コード例 #1
0
    def onAttack(self, npc, player, damage, isPet):
        npcId = npc.getNpcId()
        if npcId in HSMOBS:
            if (Rnd.get(2) == 1):
                if (Rnd.get(2) == 1):
                    if player.getFirstEffect(int(4552)):
                        holera = player.getFirstEffect(int(4552)).getLevel()
                        if (Rnd.get(100) < 30):
                            if holera < 10:
                                newholera = int(holera + 1)
                                npc.setTarget(player)
                                npc.doCast(SkillTable.getInstance().getInfo(
                                    4552, newholera))
                    else:
                        npc.setTarget(player)
                        npc.doCast(SkillTable.getInstance().getInfo(4552, 1))
                else:
                    if player.getFirstEffect(int(4554)):
                        malaria = player.getFirstEffect(int(4554)).getLevel()
                        if (Rnd.get(100) < 15):
                            if malaria < 10:
                                newmalaria = int(malaria + 1)
                                npc.setTarget(player)
                                npc.doCast(SkillTable.getInstance().getInfo(
                                    4554, newmalaria))
                    else:
                        npc.setTarget(player)
                        npc.doCast(SkillTable.getInstance().getInfo(4554, 1))

        return
コード例 #2
0
ファイル: __init__.py プロジェクト: L2jLastWarrior/Server
 def onAdvEvent (self,event,npc,player) :
    htmltext = event
    st = player.getQuestState(qn)
    if not st: return
    Alevel = player.getAllianceWithVarkaKetra()
    if str(event) in BUFF.keys() :
        skillId,level,seeds=BUFF[event]
        if st.getQuestItemsCount(Seed) >= seeds :
            st.takeItems(Seed,seeds)
            npc.setTarget(player)
            npc.doCast(SkillTable.getInstance().getInfo(skillId,level))
            npc.setCurrentHpMp(npc.getMaxHp(), npc.getMaxMp())
            htmltext = "31379-4.htm"
    elif event == "Withdraw" :
        if player.getWarehouse().getSize() == 0 :
            htmltext = "31381-0.htm"
        else :
            player.sendPacket(ActionFailed())
            player.setActiveWarehouse(player.getWarehouse())
            player.sendPacket(WareHouseWithdrawalList(player, 1))
    elif event == "Teleport" :
        if Alevel == -4 :
            htmltext = "31383-4.htm"
        elif Alevel == -5 :
            htmltext = "31383-5.htm"
    return htmltext
コード例 #3
0
ファイル: __init__.py プロジェクト: L2jLastWarrior/Server
    def onAttack(self, npc, player, damage, isPet):
        st = player.getQuestState(qn)
        if not st: return
        if st.getState() != STARTED: return

        chance = st.getRandom(100)
        if chance < 3:
            count = 0
            for item in range(5875, 5879):
                if st.getQuestItemsCount(item):
                    count += 1
                    st.takeItems(item, -1)
            if count:
                st.giveItems(5880, 1)
        elif chance < 7:
            for item in range(5875, 5879):
                if st.getQuestItemsCount(item):
                    npc.doCast(SkillTable.getInstance().getInfo(4072, 4))
                    st.takeItems(item, -1)
                    st.giveItems(item + 1, 1)
                    if item < 5878:
                        st.playSound("ItemSound.quest_itemget")
                    elif item == 5878:
                        st.playSound("ItemSound.quest_middle")
                        st.set("cond", "2")
                    break
        return
コード例 #4
0
 def onKill(self,npc,player,isPet):
   st = player.getQuestState(qn)
   npcId = npc.getNpcId()
   if npcId == FR_GARDENER :
     self.startQuestTimer("buff",1,npc,player)
   if npcId == FR_SERVANT :
     player.setTarget(self.IQ)
     player.useMagic(SkillTable.getInstance().getInfo(4480,1),True,True)
   if npcId == FR_DOG :
     player.setTarget(self.IQ)
     player.useMagic(SkillTable.getInstance().getInfo(4481,1),True,True)
   if npcId == ICE_CAPTAIN :
     player.setTarget(self.IQ)
     player.useMagic(SkillTable.getInstance().getInfo(4482,1),True,True)
   if npcId == ICE_QUEEEN :
     self.cancelQuestTimer("vkrovatku",npc,None)
   return
コード例 #5
0
 def onAdvEvent (self,event,npc,player):
   if event == "prosnuca" :
     self.IQ = self.addSpawn(ICE_QUEEEN,102727,-125655,-2846,0,False,0)
     self.startQuestTimer("vkrovatku",1800000,self.IQ,None)
     self.cancelQuestTimer("prosnuca",npc,None)
   elif event == "captain" :
     npc = self.addSpawn(ICE_CAPTAIN,105804,-127721,-2769,0,False,0)
     self.startQuestTimer("sleepcap",1800000,npc,None)
     self.cancelQuestTimer("prosnuca",npc,None)
   elif event == "resist" :
     npc = self.addSpawn(FR_GARDENER,111375,-126645,-2991,0,False,0)
     self.startQuestTimer("sleepres",1800000,npc,None)
     self.cancelQuestTimer("resist",npc,None)
   elif event == "mdef" :
     npc = self.addSpawn(FR_SERVANT,108885,-129124,-3218,0,False,0)
     self.startQuestTimer("sleepmdef",1800000,npc,None)
     self.cancelQuestTimer("mdef",npc,None)
   elif event == "pdef" :
     npc = self.addSpawn(FR_DOG,109784,-125793,-3142,0,False,0)
     self.startQuestTimer("sleeppdef",1800000,npc,None)
     self.cancelQuestTimer("pdef",npc,None)
   elif event == "vkrovatku":
     npc.deleteMe()
     self.cancelQuestTimer("vkrovatku",npc,None)
   elif event == "sleepcap":
     npc.deleteMe()
     self.cancelQuestTimer("sleepcap",npc,None)
   elif event == "sleepres":
     npc.deleteMe()
     self.cancelQuestTimer("sleepres",npc,None)
   elif event == "sleepmdef":
     npc.deleteMe()
     self.cancelQuestTimer("sleepmdef",npc,None)
   elif event == "sleeppdef":
     npc.deleteMe()
     self.cancelQuestTimer("sleeppdef",npc,None)  
   elif event == "open" :
     self.deleteGlobalQuestVar("closed")
     self.deleteGlobalQuestVar("first")
     self.cancelQuestTimer("open",npc,None)
   elif event == "buff" :
     npc.setTarget(player)
     npc.doCast(SkillTable.getInstance().getInfo(4479,1))
     return
   elif event == "teleout" :
     if player:
       player.teleToLocation(115525,-125724,-3439)
       return "<html><body><font color=LEVEL>Time out...</font></body></html>"
     self.cancelQuestTimer("teleout",None,player)
   return
コード例 #6
0
 def onAdvEvent(self, event, npc, player):
     st = player.getQuestState(qn)
     if not st: return
     htmltext = event
     cond = st.getInt("cond")
     if htmltext == "31554-03a.htm":  #Giving 100 Splinter Stakato Chitins. Getting Recruit mark
         if st.getQuestItemsCount(CHITIN) >= count and cond == 1:
             st.set("cond", "2")
             st.takeItems(CHITIN, -1)
             st.giveItems(RECRUIT, 1)
             htmltext = "31554-04.htm"
     elif event == "31554-07.htm":  #Cancelling the quest
         st.exitQuest(1)
         st.playSound("ItemSound.quest_giveup")
     elif event in BUFF.keys() and cond == 3:  #Asking for buff
         skillId, level, coins = BUFF[event]
         if st.getQuestItemsCount(GOLDEN_RAM_COIN) >= coins:
             st.takeItems(GOLDEN_RAM_COIN, coins)
             npc.setTarget(player)
             npc.doCast(SkillTable.getInstance().getInfo(skillId, level))
             htmltext = "31556-1.htm"
         else:
             htmltext = "You don't have required items"
     return htmltext
コード例 #7
0
ファイル: __init__.py プロジェクト: L2jLastWarrior/Server
    def onEvent(self, event, st):
        htmltext = event
        count = st.getQuestItemsCount(ADENA_ID)
        if count < 1000 or st.getPlayer().getLevel() < 0:
            htmltext = "<html><head><body>You dont have enought Adena.</body></html>"
        else:
            st.takeItems(ADENA_ID, 0)
            st.getPlayer().setTarget(st.getPlayer())

            #nob
            if event == "70":
                st.takeItems
                SkillTable.getInstance().getInfo(1323, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "1.htm"
                st.setState(State.COMPLETED)

            #MP-HP
            if event == "6":
                st.takeItems
                st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
                return "1.htm"
                st.setState(COMPLETED)

            #Wind Walk
            if event == "7":
                st.takeItems
                SkillTable.getInstance().getInfo(1204, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Shield
            if event == "9":
                st.takeItems
                SkillTable.getInstance().getInfo(1040, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Might
            if event == "10":
                st.takeItems
                SkillTable.getInstance().getInfo(1068, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

#Mental Shield
            if event == "11":
                st.takeItems
                SkillTable.getInstance().getInfo(1035, 4).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Blessed Body
            if event == "12":
                st.takeItems
                SkillTable.getInstance().getInfo(1045, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Blessed Soul
            if event == "13":
                st.takeItems
                SkillTable.getInstance().getInfo(1048, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)
                st.setState(COMPLETED)

            #Magic Barrier
            if event == "14":
                st.takeItems
                SkillTable.getInstance().getInfo(1036, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Resist Shock
            if event == "15":
                st.takeItems
                SkillTable.getInstance().getInfo(1259, 4).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Concentration
            if event == "16":
                st.takeItems
                SkillTable.getInstance().getInfo(1078, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Berserker Spirit
            if event == "17":
                st.takeItems
                SkillTable.getInstance().getInfo(1062, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Bless Shield
            if event == "18":
                st.takeItems
                SkillTable.getInstance().getInfo(1243, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Vampiric Rage
            if event == "19":
                st.takeItems
                SkillTable.getInstance().getInfo(1268, 4).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Acumen
            if event == "20":
                st.takeItems
                SkillTable.getInstance().getInfo(1085, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Empower
            if event == "21":
                st.takeItems
                SkillTable.getInstance().getInfo(1059, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Haste
            if event == "22":
                st.takeItems
                SkillTable.getInstance().getInfo(1086, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Guidance
            if event == "23":
                st.takeItems
                SkillTable.getInstance().getInfo(1240, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Focus
            if event == "24":
                st.takeItems
                SkillTable.getInstance().getInfo(1077, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Death Whisper
            if event == "25":
                st.takeItems
                SkillTable.getInstance().getInfo(1242, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Dance of Aqua Guard
            if event == "26":
                st.takeItems
                SkillTable.getInstance().getInfo(271, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Dance of Concentration
            if event == "27":
                st.takeItems
                SkillTable.getInstance().getInfo(272, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Dance of Earth Guard
            if event == "28":
                st.takeItems
                SkillTable.getInstance().getInfo(273, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Dance of Fire
            if event == "29":
                st.takeItems
                SkillTable.getInstance().getInfo(274, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Dance of Fury
            if event == "30":
                st.takeItems
                SkillTable.getInstance().getInfo(275, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Dance of Inspiration
            if event == "31":
                st.takeItems
                SkillTable.getInstance().getInfo(276, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Dance of Light
            if event == "32":
                st.takeItems
                SkillTable.getInstance().getInfo(277, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Dance of the Mystic
            if event == "33":
                st.takeItems
                SkillTable.getInstance().getInfo(307, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Dance of Protection
            if event == "34":
                st.takeItems
                SkillTable.getInstance().getInfo(309, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Siren's Dance
            if event == "35":
                st.takeItems
                SkillTable.getInstance().getInfo(310, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Dance of the Vampire
            if event == "36":
                st.takeItems
                SkillTable.getInstance().getInfo(311, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Dance of the Warrior
            if event == "37":
                st.takeItems
                SkillTable.getInstance().getInfo(366, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Song of Champion
            if event == "38":
                st.takeItems
                SkillTable.getInstance().getInfo(365, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "3.htm"
                st.setState(State.COMPLETED)

            #Song of Earth
            if event == "39":
                st.takeItems
                SkillTable.getInstance().getInfo(264, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)

            #Song of Flame Guard
            if event == "40":
                st.takeItems
                SkillTable.getInstance().getInfo(265, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)

            #Song of Hunter
            if event == "41":
                st.takeItems
                SkillTable.getInstance().getInfo(266, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)

            #Song of Invocation
            if event == "42":
                st.takeItems
                SkillTable.getInstance().getInfo(267, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)

            #Song of Life
            if event == "43":
                st.takeItems
                SkillTable.getInstance().getInfo(268, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)

            #Song of Meditation
            if event == "44":
                st.takeItems
                SkillTable.getInstance().getInfo(269, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)

            #Song of Renewal
            if event == "45":
                st.takeItems
                SkillTable.getInstance().getInfo(270, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)

            #Song of Storm Guard
            if event == "46":
                st.takeItems
                SkillTable.getInstance().getInfo(304, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)

            #Song of Vengeance
            if event == "47":
                st.takeItems
                SkillTable.getInstance().getInfo(305, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)

            #Song of Vitality
            if event == "48":
                st.takeItems
                SkillTable.getInstance().getInfo(306, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)

            #Song of Warding
            if event == "49":
                st.takeItems
                SkillTable.getInstance().getInfo(308, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)
            #Song of Water
            if event == "50":
                st.takeItems
                SkillTable.getInstance().getInfo(363, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)
            #Song of Wind
            if event == "51":
                st.takeItems
                SkillTable.getInstance().getInfo(364, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)

            #Greater Might
            if event == "52":
                st.takeItems
                SkillTable.getInstance().getInfo(349, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "4.htm"
                st.setState(State.COMPLETED)

            #Greater Shield
            if event == "53":
                st.takeItems
                SkillTable.getInstance().getInfo(1007, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Chant of Victory
            if event == "54":
                st.takeItems
                SkillTable.getInstance().getInfo(1009, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Fire
            if event == "55":
                st.takeItems
                SkillTable.getInstance().getInfo(1006, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Water
            if event == "56":
                st.takeItems
                SkillTable.getInstance().getInfo(1002, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Wind
            if event == "57":
                st.takeItems
                SkillTable.getInstance().getInfo(1229, 18).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Wind
            if event == "58":
                st.takeItems
                SkillTable.getInstance().getInfo(1251, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

#Chant of Magnus
            if event == "59":
                st.takeItems
                SkillTable.getInstance().getInfo(1252, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

#Wild Magic
            if event == "60":
                st.takeItems
                SkillTable.getInstance().getInfo(1253, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Blesing Of Queen
            if event == "61":
                st.takeItems
                SkillTable.getInstance().getInfo(1284, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Gift Of Queen
            if event == "62":
                st.takeItems
                SkillTable.getInstance().getInfo(1310, 4).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Blessing Of Seraphim
            if event == "98":
                st.takeItems
                SkillTable.getInstance().getInfo(1309, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Song of Storm Guard
            if event == "65":
                st.takeItems
                SkillTable.getInstance().getInfo(1362, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Song of Vengeance
            if event == "66":
                st.takeItems
                SkillTable.getInstance().getInfo(1363, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Song of Vitality
            if event == "67":
                st.takeItems
                SkillTable.getInstance().getInfo(1413, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Song of Warding
            if event == "68":
                st.takeItems
                SkillTable.getInstance().getInfo(1323, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "1.htm"
                st.setState(State.COMPLETED)
            #Song of Water
            if event == "71":
                st.takeItems
                SkillTable.getInstance().getInfo(1388, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)
            #Song of Wind
            if event == "72":
                st.takeItems
                SkillTable.getInstance().getInfo(1389, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Greater Might
            if event == "73":
                st.takeItems
                SkillTable.getInstance().getInfo(1303, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Greater Shield
            if event == "74":
                st.takeItems
                SkillTable.getInstance().getInfo(1352, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Chant of Victory
            if event == "75":
                st.takeItems
                SkillTable.getInstance().getInfo(1356, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Fire
            if event == "76":
                st.takeItems
                SkillTable.getInstance().getInfo(1357, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Water
            if event == "77":
                st.takeItems
                SkillTable.getInstance().getInfo(1355, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Wind
            if event == "78":
                st.takeItems
                SkillTable.getInstance().getInfo(1191, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Wind
            if event == "79":
                st.takeItems
                SkillTable.getInstance().getInfo(1033, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            if event == "80":
                st.takeItems
                SkillTable.getInstance().getInfo(1182, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Song of Vengeance
            if event == "81":
                st.takeItems
                SkillTable.getInstance().getInfo(1189, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Song of Vitality
            if event == "82":
                st.takeItems
                SkillTable.getInstance().getInfo(1392, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Song of Warding
            if event == "83":
                st.takeItems
                SkillTable.getInstance().getInfo(1393, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)
            #Song of Water
            if event == "84":
                st.takeItems
                SkillTable.getInstance().getInfo(1354, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)
            #Song of Wind
            if event == "85":
                st.takeItems
                SkillTable.getInstance().getInfo(1353, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Greater Might
            if event == "86":
                st.takeItems
                SkillTable.getInstance().getInfo(1032, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "7.htm"
                st.setState(State.COMPLETED)

            #Greater Shield
            if event == "87":
                st.takeItems
                SkillTable.getInstance().getInfo(1390, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Chant of Victory
            if event == "88":
                st.takeItems
                SkillTable.getInstance().getInfo(1391, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Blessing of Queen
            if event == "89":
                st.takeItems
                SkillTable.getInstance().getInfo(4699, 13).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "6.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Water
            if event == "90":
                st.takeItems
                SkillTable.getInstance().getInfo(4700, 13).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "6.htm"
                st.setState(State.COMPLETED)

            #Blessing of Seraphim
            if event == "91":
                st.takeItems
                SkillTable.getInstance().getInfo(4702, 13).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "6.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Wind
            if event == "92":
                st.takeItems
                SkillTable.getInstance().getInfo(4703, 13).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "6.htm"
                st.setState(State.COMPLETED)

#Prophecy of Fire
            if event == "93":
                st.takeItems
                SkillTable.getInstance().getInfo(1304, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Water
            if event == "94":
                st.takeItems
                SkillTable.getInstance().getInfo(1397, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Wind
            if event == "95":
                st.takeItems
                SkillTable.getInstance().getInfo(1044, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Wind
            if event == "96":
                st.takeItems
                SkillTable.getInstance().getInfo(1087, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "2.htm"
                st.setState(State.COMPLETED)

            #Prophecy of Wind
            if event == "64":
                st.takeItems
                SkillTable.getInstance().getInfo(1308, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                return "5.htm"
                st.setState(State.COMPLETED)

            #Cancellation
            if event == "99":
                st.takeItems
                SkillTable.getInstance().getInfo(1087, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                st.getPlayer().stopAllEffects()
                return "1.htm"
                st.setState(State.COMPLETED)

            #CPHEAL
            if event == "69":
                st.takeItems(ADENA_ID, 1000)
                st.getPlayer().restoreCP()
                return "1.htm"
                st.setState(COMPLETED)

            if event == "100":
                st.getPlayer().stopAllEffects()
                SkillTable.getInstance().getInfo(1204, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4344, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4346, 4).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4349, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1243, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1389, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4347, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4348, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4355, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4356, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4352, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1303, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1087, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1397, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4351, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1044, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(264, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(266, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(268, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(267, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(269, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(304, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(273, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(276, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(365, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1413, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4699, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4702, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4703, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1323, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
                return "1.htm"
                st.setState(COMPLETED)

            if event == "200":
                st.getPlayer().stopAllEffects()
                SkillTable.getInstance().getInfo(4344, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4346, 4).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4349, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1389, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4345, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4347, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4348, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4354, 4).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1087, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4360, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4358, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4357, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4359, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1032, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4342, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1397, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(264, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(266, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(267, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(268, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(269, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(304, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(271, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(274, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(275, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(310, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1363, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4700, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4703, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1323, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
                return "1.htm"
                st.setState(COMPLETED)

            if event == "300":
                st.getPlayer().stopAllEffects()
                SkillTable.getInstance().getInfo(4344, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4346, 4).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4349, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1243, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1389, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4347, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4348, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4355, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4356, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4352, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1303, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1087, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1397, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4351, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1044, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(264, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(266, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(268, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(267, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(269, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(304, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(273, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(276, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(365, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1413, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4699, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4702, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4703, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1323, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
                return "1.htm"
                st.setState(COMPLETED)

            if event == "400":
                st.getPlayer().stopAllEffects()
                SkillTable.getInstance().getInfo(4344, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4346, 4).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4349, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1389, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4345, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4347, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4348, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4352, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4354, 4).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1087, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4360, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4358, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4357, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4359, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1032, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4342, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1397, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(264, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(266, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(267, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(268, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(269, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(304, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(271, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(274, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(275, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(310, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1363, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4700, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4703, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1323, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1388, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
                return "1.htm"
                st.setState(COMPLETED)

            if event == "500":
                st.getPlayer().stopAllEffects()
                SkillTable.getInstance().getInfo(4344, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4346, 4).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4349, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1389, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4345, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4347, 6).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4352, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4354, 4).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1087, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4360, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4358, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4357, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4359, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1032, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4342, 2).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1397, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(264, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(266, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(267, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(268, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(269, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(304, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(271, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(274, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(275, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(310, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1363, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4700, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(4703, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1323, 1).getEffects(
                    st.getPlayer(), st.getPlayer())
                SkillTable.getInstance().getInfo(1389, 3).getEffects(
                    st.getPlayer(), st.getPlayer())
                st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
                return "1.htm"
                st.setState(COMPLETED)

#Nobles
        if event == "122":
            SkillTable.getInstance().getInfo(1323, 1).getEffects(
                st.getPlayer(), st.getPlayer())

            return "1.htm"
            st.setState(COMPLETED)

            if htmltext != event:
                st.setState(COMPLETED)
                st.exitQuest(1)
        return htmltext
コード例 #8
0
ファイル: __init__.py プロジェクト: L2jLastWarrior/Server
    def onAdvEvent(self, event, npc, player):
        leaderst = 0
        st = 0
        if player.isClanLeader(): leaderst = player.getQuestState(qn)
        else:
            # non-leaders doing this quest need both their own quest state and the leader's
            st = player.getQuestState(qn)
            if not st: return
            leaderst = leader(player)
            if not leaderst: return

        htmltext = event
        #####  Leaders area  ######
        if event == "30756-03.htm":
            leaderst.setState(PART2)
            leaderst.set("cond", "1")
            leaderst.playSound("ItemSound.quest_accept")
        elif event == "30759-03.htm":
            leaderst.setState(PART3)
            leaderst.set("cond", "2")
            leaderst.set("dead_list", " ")
        elif event == "30759-07.htm":
            for i in range(3):
                leaderst.takeItems(SYMBOL_OF_LOYALTY, 1)
            leaderst.giveItems(ANTIDOTE_RECIPE, 1)
            leaderst.setState(PART4)
            leaderst.set("cond", "3")
            leaderst.set("ingredients", "0 0 0")
            leaderst.set("chest_count", "0")
            leaderst.set("chest_game", "0")
            leaderst.set("chest_try", "0")
            leaderst.startQuestTimer("poison_timer", 3600000)
            skill = SkillTable.getInstance().getInfo(4082, 1)
            npc.setTarget(player)
            npc.broadcastPacket(
                MagicSkillUser(npc, player, skill.getDisplayId(), 1,
                               skill.getSkillTime(), 0))
            npc.callSkill(skill, [player])
            leaderst.addNotifyOfDeath(player)
        elif event == "poison_timer":
            members_finnish(leaderst)
            leaderst.exitQuest(1)
            htmltext = "30759-09.htm"
        elif event == "chest_timer":
            htmltext = ""
            self.chest_game(leaderst, "stop")
            if DEBUG: htmltext = "DEBUG MESSAGE: chest timer event sent."


#####  Members area  ######
        elif event == "30757-04.htm":
            deadlist = leaderst.get("dead_list").split()
            deadlist.append(player.getName())
            leaderst.set("dead_list", " ".join(deadlist))
            player.reduceCurrentHp(player.getCurrentHp(), player)
            st.giveItems(SYMBOL_OF_LOYALTY, 1)
            st.playSound("ItemSound.quest_accept")
        elif event == "30757-05.htm":
            st.exitQuest(1)
        elif event == "30758-03.htm":
            self.chest_game(leaderst, "start")
        elif event == "30758-07.htm":
            if st.getQuestItemsCount(RETRY_ITEMS) < RETRY_PRICE:
                htmltext = "30758-06.htm"
            else:
                st.takeItems(RETRY_ITEMS, RETRY_PRICE)
        return htmltext
コード例 #9
0
 def onAttack(self, npc, player, damage, isPet):
     player.setTarget(player)
     player.doCast(SkillTable.getInstance().getInfo(5088, 1))
     return
コード例 #10
0
ファイル: __init__.py プロジェクト: L2jLastWarrior/Server
    def onTalk(self, npc, player):
        htmltext = "<html><body>You are either not carrying out your quest or don't meet the criteria.</body></html>"
        st = player.getQuestState(qn)
        if not st: return htmltext

        cond = st.getInt("cond")
        npcId = npc.getNpcId()

        if npcId == MUSHIKA:
            first = player.getQuestState("124_MeetingTheElroki")
            if st.getState() == COMPLETED:
                htmltext = "<html><body>This quest has already been completed.</body></html>"
            elif first and first.getState().getName(
            ) == 'Completed' and st.getState(
            ) == CREATED and player.getLevel() >= 76:
                htmltext = "32114-01.htm"
            elif cond == 0:
                htmltext = "32114-00.htm"
            elif cond == 1:
                htmltext = "32114-07.htm"
            elif cond == 2:
                htmltext = "32114-10.htm"
            elif cond >= 3 and cond < 8:
                htmltext = "32114-11.htm"
            elif cond == 8:
                st.addExpAndSp(859195, 86603)
                st.unset("cond")
                st.unset("pilar1")
                st.unset("pilar2")
                st.unset("pilar3")
                st.setState(COMPLETED)
                st.exitQuest(False)
                st.playSound("ItemSound.quest_finish")
                htmltext = "32114-12.htm"
        elif npcId == KARAKAWEI:
            if cond == 2:
                htmltext = "32117-01.htm"
            elif cond == 3:
                htmltext = "32117-09.htm"
            elif cond == 4:
                st.takeItems(ORNITHOMIMUS_CLAW, -1)
                st.takeItems(DEINONYCHUS_BONE, -1)
                st.playSound("ItemSound.quest_middle")
                htmltext = "32117-10.htm"
            elif cond == 5:
                htmltext = "32117-15.htm"
            elif cond == 6 or cond == 7:
                htmltext = "32117-16.htm"
            elif cond == 8:
                htmltext = "32117-17.htm"
        elif npcId == ULU_KAIMU:
            if cond == 5:
                npc.doCast(SkillTable.getInstance().getInfo(5089, 1))
                htmltext = "32119-01.htm"
            elif cond == 6:
                htmltext = "32119-14.htm"
        elif npcId == BALU_KAIMU:
            if cond == 6:
                npc.doCast(SkillTable.getInstance().getInfo(5089, 1))
                htmltext = "32120-01.htm"
            elif cond == 7:
                htmltext = "32120-16.htm"
        elif npcId == CHUTA_KAIMU:
            if cond == 7:
                npc.doCast(SkillTable.getInstance().getInfo(5089, 1))
                htmltext = "32121-01.htm"
            elif cond == 8:
                htmltext = "32121-17.htm"
        return htmltext