def __draw_point(self, i: int, vpoint: VPoint): """Draw a point.""" if vpoint.type in {VJoint.P, VJoint.RP}: pen = QPen(QColor(*vpoint.color)) pen.setWidth(2) # Draw slot point and pin point. for j, (cx, cy) in enumerate(vpoint.c): if not vpoint.links: grounded = False else: grounded = vpoint.links[j] == 'ground' # Slot point. if j == 0 or vpoint.type == VJoint.P: pen.setColor(Qt.black if self.monochrome else QColor( *vpoint.color)) self.painter.setPen(pen) cp = QPointF(cx, -cy) * self.zoom jr = self.joint_size * (2 if j == 0 else 1) rp = QPointF(jr, -jr) self.painter.drawRect(QRectF(cp + rp, cp - rp)) if self.show_point_mark: pen.setColor(Qt.darkGray) self.painter.setPen(pen) text = f"[Point{i}]" if self.show_dimension: text += f":({cx:.02f}, {cy:.02f})" self.painter.drawText(cp + rp, text) else: self.draw_point(i, cx, cy, grounded, vpoint.color) # Slider line pen.setColor(QColor(*vpoint.color).darker()) self.painter.setPen(pen) qline_m = QLineF( QPointF(vpoint.c[1][0], -vpoint.c[1][1]) * self.zoom, QPointF(vpoint.c[0][0], -vpoint.c[0][1]) * self.zoom) nv = qline_m.normalVector() nv.setLength(self.joint_size) nv.setPoints(nv.p2(), nv.p1()) qline_1 = nv.normalVector() qline_1.setLength(qline_m.length()) self.painter.drawLine(qline_1) nv.setLength(nv.length() * 2) nv.setPoints(nv.p2(), nv.p1()) qline_2 = nv.normalVector() qline_2.setLength(qline_m.length()) qline_2.setAngle(qline_2.angle() + 180) self.painter.drawLine(qline_2) else: self.draw_point(i, vpoint.cx, vpoint.cy, vpoint.grounded(), vpoint.color) # For selects function. if self.select_mode == SelectMode.Joint and (i in self.selections): pen = QPen(QColor(161, 16, 239)) pen.setWidth(3) self.painter.setPen(pen) self.painter.drawRect(vpoint.cx * self.zoom - 12, vpoint.cy * -self.zoom - 12, 24, 24)
def __drawPoint(self, i: int, vpoint: VPoint): """Draw a point.""" if vpoint.type == 1 or vpoint.type == 2: #Draw slider silder_points = vpoint.c for j, (cx, cy) in enumerate(silder_points): if vpoint.type == 1: if j == 0: self._BaseCanvas__drawPoint( i, cx, cy, vpoint.links[j] == 'ground', vpoint.color) else: pen = QPen(vpoint.color) pen.setWidth(2) self.painter.setPen(pen) r = 5 self.painter.drawRect( QRectF( QPointF(cx * self.zoom + r, cy * -self.zoom + r), QPointF(cx * self.zoom - r, cy * -self.zoom - r))) elif vpoint.type == 2: if j == 0: self._BaseCanvas__drawPoint( i, cx, cy, vpoint.links[j] == 'ground', vpoint.color) else: #Turn off point mark. showPointMark = self.showPointMark self.showPointMark = False self._BaseCanvas__drawPoint( i, cx, cy, vpoint.links[j] == 'ground', vpoint.color) self.showPointMark = showPointMark pen = QPen(vpoint.color.darker()) pen.setWidth(2) self.painter.setPen(pen) x_all = tuple(cx for cx, cy in silder_points) if x_all: p_left = silder_points[x_all.index(min(x_all))] p_right = silder_points[x_all.index(max(x_all))] if p_left == p_right: y_all = tuple(cy for cx, cy in silder_points) p_left = silder_points[y_all.index(min(y_all))] p_right = silder_points[y_all.index(max(y_all))] self.painter.drawLine( QPointF(p_left[0] * self.zoom, p_left[1] * -self.zoom), QPointF(p_right[0] * self.zoom, p_right[1] * -self.zoom)) else: self._BaseCanvas__drawPoint(i, vpoint.cx, vpoint.cy, vpoint.grounded(), vpoint.color) #For selects function. if i in self.pointsSelection: pen = QPen(QColor(161, 16, 239)) pen.setWidth(3) self.painter.setPen(pen) self.painter.drawRect(vpoint.cx * self.zoom - 12, vpoint.cy * -self.zoom - 12, 24, 24)