コード例 #1
0
ファイル: containers.py プロジェクト: m64/PEG
 def __init__ (self, ID, name = 'Wooden Crate', \
         text = 'A battered crate', gfx = 'crate', **kwargs):
     events = {'takeAllButton':self.close,
       'closeButton':self.close}
     ImmovableContainer.__init__(self, ID = ID, name = name, gfx = gfx, \
             text = text, events = events, **kwargs)
     self.placeItem(CarryableItem(ID=987,name="Dagger456"))
コード例 #2
0
 def prepareStateForSaving(self, state):
     """Prepares state for saving
     @type state: dictionary
     @param state: State of the object  
     """
     ImmovableContainer.prepareStateForSaving(self, state)
     del state["behaviour"]
コード例 #3
0
    def __init__ (self, object_id, agent_layer=None, name = 'Footlocker',
                  text = 'A Footlocker', gfx = 'lock_box_metal01', **kwargs):
        ImmovableContainer.__init__(self, ID = object_id, name = name, 
                                    gfx = gfx, text = text, **kwargs)
        self.behaviour = None

        self.attributes.append("AnimatedContainer")
        self.createBehaviour(agent_layer)        
コード例 #4
0
ファイル: containers.py プロジェクト: m64/PEG
    def __init__ (self, ID, agent_layer=None, name = 'Footlocker', \
               text = 'A Footlocker', gfx = 'lock_box_metal01', **kwargs):
        events = {'takeAllButton':self.close,
                  'closeButton':self.close}
        ImmovableContainer.__init__(self, ID = ID, name = name, gfx = gfx, \
                text = text, events = events, **kwargs)
        self.placeItem(CarryableItem(ID=987,name="Dagger456"))

        fife.InstanceActionListener.__init__(self)
        self.layer = agent_layer
        self.agent = self.layer.getInstance(self.ID)
        self.agent.addActionListener(self)
        self.state = _AGENT_STATE_CLOSED
        self.agent.act('closed', self.agent.getLocation())
コード例 #5
0
 def __init__ (self, ID, name = 'Wooden Crate', \
         text = 'A battered crate', gfx = 'crate', **kwargs):
     ImmovableContainer.__init__(self, ID = ID, name = name, gfx = gfx, \
             text = text, **kwargs)