コード例 #1
0
class SoloMenu(Screen):

    #instance for createdeckmodalview
    create_deck_modalview = ObjectProperty()

    #method to create 'create deck' modalview
    def show_createdeck(self):
        self.create_deck_modalview = CreateDeck()
        self.create_deck_modalview.ids.but1.bind(on_release=self.create_deck)
        self.create_deck_modalview.open()
        self.manager.modal_state = self.create_deck_modalview

    #method to create a new deck
    def create_deck(self, *args):
        #create a new deck in memory
        name = self.manager.manager.create_attribute(
            "name", "string", self.create_deck_modalview.ids.deck_txt.text)
        nr_of_cards = self.manager.manager.create_attribute(
            "nr_of_cards", "number", 0)
        nr_of_cards_studied = self.manager.manager.create_attribute(
            "nr_of_cards_studied", "number", 0)
        nr_of_cards_to_study = self.manager.manager.create_attribute(
            "nr_of_cards_to_study", "number", 0)
        deck = self.manager.manager.create_deck([], [
            name,
            nr_of_cards,
        ])
        self.manager.manager.add_deck(deck)

        #create a button for our new deck
        btn = Button(color=(0, 0, 0, 1),
                     text=deck.find_attribute("name").attribute_value_,
                     size_hint_y=None,
                     height='50dp',
                     background_normal='',
                     background_color=(1, 1, 1, 1),
                     on_release=self.manager.switch_to_deckplay)
        self.ids.gl1.add_widget(btn)
        self.manager.modal_state = 1

    #method to switch to AddCard
    def switch_to_addcard(self, *args):
        self.manager.current = 'add_card'
コード例 #2
0
class SoloMenu(Screen):

    #instance for createdeckmodalview
    create_deck_modalview = ObjectProperty()

    #method to create 'create deck' modalview
    def show_createdeck(self):
        self.create_deck_modalview = CreateDeck()
        self.create_deck_modalview.ids.but1.bind(on_release = self.create_deck)
        self.create_deck_modalview.open()
        self.manager.modal_state = self.create_deck_modalview

    #method to create a new deck 
    def create_deck(self , *args):
        #create a new deck in memory
        name = self.manager.manager.create_attribute("name","string",self.create_deck_modalview.ids.deck_txt.text)
        nr_of_cards = self.manager.manager.create_attribute("nr_of_cards" , "number" , 0)
        nr_of_cards_studied = self.manager.manager.create_attribute("nr_of_cards_studied" , "number" , 0)
        nr_of_cards_to_study = self.manager.manager.create_attribute("nr_of_cards_to_study" , "number" , 0)
        deck = self.manager.manager.create_deck([],[name, nr_of_cards ,  ])
        self.manager.manager.add_deck(deck)

        #create a button for our new deck
        btn = Button(color = (0,0,0,1),
                    text = deck.find_attribute("name").attribute_value_,
                    size_hint_y = None,
                    height = '50dp',
                    background_normal = '',
                    background_color = (1,1,1,1),
                    on_release = self.manager.switch_to_deckplay)
        self.ids.gl1.add_widget(btn)
        self.manager.modal_state = 1

    #method to switch to AddCard
    def switch_to_addcard(self, *args):
        self.manager.current = 'add_card'
コード例 #3
0
 def show_createdeck(self):
     self.create_deck_modalview = CreateDeck()
     self.create_deck_modalview.ids.but1.bind(on_release=self.create_deck)
     self.create_deck_modalview.open()
     self.manager.modal_state = self.create_deck_modalview
コード例 #4
0
 def show_createdeck(self):
     self.create_deck_modalview = CreateDeck()
     self.create_deck_modalview.ids.but1.bind(on_release = self.create_deck)
     self.create_deck_modalview.open()
     self.manager.modal_state = self.create_deck_modalview