------------
        payload_data = {}
        payload_data["filename"] = filename
        payload_data["filepath"] = filepath
        payload_data["jobname"] = jobname
        payload_data["deadline_user"] = deadline_user
        payload_data["comment"] = comment
        payload_data["output_filename_0"] = output_filename_0
        payload_data["render_variables"] = render_variables
        payload_data["renderlayer"] = renderlayer
        payload_data["workspace"] = workspace
        payload_data["dirname"] = dirname

        self.log.info("--- Submission data:")
        for k, v in payload_data.items():
            self.log.info("- {}: {}".format(k, v))
        self.log.info("-" * 20)

        frame_pattern = self.payload_skeleton["JobInfo"]["Frames"]
        self.payload_skeleton["JobInfo"]["Frames"] = frame_pattern.format(
            start=int(self._instance.data["frameStartHandle"]),
            end=int(self._instance.data["frameEndHandle"]),
            step=int(self._instance.data["byFrameStep"]))

        self.payload_skeleton["JobInfo"]["Plugin"] = self._instance.data.get(
            "mayaRenderPlugin", "MayaPype")

        self.payload_skeleton["JobInfo"]["BatchName"] = filename
        # Job name, as seen in Monitor
        self.payload_skeleton["JobInfo"]["Name"] = jobname
        # Arbitrary username, for visualisation in Monitor
        self.payload_skeleton["JobInfo"]["UserName"] = deadline_user
        # Set job priority
        self.payload_skeleton["JobInfo"]["Priority"] = \
            self._instance.data.get("priority", 50)

        if self.group != "none":
            self.payload_skeleton["JobInfo"]["Group"] = self.group

        if self.limit_groups:
            self.payload_skeleton["JobInfo"]["LimitGroups"] = \
                ",".join(self.limit_groups)
        # Optional, enable double-click to preview rendered
        # frames from Deadline Monitor
        self.payload_skeleton["JobInfo"]["OutputDirectory0"] = \
            os.path.dirname(output_filename_0).replace("\\", "/")
        self.payload_skeleton["JobInfo"]["OutputFilename0"] = \
            output_filename_0.replace("\\", "/")

        self.payload_skeleton["JobInfo"]["Comment"] = comment
        self.payload_skeleton["PluginInfo"]["RenderLayer"] = renderlayer

        # Adding file dependencies.
        dependencies = instance.context.data["fileDependencies"]
        dependencies.append(filepath)
        if self.asset_dependencies:
            for dependency in dependencies:
                key = "AssetDependency" + str(dependencies.index(dependency))
                self.payload_skeleton["JobInfo"][key] = dependency

        # Handle environments -----------------------------------------------
        # We need those to pass them to pype for it to set correct context
        keys = [
            "FTRACK_API_KEY", "FTRACK_API_USER", "FTRACK_SERVER",
            "AVALON_PROJECT", "AVALON_ASSET", "AVALON_TASK", "AVALON_APP_NAME",
            "PYPE_USERNAME", "PYPE_DEV", "PYPE_LOG_NO_COLORS"
        ]

        environment = dict(
            {key: os.environ[key]
             for key in keys if key in os.environ}, **api.Session)
        environment["PYPE_LOG_NO_COLORS"] = "1"
        environment["PYPE_MAYA_VERSION"] = cmds.about(v=True)
        # to recognize job from PYPE for turning Event On/Off
        environment["PYPE_RENDER_JOB"] = "1"
        self.payload_skeleton["JobInfo"].update({
            "EnvironmentKeyValue%d" % index:
            "{key}={value}".format(key=key, value=environment[key])
            for index, key in enumerate(environment)
        })
        # Add options from RenderGlobals-------------------------------------
        render_globals = instance.data.get("renderGlobals", {})
        self.payload_skeleton["JobInfo"].update(render_globals)

        # Submit preceding export jobs -------------------------------------
        export_job = None
        assert not all(
            x in instance.data["families"]
            for x in ['vrayscene', 'assscene']), (
                "Vray Scene and Ass Scene options are mutually exclusive")
        if "vrayscene" in instance.data["families"]:
            export_job = self._submit_export(payload_data, "vray")

        if "assscene" in instance.data["families"]:
            export_job = self._submit_export(payload_data, "arnold")

        # Prepare main render job -------------------------------------------
        if "vrayscene" in instance.data["families"]:
            payload = self._get_vray_render_payload(payload_data)
        elif "assscene" in instance.data["families"]:
            payload = self._get_arnold_render_payload(payload_data)
        else:
            payload = self._get_maya_payload(payload_data)

        # Add export job as dependency --------------------------------------
        if export_job:
            payload["JobInfo"]["JobDependency0"] = export_job

        # Add list of expected files to job ---------------------------------
        exp = instance.data.get("expectedFiles")
        exp_index = 0
        output_filenames = {}

        if isinstance(exp[0], dict):
            # we have aovs and we need to iterate over them
            for _aov, files in exp[0].items():
                col, rem = clique.assemble(files)
                if not col and rem:
                    # we couldn't find any collections but have
                    # individual files.
                    assert len(rem) == 1, ("Found multiple non related files "
                                           "to render, don't know what to do "
                                           "with them.")
                    output_file = rem[0]
                    if not instance.data.get("tileRendering"):
                        payload['JobInfo'][
                            'OutputFilename' +
                            str(exp_index)] = output_file  # noqa: E501
                else:
                    output_file = col[0].format('{head}{padding}{tail}')
                    if not instance.data.get("tileRendering"):
                        payload['JobInfo'][
                            'OutputFilename' +
                            str(exp_index)] = output_file  # noqa: E501

                output_filenames['OutputFilename' +
                                 str(exp_index)] = output_file  # noqa: E501
                exp_index += 1
        else:
            col, rem = clique.assemble(exp)
            if not col and rem:
                # we couldn't find any collections but have
                # individual files.
                assert len(rem) == 1, ("Found multiple non related files "
                                       "to render, don't know what to do "
                                       "with them.")

                output_file = rem[0]
                if not instance.data.get("tileRendering"):
                    payload['JobInfo'][
                        'OutputFilename' +
                        str(exp_index)] = output_file  # noqa: E501
            else:
                output_file = col[0].format('{head}{padding}{tail}')
                if not instance.data.get("tileRendering"):
                    payload['JobInfo'][
                        'OutputFilename' +
                        str(exp_index)] = output_file  # noqa: E501

            output_filenames['OutputFilename' + str(exp_index)] = output_file

        plugin = payload["JobInfo"]["Plugin"]
        self.log.info("using render plugin : {}".format(plugin))

        # Store output dir for unified publisher (filesequence)
        instance.data["outputDir"] = os.path.dirname(output_filename_0)

        self.preflight_check(instance)

        # Prepare tiles data ------------------------------------------------
        if instance.data.get("tileRendering"):
            # if we have sequence of files, we need to create tile job for
            # every frame

            payload["JobInfo"]["TileJob"] = True
            payload["JobInfo"]["TileJobTilesInX"] = instance.data.get("tilesX")
            payload["JobInfo"]["TileJobTilesInY"] = instance.data.get("tilesY")
            payload["PluginInfo"]["ImageHeight"] = instance.data.get(
                "resolutionHeight")  # noqa: E501
            payload["PluginInfo"]["ImageWidth"] = instance.data.get(
                "resolutionWidth")  # noqa: E501
            payload["PluginInfo"]["RegionRendering"] = True

            assembly_payload = {
                "AuxFiles": [],
                "JobInfo": {
                    "BatchName":
                    payload["JobInfo"]["BatchName"],
                    "Frames":
                    1,
                    "Name":
                    "{} - Tile Assembly Job".format(
                        payload["JobInfo"]["Name"]),
                    "OutputDirectory0":
                    payload["JobInfo"]["OutputDirectory0"].replace("\\", "/"),
                    "Plugin":
                    self.tile_assembler_plugin,
                    "MachineLimit":
                    1
                },
                "PluginInfo": {
                    "CleanupTiles": 1,
                    "ErrorOnMissing": True
                }
            }
            assembly_payload["JobInfo"].update(output_filenames)
            assembly_payload["JobInfo"]["Priority"] = self._instance.data.get(
                "priority", 50)
            assembly_payload["JobInfo"]["UserName"] = deadline_user

            frame_payloads = []
            assembly_payloads = []

            R_FRAME_NUMBER = re.compile(
                r".+\.(?P<frame>[0-9]+)\..+")  # noqa: N806, E501
            REPL_FRAME_NUMBER = re.compile(
                r"(.+\.)([0-9]+)(\..+)")  # noqa: N806, E501

            if isinstance(exp[0], dict):
                # we have aovs and we need to iterate over them
                # get files from `beauty`
                files = exp[0].get("beauty")
                # assembly files are used for assembly jobs as we need to put
                # together all AOVs
                assembly_files = list(
                    itertools.chain.from_iterable(
                        [f for _, f in exp[0].items()]))
                if not files:
                    # if beauty doesn't exists, use first aov we found
                    files = exp[0].get(list(exp[0].keys())[0])
            else:
                files = exp
                assembly_files = files

            frame_jobs = {}

            file_index = 1
            for file in files:
                frame = re.search(R_FRAME_NUMBER, file).group("frame")
                new_payload = copy.deepcopy(payload)
                new_payload["JobInfo"]["Name"] = \
                    "{} (Frame {} - {} tiles)".format(
                        payload["JobInfo"]["Name"],
                        frame,
                        instance.data.get("tilesX") * instance.data.get("tilesY")  # noqa: E501
                )
                self.log.info("... preparing job {}".format(
                    new_payload["JobInfo"]["Name"]))
                new_payload["JobInfo"]["TileJobFrame"] = frame

                tiles_data = _format_tiles(
                    file, 0, instance.data.get("tilesX"),
                    instance.data.get("tilesY"),
                    instance.data.get("resolutionWidth"),
                    instance.data.get("resolutionHeight"),
                    payload["PluginInfo"]["OutputFilePrefix"])[0]
                new_payload["JobInfo"].update(tiles_data["JobInfo"])
                new_payload["PluginInfo"].update(tiles_data["PluginInfo"])

                job_hash = hashlib.sha256("{}_{}".format(file_index, file))
                frame_jobs[frame] = job_hash.hexdigest()
                new_payload["JobInfo"]["ExtraInfo0"] = job_hash.hexdigest()
                new_payload["JobInfo"]["ExtraInfo1"] = file

                frame_payloads.append(new_payload)
                file_index += 1

            file_index = 1
            for file in assembly_files:
                frame = re.search(R_FRAME_NUMBER, file).group("frame")
                new_assembly_payload = copy.deepcopy(assembly_payload)
                new_assembly_payload["JobInfo"]["Name"] = \
                    "{} (Frame {})".format(
                        assembly_payload["JobInfo"]["Name"],
                        frame)
                new_assembly_payload["JobInfo"]["OutputFilename0"] = re.sub(
                    REPL_FRAME_NUMBER, "\\1{}\\3".format("#" * len(frame)),
                    file)

                new_assembly_payload["PluginInfo"][
                    "Renderer"] = self._instance.data["renderer"]  # noqa: E501
                new_assembly_payload["JobInfo"]["ExtraInfo0"] = frame_jobs[
                    frame]  # noqa: E501
                new_assembly_payload["JobInfo"]["ExtraInfo1"] = file
                assembly_payloads.append(new_assembly_payload)
                file_index += 1

            self.log.info("Submitting tile job(s) [{}] ...".format(
                len(frame_payloads)))

            url = "{}/api/jobs".format(self._deadline_url)
            tiles_count = instance.data.get("tilesX") * instance.data.get(
                "tilesY")  # noqa: E501

            for tile_job in frame_payloads:
                response = self._requests_post(url, json=tile_job)
                if not response.ok:
                    raise Exception(response.text)

                job_id = response.json()["_id"]
                hash = response.json()["Props"]["Ex0"]

                for assembly_job in assembly_payloads:
                    if assembly_job["JobInfo"]["ExtraInfo0"] == hash:
                        assembly_job["JobInfo"]["JobDependency0"] = job_id

            for assembly_job in assembly_payloads:
                file = assembly_job["JobInfo"]["ExtraInfo1"]
                # write assembly job config files
                now = datetime.now()

                config_file = os.path.join(
                    os.path.dirname(output_filename_0),
                    "{}_config_{}.txt".format(
                        os.path.splitext(file)[0],
                        now.strftime("%Y_%m_%d_%H_%M_%S")))

                try:
                    if not os.path.isdir(os.path.dirname(config_file)):
                        os.makedirs(os.path.dirname(config_file))
                except OSError:
                    # directory is not available
                    self.log.warning("Path is unreachable: `{}`".format(
                        os.path.dirname(config_file)))

                # add config file as job auxFile
                assembly_job["AuxFiles"] = [config_file]

                with open(config_file, "w") as cf:
                    print("TileCount={}".format(tiles_count), file=cf)
                    print("ImageFileName={}".format(file), file=cf)
                    print("ImageWidth={}".format(
                        instance.data.get("resolutionWidth")),
                          file=cf)
                    print("ImageHeight={}".format(
                        instance.data.get("resolutionHeight")),
                          file=cf)

                    tiles = _format_tiles(
                        file, 0, instance.data.get("tilesX"),
                        instance.data.get("tilesY"),
                        instance.data.get("resolutionWidth"),
                        instance.data.get("resolutionHeight"),
                        payload["PluginInfo"]["OutputFilePrefix"])[1]
                    sorted(tiles)
                    for k, v in tiles.items():
                        print("{}={}".format(k, v), file=cf)

            job_idx = 1
            instance.data["assemblySubmissionJobs"] = []
            for ass_job in assembly_payloads:
                self.log.info("submitting assembly job {} of {}".format(
                    job_idx, len(assembly_payloads)))
                self.log.debug(json.dumps(ass_job, indent=4, sort_keys=True))
                response = self._requests_post(url, json=ass_job)
                if not response.ok:
                    raise Exception(response.text)

                instance.data["assemblySubmissionJobs"].append(
                    response.json()["_id"])
                job_idx += 1

            instance.data["jobBatchName"] = payload["JobInfo"]["BatchName"]
            self.log.info("Setting batch name on instance: {}".format(
                instance.data["jobBatchName"]))
        else:
            # Submit job to farm --------------------------------------------
            self.log.info("Submitting ...")
            self.log.debug(json.dumps(payload, indent=4, sort_keys=True))

            # E.g. http://192.168.0.1:8082/api/jobs
            url = "{}/api/jobs".format(self._deadline_url)
            response = self._requests_post(url, json=payload)
            if not response.ok:
                raise Exception(response.text)
            instance.data["deadlineSubmissionJob"] = response.json()
コード例 #40
0
ファイル: test_clique.py プロジェクト: 4degrees/clique
def test_assemble_boundary_padding(items, expected):
    '''Assemble items across a padding boundary.'''
    collections, _ = clique.assemble(items)
    assert sorted(collections) == sorted(expected)