def _conduct_connectfour_battle(): ''' conduct the battle with AI''' _welcome_banner() user_host = input('Please specify your IP address or a host.').strip() user_port = int(input('Please enter the port.')) user_id = input('Please enter your User ID.').strip() the_winner = connectfour.NONE user_player = connectfour.RED ai_player = connectfour.YELLOW column_number = connectfour.BOARD_COLUMNS connect_four_connection = connectfour_I32CFSP_final.connect(user_host, user_port) try: if connectfour_I32CFSP_final.login(connect_four_connection, user_id): print('Welcome, {}!'.format(user_id)) else: print('Login Failed.') #consdering to erase the "else" what do you think? if connectfour_I32CFSP_final.declare_match(connect_four_connection): print('Initializing the game.') else: print('Battle request Failed.') #consdering to erase the "else" what do you think? game_state = connectfour_tools.init_the_game() while the_winner == connectfour.NONE: _make_move_please(game_state, user_player, ai_player, user_id) try: action = connectfour_tools.ask_action() move = connectfour_tools.ask_move() if not connectfour_I32CFSP_final.drop_or_pop_request(action, move, connect_four_connection): raise connectfour.InvalidConnectFourMoveError() game_state = connectfour_tools.pop_or_drop(game_state, action, move) connectfour_tools.display_board(game_state.board) the_winner = connectfour.winning_player(game_state) # break if the user player wins on his/her move if the_winner != connectfour.NONE: break _make_move_please(game_state, user_player, ai_player, user_id) ai_message = connectfour_I32CFSP_final.classify_ai_move(connect_four_connection) game_state = connectfour_tools.pop_or_drop(game_state, ai_message.action, ai_message.move) connectfour_tools.display_board(game_state.board) the_winner = connectfour.winning_player(game_state) except ValueError: print('This is invalid move. Please type in 1~{}\n'.format(column_number)) except connectfour.InvalidConnectFourMoveError: print('This is invalid move. Please try again.\n') _print_the_winning_player(the_winner, user_player, ai_player, user_id) except: print('Disconnected! Goodbye!')
def _conduct_connectfour_battle(): '''conduct the battle with AI''' _welcome_banner() user_host = input('Please specify your IP address or a host.').strip() user_port = int(input('Please enter the port.')) user_id = input('Please enter your User ID.').strip() the_winner = connectfour.NONE user_player = connectfour.RED ai_player = connectfour.YELLOW column_number = connectfour.BOARD_COLUMNS try: connect_four_connection = connectfour_I32CFSP_final.connect( user_host, user_port) if connectfour_I32CFSP_final.login(connect_four_connection, user_id): print('Welcome, {}!'.format(user_id)) if connectfour_I32CFSP_final.declare_match(connect_four_connection): print('Initializing the game.') game_state = connectfour_tools.init_the_game() while the_winner == connectfour.NONE: _make_move_please(game_state, user_player, ai_player, user_id) try: action = connectfour_tools.ask_action() move = connectfour_tools.ask_move() if connectfour_I32CFSP_final.drop_or_pop_request( action, move, connect_four_connection) == False: raise connectfour.InvalidConnectFourMoveError() game_state = connectfour_tools.pop_or_drop( game_state, action, move) connectfour_tools.display_board(game_state.board) the_winner = connectfour.winning_player(game_state) if the_winner != connectfour.NONE: break _make_move_please(game_state, user_player, ai_player, user_id) ai_message = connectfour_I32CFSP_final.classify_ai_move( connect_four_connection) game_state = connectfour_tools.pop_or_drop( game_state, ai_message.action, ai_message.move) connectfour_tools.display_board(game_state.board) the_winner = connectfour.winning_player(game_state) except ValueError: print('This is invalid move. Please type in 1~{}\n'.format( column_number)) except connectfour.InvalidConnectFourMoveError: print('This is invalid move. Please try again.\n') _print_the_winning_player(the_winner, user_player, ai_player, user_id) except: print('Disconnected! Goodbye!')
def _main(): '''function that runs connectfour consol''' _greet_to_players(connectfour.RED, connectfour.YELLOW) the_winner = connectfour.NONE player_one = connectfour.RED player_two = connectfour.YELLOW column_number = connectfour.BOARD_COLUMNS game_state = connectfour_tools.init_the_game() while the_winner == connectfour.NONE: _please_make_move(game_state, player_one, player_two) try: action = connectfour_tools.ask_action() move = connectfour_tools.ask_move() game_state = connectfour_tools.pop_or_drop(game_state, action, move) connectfour_tools.display_board(game_state.board) the_winner = connectfour.winning_player(game_state) except ValueError: print('This is invalid move. Please type in 1~{}\n'.format(column_number)) except connectfour.InvalidConnectFourMoveError: print('This is invalid move. Please try again.\n') connectfour_tools.print_the_winning_player(the_winner, player_one, player_two)