コード例 #1
0
def draw_edge_rhino(edge):
    # ==============================================================================
    # Use a frame artist to visualize the boundary frame.
    # ==============================================================================
    artist = FrameArtist(edge['frames'][0],
                         layer=edge['layer'] + "::Frame",
                         scale=0.3)
    artist.clear_layer()
    artist.draw()
    # ==============================================================================
    # Use a frame artist to visualize the frame of the intersection points.
    # ==============================================================================
    artist = FrameArtist(edge['frames'][1],
                         layer=edge['layer'] + "::Frame",
                         scale=0.3)
    artist.clear_layer()
    artist.draw()
    # ==============================================================================
    # Use a point artist to visualize the intersection points.
    # ==============================================================================
    PointArtist.draw_collection(edge['intersections'],
                                layer=edge['layer'] + "::Intersections",
                                clear=True)
    # ==============================================================================
    # Use a mesh artist to visualize beams
    # ==============================================================================
    artist = MeshArtist(None, layer=edge['layer'] + "::BBox")
    artist.clear_layer()
    for mesh in edge['meshes']:
        artist = MeshArtist(mesh, layer=edge['layer'] + "::BBox")
        artist.draw_mesh()
コード例 #2
0
ファイル: boundary.py プロジェクト: tetov/ITA19
# Use a frame artist to visualize the boundary frame.
# ==============================================================================

artist = FrameArtist(frame, layer="SOUTH::Frame", scale=0.3)
artist.clear_layer()
artist.draw()

# ==============================================================================
# Use a point artist to visualize the intersection points.
# ==============================================================================

PointArtist.draw_collection(intersections,
                            layer="SOUTH::Intersections",
                            clear=True)

# ==============================================================================
# Use a frame artist to visualize the frame of the intersection points.
# ==============================================================================

artist = FrameArtist(frame1, layer="SOUTH::Frame1", scale=0.3)
artist.clear_layer()
artist.draw()

# ==============================================================================
# Use a mesh artist to visualize the bounding box.
# ==============================================================================

artist = MeshArtist(bbox, layer="SOUTH::Bbox1")
artist.clear_layer()
artist.draw_mesh()