def __init__(self, *a, **kw): #init cozmo cozmo.setup_basic_logging() cozmo.connect(self.run) while True: self.take_input()
def __init__(self, *a, **kw): CozGame.__init__(self) # init cozmo cozmo.world.World.light_cube_factory = CustomCube cozmo.setup_basic_logging() cozmo.connect(self.run)
def start(self, code): def run(sdk_conn): '''The run method runs once Cozmo SDK is connected.''' self._robot = sdk_conn.wait_for_robot() self._origin = self._robot.pose self.cubes_to_numbers = {} for key in self._robot.world.light_cubes: self.cubes_to_numbers[self._robot.world.light_cubes.get( key).object_id] = key self.resetCubes() self._robot.camera.image_stream_enabled = True bot = self highlighter = Highlighter() highlighter.start() import cozmo exec(code, locals(), locals()) self._dataPubThread = threading.Thread( target=self.feedRobotDataInThread) self._dataPubThread.daemon = True self._dataPubThread.start() cozmo.setup_basic_logging() cozmo.robot.Robot.drive_off_charger_on_connect = False cozmo.connect(run) self._robot = None
def __init__(self): self.board_length = 250 self.board_breadth = 200 self.objects = None self.cube_id = [0, 0, 0] self.robot = None cozmo.connect(self.run)
def start(self, code): def run(sdk_conn): '''The run method runs once Cozmo SDK is connected.''' self._robot = sdk_conn.wait_for_robot() self._origin = self._robot.pose self.cubes_to_numbers = {} for key in self._robot.world.light_cubes: self.cubes_to_numbers[self._robot.world.light_cubes.get( key).object_id] = key self.resetCubes() self.resetCustomObjects() self._robot.camera.image_stream_enabled = True bot = self import cozmo exec(code, locals(), locals()) from ws4py.client.threadedclient import WebSocketClient self._camClient = WebSocketClient('ws://localhost:9090/camPub') self._camClient.connect() self._wsClient = WebSocketClient('ws://localhost:9090/WsPub') self._wsClient.connect() self._dataPubThread = threading.Thread( target=self.feedRobotDataInThread) self._dataPubThread.daemon = True self._dataPubThread.start() cozmo.setup_basic_logging() cozmo.robot.Robot.drive_off_charger_on_connect = False cozmo.connect(run) self._robot = None
def __init__(self, *a, **kw): self.robot = None self.dictDraw = { 'a': self.drawA, 'b': self.drawB, 'c': self.drawC, 'd': self.drawD, 'e': self.drawE, 'f': self.drawF, 'g': self.drawG, 'h': self.drawH, 'i': self.drawI, 'j': self.drawJ, 'k': self.drawK, 'l': self.drawL, 'm': self.drawM, 'n': self.drawN, 'o': self.drawO, 'p': self.drawP, 'q': self.drawQ, 'r': self.drawR, 's': self.drawS, 't': self.drawT, 'u': self.drawU, 'v': self.drawV, 'w': self.drawW, 'x': self.drawX, 'y': self.drawY, 'z': self.drawZ } cozmo.connect(self.run)
def __init__(self): self._robot = None # Initialize variables for tkinter self._tk_root = 0 self._tk_label_output = 0 self.min_object_radius = 10 # Image size is 320x240 with tkinter, might want to adjust these self.left_of_screen = 75 self.right_of_screen = 225 self.first_kick = False # Keeps track of robot being in its initial kick state self.search_for_ball = False # Keeps track of robot being in its searching for ball state self.go_to_ball = False # Keeps track of robot being in its moving to ball state self.setup_turn = False self.find_goal = False # Keeps track of robot being in its goal finding state self.orange_on = True # Keeps track of what color robot is looking for (orange or black) self.goal_radius = 30 # Radius threshold for objects ball is tracking, used to trigger specific actions self.global_radius = 0 # Stores the current radius of an object being track, initialized at 0 self.turn_angle = 0 # Keeps track of the current turn angle when searching for ball self.left_turn = False # Keeps track of robot being in a left turn state (used when moving towards ball) self.go_straight = False # Keeps track of robot being in a driving straight state (used when moving towards ball) self.first_angle = True # Keeps track of robot being in state where it adjusts to kick the ball initially at an angle self.rand_angle = randint( -10, 10) # Random angle calculation for initial kick cozmo.connect(self.run)
def __init__(self, robot=None, instance=None): self.thresh = 5 self.dizzy = 0 #0 = normal, 1 = tipsy, 2 = drunk, 3 = throwing up, 4 = out of order self.robot = robot self.mainInstance = instance self.END = False if self.robot is None: cozmo.connect(self.run)
def ButtonPressed(self): global server_ip server_ip = self.serverentry.get() self.root.destroy() cozmo.setup_basic_logging() cozmo.connect(run)
def __init__(self, *a, **kw): sys.setrecursionlimit(0x100000) self.weatherObj = OpenWeather(PYOWM_API_KEY, self.city) cozmo.setup_basic_logging() cozmo.connect(self.startResponding)
def __init__(self): self._robot = None self._tk_root = 0 self._tk_label_input = 0 self._tk_label_output = 0 if USE_LOGGING: cozmo.setup_basic_logging() cozmo.connect(self.run)
def __init__(self, *a, **kw): sys.setrecursionlimit(0x100000) self.setUpFitBit() cozmo.setup_basic_logging() cozmo.connect(self.startResponding)
def cozmo_main(self): if self._use_logging: cozmo.setup_basic_logging() try: cozmo.connect(self.cozmo_run, connector=cozmo.run.FirstAvailableConnector()) self._cozmo_conn.shutdown() self._cozmo_loop.stop() except cozmo.ConnectionError as e: ue.log('No Cozmo :(')
def run_cozmo(): def run(sdk_conn): #The run method runs once Cozmo is connected. robot = sdk_conn.wait_for_robot() robot.say_text("Hello World").wait_for_completed() robot.say_text("Hello World Again").wait_for_completed() global cozmo_command while True: if cozmo_command.value == 1: robot.turn_in_place(degrees(90)).wait_for_completed() cozmo_command.value = 0 time.sleep(1) if cozmo_command.value == 2: robot.turn_in_place(degrees(-90)).wait_for_completed() cozmo_command.value = 0 if cozmo_command.value == 3: robot.drive_straight(distance_mm(150), speed_mmps(50)).wait_for_completed() cozmo_command.value = 0 if cozmo_command.value == 4: robot.drive_straight(distance_mm(-150), speed_mmps(50)).wait_for_completed() cozmo_command.value = 0 if cozmo_command.value == 5: lookaround = robot.start_behavior( cozmo.behavior.BehaviorTypes.LookAroundInPlace) cubes = robot.world.wait_until_observe_num_objects( num=2, object_type=cozmo.objects.LightCube, timeout=60) lookaround.stop() if len(cubes) < 2: print("Error: need 2 Cubes but only found", len(cubes), "Cube(s)") else: robot.pickup_object(cubes[0]).wait_for_completed() robot.place_on_object(cubes[1]).wait_for_completed() if cozmo_command.value == 6: anim = robot.play_anim_trigger(cozmo.anim.Triggers.MajorWin) anim.wait_for_completed() cozmo_command.value = 0 if cozmo_command.value == 7: robot.set_all_backpack_lights(cozmo.lights.green_light) time.sleep(1) robot.set_all_backpack_lights(cozmo.lights.red_light) time.sleep(1) robot.set_all_backpack_lights(cozmo.lights.blue_light) time.sleep(1) robot.set_all_backpack_lights(cozmo.lights.white_light) time.sleep(1) robot.set_all_backpack_lights(cozmo.lights.off_light) cozmo.setup_basic_logging() try: cozmo.connect(run) except cozmo.ConnectionError as e: sys.exit("A connection error occurred: %s" % e)
def __init__(self, *a, **kw): sys.setrecursionlimit(0x100000) self.questions = Questions() cozmo.setup_basic_logging() # cozmo.connect_with_tkviewer(self.startResponding) cozmo.connect(self.startResponding)
def __init__(self, *a, **kw): CozGame.__init__(self) self._answer = None self._coz = None self._cubes = None cozmo.setup_basic_logging() cozmo.connect(self.run)
def main(args=None): #rospy.init_node('cozmo_driver') rclpy.init(args=args) cozmo.setup_basic_logging() try: cozmo.connect(cozmo_app) except cozmo.ConnectionError as err: sys.exit('A connection error occurred: {}'.format(err)) rclpy.shutdown()
def __init__(self): self._count = 0 self._cube = 0 self._robot = None self._is_busy = False if USE_LOGGING: cozmo.setup_basic_logging() if USE_VIEWER: cozmo.connect_with_tkviewer(self.run) else: cozmo.connect(self.run)
def main(): try: # cozmo.connect(run) rs = RobotState() sm = StateMachine(rs.IDLE, robot: cozmo.robot.Robot) cozmo.connect(sm.run_robot()) # cozmo.run_program(run) except cozmo.ConnectionError as e: sys.exit("A connection error occurred: %s" % e)
def __init__(self): self.light = True #true = green; false = red self.thresh = 100 self.timeout = None self.previous_frame = None self.current_frame = None #Cozmo view window - motion detection cv2.namedWindow('Diff') cv2.createTrackbar('thresh', 'Diff', 100, 255, self.update_values) cozmo.connect(self.run)
def __init__(self): self.pubnub = Pubnub(publish_key=DatingCozmo.PUBLISH_KEY, subscribe_key=DatingCozmo.SUBSCRIBE_KEY) self.pubnub.subscribe(channels=DatingCozmo.SUBSCRIBE_CHANNEL, callback=self.on_message_received, error=self.error, connect=self.connect, reconnect=self.reconnect, disconnect=self.disconnect) cozmo.setup_basic_logging() cozmo.connect(self.run)
def __init__(self, *a, **kw): WOC.__init__(self) cozmo.setup_basic_logging() try: cozmo.connect(self.run) except cozmo.ConnectionError as e: print("A connection error occurred: %s" % e) loop = asyncio.new_event_loop() asyncio.set_event_loop(loop) loop.run_until_complete(self.run())
def reconnect(): global logging_is_setup if not logging_is_setup: cozmo.setup_basic_logging() logging_is_setup = True cozmo.robot.Robot.drive_off_charger_on_connect = False try: if len(sys.argv) <= 1: cozmo.connect_with_tkviewer(run) else: cozmo.connect(run) except cozmo.ConnectionError as e: sys.exit("A connection error occurred: %s" % e)
def __init__(self, *a, **kw): WOC.__init__(self) if os.path.exists(self.OUTPUT_VIDEO_NAME): os.remove(self.OUTPUT_VIDEO_NAME) if self.INSTAGRAM_PASSWORD == "": with open(self.INSTAGRAM_FILE_NAME) as f: self.INSTAGRAM_PASSWORD = f.readlines()[0]; self.insta = InstagramAPI(self.INSTAGRAM_USER_NAME, self.INSTAGRAM_PASSWORD) self.insta.login() # login cozmo.setup_basic_logging() cozmo.connect(self.run)
def __init__(self): super(DetectTags, self).__init__() self._tk_label_input = 0 self.is_moving = False self.img1 = None # trainImage self.sift = cv2.xfeatures2d.SIFT_create() self.index_params = dict(algorithm=0, trees=5) self.search_params = dict(checks=50) self.flann = cv2.FlannBasedMatcher(self.index_params, self.search_params) #self.img2 = cv2.imread('Selection/15.png', 0) # <= the image viewed by the robot self.img2 = None self.match_found = False self.image = '' cozmo.connect(self.run_cozmo)
def post(self, request, *args, **kwargs): # Abrimos la conexión con Cozmo cozmo.setup_basic_logging() # Leemos los comandos, los parámetros y ejecutamos la orden. data = JSONParser().parse(request) print(data) global commands_to_cozmo commands_to_cozmo = data try: cozmo.connect(run_commands, connector=cozmo.run.FirstAvailableConnector()) except cozmo.ConnectionError as e: sys.exit("Connection Error: %s" % e) return JsonResponse("ACTION COMPLETED", status=200, safe=False)
def __init__(self): self._robot = None self._cubes = [] # initial setting ensures we don't first randomize to PRIMARY_GOAL self._goal = PRIMARY_GOAL self._sfx_success = pygame.mixer.Sound('./sfx/success.wav') self._sfx_tick = pygame.mixer.Sound('./sfx/tick.wav') if USE_LOGGING: cozmo.setup_basic_logging() if USE_VIEWER: cozmo.connect_with_tkviewer(self.run) else: cozmo.connect(self.run)
def __init__(self): # self.startBoard = [] self.startBoard = [["." for x in range(9)] for y in range(9)] self.solveList = [] self._count = 0 self._cube = 0 self._cubes = [] #list of lists self._robot = None self._is_busy = False self.boardSide = 609.6 self.squareSide = 67.73 if USE_LOGGING: cozmo.setup_basic_logging() if USE_VIEWER: cozmo.connect_with_tkviewer(self.run) else: cozmo.connect(self.run)
def __init__(self): self.cozmo_idle = True # Cozmo state - idle or waiting for user to high five self.frames_hand_visible_thresh = 20 # Number of frames Cozmo sees a hand continuously before acknowledging it self.frames_wait_for_high_five_thresh = 35 # Number of frames Cozmo waits for a user to high five self.norm_thresh = 0.85 # Threshold for successful high five self.cnt1 = 0 self.cnt2 = 0 self.blur = 5 self.kernel = 11 #Cozmo's view window cv2.namedWindow('Thresholded') cv2.createTrackbar('blur', 'Thresholded', 1, 5, self.update_values) cv2.createTrackbar('kernel', 'Thresholded', 1, 9, self.update_values) #Connect Cozmo and start self.robot = None cozmo.connect(self.run)
def __init__(self): # Set-up logging formatter = logging.Formatter( '%(asctime)s %(name)s %(levelname)-8s %(message)s') handler = logging.StreamHandler() handler.setLevel(logging.INFO) handler.setFormatter(formatter) log.setLevel(logging.INFO) log.addHandler(handler) # variables self.endProgramm = False self._robot = None self._tk_root = 0 self._tk_label_input = 0 self._tk_label_output = 0 cozmo.connect(self.run) self._robot.add_event_handler(cozmo.world.EvtNewCameraImage, self.on_img)
cube.set_lights(cozmo.lights.green_light.flash()) anim = robot.play_anim_trigger(cozmo.anim.Triggers.BlockReact) anim.wait_for_completed() action = robot.pickup_object(cube) print("got action", action) result = action.wait_for_completed(timeout=30) print("got action result", result) robot.turn_in_place(degrees(90)).wait_for_completed() action = robot.place_object_on_ground_here(cube) print("got action", action) result = action.wait_for_completed(timeout=30) print("got action result", result) anim = robot.play_anim_trigger(cozmo.anim.Triggers.MajorWin) cube.set_light_corners(None, None, None, None) anim.wait_for_completed() if __name__ == '__main__': cozmo.setup_basic_logging() try: cozmo.connect(run) except cozmo.ConnectionError as e: sys.exit("A connection error occurred: %s" % e)