def post(self): bodyData = self.request.body params = MessageTools.decode(bodyData) token = params.get("token") gift_no = params.get("gift_no", 1) player = playerDataManager.getPlayerByToken(token) returnData = MessData() # 玩家登录检测 if player == None: returnData = MessData(ErrorCode.tokenOutData) self.write(MessageTools.encode(returnData)) self.finish() return # 玩家connect id检测 connect_id = params.get("connect_id", "") # 玩家连接id ck_connectid = playerDataManager.check_connect_id(obj=player, post_connect_id=connect_id) if ck_connectid[0] is False: returnData = MessData(ck_connectid[1]) self.write(MessageTools.encode(returnData)) self.finish() return # 玩家礼包类型检测 gift_status = player.recharge_get_gifts_status.get("%d" % gift_no, False) if gift_status is False: returnData = MessData(ErrorCode.opeventCumulativeRechargeTypeError) self.write(MessageTools.encode(returnData)) self.finish() return # 是否领取检测 if int(gift_status) != 0: returnData = MessData(ErrorCode.opeventCumulativeRechargeStatusError) self.write(MessageTools.encode(returnData)) self.finish() return # 是否达到条件检测 rewords = openServerTable.getOpeventServer(1, gift_no) if not rewords: returnData = MessData(ErrorCode.opeventCumulativeRechargeRewordsError) self.write(MessageTools.encode(returnData)) self.finish() return if player.recharge_total_num < int(rewords.condition): returnData = MessData(ErrorCode.opeventCumulativeRechargeCompletedError) self.write(MessageTools.encode(returnData)) self.finish() return # 添加奖励 if rewords.item1 > 0: player.addResource(rewords.item1, rewords.num1) if rewords.item2 > 0: item = itemTable.getItemConstInfo(rewords.item2) player.addResource(item.buftype, rewords.num2) # 修改礼包状态 player.recharge_get_gifts_status["%d" % gift_no] = 1 str = MessageTools.encode(returnData) self.write(str) self.finish() if player != None: playerDataManager.checkNeedSave2DB(player.player_id)
def post(self): bodyData = self.request.body params = MessageTools.decode(bodyData) token = params.get('token') gift_no = params.get('gift_no',0) player = playerDataManager.getPlayerByToken(token) returnData = MessData() # 玩家登录检测 if player == None: returnData = MessData(ErrorCode.tokenOutData) self.write(MessageTools.encode(returnData)) self.finish() return # 玩家connect id检测 connect_id = params.get('connect_id', '') # 玩家连接id ck_connectid = playerDataManager.check_connect_id(obj=player, post_connect_id=connect_id) if ck_connectid[0] is False: returnData = MessData(ck_connectid[1]) self.write(MessageTools.encode(returnData)) self.finish() return #奖励检测 rewords = openServerTable.getOpeventServer(2, int(gift_no)) if not rewords: returnData = MessData(ErrorCode.opeventLoginRewordsError) self.write(MessageTools.encode(returnData)) self.finish() return # 玩家礼包类型检测 gift_status = player.login_get_gifts_status.get('%d' %rewords.condition, False) if gift_status is False: returnData = MessData(ErrorCode.opeventLoginRewordsTypeError) self.write(MessageTools.encode(returnData)) self.finish() return # 是否领取检测 if int(gift_status) !=0: returnData = MessData(ErrorCode.opeventLoginRewordsStatusError) self.write(MessageTools.encode(returnData)) self.finish() return # 是否达到条件检测 if player.login_num < rewords.condition: returnData = MessData(ErrorCode.opeventLoginRewordsCompletedError) self.write(MessageTools.encode(returnData)) self.finish() return # 添加奖励 if rewords.item1>0: player.addResource(rewords.item1,rewords.num1) # 修改礼包状态 player.login_get_gifts_status['%d' %rewords.condition] = 1 str = MessageTools.encode(returnData) self.write(str) self.finish() if player != None: playerDataManager.checkNeedSave2DB(player.player_id)