def test_booleans(): # ============================================================================== # Make a box and a sphere # ============================================================================== box = Box.from_width_height_depth(2, 2, 2) box = Mesh.from_shape(box) box.quads_to_triangles() A = box.to_vertices_and_faces() sphere = Sphere(Point(1, 1, 1), 1) sphere = Mesh.from_shape(sphere, u=30, v=30) sphere.quads_to_triangles() B = sphere.to_vertices_and_faces() # ============================================================================== # Remesh the sphere # ============================================================================== B = remesh(B, 0.3, 10) # ============================================================================== # Compute the boolean mesh # ============================================================================== V, F = boolean_union(A, B) mesh = Mesh.from_vertices_and_faces(V, F)
# ============================================================================== # Make a box and a sphere # ============================================================================== box = Box.from_width_height_depth(2, 2, 2) box = Mesh.from_shape(box) box.quads_to_triangles() A = box.to_vertices_and_faces() sphere = Sphere(Point(1, 1, 1), 1) sphere = Mesh.from_shape(sphere, u=30, v=30) sphere.quads_to_triangles() B = sphere.to_vertices_and_faces() # ============================================================================== # Remesh the sphere # ============================================================================== proxy.package = 'compas_cgal.meshing' B = proxy.remesh(B, 0.3, 10) # ============================================================================== # Compute the intersections # ============================================================================== proxy.package = 'compas_cgal.intersections'
import compas_libigl as igl origin = Point(0.0, 0.0, 0.0) cube = Box.from_width_height_depth(1.0, 1.0, 1.0) sphere = Sphere(origin, 0.95 * sqrt(0.5 ** 2 + 0.5 ** 2)) xcyl = Cylinder(Circle(Plane(origin, Vector(1.0, 0.0, 0.0)), 0.35), 2.0) ycyl = Cylinder(Circle(Plane(origin, Vector(0.0, 1.0, 0.0)), 0.35), 2.0) zcyl = Cylinder(Circle(Plane(origin, Vector(0.0, 0.0, 1.0)), 0.35), 2.0) a = Mesh.from_vertices_and_faces(cube.vertices, cube.faces) a = mesh_subdivide_quad(a, k=3) b = Mesh.from_vertices_and_faces(* sphere.to_vertices_and_faces(u=30, v=30)) c = Mesh.from_vertices_and_faces(* xcyl.to_vertices_and_faces(u=30)) d = Mesh.from_vertices_and_faces(* ycyl.to_vertices_and_faces(u=30)) e = Mesh.from_vertices_and_faces(* zcyl.to_vertices_and_faces(u=30)) mesh_quads_to_triangles(a) mesh_quads_to_triangles(b) mesh_quads_to_triangles(c) mesh_quads_to_triangles(d) mesh_quads_to_triangles(e) VA = numpy.array(a.get_vertices_attributes('xyz'), dtype=numpy.float64) FA = numpy.array([a.face_vertices(face) for face in a.faces()], dtype=numpy.int32) VB = numpy.array(b.get_vertices_attributes('xyz'), dtype=numpy.float64) FB = numpy.array([b.face_vertices(face) for face in b.faces()], dtype=numpy.int32) VC = numpy.array(c.get_vertices_attributes('xyz'), dtype=numpy.float64)