class AddSwitch(object): """A utility class that handles adding a switch and retrieving corresponding machines associated with the switch. """ def __init__(self, server_url): print server_url, " ...." self._client = Client(server_url) def add_switch(self, queue, ip, snmp_community): """Add a switch with SNMP credentials and retrieve attached server machines. :param queue: The result holder for the machine details. :type queue: A Queue object(thread-safe). :param ip: The IP address of the switch. :type ip: string. :param snmp_community: The SNMP community string. :type snmp_community: string. """ status, resp = self._client.add_switch(ip, version="2c", community=snmp_community) if status > 409: queue.put((ip, (False, "Failed to add the switch (status=%d)" % status))) return if status == 409: # This is the case where the switch with the same IP already # exists in the system. We now try to update the switch # with the given credential. switch_id = resp['failedSwitch'] status, resp = self._client.update_switch(switch_id, version="2c", community=snmp_community) if status > 202: queue.put((ip, (False, "Failed to update the switch (status=%d)" % status))) return switch = resp['switch'] state = switch['state'] switch_id = switch['id'] # if the switch state is not in under_monitoring, # wait for the poll switch task while True: status, resp = self._client.get_switch(switch_id) if status > 400: queue.put((ip, (False, "Failed to get switch status"))) return switch = resp['switch'] state = switch['state'] if state == 'initialized' or state == 'repolling': time.sleep(5) else: break if state == 'under_monitoring': # get machines connected to the switch. status, response = self._client.get_machines(switch_id=switch_id) if status == 200: for machine in response['machines']: queue.put((ip, "mac=%s, vlan=%s, port=%s dbid=%d" % ( machine['mac'], machine['vlan'], machine['port'], machine['id']))) else: queue.put((ip, (False, "Failed to get machines %s" % response['status']))) else: queue.put((ip, (False, "Switch state is %s" % state)))
class AddSwitch(object): """A utility class. Handles adding a switch and retrieving corresponding machines associated with the switch. """ def __init__(self, server_url): print server_url, " ...." self._client = Client(server_url) def add_switch(self, queue, ip, snmp_community): """Add a switch with SNMP credentials. :param queue: The result holder for the machine details. :type queue: A Queue object(thread-safe). :param ip: The IP address of the switch. :type ip: string. :param snmp_community: The SNMP community string. :type snmp_community: string. """ status, resp = self._client.add_switch(ip, version="2c", community=snmp_community) if status > 409: queue.put( (ip, (False, "Failed to add the switch (status=%d)" % status))) return if status == 409: # This is the case where the switch with the same IP already # exists in the system. We now try to update the switch # with the given credential. switch_id = resp['failedSwitch'] status, resp = self._client.update_switch(switch_id, version="2c", community=snmp_community) if status > 202: queue.put( (ip, (False, "Failed to update the switch (status=%d)" % status))) return switch = resp['switch'] state = switch['state'] switch_id = switch['id'] # if the switch state is not in under_monitoring, # wait for the poll switch task while True: status, resp = self._client.get_switch(switch_id) if status > 400: queue.put((ip, (False, "Failed to get switch status"))) return switch = resp['switch'] state = switch['state'] if state == 'initialized' or state == 'repolling': time.sleep(5) else: break if state == 'under_monitoring': # get machines connected to the switch. status, response = self._client.get_machines(switch_id=switch_id) if status == 200: for machine in response['machines']: queue.put((ip, "mac=%s, vlan=%s, port=%s dbid=%d" % (machine['mac'], machine['vlan'], machine['port'], machine['id']))) else: queue.put( (ip, (False, "Failed to get machines %s" % response['status']))) else: queue.put((ip, (False, "Switch state is %s" % state)))