def main(): logging.basicConfig(level=logging.INFO) keyboard = controller.Keyboard() mouse = controller.Mouse() player = game.Player(keyboard, mouse) bobber_finder = get_bobber_finder() player.init() for i in range(20): print('attempt ' + str(i)) fishing(player, bobber_finder)
def run(): evManager = eventmanager.EventManager() gamemodel = model.GameEngine(evManager) keyboard = controller.Keyboard(evManager, gamemodel) graphics = view.GraphicalView(evManager, gamemodel) gamemodel.run()
def __init__(self): self.controller = controller.Keyboard() self.state = state.State()
def __init__(self): self.controller = controller.Keyboard()