コード例 #1
0
 def set_saodang_cishu(self, target: int, one_tili=None, left_tili=None, right_tili=None, sc=None, max_retry=6,
                       delay=1):
     # 设定扫荡次数
     if sc is None:
         sc = self.getscreen()
     if left_tili is None:
         left_tili = self.get_tili_left(sc)
     if right_tili is None:
         right_tili = self.get_tili_right(sc)
     if one_tili is None:
         one_tili = left_tili - right_tili
     now_cishu = (left_tili - right_tili) // one_tili  # 使用X张 的识别效果很不好
     if now_cishu < 1:
         now_cishu = 1
     retry = 0
     while now_cishu != target:
         if retry >= max_retry:
             raise LockMaxRetryError("设定扫荡次数尝试过多!")
         if now_cishu < target:
             for _ in range(target - now_cishu):
                 self.click(MAOXIAN_BTN["saodang_plus"])
         elif now_cishu > target:
             for _ in range(now_cishu - target):
                 self.click(MAOXIAN_BTN["saodang_minus"])
         time.sleep(delay)
         right_tili = self.get_tili_right()
         now_cishu = (left_tili - right_tili) // one_tili
         if abs(now_cishu - target) > 5:
             self.log.write_log("warning", "可能是OCR出现问题,体力识别失败了!")
             if save_debug_img:
                 self._a.save_last_screen(f"debug_imgs/tili_rec_{time.time()}.bmp")
             return
         retry += 1
コード例 #2
0
    def check(self):
        """
        检查场景上是否存在满足要求的scene。
        若存在指定scene,则返回该scene。
        若无scene,则返回None
        """

        last_check_time = None
        no_scene = False
        start_time = time.time()
        retry = 0

        while retry < self.max_retry:
            if self.timeout is not None and time.time(
            ) - start_time > self.timeout:
                raise LockTimeoutError("SceneList判断超时!")
            for scene in self.scene_list:
                screen = self.getscreen()
                if scene.feature(screen):
                    return scene
                if self.no_scene_feature is not None:
                    no_scene = self.no_scene_feature(screen)
                else:
                    no_scene = True
            if no_scene:
                start_time = time.time()
                if last_check_time is None:
                    last_check_time = time.time()
                else:
                    if time.time() - last_check_time > self.double_check:
                        return None  # No Msg
                    else:
                        time.sleep(-time.time() + last_check_time +
                                   self.double_check)  # Double Check
            else:
                last_check_time = None
                retry += 1
        raise LockMaxRetryError("SceneList判断超出尝试上限!")
コード例 #3
0
    def check(self,
              double_check=None,
              check_double_scene=None,
              timeout=None,
              max_retry=None,
              no_scene_feature=None):
        """
        检查场景上是否存在满足要求的scene。
        若存在指定scene,则返回该scene。
        若无scene,则返回None
        """
        if double_check is None:
            double_check = self.double_check
        if check_double_scene is None:
            check_double_scene = self.check_double_scene
        if timeout is None:
            timeout = self.timeout
        if no_scene_feature is None:
            no_scene_feature = self.no_scene_feature
        if max_retry is None:
            max_retry = self.max_retry
        last_check_time = None
        last_scene = type(None)
        no_scene = False
        start_time = time.time()
        retry = 0

        while retry < max_retry:
            if timeout is not None and time.time() - start_time > timeout:
                raise LockTimeoutError("SceneList判断超时!")
            screen = self.getscreen()
            if not self.not_loading(screen):
                start_time = time.time()
            for scene in self.scene_list:
                if scene.feature(screen):
                    if isinstance(scene, PCRMsgBoxBase):
                        return scene
                    else:
                        # 场景双判
                        if check_double_scene:
                            if isinstance(scene, last_scene):
                                return scene
                            else:
                                last_scene = type(scene)
                                time.sleep(double_check)
                                continue
                        else:
                            return scene
                if no_scene_feature is not None:
                    if no_scene_feature is False:
                        no_scene = False
                    else:
                        no_scene = no_scene_feature(screen)
                else:
                    no_scene = True
            if no_scene:
                start_time = time.time()
                if last_check_time is None:
                    last_check_time = time.time()
                else:
                    if time.time() - last_check_time > double_check:
                        return None  # No Msg
                    else:
                        time.sleep(-time.time() + last_check_time +
                                   double_check)  # Double Check
            else:
                last_check_time = None
                retry += 1
        raise LockMaxRetryError("SceneList判断超出尝试上限!")