コード例 #1
0
    def data(self, data):
        self.name = data['name']
        self.joints = [Joint.from_data(d) for d in data['joints']]
        self.links = [Link.from_data(d) for d in data['links']]
        self.materials = [Material.from_data(d) for d in data['materials']]
        self.attr = _attr_from_data(data['attr'])
        self._scale_factor = data['_scale_factor']

        self._rebuild_tree()
コード例 #2
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    def _set_data(self, data):
        self.name = data.get('name', '')
        self.joints = [Joint.from_data(d) for d in data.get('joints', [])]
        self.links = [Link.from_data(d) for d in data.get('links', [])]
        self.materials = [Material.from_data(d) for d in data.get('materials', [])]
        self.attr = _attr_from_data(data.get('attr', {}))
        self._scale_factor = data.get('_scale_factor', 1.)

        self._rebuild_tree()
コード例 #3
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    def add_link(self, name, visual_mesh=None, visual_color=None, collision_mesh=None, **kwargs):
        """Adds a link to the robot model.

        Provides an easy way to programmatically add a link to the robot model.

        Parameters
        ----------
        name : str
            The name of the link
        visual_mesh : :class:`compas.datastructures.Mesh`, optional
            The link's visual mesh.
        visual_color : list of 3 float, optional
            The rgb color of the mesh. Defaults to (0.8, 0.8, 0.8)
        collision_mesh : :class:`compas.datastructures.Mesh`, optional
            The link's collision mesh.

        Returns
        -------
        :class:`Link`
            The created `Link`

        Raises
        ------
        ValueError
            If the link name is already used in the chain.

        Examples
        --------
        >>> sphere = Sphere((0, 0, 0), 1)
        >>> mesh = Mesh.from_shape(sphere)
        >>> robot = RobotModel('robot')
        >>> link = robot.add_link('link0', visual_mesh=mesh)
        """

        all_link_names = [l.name for l in self.links]
        if name in all_link_names:
            raise ValueError("Link name '%s' already used in chain." % name)

        visual = []
        collision = []

        if visual_mesh:
            if not visual_color:
                visual_color = (0.8, 0.8, 0.8)
            v = Visual(Geometry(MeshDescriptor("")))
            v.material = Material(color=Color("%f %f %f 1" % visual_color))
            v.geometry.shape.geometry = visual_mesh
            visual.append(v)

        if collision_mesh:  # use visual_mesh as collision_mesh if none passed?
            c = Collision(Geometry(MeshDescriptor("")))
            c.geometry.shape.geometry = collision_mesh
            collision.append(c)

        link = Link(name, visual=visual, collision=collision, **kwargs)
        self.links.append(link)
        return link
コード例 #4
0
    def add_link(self, name, visual_meshes=None, visual_color=None, collision_meshes=None, **kwargs):
        """Adds a link to the robot model.

        Provides an easy way to programmatically add a link to the robot model.

        Parameters
        ----------
        name : str
            The name of the link
        visual_meshes : list of :class:`compas.datastructures.Mesh` or :class:`compas.geometry.Shape`, optional
            The link's visual mesh.
        visual_color : list of 3 float, optional
            The rgb color of the mesh. Defaults to (0.8, 0.8, 0.8)
        collision_meshes : list of :class:`compas.datastructures.Mesh` or :class:`compas.geometry.Shape`, optional
            The link's collision mesh.

        Returns
        -------
        :class:`Link`
            The created `Link`

        Raises
        ------
        ValueError
            If the link name is already used in the chain.

        Examples
        --------
        >>> sphere = Sphere((0, 0, 0), 1)
        >>> mesh = Mesh.from_shape(sphere)
        >>> robot = RobotModel('robot')
        >>> link = robot.add_link('link0', visual_mesh=mesh)
        """
        self._check_link_name(name)
        visual_meshes, kwargs = self._consolidate_meshes(visual_meshes, 'visual_mesh', **kwargs)
        collision_meshes, kwargs = self._consolidate_meshes(collision_meshes, 'collision_mesh', **kwargs)
        if not visual_color:
            visual_color = (0.8, 0.8, 0.8)

        visuals = []
        collisions = []

        for visual in visual_meshes:
            if isinstance(visual, Mesh):
                v = Visual(Geometry(MeshDescriptor("")))
                v.geometry.shape.geometry = visual
            else:
                v = Visual.from_primitive(visual)
            v.material = Material(color=Color("%f %f %f 1" % visual_color))
            visuals.append(v)

        for collision in collision_meshes:  # use visual_mesh as collision_mesh if none passed?
            if isinstance(collision, Mesh):
                c = Collision(Geometry(MeshDescriptor("")))
                c.geometry.shape.geometry = collision
            else:
                c = Collision.from_primitive(collision)
            collisions.append(c)

        link = Link(name, visual=visuals, collision=collisions, **kwargs)
        self.links.append(link)
        # Must build the tree structure, if adding the first link to an empty robot
        if len(self.links) == 1:
            self._rebuild_tree()
            self._create(self.root, Transformation())
        return link