def put(self, request, pk, format=None): player = self.get_object(pk) serializer = PlayerSerializer(player, data=request.DATA) if serializer.is_valid(): serializer.save() return Response(serializer.data) return Response(serializer.errors, status=status.HTTP_400_BAD_REQUEST)
def player_list(request, format=None): """ List all players or create a new player. """ if request.method == 'GET': players = Player.objects.all() serializer = PlayerSerializer(players, many=True) return Response(serializer.data) elif request.method == 'POST': serializer = PlayerSerializer(data=request.DATA) if serializer.is_valid(): serializer.save() return Response(serializer.data, status=status.HTTP_201_CREATED) return Response(serializer.errors, status=status.HTTP_400_BAD_REQUEST)
def player_detail(request, pk, format=None): """ Retrieve, update or delete a code snippet. """ try: player = Player.objects.get(pk=pk) except Player.DoesNotExist: return Response(status=status.HTTP_404_NOT_FOUND) if request.method == 'GET': serializer = PlayerSerializer(player) return Response(serializer.data) elif request.method == 'PUT': serializer = PlayerSerializer(snippet, data=request.DATA) if serializer.is_valid(): serializer.save() return Response(serializer.data) return Response(serializer.errors, status=status.HTTP_400_BAD_REQUEST) elif request.method == 'DELETE': player.delete() return HttpResponse(status=204)
def post(self, request, format=None): serializer = PlayerSerializer(data=request.DATA) if serializer.is_valid(): serializer.save() return Response(serializer.data, status=status.HTTP_201_CREATED) return Response(serializer.errors, status=status.HTTP_400_BAD_REQUEST)