def onConnect( player, reconnecting ): socket = player.socket if reconnecting: socket.sysmessage( tr("Reconnecting.") ) player.update() socket.resendplayer() # send to jail if account is jailed if player.account.flags & 0x80: if not player.jailed: jailPlayer( player, player )
def onLogin( player ): socket = player.socket socket.sysmessage( tr("Welcome to %s") % ( wolfpack.serverversion() ) ) socket.sysmessage( tr("Report Bugs: http://bugs.wpdev.org/") ) player.hidden = False # send to jail if account is jailed if player.account.flags & 0x80: if not player.jailed: jailPlayer( player, player ) return False