コード例 #1
0
    def get_coords_2d_from_mouse_pos_for_zoom(self, mouse_pos=None, get_r=False):
        """ get the 2d coordinates of the panner plane from the mouse collision """
        if mouse_pos is None:
            mouse_pos = base.mouseWatcherNode.getMouse()

        # print("mouse_pos: ", mouse_pos[0], mouse_pos[1])

        mouse_p_x, mouse_p_y = conventions.getFilmCoordsFromMouseCoords(mouse_pos[0], mouse_pos[1])
        # print("mouse_p_x, mouse_p_y: ", mouse_p_x, mouse_p_y)

        cam_pos = self.get_cam_pos()
        r0_shoot = (cam_pos +  # camera position
                    self.get_e_x_prime() * mouse_p_x + self.get_e_y_prime() * mouse_p_y  # camera plane
                    )

        # args: planeNormal, planePoint, rayDirection, rayPoint
        r = math_utils.LinePlaneCollision(self.get_cam_forward_vector_normalized(), self.get_cam_pos(), self.get_cam_forward_vector_normalized(), r0_shoot)

        in_plane_vec = r - self.get_cam_pos()

        x1 = np.dot(self.get_e_x_prime(), in_plane_vec)
        x2 = np.dot(self.get_e_y_prime(), in_plane_vec)

        # print("x1, x2: ", x1, x2)

        if get_r == True:
            return np.array([x1, x2]), r

        return np.array([x1, x2])
コード例 #2
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ファイル: Orbiter.py プロジェクト: ctschnur/tex_quads
    def handle_shift_mouse1(self):
        """ """
        print("handle_shift_mouse1")
        self.ddem = DragDropEventManager()

        # ---- calculate (solely camera and object needed and the recorded mouse position before dragging) the self.p_xy_at_init_drag
        # between -1 and 1 in both x and y
        mouse_position_before_dragging = base.mouseWatcherNode.getMouse()
        p_xy_offset = conventions.getFilmCoordsFromMouseCoords(
            -mouse_position_before_dragging[0],
            -mouse_position_before_dragging[1],
            p_x_0=0.,
            p_y_0=0.)

        self.ddem.add_on_state_change_function(
            OrbiterOrtho.set_new_panning_orbit_center_from_dragged_mouse,
            args=(self, p_xy_offset, self.get_orbit_center()))
        self.ddem.init_dragging()
コード例 #3
0
ファイル: Orbiter.py プロジェクト: ctschnur/tex_quads
    def get_coords_2d_for_mouse_zoom(self):
        """ mouse_pos as returned from base.mouseWatcherNode.getMouse()
            # planeNormal, planePoint, rayDirection, rayPoint
            """
        mouse_pos = base.mouseWatcherNode.getMouse()
        print("mouse_pos: ", mouse_pos[0], mouse_pos[1])
        mouse_p_x, mouse_p_y = conventions.getFilmCoordsFromMouseCoords(
            mouse_pos[0],
            mouse_pos[
                1]  # , self.p_xy_at_init_drag[0], self.p_xy_at_init_drag[1]
        )
        # print("self.p_xy_at_init_drag: ", self.p_xy_at_init_drag)
        print("mouse_p_x, mouse_p_y: ", mouse_p_x, mouse_p_y)

        cam_pos = self.get_cam_pos()
        # print("cam_pos: ", cam_pos)
        r0_shoot = (
            cam_pos +  # camera position
            self.get_e_x_prime() * mouse_p_x +
            self.get_e_y_prime() * mouse_p_y  # camera plane
        )

        # print("self.get_e_y_prime(): ", self.get_e_y_prime())
        # print("self.get_e_x_prime(): ", self.get_e_x_prime())

        # print("r0_shoot: ", r0_shoot)
        print("self.get_cam_up_vector_normalized(): ",
              self.get_cam_up_vector_normalized())

        # planeNormal, planePoint, rayDirection, rayPoint
        r = math_utils.LinePlaneCollision(
            self.get_cam_forward_vector_normalized(), self.get_cam_pos(),
            self.get_cam_forward_vector_normalized(), r0_shoot)

        # print("self.get_cam_forward_vector_normalized():, ", self.get_cam_forward_vector_normalized())
        # print("r: ", r)

        in_plane_vec = r - self.get_cam_pos()

        x1 = np.dot(self.get_e_x_prime(), in_plane_vec)
        x2 = np.dot(self.get_e_y_prime(), in_plane_vec)

        # print("x1, x2: ", x1, x2)
        return np.array([x1, x2])
コード例 #4
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    def set_new_position_from_dragged_mouse(self, p_xy_offset, original_orbit_center):
        """ There is a new mouse position, now
        Args:
            p_xy_offset: the origin point (lies in the camera plane) to which the change point (calculated from the mouse displacement) is being added to """

        v_cam_forward = math_utils.p3d_to_np(engine.tq_graphics_basics.tq_render.getRelativeVector(
            self.p3d_camera, self.p3d_camera.node().getLens().getViewVector()))
        v_cam_forward = v_cam_forward / np.linalg.norm(v_cam_forward)
        # print("--- > View Vector", self.p3d_camera.node().getLens().getViewVector())

        v_cam_up = math_utils.p3d_to_np(engine.tq_graphics_basics.tq_render.getRelativeVector(
            self.p3d_camera, self.p3d_camera.node().getLens().getUpVector()))
        v_cam_up = v_cam_up / np.linalg.norm(v_cam_up)

        r_cam = math_utils.p3d_to_np(self.p3d_camera.getPos())

        e_up = math_utils.p3d_to_np(v_cam_up/np.linalg.norm(v_cam_up))

        e_cross = math_utils.p3d_to_np(
            np.cross(v_cam_forward/np.linalg.norm(v_cam_forward), e_up))

        # -- calculate the bijection between mouse coordinates m_x, m_y and plane coordinates p_x, p_y

        mouse_pos = base.mouseWatcherNode.getMouse()  # between -1 and 1 in both x and y

        p = conventions.getFilmCoordsFromMouseCoords(
            mouse_pos[0], mouse_pos[1], p_xy_offset[0], p_xy_offset[1])

        drag_vec = p[0] * e_cross + p[1] * e_up

        print(drag_vec)
        # print("p: ", p)

        new_orbit_center = original_orbit_center + (-drag_vec)

        # self.set_corner_to_coords(math_utils.indexable_vec3_to_p3d_Vec3(new_orbit_center))

        print("self.get_cam_coords: ", self.get_cam_coords())

        self.x = -np.array(p)
        self.p_previous_offset = np.array(p)

        self.set_corner_to_coords(math_utils.indexable_vec3_to_p3d_Vec3(new_orbit_center))
コード例 #5
0
def getCameraMouseRay(camera, mouse_pos):
    # aufpunkt of the plane -> just choose the camera position
    r0_obj = math_utils.p3d_to_np(base.cam.getPos())

    v_cam_forward = math_utils.p3d_to_np(
        engine.tq_graphics_basics.tq_render.getRelativeVector(
            camera,
            camera.node().getLens().getViewVector()))
    v_cam_forward = v_cam_forward / np.linalg.norm(v_cam_forward)
    # self.camera_gear.p3d_camera.node().getLens().getViewVector()

    v_cam_up = math_utils.p3d_to_np(
        engine.tq_graphics_basics.tq_render.getRelativeVector(
            camera,
            camera.node().getLens().getUpVector()))
    v_cam_up = v_cam_up / np.linalg.norm(v_cam_up)

    r_cam = math_utils.p3d_to_np(camera.getPos())

    e_up = math_utils.p3d_to_np(v_cam_up / np.linalg.norm(v_cam_up))

    e_cross = math_utils.p3d_to_np(
        np.cross(v_cam_forward / np.linalg.norm(v_cam_forward), e_up))

    # determine the middle origin of the draggable plane (where the plane intersects the camera's forward vector)
    r0_middle_origin = math_utils.LinePlaneCollision(v_cam_forward, r0_obj,
                                                     v_cam_forward, r_cam)

    # p_xy_offset = conventions.getFilmCoordsFromMouseCoords(-self.mouse_position_before_dragging[0], -self.mouse_position_before_dragging[1], p_x_0=0., p_y_0=0.)

    p_x, p_y = conventions.getFilmCoordsFromMouseCoords(
        mouse_pos[0],
        mouse_pos[1]  # , p_xy_offset[0], p_xy_offset[1]
    )
    # p_x, p_y = conventions.getFilmCoordsFromMouseCoords(mouse_pos[0], mouse_pos[1], 0., 0.)

    in_plane_vector = p_x * e_cross + p_y * e_up

    ray_aufpunkt = r0_middle_origin + in_plane_vector

    ray_direction = v_cam_forward

    return ray_direction, ray_aufpunkt
コード例 #6
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    def getCoords2dForStroke(self):
        """ mouse_pos as returned from base.mouseWatcherNode.getMouse() """
        mouse_pos = base.mouseWatcherNode.getMouse()
        mouse_p_x, mouse_p_y = conventions.getFilmCoordsFromMouseCoords(
            mouse_pos[0],
            mouse_pos[
                1]  # , self.p_xy_at_init_drag[0], self.p_xy_at_init_drag[1]
        )
        # print("self.p_xy_at_init_drag: ", self.p_xy_at_init_drag)
        # print("mouse_p_x, mouse_p_y: ", mouse_p_x, mouse_p_y)

        cam_pos = self.camera_gear.get_cam_pos()
        # print("cam_pos: ", cam_pos)
        r0_shoot = (
            cam_pos +  # camera position
            self.camera_gear.get_e_x_prime() * mouse_p_x +
            self.camera_gear.get_e_y_prime() * mouse_p_y  # camera plane
        )

        # print("self.camera_gear.get_e_y_prime(): ", self.camera_gear.get_e_y_prime())
        # print("self.camera_gear.get_e_x_prime(): ", self.camera_gear.get_e_x_prime())

        # print("r0_shoot: ", r0_shoot)
        # print("self.panel_geometry.get_plane_normal_vector(): ", self.panel_geometry.get_plane_normal_vector())
        r_strike = math_utils.LinePlaneCollision(
            self.panel_geometry.get_plane_normal_vector(),
            self.panel_geometry.r0,
            self.camera_gear.get_cam_forward_vector_normalized(), r0_shoot)

        # print("self.camera_gear.get_cam_forward_vector_normalized():, ", self.camera_gear.get_cam_forward_vector_normalized())
        # print("r_strike: ", r_strike)

        in_plane_vec = r_strike - self.panel_geometry.r0

        x1_strike = np.dot(self.panel_geometry.n1, in_plane_vec)
        x2_strike = np.dot(self.panel_geometry.n2, in_plane_vec)

        # print("x1_strike, x2_strike: ", x1_strike, x2_strike)
        return np.array([x1_strike, x2_strike])
コード例 #7
0
    def handle_shift_mouse1(self):
        """ """
        print("handle_shift_mouse1")
        self.ddem = DragDropEventManager()

        # ---- calculate (solely camera and object needed and the recorded mouse position before dragging) the self.p_xy_at_init_drag
        # between -1 and 1 in both x and y

        mouse_position_before_dragging = base.mouseWatcherNode.getMouse()
        _p_xy_offset = conventions.getFilmCoordsFromMouseCoords(
            -mouse_position_before_dragging[0],
            -mouse_position_before_dragging[1],
            p_x_0=self.p_previous_offset[0],
            p_y_0=self.p_previous_offset[1])

        self.p_previous_offset = np.array(_p_xy_offset)

        self.ddem.add_on_state_change_function(
            Panner2d.set_new_position_from_dragged_mouse,
            args=(self, _p_xy_offset, self.get_coords_3d_of_corner()))

        self.ddem.init_dragging()
コード例 #8
0
    def init_dragging(self):
        """ save original mouse position at start of dragging """
        mouse_pos = base.mouseWatcherNode.getMouse(
        )  # between -1 and 1 in both x and y
        # filmsize = base.cam.node().getLens().getFilmSize()  # the actual width of the film size

        self.mouse_position_before_dragging = mouse_pos

        self.p_xy_at_init_drag = conventions.getFilmCoordsFromMouseCoords(
            -self.mouse_position_before_dragging[0],
            -self.mouse_position_before_dragging[1],
            p_x_0=0.,
            p_y_0=0.)

        print("event_managers: mouse_position_before_dragging: ",
              self.mouse_position_before_dragging)
        print("event_managers: p_xy_offset: ", self.p_xy_at_init_drag)

        self._register_event("escape", sys.exit)  # FIXME: why?
        self._register_event('mouse1-up', self.end_dragging)

        # create an individual task for an individual dragger object
        self.dragging_mouse_move_task = taskMgr.add(self.update_dragging_task,
                                                    'update_dragging_task')
コード例 #9
0
ファイル: Orbiter.py プロジェクト: ctschnur/tex_quads
    def set_new_panning_orbit_center_from_dragged_mouse(
            camera_gear, p_xy_offset, original_orbit_center):
        """ There is a new mouse position, now
        Args:
            camera_gear: camera gear with camera member variable
            p_xy_offset: the origin point (lies in the camera plane) to which the change point (calculated from the mouse displacement) is being added to """

        v_cam_forward = math_utils.p3d_to_np(
            engine.tq_graphics_basics.tq_render.getRelativeVector(
                camera_gear.camera,
                camera_gear.camera.node().getLens().getViewVector()))
        v_cam_forward = v_cam_forward / np.linalg.norm(v_cam_forward)
        # print("--- > View Vector", camera_gear.camera.node().getLens().getViewVector())

        v_cam_up = math_utils.p3d_to_np(
            engine.tq_graphics_basics.tq_render.getRelativeVector(
                camera_gear.camera,
                camera_gear.camera.node().getLens().getUpVector()))
        v_cam_up = v_cam_up / np.linalg.norm(v_cam_up)

        r_cam = math_utils.p3d_to_np(camera_gear.camera.getPos())

        e_up = math_utils.p3d_to_np(v_cam_up / np.linalg.norm(v_cam_up))

        e_cross = math_utils.p3d_to_np(
            np.cross(v_cam_forward / np.linalg.norm(v_cam_forward), e_up))

        # determine the middle origin of the draggable plane (where the plane intersects the camera's forward vector)
        # r0_middle_origin = math_utils.LinePlaneCollision(v_cam_forward, r0_obj, v_cam_forward, r_cam)

        # print("r0_obj", r0_obj)
        # print("v_cam_forward", v_cam_forward)
        # print("v_cam_up", v_cam_up)
        # print("r_cam", r_cam)
        # print("e_up", e_up)
        # print("e_cross", e_cross)
        # print("r0_middle_origin", r0_middle_origin)

        # -- calculate the bijection between mouse coordinates m_x, m_y and plane coordinates p_x, p_y

        mouse_pos = base.mouseWatcherNode.getMouse(
        )  # between -1 and 1 in both x and y
        # filmsize = self.camera.node().getLens().getFilmSize()  # the actual width of the film size

        # print("p_xy_offset: ", p_xy_offset)

        p_x, p_y = conventions.getFilmCoordsFromMouseCoords(
            mouse_pos[0], mouse_pos[1], p_xy_offset[0], p_xy_offset[1])
        # p_x, p_y = conventions.getFilmCoordsFromMouseCoords(mouse_pos[0], mouse_pos[1], 0., 0.)

        drag_vec = p_x * e_cross + p_y * e_up

        # print("px: ", p_x, ", py: ", p_y)
        # print("drag_vec: ", drag_vec)

        # camera_new_pos = camera_original_pos + drag_vec
        new_orbit_center = original_orbit_center + (-drag_vec)

        # print("original orbit center: ", original_orbit_center)
        # print("new orbit center: ", new_orbit_center)
        # print("current orbit center: ", camera_gear.get_orbit_center())
        camera_gear.set_orbit_center(
            math_utils.indexable_vec3_to_p3d_Vec3(new_orbit_center))
コード例 #10
0
ファイル: pickables.py プロジェクト: ctschnur/tex_quads
    def update(self):
        """ """
        # print("counter: ", self.counter)
        # self.counter += 1
        r0_obj = math_utils.p3d_to_np(self.pickablepoint.getPos())

        v_cam_forward = math_utils.p3d_to_np(
            engine.tq_graphics_basics.tq_render.getRelativeVector(
                self.camera,
                self.camera.node().getLens().getViewVector()))
        v_cam_forward = v_cam_forward / np.linalg.norm(v_cam_forward)
        # self.camera.node().getLens().getViewVector()

        v_cam_up = math_utils.p3d_to_np(
            engine.tq_graphics_basics.tq_render.getRelativeVector(
                self.camera,
                self.camera.node().getLens().getUpVector()))
        v_cam_up = v_cam_up / np.linalg.norm(v_cam_up)

        r_cam = math_utils.p3d_to_np(self.camera.getPos())

        e_up = math_utils.p3d_to_np(v_cam_up / np.linalg.norm(v_cam_up))

        e_cross = math_utils.p3d_to_np(
            np.cross(v_cam_forward / np.linalg.norm(v_cam_forward), e_up))

        # determine the middle origin of the draggable plane (where the plane intersects the camera's forward vector)
        r0_middle_origin = math_utils.LinePlaneCollision(
            v_cam_forward, r0_obj, v_cam_forward, r_cam)

        # print("r0_obj", r0_obj)
        # print("v_cam_forward", v_cam_forward)
        # print("v_cam_up", v_cam_up)
        # print("r_cam", r_cam)
        # print("e_up", e_up)
        # print("e_cross", e_cross)
        # print("r0_middle_origin", r0_middle_origin)

        # -- calculate the bijection between mouse coordinates m_x, m_y and plane coordinates p_x, p_y

        mouse_pos = base.mouseWatcherNode.getMouse(
        )  # between -1 and 1 in both x and y
        # filmsize = base.cam.node().getLens().getFilmSize()  # the actual width of the film size

        # print("p_xy_offset: ", self.p_xy_at_init_drag)

        p_x, p_y = conventions.getFilmCoordsFromMouseCoords(
            mouse_pos[0], mouse_pos[1], self.p_xy_at_init_drag[0],
            self.p_xy_at_init_drag[1])
        # p_x, p_y = conventions.getFilmCoordsFromMouseCoords(mouse_pos[0], mouse_pos[1], 0., 0.)

        drag_vec = p_x * e_cross + p_y * e_up

        # print("drag_vec", drag_vec)

        # set the position while dragging
        self.this_frame_drag_pos = self.position_before_dragging + Vec3(
            *drag_vec)
        self.pickablepoint.setPos(self.this_frame_drag_pos)

        if self.last_frame_drag_pos is None:
            self.state_changed = True
        elif self.last_frame_drag_pos == self.this_frame_drag_pos:
            self.state_changed = False  # TODO: in the future, a state change on drag will probably not only be the position
        else:
            self.state_changed = True

        # update the state between frames
        self.last_frame_drag_pos = self.this_frame_drag_pos