コード例 #1
0
 def __init__(self, position, animation_speed=0.2):
     color = 0, 255, 0
     self.surface = pygame.Surface((100, 3))
     self.surface.fill(color)
     UserInterface.__init__(self, self.surface, position)
     self.width_original = self.surface.get_width()
     self.height_original = self.surface.get_height()
     self.color = color
     self.visible = True
     self.value = 1
コード例 #2
0
ファイル: bar.py プロジェクト: ekureina/Tuxemon
    def __init__(self, size, position, screen, color=(112, 248, 168), value=1.0, scale=True):
        if scale:
            self.surface = pygame.Surface((size[0] * prepare.SCALE, size[1] * prepare.SCALE))
        else:
            self.surface = pygame.Surface((size[0], size[1]))
        self.surface.fill(color)
        UserInterface.__init__(self, self.surface, position, screen, scale=True)
        self.width_original = self.surface.get_width()
        self.height_original = self.surface.get_height()
        self.position = position
        self.screen = screen
        self.color = color
        self.state = ""
        self.visible = True

        self.width = self.surface.get_width()
        self.height = self.surface.get_height()
        self.value = 1.1
        self.value = value