class Loader: def __init__(self): self.badges = Badges() self.importer = Importer() self.config = Config() def load_update_process(self): remote_config = requests.get( 'https://raw.githubusercontent.com/EntySec/HatSploit/main/config/core_config.yml', stream=True) remote_config = remote_config.content if self.config.get_config_file(remote_config)['details']['version'] != \ self.config.core_config['details']['version']: self.badges.output_warning( "Your HatSploit Framework is out-dated.") self.badges.output_information("Consider running ./update.sh") time.sleep(1) def load_components(self): self.importer.import_all() def load_everything(self): self.load_update_process() self.load_components() def load_all(self): loading_process = threading.Thread(target=self.load_everything) loading_process.start() base_line = "Loading the HatSploit Framework..." cycle = 0 while loading_process.is_alive(): for char in "/-\|": status = base_line + char + "\r" cycle += 1 if status[cycle % len(status)] in list(string.ascii_lowercase): status = status[:cycle % len(status)] + status[cycle % len( status)].upper() + status[cycle % len(status) + 1:] elif status[cycle % len(status)] in list( string.ascii_uppercase): status = status[:cycle % len(status)] + status[cycle % len( status)].lower() + status[cycle % len(status) + 1:] sys.stdout.write(self.badges.P + status) time.sleep(.1) sys.stdout.flush() loading_process.join()
class Sessions: def __init__(self): self.badges = Badges() self.local_storage = LocalStorage() def add_session(self, session_platform, session_type, session_host, session_port, session_object): if not self.local_storage.get("sessions"): self.local_storage.set("sessions", dict()) session_id = 0 if session_platform in self.local_storage.get("sessions").keys(): sessions = self.local_storage.get("sessions") session_id = len(sessions[session_platform]) sessions[session_platform][int(session_id)] = { 'type': session_type, 'host': session_host, 'port': session_port, 'object': session_object } else: sessions = { session_platform: { int(session_id): { 'type': session_type, 'host': session_host, 'port': session_port, 'object': session_object } } } self.local_storage.update("sessions", sessions) return session_id def check_session_exist(self, session_platform, session_id): sessions = self.local_storage.get("sessions") if sessions: if session_platform in sessions.keys(): if int(session_id) in sessions[session_platform].keys(): return True return False def spawn_interactive_connection(self, session_platform, session_id): sessions = self.local_storage.get("sessions") if self.check_session_exist(session_platform, session_id): self.badges.output_process("Interacting with session " + str(session_id) + "...") self.badges.output_success("Interactive connection spawned!") self.badges.output_information("Type commands below.\n") sessions[session_platform][int(session_id)]['object'].interact() else: self.badges.output_error("Invalid session given!") def close_session(self, session_platform, session_id): sessions = self.local_storage.get("sessions") if self.check_session_exist(session_platform, session_id): try: sessions[session_platform][int(session_id)]['object'].close() del sessions[session_platform][int(session_id)] if not sessions[session_platform]: del sessions[session_platform] self.local_storage.update("sessions", sessions) except Exception: self.badges.output_error("Failed to close session!") else: self.badges.output_error("Invalid session given!") def get_session(self, session_platform, session_type, session_id): sessions = self.local_storage.get("sessions") if self.check_session_exist(session_platform, session_id): if session_type == sessions[session_platform][int( session_id)]['type']: return sessions[session_platform][int(session_id)]['object'] self.badges.output_error("Session with invalid type!") return None return None
class Console: def __init__(self): self.io = IO() self.tip = Tip() self.jobs = Jobs() self.execute = Execute() self.loader = Loader() self.config = Config() self.badges = Badges() self.banner = Banner() self.colors = Colors() self.local_storage = LocalStorage() self.modules = Modules() self.exceptions = Exceptions() self.history = self.config.path_config['base_paths']['history_path'] def check_root(self): if os.getuid() == 0: return True self.badges.output_error("Operation not permitted!") return False def check_install(self): if os.path.exists(self.config.path_config['base_paths']['root_path']): return True self.badges.output_error("HatSploit is not installed!") self.badges.output_information("Consider running ./install.sh") return False def start_hsf(self): try: self.loader.load_all() except Exception: sys.exit(1) def launch_menu(self): while True: try: if not self.modules.check_current_module(): prompt = '(hsf)> ' else: module = self.modules.get_current_module_name() name = self.modules.get_current_module_object( ).details['Name'] prompt = '(hsf: ' + self.modules.get_category( module ) + ': ' + self.colors.RED + name + self.colors.END + ')> ' commands, arguments = self.io.input(prompt) self.jobs.stop_dead() self.execute.execute_command(commands, arguments) if self.local_storage.get("history"): readline.write_history_file(self.history) except (KeyboardInterrupt, EOFError, self.exceptions.GlobalException): pass except Exception as e: self.badges.output_error("An error occurred: " + str(e) + "!") def enable_history_file(self): if not os.path.exists(self.history): open(self.history, 'w').close() readline.read_history_file(self.history) def launch_shell(self): using_history = self.local_storage.get("history") if using_history: self.enable_history_file() readline.parse_and_bind("tab: complete") version = self.config.core_config['details']['version'] codename = self.config.core_config['details']['codename'] if self.config.core_config['console']['clear']: self.badges.output_empty(self.colors.CLEAR, end='') if self.config.core_config['console']['banner']: self.banner.print_random_banner() if self.config.core_config['console']['header']: plugins = self.local_storage.get("plugins") modules = self.local_storage.get("modules") payloads = self.local_storage.get("payloads") plugins_total = 0 modules_total = 0 payloads_total = 0 if payloads: for database in payloads.keys(): for payload_platform in payloads[database].keys(): for payload_architecture in payloads[database][ payload_platform].keys(): payloads_total += len( payloads[database][payload_platform] [payload_architecture]) if plugins: for database in plugins.keys(): plugins_total += len(plugins[database]) if modules: for database in modules.keys(): for module_category in modules[database].keys(): for module_platform in modules[database][ module_category].keys(): modules_total += len( modules[database][module_category] [module_platform]) header = "" header += f"{self.colors.END}\n" if codename and not codename.isspace(): header += f" --=( {self.colors.YELLOW}HatSploit Framework {codename} {version}{self.colors.END}\n" else: header += f" --=( {self.colors.YELLOW}HatSploit Framework {version}{self.colors.END}\n" header += f"--==--=( Developed by EntySec ({self.colors.LINE}https://entysec.netlify.app/{self.colors.END})\n" header += f" --=( {modules_total} modules | {payloads_total} payloads | {plugins_total} plugins\n" header += f"{self.colors.END}" self.badges.output_empty(header) if self.config.core_config['console']['tip']: self.tip.print_random_tip() self.badges.output_empty("") def shell(self): self.start_hsf() self.launch_shell() self.launch_menu()
class Modules: def __init__(self): self.types = Types() self.badges = Badges() self.sessions = Sessions() self.payloads = Payloads() self.local_storage = LocalStorage() self.importer = Importer() def check_exist(self, name): if self.check_style(name): all_modules = self.local_storage.get("modules") if all_modules: for database in all_modules.keys(): modules = all_modules[database] category = self.get_category(name) platform = self.get_platform(name) if category in modules.keys(): if platform in modules[category].keys(): module = self.get_name(name) if module in modules[category][platform].keys(): return True return False def check_imported(self, name): imported_modules = self.local_storage.get("imported_modules") if imported_modules: if name in imported_modules.keys(): return True return False @staticmethod def check_style(name): if len(name.split('/')) >= 3: return True return False def check_current_module(self): if self.local_storage.get("current_module"): if len(self.local_storage.get("current_module")) > 0: return True return False def get_module_object(self, category, platform, name): module_full_name = self.get_full_name(category, platform, name) if self.check_exist(module_full_name): database = self.get_database(module_full_name) return self.local_storage.get( "modules")[database][category][platform][name] return None def get_current_module_object(self): if self.check_current_module(): return self.local_storage.get_array( "current_module", self.local_storage.get("current_module_number")) return None def get_current_module_platform(self): if self.check_current_module(): return self.local_storage.get_array( "current_module", self.local_storage.get( "current_module_number")).details['Platform'] return None def get_current_module_name(self): if self.check_current_module(): return self.local_storage.get_array( "current_module", self.local_storage.get( "current_module_number")).details['Module'] return None def get_database(self, name): if self.check_style(name): all_modules = self.local_storage.get("modules") if all_modules: for database in all_modules.keys(): modules = all_modules[database] category = self.get_category(name) platform = self.get_platform(name) if category in modules.keys(): if platform in modules[category].keys(): module = self.get_name(name) if module in modules[category][platform].keys(): return database return None def get_category(self, name): if self.check_style(name): return name.split('/')[0] return None def get_platform(self, name): if self.check_style(name): return name.split('/')[1] return None def get_name(self, name): if self.check_style(name): return os.path.join(*(name.split(os.path.sep)[2:])) return None @staticmethod def get_full_name(category, platform, name): return category + '/' + platform + '/' + name def compare_types(self, value_type, value): if value_type and not value_type.lower == 'all': if value_type.lower() == 'mac': if not self.types.is_mac(value): self.badges.output_error( "Invalid value, expected valid MAC!") return False if value_type.lower() == 'ip': if not self.types.is_ip(value): self.badges.output_error( "Invalid value, expected valid IP!") return False if value_type.lower() == 'ipv4': if not self.types.is_ipv4(value): self.badges.output_error( "Invalid value, expected valid IPv4!") return False if value_type.lower() == 'ipv6': if not self.types.is_ipv6(value): self.badges.output_error( "Invalid value, expected valid IPv6!") return False if value_type.lower() == 'ipv4_range': if not self.types.is_ipv4_range(value): self.badges.output_error( "Invalid value, expected valid IPv4 range!") return False if value_type.lower() == 'ipv6_range': if not self.types.is_ipv6_range(value): self.badges.output_error( "Invalid value, expected valid IPv6 range!") return False if value_type.lower() == 'port': if not self.types.is_port(value): self.badges.output_error( "Invalid value, expected valid port!") return False if value_type.lower() == 'port_range': if not self.types.is_port_range(value): self.badges.output_error( "Invalid value, expected valid port range!") return False if value_type.lower() == 'number': if not self.types.is_number(value): self.badges.output_error( "Invalid value, expected valid number!") return False if value_type.lower() == 'integer': if not self.types.is_integer(value): self.badges.output_error( "Invalid value, expected valid integer!") return False if value_type.lower() == 'float': if not self.types.is_float(value): self.badges.output_error( "Invalid value, expected valid float!") return False if value_type.lower() == 'boolean': if not self.types.is_boolean(value): self.badges.output_error( "Invalid value, expected valid boolean!") return False if value_type.lower() == 'session': module_platform = self.get_current_module_platform() if not self.sessions.check_exist(module_platform, value): return False return True def set_current_module_option(self, option, value): if self.check_current_module(): current_module = self.get_current_module_object() if not hasattr(current_module, "options") and not hasattr( current_module, "payload"): self.badges.output_warning("Module has no options.") return if hasattr(current_module, "payload") and option.lower() == "payload": if self.payloads.check_exist(value): module_name = self.get_current_module_name() platform = self.payloads.get_platform(value) architecture = self.payloads.get_architecture(value) name = self.payloads.get_name(value) payload = self.payloads.get_payload_object( platform, architecture, name) module_payload = current_module.payload valid = 0 if module_payload['Types'] is None or payload[ 'Type'] in module_payload['Types']: valid += 1 if module_payload['Categories'] is None or payload[ 'Category'] in module_payload['Categories']: valid += 1 if module_payload['Platforms'] is None or payload[ 'Platform'] in module_payload['Platforms']: valid += 1 if module_payload['Architectures'] is None or payload[ 'Architecture'] in module_payload['Architectures']: valid += 1 if valid == 4: if not self.payloads.add_payload( module_name, platform, architecture, name): self.badges.output_error( "Invalid payload, expected valid payload!") return self.badges.output_information(option + " ==> " + value) self.local_storage.set_module_payload( "current_module", self.local_storage.get("current_module_number"), value) return self.badges.output_error( "Incompatible payload type, category or platform!") return self.badges.output_error( "Invalid payload, expected valid payload!") return if hasattr(current_module, "options"): if option in current_module.options.keys(): value_type = current_module.options[option]['Type'] if self.compare_types(value_type, value): self.badges.output_information(option + " ==> " + value) self.local_storage.set_module_option( "current_module", self.local_storage.get("current_module_number"), option, value) return if hasattr(current_module, "payload"): current_payload = self.payloads.get_current_payload() if current_payload and hasattr(current_payload, "options"): if option in current_payload.options.keys(): value_type = current_payload.options[option]['Type'] if self.compare_types(value_type, value): self.badges.output_information(option + " ==> " + value) self.local_storage.set_payload_option( current_module.details['Module'], current_payload.details['Payload'], option, value) else: self.badges.output_error("Unrecognized option!") else: self.badges.output_error("Unrecognized option!") else: self.badges.output_warning("No module selected.") def import_module(self, category, platform, name): modules = self.get_module_object(category, platform, name) try: module_object = self.importer.import_module(modules['Path']) if not self.local_storage.get("imported_modules"): self.local_storage.set("imported_modules", dict()) self.local_storage.update( "imported_modules", {self.get_full_name(category, platform, name): module_object}) except Exception: return None return module_object def add_module(self, category, platform, name): modules = self.get_module_object(category, platform, name) not_installed = list() for dependence in modules['Dependencies']: if not self.importer.import_check(dependence): not_installed.append(dependence) if not not_installed: imported_modules = self.local_storage.get("imported_modules") full_name = self.get_full_name(category, platform, name) if self.check_imported(full_name): module_object = imported_modules[full_name] self.add_to_global(module_object) else: module_object = self.import_module(category, platform, name) if module_object: if hasattr(module_object, "payload"): payload_name = module_object.payload['Value'] platform = self.payloads.get_platform(payload_name) architecture = self.payloads.get_architecture( payload_name) name = self.payloads.get_name(payload_name) self.badges.output_process("Using default payload " + payload_name + "...") if self.payloads.check_exist(payload_name): if self.payloads.add_payload( full_name, platform, architecture, name): self.add_to_global(module_object) return self.badges.output_error("Invalid default payload!") return self.add_to_global(module_object) else: self.badges.output_error( "Failed to select module from database!") else: self.badges.output_error( "Module depends this dependencies which is not installed:") for dependence in not_installed: self.badges.output_empty(" * " + dependence) def add_to_global(self, module_object): if self.check_current_module(): self.local_storage.add_array("current_module", '') self.local_storage.set( "current_module_number", self.local_storage.get("current_module_number") + 1) self.local_storage.set_array( "current_module", self.local_storage.get("current_module_number"), module_object) else: self.local_storage.set("current_module", []) self.local_storage.set("current_module_number", 0) self.local_storage.add_array("current_module", '') self.local_storage.set_array( "current_module", self.local_storage.get("current_module_number"), module_object)
class Importer: def __init__(self): self.db = DB() self.badges = Badges() self.local_storage = LocalStorage() self.config = Config() self.exceptions = Exceptions() def get_module(self, mu, name, folderpath): folderpath_list = folderpath.split(".") for i in dir(mu): if i == name: return getattr(mu, name) if i in folderpath_list: i = getattr(mu, i) return self.get_module(i, name, folderpath) return None @staticmethod def import_check(module_name): try: __import__(module_name) except ModuleNotFoundError: return False except Exception: return True return True def import_command(self, command_path): try: command_directory = command_path command_file = os.path.split(command_directory)[1] command_directory = command_directory.replace('/', '.') command_object = __import__(command_directory) command_object = self.get_module(command_object, command_file, command_directory) command_object = command_object.HatSploitCommand() except Exception as e: self.badges.output_information('Reason: ' + str(e)) raise self.exceptions.GlobalException return command_object def import_payload(self, payload_path): try: payload_directory = payload_path payload_file = os.path.split(payload_directory)[1] payload_directory = payload_directory.replace('/', '.') payload_object = __import__(payload_directory) payload_object = self.get_module(payload_object, payload_file, payload_directory) payload_object = payload_object.HatSploitPayload() except Exception as e: self.badges.output_information('Reason: ' + str(e)) raise self.exceptions.GlobalException return payload_object def import_module(self, module_path): try: module_directory = module_path module_file = os.path.split(module_directory)[1] module_directory = module_directory.replace('/', '.') module_object = __import__(module_directory) module_object = self.get_module(module_object, module_file, module_directory) module_object = module_object.HatSploitModule() except Exception as e: self.badges.output_information('Reason: ' + str(e)) raise self.exceptions.GlobalException return module_object def import_plugin(self, plugin_path): try: plugin_directory = plugin_path plugin_file = os.path.split(plugin_directory)[1] plugin_directory = plugin_directory.replace('/', '.') plugin_object = __import__(plugin_directory) plugin_object = self.get_module(plugin_object, plugin_file, plugin_directory) plugin_object = plugin_object.HatSploitPlugin() except Exception as e: self.badges.output_information('Reason: ' + str(e)) raise self.exceptions.GlobalException return plugin_object def import_commands(self): commands = dict() command_path = self.config.path_config['base_paths']['commands_path'] try: for file in os.listdir(command_path): if file.endswith('py'): command_file_path = command_path + file[:-3] command_directory = command_file_path.replace( self.config.path_config['base_paths']['root_path'], '', 1) try: command_object = self.import_command(command_directory) command_name = command_object.details['Name'] commands[command_name] = command_object self.local_storage.set("commands", commands) except Exception: self.badges.output_error("Failed to load " + file[:-3] + " command!") except Exception: pass def import_database(self): self.db.connect_payloads_database( 'hsf_payloads', self.config.path_config['base_paths']['db_path'] + self.config.db_config['base_dbs']['payloads_database']) self.db.connect_modules_database( 'hsf_modules', self.config.path_config['base_paths']['db_path'] + self.config.db_config['base_dbs']['modules_database']) self.db.connect_plugins_database( 'hsf_plugins', self.config.path_config['base_paths']['db_path'] + self.config.db_config['base_dbs']['plugins_database']) def import_all(self): self.import_commands() self.import_database()