コード例 #1
0
 def pre_test(self):
     self.common = Common()
     self.hall_page = Hall_Page()
     self.sign_page = Sign_Page()
     self.game_page = Game_Page()
     global user_info, UserID
     user_info = self.common.get_user()
     print user_info
     UserID = user_info['mid']
     print 'UserID:%s' % UserID
     PHPInterface.set_level(UserID, 15)
     user_info1 = PHPInterface.get_user_info(UserID)  #获取玩家信息
     coin = json.loads(user_info1).get('result', {
         'coin': None
     }).get('coin')  #获取当前银币值
     AddMoney = 10000 - coin
     PHPInterface.add_money(UserID, AddMoney)  #将银币值设为10000
     self.setting_page = Setting_Page()
     self.personinfo_page = Personinfo_Page()
     self.broadcast_page = Broadcast_Page()
     self.start_step("初始化Luadriver")
     self.luadriver = self.common.setupdriver()
     self.start_step("关闭活动页面")
     self.common.closeactivity(self.luadriver)
     self.start_step("判断是否登陆")
     self.hall_page.wait_element("头像").click()
     time.sleep(5)
     self.common.loginuser(user_info['user'], user_info['password'])
     self.common.closeActivityBtn()
コード例 #2
0
 def pre_test(self):
     self.common = Common()
     self.hall_page = Hall_Page()
     self.game_page = Game_Page()
     self.setting_page = Setting_Page()
     self.personinfo_page = Personinfo_Page()
     global user_info, MID
     user_info = self.common.get_user()
     self.log_info("userinfo:%s" % user_info)
     self.start_step("初始化Luadriver")
     self.luadriver = self.common.setupdriver()
     self.start_step("关闭活动页面")
     self.common.closeactivity(self.luadriver)
     self.start_step("登陆")
     self.hall_page.wait_element("头像").click()
     self.common.loginuser(user_info['user'], user_info['password'])
     self.common.closeActivityBtn()
     MID = self.common.get_mid()
     PHPInterface.set_level(MID, 16)
     user_info1 = PHPInterface.get_user_info(MID)  # 获取玩家信息
     coin = json.loads(user_info1).get('result', {
         'coin': None
     }).get('coin')  # 获取当前银币值
     AddMoney = 100000 - coin
     PHPInterface.add_money(MID, AddMoney)  # 将银币值设为100000
     self.common.switchserver()
     self.common.closeActivityBtn()
コード例 #3
0
 def pre_test(self):
     self.common = Common()
     global user_info, UserID
     userinfo_and_mid = self.common.get_idle_userinfo_and_mid()
     user_info = userinfo_and_mid.get('userinfo')
     print user_info
     UserID = userinfo_and_mid.get('mid')
     print 'UserID:%s' % UserID
     user_info1 = PHPInterface.get_user_info(UserID)  # 获取玩家信息
     coin = json.loads(user_info1).get('result', {
         'coin': None
     }).get('coin')  # 获取当前银币值
     print coin
     AddMoney = 60000 - coin
     PHPInterface.add_money(UserID, AddMoney)  # 将银币值设为60000
     PHPInterface.set_level(UserID, 16)
     self.start_step("初始化环境")
     # 初始化Luadriver
     args = {}
     args['newCommandTimeout'] = 305
     self.luadriver = self.common.setupdriver(args)
     self.broadcast_page = Broadcast_Page()
     self.hall_page = Hall_Page()
     self.personinfo_page = Personinfo_Page()
     self.common.closeactivity_switchserver(self.luadriver)
     self.hall_page.wait_element("头像").click()
     time.sleep(5)
     self.common.loginuser(user_info['user'], user_info['password'])
     time.sleep(5)
     self.common.closeActivityBtn()
コード例 #4
0
 def pre_test(self):
     UserID = self.casedata.get('mid')
     print 'UserID:%s' % UserID
     PHPInterface.set_level(UserID, 1)  #将玩家等级设为1级
     dict = PHPInterface.get_user_info(UserID)  # 获取玩家信息
     coin = eval(dict).get('result', {'coin': None}).get('coin')  # 获取当前银币值
     AddMoney = 30000 - coin
     PHPInterface.add_money(UserID, AddMoney)  # 将银币值设为30000
     self.common = Common()
     # 初始化Luadriver
     self.luadriver = self.common.setupdriver()
     self.hall_page = Hall_Page()
     self.sign_page = Sign_Page()
     self.game_page = Game_Page()
     self.setting_page = Setting_Page()
     self.personinfo_page = Personinfo_Page()
     self.broadcast_page = Broadcast_Page()
     self.common.closeactivitytest(self.luadriver)
コード例 #5
0
 def post_test(self):
     '''
     测试用例执行完成后,清理测试环境
     '''
     user_info1 = PHPInterface.get_user_info(UserID)  # 获取玩家信息
     coin = json.loads(user_info1).get('result', {
         'coin': None
     }).get('coin')  # 获取当前银币值
     print coin
     try:
         PHPInterface.set_level(UserID, 0)
         PHPInterface.add_money(UserID, 10000 - coin)
         self.common.deletefile(self.luadriver)
         self.common.closedriver()
     except:
         print 'Closedriver failed'
     finally:
         self.common.release_user(UserID)
コード例 #6
0
 def pre_test(self):
     self.common = Common()
     self.hall_page = Hall_Page()
     self.game_page = Game_Page()
     self.setting_page = Setting_Page()
     self.personinfo_page = Personinfo_Page()
     global user_info, MID
     user_info = self.common.get_user()
     self.log_info("userinfo:%s" % user_info)
     self.start_step("初始化Luadriver")
     self.luadriver = self.common.setupdriver()
     self.start_step("关闭活动页面")
     self.common.closeactivity(self.luadriver)
     self.start_step("登陆")
     self.hall_page.wait_element("头像").click()
     self.common.loginuser(user_info['user'], user_info['password'])
     self.common.closeActivityBtn()
     MID = self.common.get_mid()
     PHPInterface.set_level(MID, 16)
     self.common.set_coin(MID, 100000)  # 将银币值设为100000
     self.common.switchserver()
     self.common.closeActivityBtn()